v8/include
kbr@chromium.org 46e6297e3e Added infrastructure for optimizing new CanvasArray types in WebGL
specification under development. The optimizations are patterned after
those previously done for CanvasPixelArray. This CL adds all of the
necessary framework but continues to use the generic KeyedLoadIC and
KeyedStoreIC code, to create a baseline for benchmarking purposes. The
next CL will add the optimized ICs to ic-ia32.cc and ic-x64.cc.

These new CanvasArray types have different semantics than
CanvasPixelArray; out-of-range values are clamped via C cast
semantics, which is cheaper than the clamping behavior specified by
CanvasPixelArray. Out-of-range indices raise exceptions instead of
being silently ignored.

As part of this work, pulled FloatingPointHelper::AllocateHeapNumber
up to MacroAssembler on ia32 and x64 platforms. Slightly refactored
KeyedLoadIC and KeyedStoreIC. Fixed encoding for fistp_d on x64 and
added a few more instructions that are needed for the new ICs. The
test cases in test-api.cc have been verified by hand to exercise all
of the generated code paths in the forthcoming specialized ICs.

Review URL: http://codereview.chromium.org/293023

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3096 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-10-20 15:26:17 +00:00
..
v8-debug.h Added API for getting object mirrors 2009-08-17 14:26:48 +00:00
v8.h Added infrastructure for optimizing new CanvasArray types in WebGL 2009-10-20 15:26:17 +00:00