v8/src/globals.h
kmillikin@chromium.org 0a7010458a Remove the static qualifier from functions in header files.
This shaves 416+ KB, just under 1% off the size of the debug d8 executable
on Linux (mostly because the CheckHelper functions for assertions were
getting separate copies for each compilation unit).  The difference in
release builds is negligible---a size reduction of 0.1%.

Also, change namespace-level 'static const' variables to remove the static
storage class as it's the default.

R=danno@chromium.org
BUG=
TEST=

Review URL: http://codereview.chromium.org/8680013

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10083 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-11-29 10:56:11 +00:00

397 lines
14 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_GLOBALS_H_
#define V8_GLOBALS_H_
// Define V8_INFINITY
#define V8_INFINITY INFINITY
// GCC specific stuff
#ifdef __GNUC__
#define __GNUC_VERSION_FOR_INFTY__ (__GNUC__ * 10000 + __GNUC_MINOR__ * 100)
// Unfortunately, the INFINITY macro cannot be used with the '-pedantic'
// warning flag and certain versions of GCC due to a bug:
// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=11931
// For now, we use the more involved template-based version from <limits>, but
// only when compiling with GCC versions affected by the bug (2.96.x - 4.0.x)
// __GNUC_PREREQ is not defined in GCC for Mac OS X, so we define our own macro
#if __GNUC_VERSION_FOR_INFTY__ >= 29600 && __GNUC_VERSION_FOR_INFTY__ < 40100
#include <limits>
#undef V8_INFINITY
#define V8_INFINITY std::numeric_limits<double>::infinity()
#endif
#undef __GNUC_VERSION_FOR_INFTY__
#endif // __GNUC__
#ifdef _MSC_VER
#undef V8_INFINITY
#define V8_INFINITY HUGE_VAL
#endif
#include "../include/v8stdint.h"
namespace v8 {
namespace internal {
// Processor architecture detection. For more info on what's defined, see:
// http://msdn.microsoft.com/en-us/library/b0084kay.aspx
// http://www.agner.org/optimize/calling_conventions.pdf
// or with gcc, run: "echo | gcc -E -dM -"
#if defined(_M_X64) || defined(__x86_64__)
#define V8_HOST_ARCH_X64 1
#define V8_HOST_ARCH_64_BIT 1
#define V8_HOST_CAN_READ_UNALIGNED 1
#elif defined(_M_IX86) || defined(__i386__)
#define V8_HOST_ARCH_IA32 1
#define V8_HOST_ARCH_32_BIT 1
#define V8_HOST_CAN_READ_UNALIGNED 1
#elif defined(__ARMEL__)
#define V8_HOST_ARCH_ARM 1
#define V8_HOST_ARCH_32_BIT 1
// Some CPU-OS combinations allow unaligned access on ARM. We assume
// that unaligned accesses are not allowed unless the build system
// defines the CAN_USE_UNALIGNED_ACCESSES macro to be non-zero.
#if CAN_USE_UNALIGNED_ACCESSES
#define V8_HOST_CAN_READ_UNALIGNED 1
#endif
#elif defined(__MIPSEL__)
#define V8_HOST_ARCH_MIPS 1
#define V8_HOST_ARCH_32_BIT 1
#else
#error Host architecture was not detected as supported by v8
#endif
// Target architecture detection. This may be set externally. If not, detect
// in the same way as the host architecture, that is, target the native
// environment as presented by the compiler.
#if !defined(V8_TARGET_ARCH_X64) && !defined(V8_TARGET_ARCH_IA32) && \
!defined(V8_TARGET_ARCH_ARM) && !defined(V8_TARGET_ARCH_MIPS)
#if defined(_M_X64) || defined(__x86_64__)
#define V8_TARGET_ARCH_X64 1
#elif defined(_M_IX86) || defined(__i386__)
#define V8_TARGET_ARCH_IA32 1
#elif defined(__ARMEL__)
#define V8_TARGET_ARCH_ARM 1
#elif defined(__MIPSEL__)
#define V8_TARGET_ARCH_MIPS 1
#else
#error Target architecture was not detected as supported by v8
#endif
#endif
// Check for supported combinations of host and target architectures.
#if defined(V8_TARGET_ARCH_IA32) && !defined(V8_HOST_ARCH_IA32)
#error Target architecture ia32 is only supported on ia32 host
#endif
#if defined(V8_TARGET_ARCH_X64) && !defined(V8_HOST_ARCH_X64)
#error Target architecture x64 is only supported on x64 host
#endif
#if (defined(V8_TARGET_ARCH_ARM) && \
!(defined(V8_HOST_ARCH_IA32) || defined(V8_HOST_ARCH_ARM)))
#error Target architecture arm is only supported on arm and ia32 host
#endif
#if (defined(V8_TARGET_ARCH_MIPS) && \
!(defined(V8_HOST_ARCH_IA32) || defined(V8_HOST_ARCH_MIPS)))
#error Target architecture mips is only supported on mips and ia32 host
#endif
// Determine whether we are running in a simulated environment.
// Setting USE_SIMULATOR explicitly from the build script will force
// the use of a simulated environment.
#if !defined(USE_SIMULATOR)
#if (defined(V8_TARGET_ARCH_ARM) && !defined(V8_HOST_ARCH_ARM))
#define USE_SIMULATOR 1
#endif
#if (defined(V8_TARGET_ARCH_MIPS) && !defined(V8_HOST_ARCH_MIPS))
#define USE_SIMULATOR 1
#endif
#endif
// Define unaligned read for the target architectures supporting it.
#if defined(V8_TARGET_ARCH_X64) || defined(V8_TARGET_ARCH_IA32)
#define V8_TARGET_CAN_READ_UNALIGNED 1
#elif V8_TARGET_ARCH_ARM
// Some CPU-OS combinations allow unaligned access on ARM. We assume
// that unaligned accesses are not allowed unless the build system
// defines the CAN_USE_UNALIGNED_ACCESSES macro to be non-zero.
#if CAN_USE_UNALIGNED_ACCESSES
#define V8_TARGET_CAN_READ_UNALIGNED 1
#endif
#elif V8_TARGET_ARCH_MIPS
#else
#error Target architecture is not supported by v8
#endif
// Support for alternative bool type. This is only enabled if the code is
// compiled with USE_MYBOOL defined. This catches some nasty type bugs.
// For instance, 'bool b = "false";' results in b == true! This is a hidden
// source of bugs.
// However, redefining the bool type does have some negative impact on some
// platforms. It gives rise to compiler warnings (i.e. with
// MSVC) in the API header files when mixing code that uses the standard
// bool with code that uses the redefined version.
// This does not actually belong in the platform code, but needs to be
// defined here because the platform code uses bool, and platform.h is
// include very early in the main include file.
#ifdef USE_MYBOOL
typedef unsigned int __my_bool__;
#define bool __my_bool__ // use 'indirection' to avoid name clashes
#endif
typedef uint8_t byte;
typedef byte* Address;
// Define our own macros for writing 64-bit constants. This is less fragile
// than defining __STDC_CONSTANT_MACROS before including <stdint.h>, and it
// works on compilers that don't have it (like MSVC).
#if V8_HOST_ARCH_64_BIT
#ifdef _MSC_VER
#define V8_UINT64_C(x) (x ## UI64)
#define V8_INT64_C(x) (x ## I64)
#define V8_INTPTR_C(x) (x ## I64)
#define V8_PTR_PREFIX "ll"
#else // _MSC_VER
#define V8_UINT64_C(x) (x ## UL)
#define V8_INT64_C(x) (x ## L)
#define V8_INTPTR_C(x) (x ## L)
#define V8_PTR_PREFIX "l"
#endif // _MSC_VER
#else // V8_HOST_ARCH_64_BIT
#define V8_INTPTR_C(x) (x)
#define V8_PTR_PREFIX ""
#endif // V8_HOST_ARCH_64_BIT
// The following macro works on both 32 and 64-bit platforms.
// Usage: instead of writing 0x1234567890123456
// write V8_2PART_UINT64_C(0x12345678,90123456);
#define V8_2PART_UINT64_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u))
#define V8PRIxPTR V8_PTR_PREFIX "x"
#define V8PRIdPTR V8_PTR_PREFIX "d"
// Fix for Mac OS X defining uintptr_t as "unsigned long":
#if defined(__APPLE__) && defined(__MACH__)
#undef V8PRIxPTR
#define V8PRIxPTR "lx"
#endif
#if (defined(__APPLE__) && defined(__MACH__)) || \
defined(__FreeBSD__) || defined(__OpenBSD__)
#define USING_BSD_ABI
#endif
// -----------------------------------------------------------------------------
// Constants
const int KB = 1024;
const int MB = KB * KB;
const int GB = KB * KB * KB;
const int kMaxInt = 0x7FFFFFFF;
const int kMinInt = -kMaxInt - 1;
const uint32_t kMaxUInt32 = 0xFFFFFFFFu;
const int kCharSize = sizeof(char); // NOLINT
const int kShortSize = sizeof(short); // NOLINT
const int kIntSize = sizeof(int); // NOLINT
const int kDoubleSize = sizeof(double); // NOLINT
const int kIntptrSize = sizeof(intptr_t); // NOLINT
const int kPointerSize = sizeof(void*); // NOLINT
const int kDoubleSizeLog2 = 3;
// Size of the state of a the random number generator.
const int kRandomStateSize = 2 * kIntSize;
#if V8_HOST_ARCH_64_BIT
const int kPointerSizeLog2 = 3;
const intptr_t kIntptrSignBit = V8_INT64_C(0x8000000000000000);
const uintptr_t kUintptrAllBitsSet = V8_UINT64_C(0xFFFFFFFFFFFFFFFF);
#else
const int kPointerSizeLog2 = 2;
const intptr_t kIntptrSignBit = 0x80000000;
const uintptr_t kUintptrAllBitsSet = 0xFFFFFFFFu;
#endif
const int kBitsPerByte = 8;
const int kBitsPerByteLog2 = 3;
const int kBitsPerPointer = kPointerSize * kBitsPerByte;
const int kBitsPerInt = kIntSize * kBitsPerByte;
// IEEE 754 single precision floating point number bit layout.
const uint32_t kBinary32SignMask = 0x80000000u;
const uint32_t kBinary32ExponentMask = 0x7f800000u;
const uint32_t kBinary32MantissaMask = 0x007fffffu;
const int kBinary32ExponentBias = 127;
const int kBinary32MaxExponent = 0xFE;
const int kBinary32MinExponent = 0x01;
const int kBinary32MantissaBits = 23;
const int kBinary32ExponentShift = 23;
// Quiet NaNs have bits 51 to 62 set, possibly the sign bit, and no
// other bits set.
const uint64_t kQuietNaNMask = static_cast<uint64_t>(0xfff) << 51;
// ASCII/UC16 constants
// Code-point values in Unicode 4.0 are 21 bits wide.
typedef uint16_t uc16;
typedef int32_t uc32;
const int kASCIISize = kCharSize;
const int kUC16Size = sizeof(uc16); // NOLINT
const uc32 kMaxAsciiCharCode = 0x7f;
const uint32_t kMaxAsciiCharCodeU = 0x7fu;
// The expression OFFSET_OF(type, field) computes the byte-offset
// of the specified field relative to the containing type. This
// corresponds to 'offsetof' (in stddef.h), except that it doesn't
// use 0 or NULL, which causes a problem with the compiler warnings
// we have enabled (which is also why 'offsetof' doesn't seem to work).
// Here we simply use the non-zero value 4, which seems to work.
#define OFFSET_OF(type, field) \
(reinterpret_cast<intptr_t>(&(reinterpret_cast<type*>(4)->field)) - 4)
// The expression ARRAY_SIZE(a) is a compile-time constant of type
// size_t which represents the number of elements of the given
// array. You should only use ARRAY_SIZE on statically allocated
// arrays.
#define ARRAY_SIZE(a) \
((sizeof(a) / sizeof(*(a))) / \
static_cast<size_t>(!(sizeof(a) % sizeof(*(a)))))
// The USE(x) template is used to silence C++ compiler warnings
// issued for (yet) unused variables (typically parameters).
template <typename T>
inline void USE(T) { }
// FUNCTION_ADDR(f) gets the address of a C function f.
#define FUNCTION_ADDR(f) \
(reinterpret_cast<v8::internal::Address>(reinterpret_cast<intptr_t>(f)))
// FUNCTION_CAST<F>(addr) casts an address into a function
// of type F. Used to invoke generated code from within C.
template <typename F>
F FUNCTION_CAST(Address addr) {
return reinterpret_cast<F>(reinterpret_cast<intptr_t>(addr));
}
// A macro to disallow the evil copy constructor and operator= functions
// This should be used in the private: declarations for a class
#define DISALLOW_COPY_AND_ASSIGN(TypeName) \
TypeName(const TypeName&); \
void operator=(const TypeName&)
// A macro to disallow all the implicit constructors, namely the
// default constructor, copy constructor and operator= functions.
//
// This should be used in the private: declarations for a class
// that wants to prevent anyone from instantiating it. This is
// especially useful for classes containing only static methods.
#define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \
TypeName(); \
DISALLOW_COPY_AND_ASSIGN(TypeName)
// Define used for helping GCC to make better inlining. Don't bother for debug
// builds. On GCC 3.4.5 using __attribute__((always_inline)) causes compilation
// errors in debug build.
#if defined(__GNUC__) && !defined(DEBUG)
#if (__GNUC__ >= 4)
#define INLINE(header) inline header __attribute__((always_inline))
#define NO_INLINE(header) header __attribute__((noinline))
#else
#define INLINE(header) inline __attribute__((always_inline)) header
#define NO_INLINE(header) __attribute__((noinline)) header
#endif
#else
#define INLINE(header) inline header
#define NO_INLINE(header) header
#endif
#if defined(__GNUC__) && __GNUC__ >= 4
#define MUST_USE_RESULT __attribute__ ((warn_unused_result))
#else
#define MUST_USE_RESULT
#endif
// -----------------------------------------------------------------------------
// Forward declarations for frequently used classes
// (sorted alphabetically)
class FreeStoreAllocationPolicy;
template <typename T, class P = FreeStoreAllocationPolicy> class List;
// -----------------------------------------------------------------------------
// Declarations for use in both the preparser and the rest of V8.
// The different language modes that V8 implements. ES5 defines two language
// modes: an unrestricted mode respectively a strict mode which are indicated by
// CLASSIC_MODE respectively STRICT_MODE in the enum. The harmony spec drafts
// for the next ES standard specify a new third mode which is called 'extended
// mode'. The extended mode is only available if the harmony flag is set. It is
// based on the 'strict mode' and adds new functionality to it. This means that
// most of the semantics of these two modes coincide.
//
// In the current draft the term 'base code' is used to refer to code that is
// neither in strict nor extended mode. However, the more distinguishing term
// 'classic mode' is used in V8 instead to avoid mix-ups.
enum LanguageMode {
CLASSIC_MODE,
STRICT_MODE,
EXTENDED_MODE
};
// The Strict Mode (ECMA-262 5th edition, 4.2.2).
//
// This flag is used in the backend to represent the language mode. So far
// there is no semantic difference between the strict and the extended mode in
// the backend, so both modes are represented by the kStrictMode value.
enum StrictModeFlag {
kNonStrictMode,
kStrictMode
};
} } // namespace v8::internal
#endif // V8_GLOBALS_H_