4e8c62819a
This patch refactors the declaration and allocation of the class variable, and implements static private methods: - The class variable is declared in the class scope with an explicit reference through class_scope->class_variable(). Anonymous classes whose class variable may be accessed transitively through static private method access use the dot string as the class name. Whether the class variable is allocated depending on whether it is used. Other references of the class variable in the ClassLiteral AST node and the ClassInfo structure are removed in favor of the reference through the class scope. - Previously the class variable was always (stack- or context-) allocated if the class is named. Now if the class variable is only referenced by name, it's stack allocated. If it's used transitively by access to static private methods, or may be used through eval, it's context allocated. Therefore we now use 1 less context slots in the class context if it's a named class without anyone referencing it by name in inner scopes. - Explicit access to static private methods or potential access to static private methods through eval results in forced context allocation of the class variables. In those cases, we save its index in context locals in the ScopeInfo and deserialize it later, so that we can check that the receiver of static private methods is the class constructor at run time. This flag is recorded as HasSavedClassVariableIndexField in the scope info. - Classes that need the class variable to be saved due to access to static private methods now save a ShouldSaveClassVariableIndexField in the preparse data so that the bits on the variables can be updated during a reparse. In the case of anonymous classes that need the class variables to be saved, we also re-declare the class variable after the reparse since the inner functions are skipped and we need to rely on the preparse data flags to remember declaring it. Design doc: https://docs.google.com/document/d/1rgGRw5RdzaRrM-GrIMhsn-DLULtADV2dmIdh_iIZxlc/edit Bug: v8:8330 Change-Id: Idd07803f47614e97ad202de3b7faa9f71105eac5 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1781011 Commit-Queue: Joyee Cheung <joyee@igalia.com> Reviewed-by: Mythri Alle <mythria@chromium.org> Reviewed-by: Toon Verwaest <verwaest@chromium.org> Cr-Commit-Position: refs/heads/master@{#64219} |
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build_overrides | ||
custom_deps | ||
docs | ||
gni | ||
include | ||
infra | ||
samples | ||
src | ||
test | ||
testing | ||
third_party | ||
tools | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.flake8 | ||
.git-blame-ignore-revs | ||
.gitattributes | ||
.gitignore | ||
.gn | ||
.vpython | ||
.ycm_extra_conf.py | ||
AUTHORS | ||
BUILD.gn | ||
ChangeLog | ||
CODE_OF_CONDUCT.md | ||
codereview.settings | ||
COMMON_OWNERS | ||
DEPS | ||
ENG_REVIEW_OWNERS | ||
INFRA_OWNERS | ||
INTL_OWNERS | ||
LICENSE | ||
LICENSE.fdlibm | ||
LICENSE.strongtalk | ||
LICENSE.v8 | ||
LICENSE.valgrind | ||
MIPS_OWNERS | ||
OWNERS | ||
PPC_OWNERS | ||
PRESUBMIT.py | ||
README.md | ||
S390_OWNERS | ||
WATCHLISTS |
V8 JavaScript Engine
V8 is Google's open source JavaScript engine.
V8 implements ECMAScript as specified in ECMA-262.
V8 is written in C++ and is used in Google Chrome, the open source browser from Google.
V8 can run standalone, or can be embedded into any C++ application.
V8 Project page: https://v8.dev/docs
Getting the Code
Checkout depot tools, and run
fetch v8
This will checkout V8 into the directory v8
and fetch all of its dependencies.
To stay up to date, run
git pull origin
gclient sync
For fetching all branches, add the following into your remote
configuration in .git/config
:
fetch = +refs/branch-heads/*:refs/remotes/branch-heads/*
fetch = +refs/tags/*:refs/tags/*
Contributing
Please follow the instructions mentioned at v8.dev/docs/contribute.