757631830d
The code slot of internal frames seems to be basically unused. As always, there are exceptions: 1. In elements.cc we check whether the current code object is the apply builtin. We can use a heap lookup through the frame's pc instead. 2. In isolate.cc we store a reference to the frame's code object to try and pack it into the minidump. This can safely be skipped. Remaining use-sites in frames.cc all skip INTERNAL frames by using the JavaScriptFrameIterator. Bug: v8:6666 Change-Id: I93c5035812838bbae5109415450915db12497b9c Reviewed-on: https://chromium-review.googlesource.com/1075047 Commit-Queue: Jakob Gruber <jgruber@chromium.org> Reviewed-by: Yang Guo <yangguo@chromium.org> Reviewed-by: Toon Verwaest <verwaest@chromium.org> Cr-Commit-Position: refs/heads/master@{#53409}
361 lines
17 KiB
C++
361 lines
17 KiB
C++
// Copyright 2017 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_FRAME_CONSTANTS_H_
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#define V8_FRAME_CONSTANTS_H_
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#include "src/flags.h"
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#include "src/globals.h"
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namespace v8 {
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namespace internal {
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// Every pointer in a frame has a slot id. On 32-bit platforms, doubles consume
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// two slots.
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//
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// Stack slot indices >= 0 access the callee stack with slot 0 corresponding to
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// the callee's saved return address and 1 corresponding to the saved frame
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// pointer. Some frames have additional information stored in the fixed header,
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// for example JSFunctions store the function context and marker in the fixed
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// header, with slot index 2 corresponding to the current function context and 3
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// corresponding to the frame marker/JSFunction.
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//
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// slot JS frame
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// +-----------------+--------------------------------
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// -n-1 | parameter 0 | ^
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// |- - - - - - - - -| |
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// -n | | Caller
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// ... | ... | frame slots
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// -2 | parameter n-1 | (slot < 0)
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// |- - - - - - - - -| |
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// -1 | parameter n | v
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// -----+-----------------+--------------------------------
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// 0 | return addr | ^ ^
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// |- - - - - - - - -| | |
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// 1 | saved frame ptr | Fixed |
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// |- - - - - - - - -| Header <-- frame ptr |
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// 2 | [Constant Pool] | | |
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// |- - - - - - - - -| | |
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// 2+cp |Context/Frm. Type| v if a constant pool |
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// |-----------------+---- is used, cp = 1, |
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// 3+cp | | ^ otherwise, cp = 0 |
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// |- - - - - - - - -| | |
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// 4+cp | | | Callee
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// |- - - - - - - - -| | frame slots
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// ... | | Frame slots (slot >= 0)
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// |- - - - - - - - -| | |
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// | | v |
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// -----+-----------------+----- <-- stack ptr -------------
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//
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class CommonFrameConstants : public AllStatic {
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public:
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static constexpr int kCallerFPOffset = 0 * kPointerSize;
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static constexpr int kCallerPCOffset = kCallerFPOffset + 1 * kFPOnStackSize;
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static constexpr int kCallerSPOffset = kCallerPCOffset + 1 * kPCOnStackSize;
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// Fixed part of the frame consists of return address, caller fp,
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// constant pool (if FLAG_enable_embedded_constant_pool), context, and
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// function. StandardFrame::IterateExpressions assumes that kLastObjectOffset
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// is the last object pointer.
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static constexpr int kFixedFrameSizeAboveFp = kPCOnStackSize + kFPOnStackSize;
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static constexpr int kFixedSlotCountAboveFp =
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kFixedFrameSizeAboveFp / kPointerSize;
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static constexpr int kCPSlotSize =
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FLAG_enable_embedded_constant_pool ? kPointerSize : 0;
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static constexpr int kCPSlotCount = kCPSlotSize / kPointerSize;
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static constexpr int kConstantPoolOffset =
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kCPSlotSize ? -1 * kPointerSize : 0;
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static constexpr int kContextOrFrameTypeSize = kPointerSize;
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static constexpr int kContextOrFrameTypeOffset =
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-(kCPSlotSize + kContextOrFrameTypeSize);
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};
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// StandardFrames are used for interpreted, full-codegen and optimized
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// JavaScript frames. They always have a context below the saved fp/constant
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// pool and below that the JSFunction of the executing function.
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//
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// slot JS frame
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// +-----------------+--------------------------------
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// -n-1 | parameter 0 | ^
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// |- - - - - - - - -| |
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// -n | | Caller
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// ... | ... | frame slots
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// -2 | parameter n-1 | (slot < 0)
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// |- - - - - - - - -| |
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// -1 | parameter n | v
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// -----+-----------------+--------------------------------
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// 0 | return addr | ^ ^
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// |- - - - - - - - -| | |
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// 1 | saved frame ptr | Fixed |
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// |- - - - - - - - -| Header <-- frame ptr |
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// 2 | [Constant Pool] | | |
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// |- - - - - - - - -| | |
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// 2+cp | Context | | if a constant pool |
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// |- - - - - - - - -| | is used, cp = 1, |
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// 3+cp | JSFunction | v otherwise, cp = 0 |
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// +-----------------+---- |
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// 4+cp | | ^ Callee
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// |- - - - - - - - -| | frame slots
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// ... | | Frame slots (slot >= 0)
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// |- - - - - - - - -| | |
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// | | v |
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// -----+-----------------+----- <-- stack ptr -------------
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//
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class StandardFrameConstants : public CommonFrameConstants {
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public:
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static constexpr int kFixedFrameSizeFromFp = 2 * kPointerSize + kCPSlotSize;
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static constexpr int kFixedFrameSize =
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kFixedFrameSizeAboveFp + kFixedFrameSizeFromFp;
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static constexpr int kFixedSlotCountFromFp =
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kFixedFrameSizeFromFp / kPointerSize;
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static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
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static constexpr int kContextOffset = kContextOrFrameTypeOffset;
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static constexpr int kFunctionOffset = -2 * kPointerSize - kCPSlotSize;
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static constexpr int kExpressionsOffset = -3 * kPointerSize - kCPSlotSize;
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static constexpr int kLastObjectOffset = kContextOffset;
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};
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// OptimizedBuiltinFrameConstants are used for TF-generated builtins. They
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// always have a context below the saved fp/constant pool and below that the
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// JSFunction of the executing function and below that an integer (not a Smi)
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// containing the number of arguments passed to the builtin.
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//
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// slot JS frame
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// +-----------------+--------------------------------
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// -n-1 | parameter 0 | ^
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// |- - - - - - - - -| |
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// -n | | Caller
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// ... | ... | frame slots
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// -2 | parameter n-1 | (slot < 0)
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// |- - - - - - - - -| |
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// -1 | parameter n | v
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// -----+-----------------+--------------------------------
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// 0 | return addr | ^ ^
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// |- - - - - - - - -| | |
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// 1 | saved frame ptr | Fixed |
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// |- - - - - - - - -| Header <-- frame ptr |
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// 2 | [Constant Pool] | | |
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// |- - - - - - - - -| | |
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// 2+cp | Context | | if a constant pool |
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// |- - - - - - - - -| | is used, cp = 1, |
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// 3+cp | JSFunction | | otherwise, cp = 0 |
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// |- - - - - - - - -| | |
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// 4+cp | argc | v |
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// +-----------------+---- |
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// 5+cp | | ^ Callee
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// |- - - - - - - - -| | frame slots
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// ... | | Frame slots (slot >= 0)
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// |- - - - - - - - -| | |
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// | | v |
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// -----+-----------------+----- <-- stack ptr -------------
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//
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class OptimizedBuiltinFrameConstants : public StandardFrameConstants {
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public:
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static constexpr int kArgCSize = kPointerSize;
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static constexpr int kArgCOffset = -3 * kPointerSize - kCPSlotSize;
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static constexpr int kFixedFrameSize = kFixedFrameSizeAboveFp - kArgCOffset;
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static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
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};
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// TypedFrames have a SMI type maker value below the saved FP/constant pool to
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// distinguish them from StandardFrames, which have a context in that position
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// instead.
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//
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// slot JS frame
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// +-----------------+--------------------------------
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// -n-1 | parameter 0 | ^
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// |- - - - - - - - -| |
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// -n | | Caller
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// ... | ... | frame slots
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// -2 | parameter n-1 | (slot < 0)
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// |- - - - - - - - -| |
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// -1 | parameter n | v
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// -----+-----------------+--------------------------------
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// 0 | return addr | ^ ^
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// |- - - - - - - - -| | |
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// 1 | saved frame ptr | Fixed |
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// |- - - - - - - - -| Header <-- frame ptr |
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// 2 | [Constant Pool] | | |
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// |- - - - - - - - -| | |
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// 2+cp |Frame Type Marker| v if a constant pool |
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// |-----------------+---- is used, cp = 1, |
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// 3+cp | | ^ otherwise, cp = 0 |
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// |- - - - - - - - -| | |
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// 4+cp | | | Callee
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// |- - - - - - - - -| | frame slots
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// ... | | Frame slots (slot >= 0)
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// |- - - - - - - - -| | |
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// | | v |
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// -----+-----------------+----- <-- stack ptr -------------
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//
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class TypedFrameConstants : public CommonFrameConstants {
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public:
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static constexpr int kFrameTypeSize = kContextOrFrameTypeSize;
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static constexpr int kFrameTypeOffset = kContextOrFrameTypeOffset;
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static constexpr int kFixedFrameSizeFromFp = kCPSlotSize + kFrameTypeSize;
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static constexpr int kFixedSlotCountFromFp =
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kFixedFrameSizeFromFp / kPointerSize;
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static constexpr int kFixedFrameSize =
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StandardFrameConstants::kFixedFrameSizeAboveFp + kFixedFrameSizeFromFp;
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static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize;
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static constexpr int kFirstPushedFrameValueOffset =
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-StandardFrameConstants::kCPSlotSize - kFrameTypeSize - kPointerSize;
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};
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#define TYPED_FRAME_PUSHED_VALUE_OFFSET(x) \
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(TypedFrameConstants::kFirstPushedFrameValueOffset - (x)*kPointerSize)
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#define TYPED_FRAME_SIZE(count) \
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(TypedFrameConstants::kFixedFrameSize + (count)*kPointerSize)
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#define TYPED_FRAME_SIZE_FROM_SP(count) \
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(TypedFrameConstants::kFixedFrameSizeFromFp + (count)*kPointerSize)
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#define DEFINE_TYPED_FRAME_SIZES(count) \
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static constexpr int kFixedFrameSize = TYPED_FRAME_SIZE(count); \
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static constexpr int kFixedSlotCount = kFixedFrameSize / kPointerSize; \
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static constexpr int kFixedFrameSizeFromFp = \
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TYPED_FRAME_SIZE_FROM_SP(count); \
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static constexpr int kFixedSlotCountFromFp = \
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kFixedFrameSizeFromFp / kPointerSize
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class ArgumentsAdaptorFrameConstants : public TypedFrameConstants {
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public:
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// FP-relative.
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static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
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static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
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static constexpr int kPaddingOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
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DEFINE_TYPED_FRAME_SIZES(3);
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};
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class BuiltinFrameConstants : public TypedFrameConstants {
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public:
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// FP-relative.
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static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
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static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
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DEFINE_TYPED_FRAME_SIZES(2);
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};
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class ConstructFrameConstants : public TypedFrameConstants {
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public:
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// FP-relative.
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static constexpr int kContextOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
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static constexpr int kLengthOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
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static constexpr int kConstructorOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
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static constexpr int kPaddingOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(3);
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static constexpr int kNewTargetOrImplicitReceiverOffset =
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TYPED_FRAME_PUSHED_VALUE_OFFSET(4);
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DEFINE_TYPED_FRAME_SIZES(5);
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};
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class WasmCompiledFrameConstants : public TypedFrameConstants {
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public:
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// FP-relative.
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static constexpr int kWasmInstanceOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
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DEFINE_TYPED_FRAME_SIZES(1);
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};
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class BuiltinContinuationFrameConstants : public TypedFrameConstants {
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public:
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// FP-relative.
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static constexpr int kFunctionOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(0);
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static constexpr int kFrameSPtoFPDeltaAtDeoptimize =
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TYPED_FRAME_PUSHED_VALUE_OFFSET(1);
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static constexpr int kBuiltinContextOffset =
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TYPED_FRAME_PUSHED_VALUE_OFFSET(2);
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static constexpr int kBuiltinOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(3);
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// The argument count is in the first allocatable register, stored below the
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// fixed part of the frame and therefore is not part of the fixed frame size.
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static constexpr int kArgCOffset = TYPED_FRAME_PUSHED_VALUE_OFFSET(4);
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DEFINE_TYPED_FRAME_SIZES(4);
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// Returns the number of padding stack slots needed when we have
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// 'register_count' register slots.
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// This is needed on some architectures to ensure the stack pointer is
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// aligned.
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static int PaddingSlotCount(int register_count);
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};
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// Behaves like an exit frame but with target and new target args.
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class BuiltinExitFrameConstants : public CommonFrameConstants {
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public:
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static constexpr int kNewTargetOffset = kCallerPCOffset + 1 * kPointerSize;
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static constexpr int kTargetOffset = kNewTargetOffset + 1 * kPointerSize;
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static constexpr int kArgcOffset = kTargetOffset + 1 * kPointerSize;
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static constexpr int kPaddingOffset = kArgcOffset + 1 * kPointerSize;
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static constexpr int kFirstArgumentOffset = kPaddingOffset + 1 * kPointerSize;
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static constexpr int kNumExtraArgsWithReceiver = 5;
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};
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class InterpreterFrameConstants : public AllStatic {
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public:
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// Fixed frame includes bytecode array and bytecode offset.
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static constexpr int kFixedFrameSize =
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StandardFrameConstants::kFixedFrameSize + 2 * kPointerSize;
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static constexpr int kFixedFrameSizeFromFp =
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StandardFrameConstants::kFixedFrameSizeFromFp + 2 * kPointerSize;
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// FP-relative.
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static constexpr int kLastParamFromFp =
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StandardFrameConstants::kCallerSPOffset;
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static constexpr int kCallerPCOffsetFromFp =
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StandardFrameConstants::kCallerPCOffset;
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static constexpr int kBytecodeArrayFromFp =
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-StandardFrameConstants::kFixedFrameSizeFromFp - 1 * kPointerSize;
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static constexpr int kBytecodeOffsetFromFp =
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-StandardFrameConstants::kFixedFrameSizeFromFp - 2 * kPointerSize;
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static constexpr int kRegisterFileFromFp =
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-StandardFrameConstants::kFixedFrameSizeFromFp - 3 * kPointerSize;
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static constexpr int kExpressionsOffset = kRegisterFileFromFp;
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// Number of fixed slots in addition to a {StandardFrame}.
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static constexpr int kExtraSlotCount =
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InterpreterFrameConstants::kFixedFrameSize / kPointerSize -
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StandardFrameConstants::kFixedFrameSize / kPointerSize;
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// Expression index for {StandardFrame::GetExpressionAddress}.
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static constexpr int kBytecodeArrayExpressionIndex = -2;
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static constexpr int kBytecodeOffsetExpressionIndex = -1;
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static constexpr int kRegisterFileExpressionIndex = 0;
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// Returns the number of stack slots needed for 'register_count' registers.
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// This is needed because some architectures must pad the stack frame with
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// additional stack slots to ensure the stack pointer is aligned.
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static int RegisterStackSlotCount(int register_count);
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};
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inline static int FPOffsetToFrameSlot(int frame_offset) {
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return StandardFrameConstants::kFixedSlotCountAboveFp - 1 -
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frame_offset / kPointerSize;
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}
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inline static int FrameSlotToFPOffset(int slot) {
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return (StandardFrameConstants::kFixedSlotCountAboveFp - 1 - slot) *
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kPointerSize;
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}
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} // namespace internal
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} // namespace v8
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#if V8_TARGET_ARCH_IA32
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#include "src/ia32/frame-constants-ia32.h" // NOLINT
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#elif V8_TARGET_ARCH_X64
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#include "src/x64/frame-constants-x64.h" // NOLINT
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#elif V8_TARGET_ARCH_ARM64
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#include "src/arm64/frame-constants-arm64.h" // NOLINT
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#elif V8_TARGET_ARCH_ARM
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#include "src/arm/frame-constants-arm.h" // NOLINT
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#elif V8_TARGET_ARCH_PPC
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#include "src/ppc/frame-constants-ppc.h" // NOLINT
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#elif V8_TARGET_ARCH_MIPS
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#include "src/mips/frame-constants-mips.h" // NOLINT
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#elif V8_TARGET_ARCH_MIPS64
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#include "src/mips64/frame-constants-mips64.h" // NOLINT
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#elif V8_TARGET_ARCH_S390
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#include "src/s390/frame-constants-s390.h" // NOLINT
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#else
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#error Unsupported target architecture.
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#endif
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#endif // V8_FRAME_CONSTANTS_H_
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