eaba98d97a
We currently have several ways to share symbols that are used in both native scripts and the runtime. This change unifies this. We do not use the symbols registry since we don't need the registry any longer after bootstrapping, but the registry stays alive afterwards. R=mlippautz@chromium.org, rossberg@chromium.org Review URL: https://codereview.chromium.org/1293493004 Cr-Commit-Position: refs/heads/master@{#30280}
185 lines
6.0 KiB
C++
185 lines
6.0 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_BOOTSTRAPPER_H_
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#define V8_BOOTSTRAPPER_H_
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#include "src/factory.h"
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namespace v8 {
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namespace internal {
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// A SourceCodeCache uses a FixedArray to store pairs of
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// (OneByteString*, JSFunction*), mapping names of native code files
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// (runtime.js, etc.) to precompiled functions. Instead of mapping
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// names to functions it might make sense to let the JS2C tool
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// generate an index for each native JS file.
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class SourceCodeCache final BASE_EMBEDDED {
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public:
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explicit SourceCodeCache(Script::Type type): type_(type), cache_(NULL) { }
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void Initialize(Isolate* isolate, bool create_heap_objects) {
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cache_ = create_heap_objects ? isolate->heap()->empty_fixed_array() : NULL;
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}
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void Iterate(ObjectVisitor* v) {
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v->VisitPointer(bit_cast<Object**, FixedArray**>(&cache_));
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}
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bool Lookup(Vector<const char> name, Handle<SharedFunctionInfo>* handle) {
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for (int i = 0; i < cache_->length(); i+=2) {
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SeqOneByteString* str = SeqOneByteString::cast(cache_->get(i));
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if (str->IsUtf8EqualTo(name)) {
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*handle = Handle<SharedFunctionInfo>(
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SharedFunctionInfo::cast(cache_->get(i + 1)));
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return true;
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}
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}
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return false;
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}
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void Add(Vector<const char> name, Handle<SharedFunctionInfo> shared) {
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Isolate* isolate = shared->GetIsolate();
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Factory* factory = isolate->factory();
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HandleScope scope(isolate);
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int length = cache_->length();
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Handle<FixedArray> new_array = factory->NewFixedArray(length + 2, TENURED);
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cache_->CopyTo(0, *new_array, 0, cache_->length());
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cache_ = *new_array;
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Handle<String> str =
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factory->NewStringFromAscii(name, TENURED).ToHandleChecked();
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DCHECK(!str.is_null());
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cache_->set(length, *str);
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cache_->set(length + 1, *shared);
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Script::cast(shared->script())->set_type(Smi::FromInt(type_));
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}
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private:
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Script::Type type_;
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FixedArray* cache_;
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DISALLOW_COPY_AND_ASSIGN(SourceCodeCache);
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};
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enum ContextType { FULL_CONTEXT, THIN_CONTEXT, DEBUG_CONTEXT };
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// The Boostrapper is the public interface for creating a JavaScript global
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// context.
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class Bootstrapper final {
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public:
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static void InitializeOncePerProcess();
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static void TearDownExtensions();
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// Requires: Heap::SetUp has been called.
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void Initialize(bool create_heap_objects);
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void TearDown();
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// Creates a JavaScript Global Context with initial object graph.
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// The returned value is a global handle casted to V8Environment*.
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Handle<Context> CreateEnvironment(
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MaybeHandle<JSGlobalProxy> maybe_global_proxy,
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v8::Local<v8::ObjectTemplate> global_object_template,
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v8::ExtensionConfiguration* extensions,
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ContextType context_type = FULL_CONTEXT);
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bool CreateCodeStubContext(Isolate* isolate);
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// Detach the environment from its outer global object.
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void DetachGlobal(Handle<Context> env);
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// Traverses the pointers for memory management.
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void Iterate(ObjectVisitor* v);
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// Accessor for the native scripts source code.
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template <class Source>
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Handle<String> SourceLookup(int index);
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// Tells whether bootstrapping is active.
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bool IsActive() const { return nesting_ != 0; }
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// Support for thread preemption.
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static int ArchiveSpacePerThread();
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char* ArchiveState(char* to);
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char* RestoreState(char* from);
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void FreeThreadResources();
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// Used for new context creation.
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bool InstallExtensions(Handle<Context> native_context,
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v8::ExtensionConfiguration* extensions);
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SourceCodeCache* extensions_cache() { return &extensions_cache_; }
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static bool CompileNative(Isolate* isolate, Vector<const char> name,
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Handle<JSObject> receiver, Handle<String> source,
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int argc, Handle<Object> argv[]);
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static bool CompileBuiltin(Isolate* isolate, int index);
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static bool CompileExperimentalBuiltin(Isolate* isolate, int index);
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static bool CompileExtraBuiltin(Isolate* isolate, int index);
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static bool CompileExperimentalExtraBuiltin(Isolate* isolate, int index);
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static bool CompileCodeStubBuiltin(Isolate* isolate, int index);
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static bool InstallCodeStubNatives(Isolate* isolate);
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static void ImportNatives(Isolate* isolate, Handle<JSObject> container);
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static void ImportExperimentalNatives(Isolate* isolate,
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Handle<JSObject> container);
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static bool InstallJSBuiltins(Isolate* isolate, Handle<JSObject> container);
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static void ExportPrivateSymbols(Isolate* isolate,
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Handle<JSObject> container);
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private:
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Isolate* isolate_;
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typedef int NestingCounterType;
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NestingCounterType nesting_;
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SourceCodeCache extensions_cache_;
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friend class BootstrapperActive;
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friend class Isolate;
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friend class NativesExternalStringResource;
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explicit Bootstrapper(Isolate* isolate);
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static v8::Extension* free_buffer_extension_;
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static v8::Extension* gc_extension_;
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static v8::Extension* externalize_string_extension_;
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static v8::Extension* statistics_extension_;
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static v8::Extension* trigger_failure_extension_;
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DISALLOW_COPY_AND_ASSIGN(Bootstrapper);
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};
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class BootstrapperActive final BASE_EMBEDDED {
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public:
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explicit BootstrapperActive(Bootstrapper* bootstrapper)
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: bootstrapper_(bootstrapper) {
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++bootstrapper_->nesting_;
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}
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~BootstrapperActive() {
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--bootstrapper_->nesting_;
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}
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private:
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Bootstrapper* bootstrapper_;
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DISALLOW_COPY_AND_ASSIGN(BootstrapperActive);
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};
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class NativesExternalStringResource final
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: public v8::String::ExternalOneByteStringResource {
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public:
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NativesExternalStringResource(const char* source, size_t length)
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: data_(source), length_(length) {}
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const char* data() const override { return data_; }
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size_t length() const override { return length_; }
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private:
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const char* data_;
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size_t length_;
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};
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}} // namespace v8::internal
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#endif // V8_BOOTSTRAPPER_H_
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