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danno 55071954bc More simplification and unification of frame handling
Frame slots indexes numbers are used more consistently for
computation in both TurboFan and Crankshaft. Specifically,
Crankshaft now uses frame slot indexes in LChunk, removing
the need for some special-case maths when building the
deoptimization translation table.

LOG=N
R=mstarzinger@chromium.org

Committed: https://crrev.com/81423b84dbb2eaf7e1a57b0f6029fc8e643b4755
Cr-Commit-Position: refs/heads/master@{#34078}

Review URL: https://codereview.chromium.org/1702593002

Cr-Commit-Position: refs/heads/master@{#34114}
2016-02-18 12:52:03 +00:00
benchmarks Revert "Refactoring: Make gtest testsuite the default." 2014-09-02 09:17:26 +00:00
build [Swarming] Isolate deopt fuzzer. 2016-02-18 10:48:21 +00:00
docs [Docs] Removed unused docs because they are moved to GitHub 2015-11-19 10:23:30 +00:00
include Add comment to use counter def, so it doesn't constantly get out of sync 2016-02-18 08:06:08 +00:00
infra [cq] Update configuration. 2016-02-12 14:29:27 +00:00
samples Disable soon to be deprecated APIs per default for v8 2015-12-09 10:35:04 +00:00
src More simplification and unification of frame handling 2016-02-18 12:52:03 +00:00
test [Interpreter] Fix deopt when accumulator needs to be materialized. 2016-02-18 12:50:38 +00:00
testing Converted V8 CQ config to proto-format 2015-05-28 15:02:53 +00:00
third_party/binutils Update binutils version. 2015-08-07 08:09:49 +00:00
tools [Swarming] Isolate deopt fuzzer. 2016-02-18 10:48:21 +00:00
.clang-format [formatting] Remove the formatting requirement for 2 empty lines between declarations. 2016-01-25 09:50:17 +00:00
.gitignore [Swarming] Bundle jsfunfuzz. 2016-02-18 09:47:34 +00:00
.ycm_extra_conf.py [ycm] The YouCompleteMe configuration is not VIM specific. 2015-02-12 07:21:13 +00:00
AUTHORS Make handle ctors explicit 2016-01-29 09:12:51 +00:00
BUILD.gn Add a generic remembered set class. 2016-02-16 12:34:38 +00:00
ChangeLog [Release] Update ChangeLog file 2016-02-17 21:29:09 +00:00
codereview.settings Use v8-reviews@ for review mail, so v8-dev@ is free for dev discussions 2015-09-09 08:14:11 +00:00
DEPS [Swarming] Bundle jsfunfuzz. 2016-02-18 09:47:34 +00:00
LICENSE Updates to the license information of third party components. 2015-06-16 12:37:50 +00:00
LICENSE.strongtalk Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
LICENSE.v8 Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
LICENSE.valgrind Add LICENSE.v8, LICENSE.strongtalk and LICENSE.valgrind to the v8 2011-02-03 07:10:06 +00:00
Makefile Add a library suitable for libfuzzer with a small unit test runner shell 2016-01-26 10:39:03 +00:00
Makefile.android Reland [android] Migrate more configs to gyp. 2015-06-26 12:04:09 +00:00
Makefile.nacl Use the pnacl-clang toolchain for (P)NaCL builds 2014-10-06 08:10:50 +00:00
OWNERS Update OWNERS file. 2015-07-16 11:37:51 +00:00
PRESUBMIT.py [cq] Automatically use the same bots for git cl try. 2016-01-14 11:15:16 +00:00
README.md [Docs] Removed unused docs because they are moved to GitHub 2015-11-19 10:23:30 +00:00
snapshot_toolchain.gni Map arm64 and mips64el -> x64 for mksnapshot 2015-12-16 15:17:37 +00:00
WATCHLISTS [Interpreter] Make InterpreterAssembler a subclass of CodeStubAssembler. 2016-02-10 16:39:32 +00:00

V8 JavaScript Engine

V8 is Google's open source JavaScript engine.

V8 implements ECMAScript as specified in ECMA-262.

V8 is written in C++ and is used in Google Chrome, the open source browser from Google.

V8 can run standalone, or can be embedded into any C++ application.

V8 Project page: https://github.com/v8/v8/wiki

Getting the Code

Checkout depot tools, and run

    fetch v8

This will checkout V8 into the directory v8 and fetch all of its dependencies. To stay up to date, run

    git pull origin
    gclient sync

For fetching all branches, add the following into your remote configuration in .git/config:

    fetch = +refs/branch-heads/*:refs/remotes/branch-heads/*
    fetch = +refs/tags/*:refs/tags/*

Contributing

Please follow the instructions mentioned on the V8 wiki.