ea48d53bad
ENABLE_DEBUGGER_SUPPORT is enabled by default unless it is on Android platform. On Android platform, it can also enabled by passing -DENABLE_DEBUGGER_SUPPORT flag to the compiler. This should not affect any existing build (I hope, cross my fingers) except the build in real Android environment (in other word, it only affects me now). There are lot of room for code refactoring in stead of using #ifdef all over the place. I will leave this to v8 folks. Review URL: http://codereview.chromium.org/77035 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@1745 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
224 lines
8.1 KiB
C++
224 lines
8.1 KiB
C++
// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_D8_H_
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#define V8_D8_H_
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#include "v8.h"
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#include "hashmap.h"
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namespace v8 {
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namespace i = v8::internal;
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// A single counter in a counter collection.
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class Counter {
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public:
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static const int kMaxNameSize = 64;
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int32_t* Bind(const char* name, bool histogram);
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int32_t* ptr() { return &count_; }
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int32_t count() { return count_; }
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int32_t sample_total() { return sample_total_; }
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bool is_histogram() { return is_histogram_; }
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void AddSample(int32_t sample);
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private:
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int32_t count_;
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int32_t sample_total_;
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bool is_histogram_;
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uint8_t name_[kMaxNameSize];
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};
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// A set of counters and associated information. An instance of this
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// class is stored directly in the memory-mapped counters file if
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// the --map-counters options is used
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class CounterCollection {
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public:
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CounterCollection();
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Counter* GetNextCounter();
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private:
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static const unsigned kMaxCounters = 256;
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uint32_t magic_number_;
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uint32_t max_counters_;
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uint32_t max_name_size_;
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uint32_t counters_in_use_;
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Counter counters_[kMaxCounters];
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};
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class CounterMap {
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public:
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CounterMap(): hash_map_(Match) { }
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Counter* Lookup(const char* name) {
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i::HashMap::Entry* answer = hash_map_.Lookup(
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const_cast<char*>(name),
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Hash(name),
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false);
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if (!answer) return NULL;
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return reinterpret_cast<Counter*>(answer->value);
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}
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void Set(const char* name, Counter* value) {
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i::HashMap::Entry* answer = hash_map_.Lookup(
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const_cast<char*>(name),
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Hash(name),
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true);
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ASSERT(answer != NULL);
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answer->value = value;
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}
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class Iterator {
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public:
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explicit Iterator(CounterMap* map)
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: map_(&map->hash_map_), entry_(map_->Start()) { }
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void Next() { entry_ = map_->Next(entry_); }
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bool More() { return entry_ != NULL; }
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const char* CurrentKey() { return static_cast<const char*>(entry_->key); }
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Counter* CurrentValue() { return static_cast<Counter*>(entry_->value); }
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private:
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i::HashMap* map_;
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i::HashMap::Entry* entry_;
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};
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private:
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static int Hash(const char* name);
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static bool Match(void* key1, void* key2);
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i::HashMap hash_map_;
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};
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class Shell: public i::AllStatic {
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public:
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static bool ExecuteString(Handle<String> source,
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Handle<Value> name,
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bool print_result,
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bool report_exceptions);
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static void ReportException(TryCatch* try_catch);
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static void Initialize();
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static void OnExit();
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static int* LookupCounter(const char* name);
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static void* CreateHistogram(const char* name,
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int min,
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int max,
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size_t buckets);
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static void AddHistogramSample(void* histogram, int sample);
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static void MapCounters(const char* name);
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static Handle<String> ReadFile(const char* name);
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static void RunShell();
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static int Main(int argc, char* argv[]);
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static Handle<Array> GetCompletions(Handle<String> text,
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Handle<String> full);
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#ifdef ENABLE_DEBUGGER_SUPPORT
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static Handle<Object> DebugMessageDetails(Handle<String> message);
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static Handle<Value> DebugCommandToJSONRequest(Handle<String> command);
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#endif
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static Handle<Value> Print(const Arguments& args);
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static Handle<Value> Yield(const Arguments& args);
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static Handle<Value> Quit(const Arguments& args);
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static Handle<Value> Version(const Arguments& args);
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static Handle<Value> Read(const Arguments& args);
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static Handle<Value> Load(const Arguments& args);
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// The OS object on the global object contains methods for performing
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// operating system calls:
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//
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// os.system("program_name", ["arg1", "arg2", ...], timeout1, timeout2) will
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// run the command, passing the arguments to the program. The standard output
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// of the program will be picked up and returned as a multiline string. If
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// timeout1 is present then it should be a number. -1 indicates no timeout
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// and a positive number is used as a timeout in milliseconds that limits the
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// time spent waiting between receiving output characters from the program.
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// timeout2, if present, should be a number indicating the limit in
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// milliseconds on the total running time of the program. Exceptions are
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// thrown on timeouts or other errors or if the exit status of the program
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// indicates an error.
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//
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// os.chdir(dir) changes directory to the given directory. Throws an
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// exception/ on error.
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//
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// os.setenv(variable, value) sets an environment variable. Repeated calls to
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// this method leak memory due to the API of setenv in the standard C library.
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//
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// os.umask(alue) calls the umask system call and returns the old umask.
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//
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// os.mkdirp(name, mask) creates a directory. The mask (if present) is anded
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// with the current umask. Intermediate directories are created if necessary.
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// An exception is not thrown if the directory already exists. Analogous to
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// the "mkdir -p" command.
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static Handle<Value> OSObject(const Arguments& args);
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static Handle<Value> System(const Arguments& args);
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static Handle<Value> ChangeDirectory(const Arguments& args);
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static Handle<Value> SetEnvironment(const Arguments& args);
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static Handle<Value> SetUMask(const Arguments& args);
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static Handle<Value> MakeDirectory(const Arguments& args);
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static Handle<Value> RemoveDirectory(const Arguments& args);
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static void AddOSMethods(Handle<ObjectTemplate> os_template);
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static Handle<Context> utility_context() { return utility_context_; }
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static const char* kHistoryFileName;
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static const char* kPrompt;
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private:
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static Persistent<Context> utility_context_;
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static Persistent<Context> evaluation_context_;
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static CounterMap* counter_map_;
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// We statically allocate a set of local counters to be used if we
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// don't want to store the stats in a memory-mapped file
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static CounterCollection local_counters_;
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static CounterCollection* counters_;
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static i::OS::MemoryMappedFile* counters_file_;
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static Counter* GetCounter(const char* name, bool is_histogram);
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};
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class LineEditor {
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public:
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enum Type { DUMB = 0, READLINE = 1 };
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LineEditor(Type type, const char* name);
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virtual ~LineEditor() { }
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virtual i::SmartPointer<char> Prompt(const char* prompt) = 0;
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virtual bool Open() { return true; }
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virtual bool Close() { return true; }
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virtual void AddHistory(const char* str) { }
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const char* name() { return name_; }
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static LineEditor* Get();
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private:
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Type type_;
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const char* name_;
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LineEditor* next_;
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static LineEditor* first_;
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};
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} // namespace v8
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#endif // V8_D8_H_
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