def729b6ad
in old space. Before this change we would compute the fragmentation limit before the GC, but that means that we take all the garbage into account - and consequently we almost never hit the limit (because we have a lot of garbage). This change changes the policy to compact on the *next* GC if we determine that we have too much fragmentation after doing a GC. We'll do a GC if we've wasted more than 1MB and more than 15% of the old space size. This can be further improved by computing whether or not to compact during the marking phase. Review URL: http://codereview.chromium.org/202008 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@2841 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
435 lines
17 KiB
C++
435 lines
17 KiB
C++
// Copyright 2006-2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_MARK_COMPACT_H_
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#define V8_MARK_COMPACT_H_
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namespace v8 {
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namespace internal {
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// Callback function, returns whether an object is alive. The heap size
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// of the object is returned in size. It optionally updates the offset
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// to the first live object in the page (only used for old and map objects).
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typedef bool (*IsAliveFunction)(HeapObject* obj, int* size, int* offset);
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// Callback function for non-live blocks in the old generation.
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typedef void (*DeallocateFunction)(Address start, int size_in_bytes);
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// Forward declarations.
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class RootMarkingVisitor;
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class MarkingVisitor;
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// -------------------------------------------------------------------------
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// Mark-Compact collector
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//
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// All methods are static.
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class MarkCompactCollector: public AllStatic {
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public:
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// Type of functions to compute forwarding addresses of objects in
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// compacted spaces. Given an object and its size, return a (non-failure)
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// Object* that will be the object after forwarding. There is a separate
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// allocation function for each (compactable) space based on the location
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// of the object before compaction.
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typedef Object* (*AllocationFunction)(HeapObject* object, int object_size);
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// Type of functions to encode the forwarding address for an object.
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// Given the object, its size, and the new (non-failure) object it will be
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// forwarded to, encode the forwarding address. For paged spaces, the
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// 'offset' input/output parameter contains the offset of the forwarded
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// object from the forwarding address of the previous live object in the
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// page as input, and is updated to contain the offset to be used for the
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// next live object in the same page. For spaces using a different
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// encoding (ie, contiguous spaces), the offset parameter is ignored.
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typedef void (*EncodingFunction)(HeapObject* old_object,
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int object_size,
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Object* new_object,
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int* offset);
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// Type of functions to process non-live objects.
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typedef void (*ProcessNonLiveFunction)(HeapObject* object);
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// Set the global force_compaction flag, it must be called before Prepare
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// to take effect.
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static void SetForceCompaction(bool value) {
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force_compaction_ = value;
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}
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// Prepares for GC by resetting relocation info in old and map spaces and
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// choosing spaces to compact.
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static void Prepare(GCTracer* tracer);
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// Performs a global garbage collection.
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static void CollectGarbage();
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// True if the last full GC performed heap compaction.
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static bool HasCompacted() { return compacting_collection_; }
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// True after the Prepare phase if the compaction is taking place.
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static bool IsCompacting() { return compacting_collection_; }
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// The count of the number of objects left marked at the end of the last
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// completed full GC (expected to be zero).
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static int previous_marked_count() { return previous_marked_count_; }
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// During a full GC, there is a stack-allocated GCTracer that is used for
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// bookkeeping information. Return a pointer to that tracer.
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static GCTracer* tracer() { return tracer_; }
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#ifdef DEBUG
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// Checks whether performing mark-compact collection.
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static bool in_use() { return state_ > PREPARE_GC; }
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#endif
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private:
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#ifdef DEBUG
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enum CollectorState {
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IDLE,
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PREPARE_GC,
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MARK_LIVE_OBJECTS,
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SWEEP_SPACES,
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ENCODE_FORWARDING_ADDRESSES,
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UPDATE_POINTERS,
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RELOCATE_OBJECTS,
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REBUILD_RSETS
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};
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// The current stage of the collector.
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static CollectorState state_;
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#endif
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// Global flag that forces a compaction.
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static bool force_compaction_;
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// Global flag indicating whether spaces were compacted on the last GC.
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static bool compacting_collection_;
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// Global flag indicating whether spaces will be compacted on the next GC.
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static bool compact_on_next_gc_;
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// The number of objects left marked at the end of the last completed full
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// GC (expected to be zero).
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static int previous_marked_count_;
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// A pointer to the current stack-allocated GC tracer object during a full
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// collection (NULL before and after).
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static GCTracer* tracer_;
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// Finishes GC, performs heap verification if enabled.
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static void Finish();
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// -----------------------------------------------------------------------
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// Phase 1: Marking live objects.
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//
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// Before: The heap has been prepared for garbage collection by
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// MarkCompactCollector::Prepare() and is otherwise in its
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// normal state.
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//
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// After: Live objects are marked and non-live objects are unmarked.
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friend class RootMarkingVisitor;
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friend class MarkingVisitor;
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// Marking operations for objects reachable from roots.
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static void MarkLiveObjects();
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static void MarkUnmarkedObject(HeapObject* obj);
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static inline void MarkObject(HeapObject* obj) {
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if (!obj->IsMarked()) MarkUnmarkedObject(obj);
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}
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static inline void SetMark(HeapObject* obj) {
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tracer_->increment_marked_count();
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#ifdef DEBUG
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UpdateLiveObjectCount(obj);
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#endif
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obj->SetMark();
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}
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// Creates back pointers for all map transitions, stores them in
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// the prototype field. The original prototype pointers are restored
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// in ClearNonLiveTransitions(). All JSObject maps
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// connected by map transitions have the same prototype object, which
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// is why we can use this field temporarily for back pointers.
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static void CreateBackPointers();
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// Mark a Map and its DescriptorArray together, skipping transitions.
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static void MarkMapContents(Map* map);
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static void MarkDescriptorArray(DescriptorArray* descriptors);
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// Mark the heap roots and all objects reachable from them.
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static void MarkRoots(RootMarkingVisitor* visitor);
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// Mark the symbol table specially. References to symbols from the
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// symbol table are weak.
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static void MarkSymbolTable();
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// Mark objects in object groups that have at least one object in the
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// group marked.
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static void MarkObjectGroups();
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// Mark all objects in an object group with at least one marked
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// object, then all objects reachable from marked objects in object
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// groups, and repeat.
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static void ProcessObjectGroups(MarkingVisitor* visitor);
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// Mark objects reachable (transitively) from objects in the marking stack
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// or overflowed in the heap.
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static void ProcessMarkingStack(MarkingVisitor* visitor);
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// Mark objects reachable (transitively) from objects in the marking
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// stack. This function empties the marking stack, but may leave
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// overflowed objects in the heap, in which case the marking stack's
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// overflow flag will be set.
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static void EmptyMarkingStack(MarkingVisitor* visitor);
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// Refill the marking stack with overflowed objects from the heap. This
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// function either leaves the marking stack full or clears the overflow
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// flag on the marking stack.
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static void RefillMarkingStack();
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// Callback function for telling whether the object *p is an unmarked
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// heap object.
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static bool IsUnmarkedHeapObject(Object** p);
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#ifdef DEBUG
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static void UpdateLiveObjectCount(HeapObject* obj);
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#endif
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// We sweep the large object space in the same way whether we are
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// compacting or not, because the large object space is never compacted.
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static void SweepLargeObjectSpace();
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// Test whether a (possibly marked) object is a Map.
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static inline bool SafeIsMap(HeapObject* object);
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// Map transitions from a live map to a dead map must be killed.
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// We replace them with a null descriptor, with the same key.
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static void ClearNonLiveTransitions();
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// -----------------------------------------------------------------------
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// Phase 2: Sweeping to clear mark bits and free non-live objects for
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// a non-compacting collection, or else computing and encoding
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// forwarding addresses for a compacting collection.
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//
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// Before: Live objects are marked and non-live objects are unmarked.
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//
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// After: (Non-compacting collection.) Live objects are unmarked,
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// non-live regions have been added to their space's free
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// list.
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//
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// After: (Compacting collection.) The forwarding address of live
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// objects in the paged spaces is encoded in their map word
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// along with their (non-forwarded) map pointer.
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//
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// The forwarding address of live objects in the new space is
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// written to their map word's offset in the inactive
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// semispace.
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//
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// Bookkeeping data is written to the remembered-set are of
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// eached paged-space page that contains live objects after
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// compaction:
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//
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// The 3rd word of the page (first word of the remembered
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// set) contains the relocation top address, the address of
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// the first word after the end of the last live object in
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// the page after compaction.
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//
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// The 4th word contains the zero-based index of the page in
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// its space. This word is only used for map space pages, in
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// order to encode the map addresses in 21 bits to free 11
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// bits per map word for the forwarding address.
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//
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// The 5th word contains the (nonencoded) forwarding address
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// of the first live object in the page.
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//
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// In both the new space and the paged spaces, a linked list
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// of live regions is constructructed (linked through
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// pointers in the non-live region immediately following each
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// live region) to speed further passes of the collector.
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// Encodes forwarding addresses of objects in compactable parts of the
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// heap.
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static void EncodeForwardingAddresses();
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// Encodes the forwarding addresses of objects in new space.
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static void EncodeForwardingAddressesInNewSpace();
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// Function template to encode the forwarding addresses of objects in
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// paged spaces, parameterized by allocation and non-live processing
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// functions.
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template<AllocationFunction Alloc, ProcessNonLiveFunction ProcessNonLive>
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static void EncodeForwardingAddressesInPagedSpace(PagedSpace* space);
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// Iterates live objects in a space, passes live objects
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// to a callback function which returns the heap size of the object.
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// Returns the number of live objects iterated.
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static int IterateLiveObjects(NewSpace* space, HeapObjectCallback size_f);
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static int IterateLiveObjects(PagedSpace* space, HeapObjectCallback size_f);
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// Iterates the live objects between a range of addresses, returning the
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// number of live objects.
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static int IterateLiveObjectsInRange(Address start, Address end,
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HeapObjectCallback size_func);
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// Callback functions for deallocating non-live blocks in the old
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// generation.
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static void DeallocateOldPointerBlock(Address start, int size_in_bytes);
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static void DeallocateOldDataBlock(Address start, int size_in_bytes);
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static void DeallocateCodeBlock(Address start, int size_in_bytes);
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static void DeallocateMapBlock(Address start, int size_in_bytes);
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static void DeallocateCellBlock(Address start, int size_in_bytes);
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// If we are not compacting the heap, we simply sweep the spaces except
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// for the large object space, clearing mark bits and adding unmarked
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// regions to each space's free list.
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static void SweepSpaces();
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// -----------------------------------------------------------------------
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// Phase 3: Updating pointers in live objects.
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//
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// Before: Same as after phase 2 (compacting collection).
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//
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// After: All pointers in live objects, including encoded map
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// pointers, are updated to point to their target's new
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// location. The remembered set area of each paged-space
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// page containing live objects still contains bookkeeping
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// information.
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friend class UpdatingVisitor; // helper for updating visited objects
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// Updates pointers in all spaces.
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static void UpdatePointers();
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// Updates pointers in an object in new space.
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// Returns the heap size of the object.
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static int UpdatePointersInNewObject(HeapObject* obj);
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// Updates pointers in an object in old spaces.
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// Returns the heap size of the object.
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static int UpdatePointersInOldObject(HeapObject* obj);
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// Calculates the forwarding address of an object in an old space.
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static Address GetForwardingAddressInOldSpace(HeapObject* obj);
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// -----------------------------------------------------------------------
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// Phase 4: Relocating objects.
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//
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// Before: Pointers to live objects are updated to point to their
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// target's new location. The remembered set area of each
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// paged-space page containing live objects still contains
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// bookkeeping information.
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//
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// After: Objects have been moved to their new addresses. The
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// remembered set area of each paged-space page containing
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// live objects still contains bookkeeping information.
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// Relocates objects in all spaces.
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static void RelocateObjects();
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// Converts a code object's inline target to addresses, convention from
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// address to target happens in the marking phase.
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static int ConvertCodeICTargetToAddress(HeapObject* obj);
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// Relocate a map object.
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static int RelocateMapObject(HeapObject* obj);
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// Relocates an old object.
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static int RelocateOldPointerObject(HeapObject* obj);
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static int RelocateOldDataObject(HeapObject* obj);
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// Relocate a property cell object.
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static int RelocateCellObject(HeapObject* obj);
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// Helper function.
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static inline int RelocateOldNonCodeObject(HeapObject* obj,
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PagedSpace* space);
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// Relocates an object in the code space.
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static int RelocateCodeObject(HeapObject* obj);
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// Copy a new object.
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static int RelocateNewObject(HeapObject* obj);
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// -----------------------------------------------------------------------
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// Phase 5: Rebuilding remembered sets.
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//
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// Before: The heap is in a normal state except that remembered sets
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// in the paged spaces are not correct.
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//
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// After: The heap is in a normal state.
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// Rebuild remembered set in old and map spaces.
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static void RebuildRSets();
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#ifdef DEBUG
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// -----------------------------------------------------------------------
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// Debugging variables, functions and classes
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// Counters used for debugging the marking phase of mark-compact or
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// mark-sweep collection.
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// Number of live objects in Heap::to_space_.
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static int live_young_objects_;
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// Number of live objects in Heap::old_pointer_space_.
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static int live_old_pointer_objects_;
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// Number of live objects in Heap::old_data_space_.
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static int live_old_data_objects_;
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// Number of live objects in Heap::code_space_.
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static int live_code_objects_;
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// Number of live objects in Heap::map_space_.
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static int live_map_objects_;
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// Number of live objects in Heap::cell_space_.
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static int live_cell_objects_;
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// Number of live objects in Heap::lo_space_.
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static int live_lo_objects_;
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// Number of live bytes in this collection.
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static int live_bytes_;
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friend class MarkObjectVisitor;
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static void VisitObject(HeapObject* obj);
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friend class UnmarkObjectVisitor;
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static void UnmarkObject(HeapObject* obj);
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#endif
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};
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} } // namespace v8::internal
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#endif // V8_MARK_COMPACT_H_
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