v8/src/frame-constants.h
jgruber 757631830d [masm] Don't push CodeObject when entering INTERNAL frames
The code slot of internal frames seems to be basically unused.
As always, there are exceptions:

1. In elements.cc we check whether the current code object is the apply
builtin. We can use a heap lookup through the frame's pc instead.
2. In isolate.cc we store a reference to the frame's code object to try
and pack it into the minidump. This can safely be skipped.

Remaining use-sites in frames.cc all skip INTERNAL frames by using the
JavaScriptFrameIterator.

Bug: v8:6666
Change-Id: I93c5035812838bbae5109415450915db12497b9c
Reviewed-on: https://chromium-review.googlesource.com/1075047
Commit-Queue: Jakob Gruber <jgruber@chromium.org>
Reviewed-by: Yang Guo <yangguo@chromium.org>
Reviewed-by: Toon Verwaest <verwaest@chromium.org>
Cr-Commit-Position: refs/heads/master@{#53409}
2018-05-29 13:20:03 +00:00

361 lines
17 KiB
C++

// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_FRAME_CONSTANTS_H_
#define V8_FRAME_CONSTANTS_H_
#include "src/flags.h"
#include "src/globals.h"
namespace v8 {
namespace internal {
// Every pointer in a frame has a slot id. On 32-bit platforms, doubles consume
// two slots.
//
// Stack slot indices >= 0 access the callee stack with slot 0 corresponding to
// the callee's saved return address and 1 corresponding to the saved frame
// pointer. Some frames have additional information stored in the fixed header,
// for example JSFunctions store the function context and marker in the fixed
// header, with slot index 2 corresponding to the current function context and 3
// corresponding to the frame marker/JSFunction.
//
// slot JS frame
// +-----------------+--------------------------------
// -n-1 | parameter 0 | ^
// |- - - - - - - - -| |
// -n | | Caller
// ... | ... | frame slots
// -2 | parameter n-1 | (slot < 0)
// |- - - - - - - - -| |
// -1 | parameter n | v
// -----+-----------------+--------------------------------
// 0 | return addr | ^ ^
// |- - - - - - - - -| | |
// 1 | saved frame ptr | Fixed |
// |- - - - - - - - -| Header <-- frame ptr |
// 2 | [Constant Pool] | | |
// |- - - - - - - - -| | |
// 2+cp |Context/Frm. Type| v if a constant pool |
// |-----------------+---- is used, cp = 1, |
// 3+cp | | ^ otherwise, cp = 0 |
// |- - - - - - - - -| | |
// 4+cp | | | Callee
// |- - - - - - - - -| | frame slots
// ... | | Frame slots (slot >= 0)
// |- - - - - - - - -| | |
// | | v |
// -----+-----------------+----- <-- stack ptr -------------
//
class CommonFrameConstants : public AllStatic {
public:
static constexpr int kCallerFPOffset = 0 * kPointerSize;
static constexpr int kCallerPCOffset = kCallerFPOffset + 1 * kFPOnStackSize;
static constexpr int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize;
// Fixed part of the frame consists of return address, caller fp,
// constant pool (if FLAG_enable_embedded_constant_pool), context, and
// function. StandardFrame::IterateExpressions assumes that kLastObjectOffset
// is the last object pointer.
static constexpr int kFixedFrameSizeAboveFp = kPCOnStackSize + kFPOnStackSize;
static constexpr int kFixedSlotCountAboveFp =
kFixedFrameSizeAboveFp / kPointerSize;
static constexpr int kCPSlotSize =
FLAG_enable_embedded_constant_pool ? kPointerSize : 0;
static constexpr int kCPSlotCount = kCPSlotSize / kPointerSize;
static constexpr int kConstantPoolOffset =
kCPSlotSize ? -1 * kPointerSize : 0;
static constexpr int kContextOrFrameTypeSize = kPointerSize;
static constexpr int kContextOrFrameTypeOffset =
-(kCPSlotSize + kContextOrFrameTypeSize);
};
// StandardFrames are used for interpreted, full-codegen and optimized
// JavaScript frames. They always have a context below the saved fp/constant
// pool and below that the JSFunction of the executing function.
//
// slot JS frame
// +-----------------+--------------------------------
// -n-1 | parameter 0 | ^
// |- - - - - - - - -| |
// -n | | Caller
// ... | ... | frame slots
// -2 | parameter n-1 | (slot < 0)
// |- - - - - - - - -| |
// -1 | parameter n | v
// -----+-----------------+--------------------------------
// 0 | return addr | ^ ^
// |- - - - - - - - -| | |
// 1 | saved frame ptr | Fixed |
// |- - - - - - - - -| Header <-- frame ptr |
// 2 | [Constant Pool] | | |
// |- - - - - - - - -| | |
// 2+cp | Context | | if a constant pool |
// |- - - - - - - - -| | is used, cp = 1, |
// 3+cp | JSFunction | v otherwise, cp = 0 |
// +-----------------+---- |
// 4+cp | | ^ Callee
// |- - - - - - - - -| | frame slots
// ... | | Frame slots (slot >= 0)
// |- - - - - - - - -| | |
// | | v |
// -----+-----------------+----- <-- stack ptr -------------
//
class StandardFrameConstants : public CommonFrameConstants {
public:
static constexpr int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize;
static constexpr int kFixedFrameSize =
kFixedFrameSizeAboveFp + kFixedFrameSizeFromFp;
static constexpr int kFixedSlotCountFromFp =
kFixedFrameSizeFromFp / kPointerSize;
static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
static constexpr int kContextOffset = kContextOrFrameTypeOffset;
static constexpr int kFunctionOffset = -2 * kPointerSize - kCPSlotSize;
static constexpr int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize;
static constexpr int kLastObjectOffset = kContextOffset;
};
// OptimizedBuiltinFrameConstants are used for TF-generated builtins. They
// always have a context below the saved fp/constant pool and below that the
// JSFunction of the executing function and below that an integer (not a Smi)
// containing the number of arguments passed to the builtin.
//
// slot JS frame
// +-----------------+--------------------------------
// -n-1 | parameter 0 | ^
// |- - - - - - - - -| |
// -n | | Caller
// ... | ... | frame slots
// -2 | parameter n-1 | (slot < 0)
// |- - - - - - - - -| |
// -1 | parameter n | v
// -----+-----------------+--------------------------------
// 0 | return addr | ^ ^
// |- - - - - - - - -| | |
// 1 | saved frame ptr | Fixed |
// |- - - - - - - - -| Header <-- frame ptr |
// 2 | [Constant Pool] | | |
// |- - - - - - - - -| | |
// 2+cp | Context | | if a constant pool |
// |- - - - - - - - -| | is used, cp = 1, |
// 3+cp | JSFunction | | otherwise, cp = 0 |
// |- - - - - - - - -| | |
// 4+cp | argc | v |
// +-----------------+---- |
// 5+cp | | ^ Callee
// |- - - - - - - - -| | frame slots
// ... | | Frame slots (slot >= 0)
// |- - - - - - - - -| | |
// | | v |
// -----+-----------------+----- <-- stack ptr -------------
//
class OptimizedBuiltinFrameConstants : public StandardFrameConstants {
public:
static constexpr int kArgCSize = kPointerSize;
static constexpr int kArgCOffset = -3 * kPointerSize - kCPSlotSize;
static constexpr int kFixedFrameSize = kFixedFrameSizeAboveFp - kArgCOffset;
static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
};
// TypedFrames have a SMI type maker value below the saved FP/constant pool to
// distinguish them from StandardFrames, which have a context in that position
// instead.
//
// slot JS frame
// +-----------------+--------------------------------
// -n-1 | parameter 0 | ^
// |- - - - - - - - -| |
// -n | | Caller
// ... | ... | frame slots
// -2 | parameter n-1 | (slot < 0)
// |- - - - - - - - -| |
// -1 | parameter n | v
// -----+-----------------+--------------------------------
// 0 | return addr | ^ ^
// |- - - - - - - - -| | |
// 1 | saved frame ptr | Fixed |
// |- - - - - - - - -| Header <-- frame ptr |
// 2 | [Constant Pool] | | |
// |- - - - - - - - -| | |
// 2+cp |Frame Type Marker| v if a constant pool |
// |-----------------+---- is used, cp = 1, |
// 3+cp | | ^ otherwise, cp = 0 |
// |- - - - - - - - -| | |
// 4+cp | | | Callee
// |- - - - - - - - -| | frame slots
// ... | | Frame slots (slot >= 0)
// |- - - - - - - - -| | |
// | | v |
// -----+-----------------+----- <-- stack ptr -------------
//
class TypedFrameConstants : public CommonFrameConstants {
public:
static constexpr int kFrameTypeSize = kContextOrFrameTypeSize;
static constexpr int kFrameTypeOffset = kContextOrFrameTypeOffset;
static constexpr int kFixedFrameSizeFromFp = kCPSlotSize + kFrameTypeSize;
static constexpr int kFixedSlotCountFromFp =
kFixedFrameSizeFromFp / kPointerSize;
static constexpr int kFixedFrameSize =
StandardFrameConstants::kFixedFrameSizeAboveFp + kFixedFrameSizeFromFp;
static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
static constexpr int kFirstPushedFrameValueOffset =
-StandardFrameConstants::kCPSlotSize - kFrameTypeSize - kPointerSize;
};
#define TYPED_FRAME_PUSHED_VALUE_OFFSET(x) \
(TypedFrameConstants::kFirstPushedFrameValueOffset - (x)*kPointerSize)
#define TYPED_FRAME_SIZE(count) \
(TypedFrameConstants::kFixedFrameSize + (count)*kPointerSize)
#define TYPED_FRAME_SIZE_FROM_SP(count) \
(TypedFrameConstants::kFixedFrameSizeFromFp + (count)*kPointerSize)
#define DEFINE_TYPED_FRAME_SIZES(count) \
static constexpr int kFixedFrameSize = TYPED_FRAME_SIZE(count); \
static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize; \
static constexpr int kFixedFrameSizeFromFp = \
TYPED_FRAME_SIZE_FROM_SP(count); \
static constexpr int kFixedSlotCountFromFp = \
kFixedFrameSizeFromFp / kPointerSize
class ArgumentsAdaptorFrameConstants : public TypedFrameConstants {
public:
// FP-relative.
static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
static constexpr int kPaddingOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
DEFINE_TYPED_FRAME_SIZES(3);
};
class BuiltinFrameConstants : public TypedFrameConstants {
public:
// FP-relative.
static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
DEFINE_TYPED_FRAME_SIZES(2);
};
class ConstructFrameConstants : public TypedFrameConstants {
public:
// FP-relative.
static constexpr int kContextOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
static constexpr int kConstructorOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
static constexpr int kPaddingOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(3);
static constexpr int kNewTargetOrImplicitReceiverOffset =
TYPED_FRAME_PUSHED_VALUE_OFFSET(4);
DEFINE_TYPED_FRAME_SIZES(5);
};
class WasmCompiledFrameConstants : public TypedFrameConstants {
public:
// FP-relative.
static constexpr int kWasmInstanceOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
DEFINE_TYPED_FRAME_SIZES(1);
};
class BuiltinContinuationFrameConstants : public TypedFrameConstants {
public:
// FP-relative.
static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
static constexpr int kFrameSPtoFPDeltaAtDeoptimize =
TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
static constexpr int kBuiltinContextOffset =
TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
static constexpr int kBuiltinOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(3);
// The argument count is in the first allocatable register, stored below the
// fixed part of the frame and therefore is not part of the fixed frame size.
static constexpr int kArgCOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(4);
DEFINE_TYPED_FRAME_SIZES(4);
// Returns the number of padding stack slots needed when we have
// 'register_count' register slots.
// This is needed on some architectures to ensure the stack pointer is
// aligned.
static int PaddingSlotCount(int register_count);
};
// Behaves like an exit frame but with target and new target args.
class BuiltinExitFrameConstants : public CommonFrameConstants {
public:
static constexpr int kNewTargetOffset = kCallerPCOffset + 1 * kPointerSize;
static constexpr int kTargetOffset = kNewTargetOffset + 1 * kPointerSize;
static constexpr int kArgcOffset = kTargetOffset + 1 * kPointerSize;
static constexpr int kPaddingOffset = kArgcOffset + 1 * kPointerSize;
static constexpr int kFirstArgumentOffset = kPaddingOffset + 1 * kPointerSize;
static constexpr int kNumExtraArgsWithReceiver = 5;
};
class InterpreterFrameConstants : public AllStatic {
public:
// Fixed frame includes bytecode array and bytecode offset.
static constexpr int kFixedFrameSize =
StandardFrameConstants::kFixedFrameSize + 2 * kPointerSize;
static constexpr int kFixedFrameSizeFromFp =
StandardFrameConstants::kFixedFrameSizeFromFp + 2 * kPointerSize;
// FP-relative.
static constexpr int kLastParamFromFp =
StandardFrameConstants::kCallerSPOffset;
static constexpr int kCallerPCOffsetFromFp =
StandardFrameConstants::kCallerPCOffset;
static constexpr int kBytecodeArrayFromFp =
-StandardFrameConstants::kFixedFrameSizeFromFp - 1 * kPointerSize;
static constexpr int kBytecodeOffsetFromFp =
-StandardFrameConstants::kFixedFrameSizeFromFp - 2 * kPointerSize;
static constexpr int kRegisterFileFromFp =
-StandardFrameConstants::kFixedFrameSizeFromFp - 3 * kPointerSize;
static constexpr int kExpressionsOffset = kRegisterFileFromFp;
// Number of fixed slots in addition to a {StandardFrame}.
static constexpr int kExtraSlotCount =
InterpreterFrameConstants::kFixedFrameSize / kPointerSize -
StandardFrameConstants::kFixedFrameSize / kPointerSize;
// Expression index for {StandardFrame::GetExpressionAddress}.
static constexpr int kBytecodeArrayExpressionIndex = -2;
static constexpr int kBytecodeOffsetExpressionIndex = -1;
static constexpr int kRegisterFileExpressionIndex = 0;
// Returns the number of stack slots needed for 'register_count' registers.
// This is needed because some architectures must pad the stack frame with
// additional stack slots to ensure the stack pointer is aligned.
static int RegisterStackSlotCount(int register_count);
};
inline static int FPOffsetToFrameSlot(int frame_offset) {
return StandardFrameConstants::kFixedSlotCountAboveFp - 1 -
frame_offset / kPointerSize;
}
inline static int FrameSlotToFPOffset(int slot) {
return (StandardFrameConstants::kFixedSlotCountAboveFp - 1 - slot) *
kPointerSize;
}
} // namespace internal
} // namespace v8
#if V8_TARGET_ARCH_IA32
#include "src/ia32/frame-constants-ia32.h" // NOLINT
#elif V8_TARGET_ARCH_X64
#include "src/x64/frame-constants-x64.h" // NOLINT
#elif V8_TARGET_ARCH_ARM64
#include "src/arm64/frame-constants-arm64.h" // NOLINT
#elif V8_TARGET_ARCH_ARM
#include "src/arm/frame-constants-arm.h" // NOLINT
#elif V8_TARGET_ARCH_PPC
#include "src/ppc/frame-constants-ppc.h" // NOLINT
#elif V8_TARGET_ARCH_MIPS
#include "src/mips/frame-constants-mips.h" // NOLINT
#elif V8_TARGET_ARCH_MIPS64
#include "src/mips64/frame-constants-mips64.h" // NOLINT
#elif V8_TARGET_ARCH_S390
#include "src/s390/frame-constants-s390.h" // NOLINT
#else
#error Unsupported target architecture.
#endif
#endif // V8_FRAME_CONSTANTS_H_