968facb9ff
- Fixed mozilla test breakage caused by python's obscure module loading rules. - Made sure test.py propagates test failures out as the exit code of the script. - Remove runtime calls to get number constants. Remove Heap roots for some special numbers. - Fix typo in accessors.h. - Changes CopyMap to not copy descriptors. Adds CopyMapRemoveTransitions that copies non-transition descriptors. Changes interface of DescriptorArray::Copy operations to simplify them. git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@21 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2971 lines
91 KiB
C++
2971 lines
91 KiB
C++
// Copyright 2006-2008 Google Inc. All Rights Reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "accessors.h"
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#include "api.h"
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#include "bootstrapper.h"
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#include "codegen-inl.h"
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#include "debug.h"
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#include "global-handles.h"
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#include "jsregexp.h"
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#include "mark-compact.h"
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#include "natives.h"
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#include "scanner.h"
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#include "scopeinfo.h"
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#include "v8threads.h"
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namespace v8 { namespace internal {
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#ifdef DEBUG
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DEFINE_bool(gc_greedy, false, "perform GC prior to some allocations");
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DEFINE_bool(gc_verbose, false, "print stuff during garbage collection");
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DEFINE_bool(heap_stats, false, "report heap statistics before and after GC");
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DEFINE_bool(code_stats, false, "report code statistics after GC");
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DEFINE_bool(verify_heap, false, "verify heap pointers before and after GC");
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DEFINE_bool(print_handles, false, "report handles after GC");
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DEFINE_bool(print_global_handles, false, "report global handles after GC");
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DEFINE_bool(print_rset, false, "print remembered sets before GC");
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#endif
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DEFINE_int(new_space_size, 0, "size of (each semispace in) the new generation");
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DEFINE_int(old_space_size, 0, "size of the old generation");
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DEFINE_bool(gc_global, false, "always perform global GCs");
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DEFINE_int(gc_interval, -1, "garbage collect after <n> allocations");
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DEFINE_bool(trace_gc, false,
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"print one trace line following each garbage collection");
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#ifdef ENABLE_LOGGING_AND_PROFILING
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DECLARE_bool(log_gc);
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#endif
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#define ROOT_ALLOCATION(type, name) type* Heap::name##_;
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ROOT_LIST(ROOT_ALLOCATION)
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#undef ROOT_ALLOCATION
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#define STRUCT_ALLOCATION(NAME, Name, name) Map* Heap::name##_map_;
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STRUCT_LIST(STRUCT_ALLOCATION)
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#undef STRUCT_ALLOCATION
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#define SYMBOL_ALLOCATION(name, string) String* Heap::name##_;
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SYMBOL_LIST(SYMBOL_ALLOCATION)
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#undef SYMBOL_ALLOCATION
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NewSpace* Heap::new_space_ = NULL;
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OldSpace* Heap::old_space_ = NULL;
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OldSpace* Heap::code_space_ = NULL;
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MapSpace* Heap::map_space_ = NULL;
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LargeObjectSpace* Heap::lo_space_ = NULL;
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int Heap::promoted_space_limit_ = 0;
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int Heap::old_gen_exhausted_ = false;
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int Heap::amount_of_external_allocated_memory_ = 0;
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int Heap::amount_of_external_allocated_memory_at_last_global_gc_ = 0;
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// semispace_size_ should be a power of 2 and old_generation_size_ should be
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// a multiple of Page::kPageSize.
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int Heap::semispace_size_ = 1*MB;
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int Heap::old_generation_size_ = 512*MB;
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int Heap::initial_semispace_size_ = 256*KB;
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GCCallback Heap::global_gc_prologue_callback_ = NULL;
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GCCallback Heap::global_gc_epilogue_callback_ = NULL;
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// Variables set based on semispace_size_ and old_generation_size_ in
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// ConfigureHeap.
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int Heap::young_generation_size_ = 0; // Will be 2 * semispace_size_.
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// Double the new space after this many scavenge collections.
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int Heap::new_space_growth_limit_ = 8;
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int Heap::scavenge_count_ = 0;
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Heap::HeapState Heap::gc_state_ = NOT_IN_GC;
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int Heap::mc_count_ = 0;
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int Heap::gc_count_ = 0;
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#ifdef DEBUG
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bool Heap::allocation_allowed_ = true;
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int Heap::allocation_timeout_ = 0;
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bool Heap::disallow_allocation_failure_ = false;
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#endif // DEBUG
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int Heap::Capacity() {
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if (!HasBeenSetup()) return 0;
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return new_space_->Capacity() +
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old_space_->Capacity() +
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code_space_->Capacity() +
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map_space_->Capacity();
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}
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int Heap::Available() {
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if (!HasBeenSetup()) return 0;
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return new_space_->Available() +
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old_space_->Available() +
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code_space_->Available() +
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map_space_->Available();
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}
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bool Heap::HasBeenSetup() {
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return new_space_ != NULL &&
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old_space_ != NULL &&
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code_space_ != NULL &&
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map_space_ != NULL &&
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lo_space_ != NULL;
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}
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GarbageCollector Heap::SelectGarbageCollector(AllocationSpace space) {
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// Is global GC requested?
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if (space != NEW_SPACE || FLAG_gc_global) {
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Counters::gc_compactor_caused_by_request.Increment();
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return MARK_COMPACTOR;
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}
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// Is enough data promoted to justify a global GC?
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if (PromotedSpaceSize() + PromotedExternalMemorySize()
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> promoted_space_limit_) {
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Counters::gc_compactor_caused_by_promoted_data.Increment();
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return MARK_COMPACTOR;
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}
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// Have allocation in OLD and LO failed?
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if (old_gen_exhausted_) {
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Counters::gc_compactor_caused_by_oldspace_exhaustion.Increment();
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return MARK_COMPACTOR;
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}
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// Is there enough space left in OLD to guarantee that a scavenge can
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// succeed?
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//
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// Note that old_space_->MaxAvailable() undercounts the memory available
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// for object promotion. It counts only the bytes that the memory
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// allocator has not yet allocated from the OS and assigned to any space,
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// and does not count available bytes already in the old space or code
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// space. Undercounting is safe---we may get an unrequested full GC when
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// a scavenge would have succeeded.
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if (old_space_->MaxAvailable() <= new_space_->Size()) {
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Counters::gc_compactor_caused_by_oldspace_exhaustion.Increment();
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return MARK_COMPACTOR;
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}
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// Default
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return SCAVENGER;
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}
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// TODO(1238405): Combine the infrastructure for --heap-stats and
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// --log-gc to avoid the complicated preprocessor and flag testing.
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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void Heap::ReportStatisticsBeforeGC() {
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// Heap::ReportHeapStatistics will also log NewSpace statistics when
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// compiled with ENABLE_LOGGING_AND_PROFILING and --log-gc is set. The
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// following logic is used to avoid double logging.
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#if defined(DEBUG) && defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_heap_stats || FLAG_log_gc) new_space_->CollectStatistics();
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if (FLAG_heap_stats) {
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ReportHeapStatistics("Before GC");
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} else if (FLAG_log_gc) {
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new_space_->ReportStatistics();
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}
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if (FLAG_heap_stats || FLAG_log_gc) new_space_->ClearHistograms();
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#elif defined(DEBUG)
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if (FLAG_heap_stats) {
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new_space_->CollectStatistics();
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ReportHeapStatistics("Before GC");
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new_space_->ClearHistograms();
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}
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#elif defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_log_gc) {
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new_space_->CollectStatistics();
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new_space_->ReportStatistics();
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new_space_->ClearHistograms();
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}
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#endif
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}
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// TODO(1238405): Combine the infrastructure for --heap-stats and
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// --log-gc to avoid the complicated preprocessor and flag testing.
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void Heap::ReportStatisticsAfterGC() {
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// Similar to the before GC, we use some complicated logic to ensure that
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// NewSpace statistics are logged exactly once when --log-gc is turned on.
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#if defined(DEBUG) && defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_heap_stats) {
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ReportHeapStatistics("After GC");
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} else if (FLAG_log_gc) {
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new_space_->ReportStatistics();
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}
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#elif defined(DEBUG)
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if (FLAG_heap_stats) ReportHeapStatistics("After GC");
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#elif defined(ENABLE_LOGGING_AND_PROFILING)
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if (FLAG_log_gc) new_space_->ReportStatistics();
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#endif
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}
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#endif // defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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void Heap::GarbageCollectionPrologue() {
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RegExpImpl::NewSpaceCollectionPrologue();
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gc_count_++;
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#ifdef DEBUG
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ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
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allow_allocation(false);
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if (FLAG_verify_heap) {
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Verify();
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}
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if (FLAG_gc_verbose) Print();
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if (FLAG_print_rset) {
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// By definition, code space does not have remembered set bits that we
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// care about.
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old_space_->PrintRSet();
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map_space_->PrintRSet();
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lo_space_->PrintRSet();
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}
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#endif
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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ReportStatisticsBeforeGC();
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#endif
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}
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int Heap::SizeOfObjects() {
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return new_space_->Size() +
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old_space_->Size() +
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code_space_->Size() +
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map_space_->Size() +
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lo_space_->Size();
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}
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void Heap::GarbageCollectionEpilogue() {
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#ifdef DEBUG
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allow_allocation(true);
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ZapFromSpace();
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if (FLAG_verify_heap) {
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Verify();
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}
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if (FLAG_print_global_handles) GlobalHandles::Print();
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if (FLAG_print_handles) PrintHandles();
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if (FLAG_gc_verbose) Print();
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if (FLAG_code_stats) ReportCodeStatistics("After GC");
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#endif
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Counters::alive_after_last_gc.Set(SizeOfObjects());
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SymbolTable* symbol_table = SymbolTable::cast(Heap::symbol_table_);
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Counters::symbol_table_capacity.Set(symbol_table->Capacity());
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Counters::number_of_symbols.Set(symbol_table->NumberOfElements());
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#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
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ReportStatisticsAfterGC();
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#endif
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}
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bool Heap::CollectGarbage(int requested_size, AllocationSpace space) {
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// The VM is in the GC state until exiting this function.
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VMState state(GC);
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#ifdef DEBUG
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// Reset the allocation timeout to the GC interval, but make sure to
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// allow at least a few allocations after a collection. The reason
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// for this is that we have a lot of allocation sequences and we
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// assume that a garbage collection will allow the subsequent
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// allocation attempts to go through.
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allocation_timeout_ = Max(6, FLAG_gc_interval);
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#endif
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{ GCTracer tracer;
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GarbageCollectionPrologue();
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// The GC count was incremented in the prologue. Tell the tracer about
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// it.
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tracer.set_gc_count(gc_count_);
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GarbageCollector collector = SelectGarbageCollector(space);
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// Tell the tracer which collector we've selected.
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tracer.set_collector(collector);
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StatsRate* rate = (collector == SCAVENGER)
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? &Counters::gc_scavenger
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: &Counters::gc_compactor;
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rate->Start();
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PerformGarbageCollection(space, collector, &tracer);
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rate->Stop();
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GarbageCollectionEpilogue();
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}
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#ifdef ENABLE_LOGGING_AND_PROFILING
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if (FLAG_log_gc) HeapProfiler::WriteSample();
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#endif
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switch (space) {
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case NEW_SPACE:
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return new_space_->Available() >= requested_size;
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case OLD_SPACE:
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return old_space_->Available() >= requested_size;
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case CODE_SPACE:
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return code_space_->Available() >= requested_size;
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case MAP_SPACE:
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return map_space_->Available() >= requested_size;
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case LO_SPACE:
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return lo_space_->Available() >= requested_size;
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}
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return false;
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}
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void Heap::PerformScavenge() {
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GCTracer tracer;
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PerformGarbageCollection(NEW_SPACE, SCAVENGER, &tracer);
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}
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void Heap::PerformGarbageCollection(AllocationSpace space,
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GarbageCollector collector,
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GCTracer* tracer) {
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if (collector == MARK_COMPACTOR && global_gc_prologue_callback_) {
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ASSERT(!allocation_allowed_);
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global_gc_prologue_callback_();
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}
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if (collector == MARK_COMPACTOR) {
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MarkCompact(tracer);
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int promoted_space_size = PromotedSpaceSize();
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promoted_space_limit_ =
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promoted_space_size + Max(2 * MB, (promoted_space_size/100) * 35);
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old_gen_exhausted_ = false;
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// If we have used the mark-compact collector to collect the new
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// space, and it has not compacted the new space, we force a
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// separate scavenge collection. THIS IS A HACK. It covers the
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// case where (1) a new space collection was requested, (2) the
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// collector selection policy selected the mark-compact collector,
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// and (3) the mark-compact collector policy selected not to
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// compact the new space. In that case, there is no more (usable)
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// free space in the new space after the collection compared to
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// before.
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if (space == NEW_SPACE && !MarkCompactCollector::HasCompacted()) {
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Scavenge();
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}
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} else {
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Scavenge();
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}
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Counters::objs_since_last_young.Set(0);
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// Process weak handles post gc.
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GlobalHandles::PostGarbageCollectionProcessing();
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if (collector == MARK_COMPACTOR) {
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// Register the amount of external allocated memory.
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amount_of_external_allocated_memory_at_last_global_gc_ =
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amount_of_external_allocated_memory_;
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}
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if (collector == MARK_COMPACTOR && global_gc_epilogue_callback_) {
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ASSERT(!allocation_allowed_);
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global_gc_epilogue_callback_();
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}
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}
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void Heap::MarkCompact(GCTracer* tracer) {
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gc_state_ = MARK_COMPACT;
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mc_count_++;
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tracer->set_full_gc_count(mc_count_);
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LOG(ResourceEvent("markcompact", "begin"));
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MarkCompactPrologue();
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MarkCompactCollector::CollectGarbage(tracer);
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MarkCompactEpilogue();
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LOG(ResourceEvent("markcompact", "end"));
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gc_state_ = NOT_IN_GC;
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Shrink();
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Counters::objs_since_last_full.Set(0);
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}
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void Heap::MarkCompactPrologue() {
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RegExpImpl::OldSpaceCollectionPrologue();
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Top::MarkCompactPrologue();
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ThreadManager::MarkCompactPrologue();
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}
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void Heap::MarkCompactEpilogue() {
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Top::MarkCompactEpilogue();
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ThreadManager::MarkCompactEpilogue();
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}
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Object* Heap::FindCodeObject(Address a) {
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Object* obj = code_space_->FindObject(a);
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if (obj->IsFailure()) {
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obj = lo_space_->FindObject(a);
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}
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ASSERT(!obj->IsFailure());
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return obj;
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}
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// Helper class for copying HeapObjects
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class CopyVisitor: public ObjectVisitor {
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public:
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void VisitPointer(Object** p) {
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CopyObject(p);
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}
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void VisitPointers(Object** start, Object** end) {
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// Copy all HeapObject pointers in [start, end)
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for (Object** p = start; p < end; p++) CopyObject(p);
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}
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private:
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void CopyObject(Object** p) {
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if (!Heap::InFromSpace(*p)) return;
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Heap::CopyObject(reinterpret_cast<HeapObject**>(p));
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}
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};
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// Shared state read by the scavenge collector and set by CopyObject.
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static Address promoted_top = NULL;
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#ifdef DEBUG
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// Visitor class to verify pointers in code space do not point into
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// new space.
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class VerifyCodeSpacePointersVisitor: public ObjectVisitor {
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public:
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void VisitPointers(Object** start, Object**end) {
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for (Object** current = start; current < end; current++) {
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if ((*current)->IsHeapObject()) {
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ASSERT(!Heap::InNewSpace(HeapObject::cast(*current)));
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}
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}
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}
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};
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#endif
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void Heap::Scavenge() {
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#ifdef DEBUG
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if (FLAG_enable_slow_asserts) {
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VerifyCodeSpacePointersVisitor v;
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HeapObjectIterator it(code_space_);
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while (it.has_next()) {
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HeapObject* object = it.next();
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if (object->IsCode()) {
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Code::cast(object)->ConvertICTargetsFromAddressToObject();
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}
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object->Iterate(&v);
|
|
if (object->IsCode()) {
|
|
Code::cast(object)->ConvertICTargetsFromObjectToAddress();
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
gc_state_ = SCAVENGE;
|
|
|
|
// Implements Cheney's copying algorithm
|
|
LOG(ResourceEvent("scavenge", "begin"));
|
|
|
|
scavenge_count_++;
|
|
if (new_space_->Capacity() < new_space_->MaximumCapacity() &&
|
|
scavenge_count_ > new_space_growth_limit_) {
|
|
// Double the size of the new space, and double the limit. The next
|
|
// doubling attempt will occur after the current new_space_growth_limit_
|
|
// more collections.
|
|
// TODO(1240712): NewSpace::Double has a return value which is
|
|
// ignored here.
|
|
new_space_->Double();
|
|
new_space_growth_limit_ *= 2;
|
|
}
|
|
|
|
// Flip the semispaces. After flipping, to space is empty, from space has
|
|
// live objects.
|
|
new_space_->Flip();
|
|
new_space_->ResetAllocationInfo();
|
|
|
|
// We need to sweep newly copied objects which can be in either the to space
|
|
// or the old space. For to space objects, we use a mark. Newly copied
|
|
// objects lie between the mark and the allocation top. For objects
|
|
// promoted to old space, we write their addresses downward from the top of
|
|
// the new space. Sweeping newly promoted objects requires an allocation
|
|
// pointer and a mark. Note that the allocation pointer 'top' actually
|
|
// moves downward from the high address in the to space.
|
|
//
|
|
// There is guaranteed to be enough room at the top of the to space for the
|
|
// addresses of promoted objects: every object promoted frees up its size in
|
|
// bytes from the top of the new space, and objects are at least one pointer
|
|
// in size. Using the new space to record promoted addresses makes the
|
|
// scavenge collector agnostic to the allocation strategy (eg, linear or
|
|
// free-list) used in old space.
|
|
Address new_mark = new_space_->ToSpaceLow();
|
|
Address promoted_mark = new_space_->ToSpaceHigh();
|
|
promoted_top = new_space_->ToSpaceHigh();
|
|
|
|
CopyVisitor copy_visitor;
|
|
// Copy roots.
|
|
IterateRoots(©_visitor);
|
|
|
|
// Copy objects reachable from the old generation. By definition, there
|
|
// are no intergenerational pointers in code space.
|
|
IterateRSet(old_space_, &CopyObject);
|
|
IterateRSet(map_space_, &CopyObject);
|
|
lo_space_->IterateRSet(&CopyObject);
|
|
|
|
bool has_processed_weak_pointers = false;
|
|
|
|
while (true) {
|
|
ASSERT(new_mark <= new_space_->top());
|
|
ASSERT(promoted_mark >= promoted_top);
|
|
|
|
// Copy objects reachable from newly copied objects.
|
|
while (new_mark < new_space_->top() || promoted_mark > promoted_top) {
|
|
// Sweep newly copied objects in the to space. The allocation pointer
|
|
// can change during sweeping.
|
|
Address previous_top = new_space_->top();
|
|
SemiSpaceIterator new_it(new_space_, new_mark);
|
|
while (new_it.has_next()) {
|
|
new_it.next()->Iterate(©_visitor);
|
|
}
|
|
new_mark = previous_top;
|
|
|
|
// Sweep newly copied objects in the old space. The promotion 'top'
|
|
// pointer could change during sweeping.
|
|
previous_top = promoted_top;
|
|
for (Address current = promoted_mark - kPointerSize;
|
|
current >= previous_top;
|
|
current -= kPointerSize) {
|
|
HeapObject* object = HeapObject::cast(Memory::Object_at(current));
|
|
object->Iterate(©_visitor);
|
|
UpdateRSet(object);
|
|
}
|
|
promoted_mark = previous_top;
|
|
}
|
|
|
|
if (has_processed_weak_pointers) break; // We are done.
|
|
// Copy objects reachable from weak pointers.
|
|
GlobalHandles::IterateWeakRoots(©_visitor);
|
|
has_processed_weak_pointers = true;
|
|
}
|
|
|
|
// Set age mark.
|
|
new_space_->set_age_mark(new_mark);
|
|
|
|
LOG(ResourceEvent("scavenge", "end"));
|
|
|
|
gc_state_ = NOT_IN_GC;
|
|
}
|
|
|
|
|
|
void Heap::ClearRSetRange(Address start, int size_in_bytes) {
|
|
uint32_t start_bit;
|
|
Address start_word_address =
|
|
Page::ComputeRSetBitPosition(start, 0, &start_bit);
|
|
uint32_t end_bit;
|
|
Address end_word_address =
|
|
Page::ComputeRSetBitPosition(start + size_in_bytes - kIntSize,
|
|
0,
|
|
&end_bit);
|
|
|
|
// We want to clear the bits in the starting word starting with the
|
|
// first bit, and in the ending word up to and including the last
|
|
// bit. Build a pair of bitmasks to do that.
|
|
uint32_t start_bitmask = start_bit - 1;
|
|
uint32_t end_bitmask = ~((end_bit << 1) - 1);
|
|
|
|
// If the start address and end address are the same, we mask that
|
|
// word once, otherwise mask the starting and ending word
|
|
// separately and all the ones in between.
|
|
if (start_word_address == end_word_address) {
|
|
Memory::uint32_at(start_word_address) &= (start_bitmask | end_bitmask);
|
|
} else {
|
|
Memory::uint32_at(start_word_address) &= start_bitmask;
|
|
Memory::uint32_at(end_word_address) &= end_bitmask;
|
|
start_word_address += kIntSize;
|
|
memset(start_word_address, 0, end_word_address - start_word_address);
|
|
}
|
|
}
|
|
|
|
|
|
class UpdateRSetVisitor: public ObjectVisitor {
|
|
public:
|
|
|
|
void VisitPointer(Object** p) {
|
|
UpdateRSet(p);
|
|
}
|
|
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Update a store into slots [start, end), used (a) to update remembered
|
|
// set when promoting a young object to old space or (b) to rebuild
|
|
// remembered sets after a mark-compact collection.
|
|
for (Object** p = start; p < end; p++) UpdateRSet(p);
|
|
}
|
|
private:
|
|
|
|
void UpdateRSet(Object** p) {
|
|
// The remembered set should not be set. It should be clear for objects
|
|
// newly copied to old space, and it is cleared before rebuilding in the
|
|
// mark-compact collector.
|
|
ASSERT(!Page::IsRSetSet(reinterpret_cast<Address>(p), 0));
|
|
if (Heap::InNewSpace(*p)) {
|
|
Page::SetRSet(reinterpret_cast<Address>(p), 0);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
int Heap::UpdateRSet(HeapObject* obj) {
|
|
ASSERT(!InNewSpace(obj));
|
|
// Special handling of fixed arrays to iterate the body based on the start
|
|
// address and offset. Just iterating the pointers as in UpdateRSetVisitor
|
|
// will not work because Page::SetRSet needs to have the start of the
|
|
// object.
|
|
if (obj->IsFixedArray()) {
|
|
FixedArray* array = FixedArray::cast(obj);
|
|
int length = array->length();
|
|
for (int i = 0; i < length; i++) {
|
|
int offset = FixedArray::kHeaderSize + i * kPointerSize;
|
|
ASSERT(!Page::IsRSetSet(obj->address(), offset));
|
|
if (Heap::InNewSpace(array->get(i))) {
|
|
Page::SetRSet(obj->address(), offset);
|
|
}
|
|
}
|
|
} else if (!obj->IsCode()) {
|
|
// Skip code object, we know it does not contain inter-generational
|
|
// pointers.
|
|
UpdateRSetVisitor v;
|
|
obj->Iterate(&v);
|
|
}
|
|
return obj->Size();
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets() {
|
|
// By definition, we do not care about remembered set bits in code space.
|
|
map_space_->ClearRSet();
|
|
RebuildRSets(map_space_);
|
|
|
|
old_space_->ClearRSet();
|
|
RebuildRSets(old_space_);
|
|
|
|
Heap::lo_space_->ClearRSet();
|
|
RebuildRSets(lo_space_);
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets(PagedSpace* space) {
|
|
HeapObjectIterator it(space);
|
|
while (it.has_next()) Heap::UpdateRSet(it.next());
|
|
}
|
|
|
|
|
|
void Heap::RebuildRSets(LargeObjectSpace* space) {
|
|
LargeObjectIterator it(space);
|
|
while (it.has_next()) Heap::UpdateRSet(it.next());
|
|
}
|
|
|
|
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
void Heap::RecordCopiedObject(HeapObject* obj) {
|
|
bool should_record = false;
|
|
#ifdef DEBUG
|
|
should_record = FLAG_heap_stats;
|
|
#endif
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
should_record = should_record || FLAG_log_gc;
|
|
#endif
|
|
if (should_record) {
|
|
if (new_space_->Contains(obj)) {
|
|
new_space_->RecordAllocation(obj);
|
|
} else {
|
|
new_space_->RecordPromotion(obj);
|
|
}
|
|
}
|
|
}
|
|
#endif // defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
|
|
|
|
HeapObject* Heap::MigrateObject(HeapObject** source_p,
|
|
HeapObject* target,
|
|
int size) {
|
|
void** src = reinterpret_cast<void**>((*source_p)->address());
|
|
void** dst = reinterpret_cast<void**>(target->address());
|
|
int counter = size/kPointerSize - 1;
|
|
do {
|
|
*dst++ = *src++;
|
|
} while (counter-- > 0);
|
|
|
|
// Set the forwarding address.
|
|
(*source_p)->set_map_word(MapWord::FromForwardingAddress(target));
|
|
|
|
// Update NewSpace stats if necessary.
|
|
#if defined(DEBUG) || defined(ENABLE_LOGGING_AND_PROFILING)
|
|
RecordCopiedObject(target);
|
|
#endif
|
|
|
|
return target;
|
|
}
|
|
|
|
|
|
void Heap::CopyObject(HeapObject** p) {
|
|
ASSERT(InFromSpace(*p));
|
|
|
|
HeapObject* object = *p;
|
|
|
|
// We use the first word (where the map pointer usually is) of a heap
|
|
// object to record the forwarding pointer. A forwarding pointer can
|
|
// point to the old space, the code space, or the to space of the new
|
|
// generation.
|
|
MapWord first_word = object->map_word();
|
|
|
|
// If the first word is a forwarding address, the object has already been
|
|
// copied.
|
|
if (first_word.IsForwardingAddress()) {
|
|
*p = first_word.ToForwardingAddress();
|
|
return;
|
|
}
|
|
|
|
// Optimization: Bypass ConsString objects where the right-hand side is
|
|
// Heap::empty_string(). We do not use object->IsConsString because we
|
|
// already know that object has the heap object tag.
|
|
InstanceType type = first_word.ToMap()->instance_type();
|
|
if (type < FIRST_NONSTRING_TYPE &&
|
|
String::cast(object)->representation_tag() == kConsStringTag &&
|
|
ConsString::cast(object)->second() == Heap::empty_string()) {
|
|
object = HeapObject::cast(ConsString::cast(object)->first());
|
|
*p = object;
|
|
// After patching *p we have to repeat the checks that object is in the
|
|
// active semispace of the young generation and not already copied.
|
|
if (!InFromSpace(object)) return;
|
|
first_word = object->map_word();
|
|
if (first_word.IsForwardingAddress()) {
|
|
*p = first_word.ToForwardingAddress();
|
|
return;
|
|
}
|
|
type = first_word.ToMap()->instance_type();
|
|
}
|
|
|
|
int object_size = object->SizeFromMap(first_word.ToMap());
|
|
Object* result;
|
|
// If the object should be promoted, we try to copy it to old space.
|
|
if (ShouldBePromoted(object->address(), object_size)) {
|
|
AllocationSpace target_space = Heap::TargetSpace(object);
|
|
if (target_space == OLD_SPACE) {
|
|
result = old_space_->AllocateRaw(object_size);
|
|
} else {
|
|
ASSERT(target_space == CODE_SPACE);
|
|
result = code_space_->AllocateRaw(object_size);
|
|
}
|
|
|
|
if (!result->IsFailure()) {
|
|
*p = MigrateObject(p, HeapObject::cast(result), object_size);
|
|
if (target_space == OLD_SPACE) {
|
|
// Record the object's address at the top of the to space, to allow
|
|
// it to be swept by the scavenger.
|
|
promoted_top -= kPointerSize;
|
|
Memory::Object_at(promoted_top) = *p;
|
|
} else {
|
|
#ifdef DEBUG
|
|
// Objects promoted to the code space should not have pointers to
|
|
// new space.
|
|
VerifyCodeSpacePointersVisitor v;
|
|
(*p)->Iterate(&v);
|
|
#endif
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
// The object should remain in new space or the old space allocation failed.
|
|
result = new_space_->AllocateRaw(object_size);
|
|
// Failed allocation at this point is utterly unexpected.
|
|
ASSERT(!result->IsFailure());
|
|
*p = MigrateObject(p, HeapObject::cast(result), object_size);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocatePartialMap(InstanceType instance_type,
|
|
int instance_size) {
|
|
Object* result = AllocateRawMap(Map::kSize);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Map::cast cannot be used due to uninitialized map field.
|
|
reinterpret_cast<Map*>(result)->set_map(meta_map());
|
|
reinterpret_cast<Map*>(result)->set_instance_type(instance_type);
|
|
reinterpret_cast<Map*>(result)->set_instance_size(instance_size);
|
|
reinterpret_cast<Map*>(result)->set_unused_property_fields(0);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateMap(InstanceType instance_type, int instance_size) {
|
|
Object* result = AllocateRawMap(Map::kSize);
|
|
if (result->IsFailure()) return result;
|
|
|
|
Map* map = reinterpret_cast<Map*>(result);
|
|
map->set_map(meta_map());
|
|
map->set_instance_type(instance_type);
|
|
map->set_prototype(null_value());
|
|
map->set_constructor(null_value());
|
|
map->set_instance_size(instance_size);
|
|
map->set_instance_descriptors(empty_descriptor_array());
|
|
map->set_code_cache(empty_fixed_array());
|
|
map->set_unused_property_fields(0);
|
|
map->set_bit_field(0);
|
|
return map;
|
|
}
|
|
|
|
|
|
bool Heap::CreateInitialMaps() {
|
|
Object* obj = AllocatePartialMap(MAP_TYPE, Map::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
|
|
// Map::cast cannot be used due to uninitialized map field.
|
|
meta_map_ = reinterpret_cast<Map*>(obj);
|
|
meta_map()->set_map(meta_map());
|
|
|
|
obj = AllocatePartialMap(FIXED_ARRAY_TYPE, Array::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
fixed_array_map_ = Map::cast(obj);
|
|
|
|
obj = AllocatePartialMap(ODDBALL_TYPE, Oddball::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
oddball_map_ = Map::cast(obj);
|
|
|
|
// Allocate the empty array
|
|
obj = AllocateEmptyFixedArray();
|
|
if (obj->IsFailure()) return false;
|
|
empty_fixed_array_ = FixedArray::cast(obj);
|
|
|
|
obj = Allocate(oddball_map(), CODE_SPACE);
|
|
if (obj->IsFailure()) return false;
|
|
null_value_ = obj;
|
|
|
|
// Allocate the empty descriptor array. AllocateMap can now be used.
|
|
obj = AllocateEmptyFixedArray();
|
|
if (obj->IsFailure()) return false;
|
|
// There is a check against empty_descriptor_array() in cast().
|
|
empty_descriptor_array_ = reinterpret_cast<DescriptorArray*>(obj);
|
|
|
|
// Fix the instance_descriptors for the existing maps.
|
|
meta_map()->set_instance_descriptors(empty_descriptor_array());
|
|
meta_map()->set_code_cache(empty_fixed_array());
|
|
|
|
fixed_array_map()->set_instance_descriptors(empty_descriptor_array());
|
|
fixed_array_map()->set_code_cache(empty_fixed_array());
|
|
|
|
oddball_map()->set_instance_descriptors(empty_descriptor_array());
|
|
oddball_map()->set_code_cache(empty_fixed_array());
|
|
|
|
// Fix prototype object for existing maps.
|
|
meta_map()->set_prototype(null_value());
|
|
meta_map()->set_constructor(null_value());
|
|
|
|
fixed_array_map()->set_prototype(null_value());
|
|
fixed_array_map()->set_constructor(null_value());
|
|
oddball_map()->set_prototype(null_value());
|
|
oddball_map()->set_constructor(null_value());
|
|
|
|
obj = AllocateMap(HEAP_NUMBER_TYPE, HeapNumber::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
heap_number_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(PROXY_TYPE, Proxy::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
proxy_map_ = Map::cast(obj);
|
|
|
|
#define ALLOCATE_STRING_MAP(type, size, name) \
|
|
obj = AllocateMap(type, size); \
|
|
if (obj->IsFailure()) return false; \
|
|
name##_map_ = Map::cast(obj);
|
|
STRING_TYPE_LIST(ALLOCATE_STRING_MAP);
|
|
#undef ALLOCATE_STRING_MAP
|
|
|
|
obj = AllocateMap(SHORT_STRING_TYPE, TwoByteString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_short_string_map_ = Map::cast(obj);
|
|
undetectable_short_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(MEDIUM_STRING_TYPE, TwoByteString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_medium_string_map_ = Map::cast(obj);
|
|
undetectable_medium_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(LONG_STRING_TYPE, TwoByteString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_long_string_map_ = Map::cast(obj);
|
|
undetectable_long_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(SHORT_ASCII_STRING_TYPE, AsciiString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_short_ascii_string_map_ = Map::cast(obj);
|
|
undetectable_short_ascii_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(MEDIUM_ASCII_STRING_TYPE, AsciiString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_medium_ascii_string_map_ = Map::cast(obj);
|
|
undetectable_medium_ascii_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(LONG_ASCII_STRING_TYPE, AsciiString::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
undetectable_long_ascii_string_map_ = Map::cast(obj);
|
|
undetectable_long_ascii_string_map_->set_is_undetectable();
|
|
|
|
obj = AllocateMap(BYTE_ARRAY_TYPE, Array::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
byte_array_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(CODE_TYPE, Code::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
code_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(FILLER_TYPE, kPointerSize);
|
|
if (obj->IsFailure()) return false;
|
|
one_word_filler_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(FILLER_TYPE, 2 * kPointerSize);
|
|
if (obj->IsFailure()) return false;
|
|
two_word_filler_map_ = Map::cast(obj);
|
|
|
|
#define ALLOCATE_STRUCT_MAP(NAME, Name, name) \
|
|
obj = AllocateMap(NAME##_TYPE, Name::kSize); \
|
|
if (obj->IsFailure()) return false; \
|
|
name##_map_ = Map::cast(obj);
|
|
STRUCT_LIST(ALLOCATE_STRUCT_MAP)
|
|
#undef ALLOCATE_STRUCT_MAP
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
hash_table_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
context_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(FIXED_ARRAY_TYPE, HeapObject::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
global_context_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(JS_FUNCTION_TYPE, JSFunction::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
boilerplate_function_map_ = Map::cast(obj);
|
|
|
|
obj = AllocateMap(SHARED_FUNCTION_INFO_TYPE, SharedFunctionInfo::kSize);
|
|
if (obj->IsFailure()) return false;
|
|
shared_function_info_map_ = Map::cast(obj);
|
|
|
|
ASSERT(!Heap::InNewSpace(Heap::empty_fixed_array()));
|
|
return true;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHeapNumber(double value, PretenureFlag pretenure) {
|
|
// Statically ensure that it is safe to allocate heap numbers in paged
|
|
// spaces.
|
|
STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize);
|
|
AllocationSpace space = (pretenure == TENURED) ? CODE_SPACE : NEW_SPACE;
|
|
Object* result = AllocateRaw(HeapNumber::kSize, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
HeapObject::cast(result)->set_map(heap_number_map());
|
|
HeapNumber::cast(result)->set_value(value);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHeapNumber(double value) {
|
|
// This version of AllocateHeapNumber is optimized for
|
|
// allocation in new space.
|
|
STATIC_ASSERT(HeapNumber::kSize <= Page::kMaxHeapObjectSize);
|
|
ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
|
|
Object* result = new_space_->AllocateRaw(HeapNumber::kSize);
|
|
if (result->IsFailure()) return result;
|
|
HeapObject::cast(result)->set_map(heap_number_map());
|
|
HeapNumber::cast(result)->set_value(value);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::CreateOddball(Map* map,
|
|
const char* to_string,
|
|
Object* to_number) {
|
|
Object* result = Allocate(map, CODE_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
return Oddball::cast(result)->Initialize(to_string, to_number);
|
|
}
|
|
|
|
|
|
bool Heap::CreateApiObjects() {
|
|
Object* obj;
|
|
|
|
obj = AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
|
if (obj->IsFailure()) return false;
|
|
neander_map_ = Map::cast(obj);
|
|
|
|
obj = Heap::AllocateJSObjectFromMap(neander_map_);
|
|
if (obj->IsFailure()) return false;
|
|
Object* elements = AllocateFixedArray(2);
|
|
if (elements->IsFailure()) return false;
|
|
FixedArray::cast(elements)->set(0, Smi::FromInt(0));
|
|
JSObject::cast(obj)->set_elements(FixedArray::cast(elements));
|
|
message_listeners_ = JSObject::cast(obj);
|
|
|
|
obj = Heap::AllocateJSObjectFromMap(neander_map_);
|
|
if (obj->IsFailure()) return false;
|
|
elements = AllocateFixedArray(2);
|
|
if (elements->IsFailure()) return false;
|
|
FixedArray::cast(elements)->set(0, Smi::FromInt(0));
|
|
JSObject::cast(obj)->set_elements(FixedArray::cast(elements));
|
|
debug_event_listeners_ = JSObject::cast(obj);
|
|
|
|
return true;
|
|
}
|
|
|
|
void Heap::CreateFixedStubs() {
|
|
// Here we create roots for fixed stubs. They are needed at GC
|
|
// for cooking and uncooking (check out frames.cc).
|
|
// The eliminates the need for doing dictionary lookup in the
|
|
// stub cache for these stubs.
|
|
HandleScope scope;
|
|
{
|
|
CEntryStub stub;
|
|
c_entry_code_ = *stub.GetCode();
|
|
}
|
|
{
|
|
CEntryDebugBreakStub stub;
|
|
c_entry_debug_break_code_ = *stub.GetCode();
|
|
}
|
|
{
|
|
JSEntryStub stub;
|
|
js_entry_code_ = *stub.GetCode();
|
|
}
|
|
{
|
|
JSConstructEntryStub stub;
|
|
js_construct_entry_code_ = *stub.GetCode();
|
|
}
|
|
}
|
|
|
|
|
|
bool Heap::CreateInitialObjects() {
|
|
Object* obj;
|
|
|
|
// The -0 value must be set before NumberFromDouble works.
|
|
obj = AllocateHeapNumber(-0.0, TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
minus_zero_value_ = obj;
|
|
ASSERT(signbit(minus_zero_value_->Number()) != 0);
|
|
|
|
obj = AllocateHeapNumber(OS::nan_value(), TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
nan_value_ = obj;
|
|
|
|
obj = Allocate(oddball_map(), CODE_SPACE);
|
|
if (obj->IsFailure()) return false;
|
|
undefined_value_ = obj;
|
|
ASSERT(!InNewSpace(undefined_value()));
|
|
|
|
// Allocate initial symbol table.
|
|
obj = SymbolTable::Allocate(kInitialSymbolTableSize);
|
|
if (obj->IsFailure()) return false;
|
|
symbol_table_ = obj;
|
|
|
|
// Assign the print strings for oddballs after creating symboltable.
|
|
Object* symbol = LookupAsciiSymbol("undefined");
|
|
if (symbol->IsFailure()) return false;
|
|
Oddball::cast(undefined_value_)->set_to_string(String::cast(symbol));
|
|
Oddball::cast(undefined_value_)->set_to_number(nan_value_);
|
|
|
|
// Assign the print strings for oddballs after creating symboltable.
|
|
symbol = LookupAsciiSymbol("null");
|
|
if (symbol->IsFailure()) return false;
|
|
Oddball::cast(null_value_)->set_to_string(String::cast(symbol));
|
|
Oddball::cast(null_value_)->set_to_number(Smi::FromInt(0));
|
|
|
|
// Allocate the null_value
|
|
obj = Oddball::cast(null_value())->Initialize("null", Smi::FromInt(0));
|
|
if (obj->IsFailure()) return false;
|
|
|
|
obj = CreateOddball(oddball_map(), "true", Smi::FromInt(1));
|
|
if (obj->IsFailure()) return false;
|
|
true_value_ = obj;
|
|
|
|
obj = CreateOddball(oddball_map(), "false", Smi::FromInt(0));
|
|
if (obj->IsFailure()) return false;
|
|
false_value_ = obj;
|
|
|
|
obj = CreateOddball(oddball_map(), "hole", Smi::FromInt(-1));
|
|
if (obj->IsFailure()) return false;
|
|
the_hole_value_ = obj;
|
|
|
|
// Allocate the empty string.
|
|
obj = AllocateRawAsciiString(0, TENURED);
|
|
if (obj->IsFailure()) return false;
|
|
empty_string_ = String::cast(obj);
|
|
|
|
#define SYMBOL_INITIALIZE(name, string) \
|
|
obj = LookupAsciiSymbol(string); \
|
|
if (obj->IsFailure()) return false; \
|
|
(name##_) = String::cast(obj);
|
|
SYMBOL_LIST(SYMBOL_INITIALIZE)
|
|
#undef SYMBOL_INITIALIZE
|
|
|
|
// Allocate the proxy for __proto__.
|
|
obj = AllocateProxy((Address) &Accessors::ObjectPrototype);
|
|
if (obj->IsFailure()) return false;
|
|
prototype_accessors_ = Proxy::cast(obj);
|
|
|
|
// Allocate the code_stubs dictionary.
|
|
obj = Dictionary::Allocate(4);
|
|
if (obj->IsFailure()) return false;
|
|
code_stubs_ = Dictionary::cast(obj);
|
|
|
|
// Allocate the non_monomorphic_cache used in stub-cache.cc
|
|
obj = Dictionary::Allocate(4);
|
|
if (obj->IsFailure()) return false;
|
|
non_monomorphic_cache_ = Dictionary::cast(obj);
|
|
|
|
CreateFixedStubs();
|
|
|
|
// Allocate the number->string conversion cache
|
|
obj = AllocateFixedArray(kNumberStringCacheSize * 2);
|
|
if (obj->IsFailure()) return false;
|
|
number_string_cache_ = FixedArray::cast(obj);
|
|
|
|
// Allocate cache for single character strings.
|
|
obj = AllocateFixedArray(String::kMaxAsciiCharCode+1);
|
|
if (obj->IsFailure()) return false;
|
|
single_character_string_cache_ = FixedArray::cast(obj);
|
|
|
|
// Allocate cache for external strings pointing to native source code.
|
|
obj = AllocateFixedArray(Natives::GetBuiltinsCount());
|
|
if (obj->IsFailure()) return false;
|
|
natives_source_cache_ = FixedArray::cast(obj);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
static inline int double_get_hash(double d) {
|
|
DoubleRepresentation rep(d);
|
|
return ((static_cast<int>(rep.bits) ^ static_cast<int>(rep.bits >> 32)) &
|
|
(Heap::kNumberStringCacheSize - 1));
|
|
}
|
|
|
|
|
|
static inline int smi_get_hash(Smi* smi) {
|
|
return (smi->value() & (Heap::kNumberStringCacheSize - 1));
|
|
}
|
|
|
|
|
|
|
|
Object* Heap::GetNumberStringCache(Object* number) {
|
|
int hash;
|
|
if (number->IsSmi()) {
|
|
hash = smi_get_hash(Smi::cast(number));
|
|
} else {
|
|
hash = double_get_hash(number->Number());
|
|
}
|
|
Object* key = number_string_cache_->get(hash * 2);
|
|
if (key == number) {
|
|
return String::cast(number_string_cache_->get(hash * 2 + 1));
|
|
} else if (key->IsHeapNumber() &&
|
|
number->IsHeapNumber() &&
|
|
key->Number() == number->Number()) {
|
|
return String::cast(number_string_cache_->get(hash * 2 + 1));
|
|
}
|
|
return undefined_value();
|
|
}
|
|
|
|
|
|
void Heap::SetNumberStringCache(Object* number, String* string) {
|
|
int hash;
|
|
if (number->IsSmi()) {
|
|
hash = smi_get_hash(Smi::cast(number));
|
|
number_string_cache_->set(hash * 2, number, FixedArray::SKIP_WRITE_BARRIER);
|
|
} else {
|
|
hash = double_get_hash(number->Number());
|
|
number_string_cache_->set(hash * 2, number);
|
|
}
|
|
number_string_cache_->set(hash * 2 + 1, string);
|
|
}
|
|
|
|
|
|
Object* Heap::SmiOrNumberFromDouble(double value,
|
|
bool new_object,
|
|
PretenureFlag pretenure) {
|
|
// We need to distinguish the minus zero value and this cannot be
|
|
// done after conversion to int. Doing this by comparing bit
|
|
// patterns is faster than using fpclassify() et al.
|
|
static const DoubleRepresentation plus_zero(0.0);
|
|
static const DoubleRepresentation minus_zero(-0.0);
|
|
static const DoubleRepresentation nan(OS::nan_value());
|
|
ASSERT(minus_zero_value_ != NULL);
|
|
ASSERT(sizeof(plus_zero.value) == sizeof(plus_zero.bits));
|
|
|
|
DoubleRepresentation rep(value);
|
|
if (rep.bits == plus_zero.bits) return Smi::FromInt(0); // not uncommon
|
|
if (rep.bits == minus_zero.bits) {
|
|
return new_object ? AllocateHeapNumber(-0.0, pretenure)
|
|
: minus_zero_value_;
|
|
}
|
|
if (rep.bits == nan.bits) {
|
|
return new_object
|
|
? AllocateHeapNumber(OS::nan_value(), pretenure)
|
|
: nan_value_;
|
|
}
|
|
|
|
// Try to represent the value as a tagged small integer.
|
|
int int_value = FastD2I(value);
|
|
if (value == FastI2D(int_value) && Smi::IsValid(int_value)) {
|
|
return Smi::FromInt(int_value);
|
|
}
|
|
|
|
// Materialize the value in the heap.
|
|
return AllocateHeapNumber(value, pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::NewNumberFromDouble(double value, PretenureFlag pretenure) {
|
|
return SmiOrNumberFromDouble(value,
|
|
true /* number object must be new */,
|
|
pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::NumberFromDouble(double value, PretenureFlag pretenure) {
|
|
return SmiOrNumberFromDouble(value,
|
|
false /* use preallocated NaN, -0.0 */,
|
|
pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateProxy(Address proxy, PretenureFlag pretenure) {
|
|
// Statically ensure that it is safe to allocate proxies in paged spaces.
|
|
STATIC_ASSERT(Proxy::kSize <= Page::kMaxHeapObjectSize);
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_SPACE : NEW_SPACE;
|
|
Object* result = Allocate(proxy_map(), space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
Proxy::cast(result)->set_proxy(proxy);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSharedFunctionInfo(Object* name) {
|
|
Object* result = Allocate(shared_function_info_map(), NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
SharedFunctionInfo* share = SharedFunctionInfo::cast(result);
|
|
share->set_name(name);
|
|
Code* illegal = Builtins::builtin(Builtins::Illegal);
|
|
share->set_code(illegal);
|
|
share->set_expected_nof_properties(0);
|
|
share->set_length(0);
|
|
share->set_formal_parameter_count(0);
|
|
share->set_instance_class_name(Object_symbol());
|
|
share->set_function_data(undefined_value());
|
|
share->set_lazy_load_data(undefined_value());
|
|
share->set_script(undefined_value());
|
|
share->set_start_position_and_type(0);
|
|
share->set_debug_info(undefined_value());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateConsString(String* first, String* second) {
|
|
int length = first->length() + second->length();
|
|
bool is_ascii = first->is_ascii() && second->is_ascii();
|
|
|
|
// If the resulting string is small make a flat string.
|
|
if (length < ConsString::kMinLength) {
|
|
Object* result = is_ascii
|
|
? AllocateRawAsciiString(length)
|
|
: AllocateRawTwoByteString(length);
|
|
if (result->IsFailure()) return result;
|
|
// Copy the characters into the new object.
|
|
String* string_result = String::cast(result);
|
|
int first_length = first->length();
|
|
// Copy the content of the first string.
|
|
for (int i = 0; i < first_length; i++) {
|
|
string_result->Set(i, first->Get(i));
|
|
}
|
|
int second_length = second->length();
|
|
// Copy the content of the first string.
|
|
for (int i = 0; i < second_length; i++) {
|
|
string_result->Set(first_length + i, second->Get(i));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
Map* map;
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = is_ascii ? short_cons_ascii_string_map()
|
|
: short_cons_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = is_ascii ? medium_cons_ascii_string_map()
|
|
: medium_cons_string_map();
|
|
} else {
|
|
map = is_ascii ? long_cons_ascii_string_map()
|
|
: long_cons_string_map();
|
|
}
|
|
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
ConsString* cons_string = ConsString::cast(result);
|
|
cons_string->set_first(first);
|
|
cons_string->set_second(second);
|
|
cons_string->set_length(length);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSlicedString(String* buffer, int start, int end) {
|
|
int length = end - start;
|
|
|
|
// If the resulting string is small make a sub string.
|
|
if (end - start <= SlicedString::kMinLength) {
|
|
return Heap::AllocateSubString(buffer, start, end);
|
|
}
|
|
|
|
Map* map;
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = buffer->is_ascii() ? short_sliced_ascii_string_map()
|
|
: short_sliced_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = buffer->is_ascii() ? medium_sliced_ascii_string_map()
|
|
: medium_sliced_string_map();
|
|
} else {
|
|
map = buffer->is_ascii() ? long_sliced_ascii_string_map()
|
|
: long_sliced_string_map();
|
|
}
|
|
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
SlicedString* sliced_string = SlicedString::cast(result);
|
|
sliced_string->set_buffer(buffer);
|
|
sliced_string->set_start(start);
|
|
sliced_string->set_length(length);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSubString(String* buffer, int start, int end) {
|
|
int length = end - start;
|
|
|
|
// Make an attempt to flatten the buffer to reduce access time.
|
|
buffer->TryFlatten();
|
|
|
|
Object* result = buffer->is_ascii()
|
|
? AllocateRawAsciiString(length)
|
|
: AllocateRawTwoByteString(length);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the characters into the new object.
|
|
String* string_result = String::cast(result);
|
|
for (int i = 0; i < length; i++) {
|
|
string_result->Set(i, buffer->Get(start + i));
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateExternalStringFromAscii(
|
|
ExternalAsciiString::Resource* resource) {
|
|
Map* map;
|
|
int length = resource->length();
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = short_external_ascii_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = medium_external_ascii_string_map();
|
|
} else {
|
|
map = long_external_ascii_string_map();
|
|
}
|
|
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
ExternalAsciiString* external_string = ExternalAsciiString::cast(result);
|
|
external_string->set_length(length);
|
|
external_string->set_resource(resource);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateExternalStringFromTwoByte(
|
|
ExternalTwoByteString::Resource* resource) {
|
|
Map* map;
|
|
int length = resource->length();
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = short_external_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = medium_external_string_map();
|
|
} else {
|
|
map = long_external_string_map();
|
|
}
|
|
|
|
Object* result = Allocate(map, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
ExternalTwoByteString* external_string = ExternalTwoByteString::cast(result);
|
|
external_string->set_length(length);
|
|
external_string->set_resource(resource);
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap:: LookupSingleCharacterStringFromCode(uint16_t code) {
|
|
if (code <= String::kMaxAsciiCharCode) {
|
|
Object* value = Heap::single_character_string_cache()->get(code);
|
|
if (value != Heap::undefined_value()) return value;
|
|
Object* result = Heap::AllocateRawAsciiString(1);
|
|
if (result->IsFailure()) return result;
|
|
String::cast(result)->Set(0, code);
|
|
Heap::single_character_string_cache()->set(code, result);
|
|
return result;
|
|
}
|
|
Object* result = Heap::AllocateRawTwoByteString(1);
|
|
if (result->IsFailure()) return result;
|
|
String::cast(result)->Set(0, code);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateByteArray(int length) {
|
|
int size = ByteArray::SizeFor(length);
|
|
AllocationSpace space = size > MaxHeapObjectSize() ? LO_SPACE : NEW_SPACE;
|
|
|
|
Object* result = AllocateRaw(size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<Array*>(result)->set_map(byte_array_map());
|
|
reinterpret_cast<Array*>(result)->set_length(length);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::CreateCode(const CodeDesc& desc,
|
|
ScopeInfo<>* sinfo,
|
|
Code::Flags flags) {
|
|
// Compute size
|
|
int body_size = RoundUp(desc.instr_size + desc.reloc_size, kObjectAlignment);
|
|
int sinfo_size = 0;
|
|
if (sinfo != NULL) sinfo_size = sinfo->Serialize(NULL);
|
|
int obj_size = Code::SizeFor(body_size, sinfo_size);
|
|
AllocationSpace space =
|
|
(obj_size > MaxHeapObjectSize()) ? LO_SPACE : CODE_SPACE;
|
|
|
|
Object* result = AllocateRaw(obj_size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Initialize the object
|
|
HeapObject::cast(result)->set_map(code_map());
|
|
Code* code = Code::cast(result);
|
|
code->set_instruction_size(desc.instr_size);
|
|
code->set_relocation_size(desc.reloc_size);
|
|
code->set_sinfo_size(sinfo_size);
|
|
code->set_flags(flags);
|
|
code->set_ic_flag(Code::IC_TARGET_IS_ADDRESS);
|
|
code->CopyFrom(desc); // migrate generated code
|
|
if (sinfo != NULL) sinfo->Serialize(code); // write scope info
|
|
|
|
#ifdef DEBUG
|
|
code->Verify();
|
|
#endif
|
|
|
|
CPU::FlushICache(code->instruction_start(), code->instruction_size());
|
|
|
|
return code;
|
|
}
|
|
|
|
|
|
Object* Heap::CopyCode(Code* code) {
|
|
// Allocate an object the same size as the code object.
|
|
int obj_size = code->Size();
|
|
AllocationSpace space =
|
|
(obj_size > MaxHeapObjectSize()) ? LO_SPACE : CODE_SPACE;
|
|
Object* result = AllocateRaw(obj_size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy code object.
|
|
Address old_addr = code->address();
|
|
Address new_addr = reinterpret_cast<HeapObject*>(result)->address();
|
|
memcpy(new_addr, old_addr, obj_size);
|
|
|
|
// Relocate the copy.
|
|
Code* new_code = Code::cast(result);
|
|
new_code->Relocate(new_addr - old_addr);
|
|
|
|
CPU::FlushICache(new_code->instruction_start(), new_code->instruction_size());
|
|
|
|
return new_code;
|
|
}
|
|
|
|
|
|
Object* Heap::Allocate(Map* map, AllocationSpace space) {
|
|
ASSERT(gc_state_ == NOT_IN_GC);
|
|
ASSERT(map->instance_type() != MAP_TYPE);
|
|
Object* result = AllocateRaw(map->instance_size(), space);
|
|
if (result->IsFailure()) return result;
|
|
HeapObject::cast(result)->set_map(map);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::InitializeFunction(JSFunction* function,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype) {
|
|
ASSERT(!prototype->IsMap());
|
|
function->initialize_properties();
|
|
function->initialize_elements();
|
|
function->set_shared(shared);
|
|
function->set_prototype_or_initial_map(prototype);
|
|
function->set_context(undefined_value());
|
|
function->set_literals(empty_fixed_array());
|
|
return function;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunctionPrototype(JSFunction* function) {
|
|
// Allocate the prototype.
|
|
Object* prototype =
|
|
AllocateJSObject(Top::context()->global_context()->object_function());
|
|
if (prototype->IsFailure()) return prototype;
|
|
// When creating the prototype for the function we must set its
|
|
// constructor to the function.
|
|
Object* result =
|
|
JSObject::cast(prototype)->SetProperty(constructor_symbol(),
|
|
function,
|
|
DONT_ENUM);
|
|
if (result->IsFailure()) return result;
|
|
return prototype;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunction(Map* function_map,
|
|
SharedFunctionInfo* shared,
|
|
Object* prototype) {
|
|
Object* result = Allocate(function_map, OLD_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
return InitializeFunction(JSFunction::cast(result), shared, prototype);
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateArgumentsObject(Object* callee, int length) {
|
|
// To get fast allocation and map sharing for arguments objects we
|
|
// allocate them based on an arguments boilerplate.
|
|
|
|
// This calls Copy directly rather than using Heap::AllocateRaw so we
|
|
// duplicate the check here.
|
|
ASSERT(allocation_allowed_ && gc_state_ == NOT_IN_GC);
|
|
|
|
JSObject* boilerplate =
|
|
Top::context()->global_context()->arguments_boilerplate();
|
|
Object* result = boilerplate->Copy();
|
|
if (result->IsFailure()) return result;
|
|
|
|
Object* obj = JSObject::cast(result)->properties();
|
|
FixedArray::cast(obj)->set(arguments_callee_index, callee);
|
|
FixedArray::cast(obj)->set(arguments_length_index, Smi::FromInt(length));
|
|
|
|
// Allocate the fixed array.
|
|
obj = Heap::AllocateFixedArray(length);
|
|
if (obj->IsFailure()) return obj;
|
|
JSObject::cast(result)->set_elements(FixedArray::cast(obj));
|
|
|
|
// Check the state of the object
|
|
ASSERT(JSObject::cast(result)->HasFastProperties());
|
|
ASSERT(JSObject::cast(result)->HasFastElements());
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateInitialMap(JSFunction* fun) {
|
|
ASSERT(!fun->has_initial_map());
|
|
|
|
// First create a new map.
|
|
Object* map_obj = Heap::AllocateMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
|
if (map_obj->IsFailure()) return map_obj;
|
|
|
|
// Fetch or allocate prototype.
|
|
Object* prototype;
|
|
if (fun->has_instance_prototype()) {
|
|
prototype = fun->instance_prototype();
|
|
} else {
|
|
prototype = AllocateFunctionPrototype(fun);
|
|
if (prototype->IsFailure()) return prototype;
|
|
}
|
|
Map* map = Map::cast(map_obj);
|
|
map->set_unused_property_fields(fun->shared()->expected_nof_properties());
|
|
map->set_prototype(prototype);
|
|
return map;
|
|
}
|
|
|
|
|
|
void Heap::InitializeJSObjectFromMap(JSObject* obj,
|
|
FixedArray* properties,
|
|
Map* map) {
|
|
obj->set_properties(properties);
|
|
obj->initialize_elements();
|
|
// TODO(1240798): Initialize the object's body using valid initial values
|
|
// according to the object's initial map. For example, if the map's
|
|
// instance type is JS_ARRAY_TYPE, the length field should be initialized
|
|
// to a number (eg, Smi::FromInt(0)) and the elements initialized to a
|
|
// fixed array (eg, Heap::empty_fixed_array()). Currently, the object
|
|
// verification code has to cope with (temporarily) invalid objects. See
|
|
// for example, JSArray::JSArrayVerify).
|
|
obj->InitializeBody(map->instance_size());
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateJSObjectFromMap(Map* map, PretenureFlag pretenure) {
|
|
// JSFunctions should be allocated using AllocateFunction to be
|
|
// properly initialized.
|
|
ASSERT(map->instance_type() != JS_FUNCTION_TYPE);
|
|
|
|
// Allocate the backing storage for the properties.
|
|
Object* properties = AllocateFixedArray(map->unused_property_fields());
|
|
if (properties->IsFailure()) return properties;
|
|
|
|
// Allocate the JSObject.
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_SPACE : NEW_SPACE;
|
|
if (map->instance_size() > MaxHeapObjectSize()) space = LO_SPACE;
|
|
Object* obj = Allocate(map, space);
|
|
if (obj->IsFailure()) return obj;
|
|
|
|
// Initialize the JSObject.
|
|
InitializeJSObjectFromMap(JSObject::cast(obj),
|
|
FixedArray::cast(properties),
|
|
map);
|
|
return obj;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateJSObject(JSFunction* constructor,
|
|
PretenureFlag pretenure) {
|
|
// Allocate the initial map if absent.
|
|
if (!constructor->has_initial_map()) {
|
|
Object* initial_map = AllocateInitialMap(constructor);
|
|
if (initial_map->IsFailure()) return initial_map;
|
|
constructor->set_initial_map(Map::cast(initial_map));
|
|
Map::cast(initial_map)->set_constructor(constructor);
|
|
}
|
|
// Allocate the object based on the constructors initial map.
|
|
return AllocateJSObjectFromMap(constructor->initial_map(), pretenure);
|
|
}
|
|
|
|
|
|
Object* Heap::ReinitializeJSGlobalObject(JSFunction* constructor,
|
|
JSGlobalObject* object) {
|
|
// Allocate initial map if absent.
|
|
if (!constructor->has_initial_map()) {
|
|
Object* initial_map = AllocateInitialMap(constructor);
|
|
if (initial_map->IsFailure()) return initial_map;
|
|
constructor->set_initial_map(Map::cast(initial_map));
|
|
Map::cast(initial_map)->set_constructor(constructor);
|
|
}
|
|
|
|
Map* map = constructor->initial_map();
|
|
|
|
// Check that the already allocated object has the same size as
|
|
// objects allocated using the constructor.
|
|
ASSERT(map->instance_size() == object->map()->instance_size());
|
|
|
|
// Allocate the backing storage for the properties.
|
|
Object* properties = AllocateFixedArray(map->unused_property_fields());
|
|
if (properties->IsFailure()) return properties;
|
|
|
|
// Reset the map for the object.
|
|
object->set_map(constructor->initial_map());
|
|
|
|
// Reinitialize the object from the constructor map.
|
|
InitializeJSObjectFromMap(object, FixedArray::cast(properties), map);
|
|
return object;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromAscii(Vector<const char> string,
|
|
PretenureFlag pretenure) {
|
|
Object* result = AllocateRawAsciiString(string.length(), pretenure);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the characters into the new object.
|
|
AsciiString* string_result = AsciiString::cast(result);
|
|
for (int i = 0; i < string.length(); i++) {
|
|
string_result->AsciiStringSet(i, string[i]);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromUtf8(Vector<const char> string,
|
|
PretenureFlag pretenure) {
|
|
// Count the number of characters in the UTF-8 string and check if
|
|
// it is an ASCII string.
|
|
Access<Scanner::Utf8Decoder> decoder(Scanner::utf8_decoder());
|
|
decoder->Reset(string.start(), string.length());
|
|
int chars = 0;
|
|
bool is_ascii = true;
|
|
while (decoder->has_more()) {
|
|
uc32 r = decoder->GetNext();
|
|
if (r > String::kMaxAsciiCharCode) is_ascii = false;
|
|
chars++;
|
|
}
|
|
|
|
// If the string is ascii, we do not need to convert the characters
|
|
// since UTF8 is backwards compatible with ascii.
|
|
if (is_ascii) return AllocateStringFromAscii(string, pretenure);
|
|
|
|
Object* result = AllocateRawTwoByteString(chars, pretenure);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Convert and copy the characters into the new object.
|
|
String* string_result = String::cast(result);
|
|
decoder->Reset(string.start(), string.length());
|
|
for (int i = 0; i < chars; i++) {
|
|
uc32 r = decoder->GetNext();
|
|
string_result->Set(i, r);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStringFromTwoByte(Vector<const uc16> string,
|
|
PretenureFlag pretenure) {
|
|
// Check if the string is an ASCII string.
|
|
int i = 0;
|
|
while (i < string.length() && string[i] <= String::kMaxAsciiCharCode) i++;
|
|
|
|
Object* result;
|
|
if (i == string.length()) { // It's an ASCII string.
|
|
result = AllocateRawAsciiString(string.length(), pretenure);
|
|
} else { // It's not an ASCII string.
|
|
result = AllocateRawTwoByteString(string.length(), pretenure);
|
|
}
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Copy the characters into the new object, which may be either ASCII or
|
|
// UTF-16.
|
|
String* string_result = String::cast(result);
|
|
for (int i = 0; i < string.length(); i++) {
|
|
string_result->Set(i, string[i]);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Map* Heap::SymbolMapForString(String* string) {
|
|
// If the string is in new space it cannot be used as a symbol.
|
|
if (InNewSpace(string)) return NULL;
|
|
|
|
// Find the corresponding symbol map for strings.
|
|
Map* map = string->map();
|
|
|
|
if (map == short_ascii_string_map()) return short_ascii_symbol_map();
|
|
if (map == medium_ascii_string_map()) return medium_ascii_symbol_map();
|
|
if (map == long_ascii_string_map()) return long_ascii_symbol_map();
|
|
|
|
if (map == short_string_map()) return short_symbol_map();
|
|
if (map == medium_string_map()) return medium_symbol_map();
|
|
if (map == long_string_map()) return long_symbol_map();
|
|
|
|
if (map == short_cons_string_map()) return short_cons_symbol_map();
|
|
if (map == medium_cons_string_map()) return medium_cons_symbol_map();
|
|
if (map == long_cons_string_map()) return long_cons_symbol_map();
|
|
|
|
if (map == short_cons_ascii_string_map()) {
|
|
return short_cons_ascii_symbol_map();
|
|
}
|
|
if (map == medium_cons_ascii_string_map()) {
|
|
return medium_cons_ascii_symbol_map();
|
|
}
|
|
if (map == long_cons_ascii_string_map()) {
|
|
return long_cons_ascii_symbol_map();
|
|
}
|
|
|
|
if (map == short_sliced_string_map()) return short_sliced_symbol_map();
|
|
if (map == medium_sliced_string_map()) return short_sliced_symbol_map();
|
|
if (map == long_sliced_string_map()) return short_sliced_symbol_map();
|
|
|
|
if (map == short_sliced_ascii_string_map()) {
|
|
return short_sliced_ascii_symbol_map();
|
|
}
|
|
if (map == medium_sliced_ascii_string_map()) {
|
|
return short_sliced_ascii_symbol_map();
|
|
}
|
|
if (map == long_sliced_ascii_string_map()) {
|
|
return short_sliced_ascii_symbol_map();
|
|
}
|
|
|
|
if (map == short_external_string_map()) return short_external_string_map();
|
|
if (map == medium_external_string_map()) return medium_external_string_map();
|
|
if (map == long_external_string_map()) return long_external_string_map();
|
|
|
|
if (map == short_external_ascii_string_map()) {
|
|
return short_external_ascii_string_map();
|
|
}
|
|
if (map == medium_external_ascii_string_map()) {
|
|
return medium_external_ascii_string_map();
|
|
}
|
|
if (map == long_external_ascii_string_map()) {
|
|
return long_external_ascii_string_map();
|
|
}
|
|
|
|
// No match found.
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateSymbol(unibrow::CharacterStream* buffer,
|
|
int chars,
|
|
int hash) {
|
|
// Ensure the chars matches the number of characters in the buffer.
|
|
ASSERT(static_cast<unsigned>(chars) == buffer->Length());
|
|
// Determine whether the string is ascii.
|
|
bool is_ascii = true;
|
|
while (buffer->has_more()) {
|
|
if (buffer->GetNext() > unibrow::Utf8::kMaxOneByteChar) is_ascii = false;
|
|
}
|
|
buffer->Rewind();
|
|
|
|
// Compute map and object size.
|
|
int size;
|
|
Map* map;
|
|
|
|
if (is_ascii) {
|
|
if (chars <= String::kMaxShortStringSize) {
|
|
map = short_ascii_symbol_map();
|
|
} else if (chars <= String::kMaxMediumStringSize) {
|
|
map = medium_ascii_symbol_map();
|
|
} else {
|
|
map = long_ascii_symbol_map();
|
|
}
|
|
size = AsciiString::SizeFor(chars);
|
|
} else {
|
|
if (chars <= String::kMaxShortStringSize) {
|
|
map = short_symbol_map();
|
|
} else if (chars <= String::kMaxMediumStringSize) {
|
|
map = medium_symbol_map();
|
|
} else {
|
|
map = long_symbol_map();
|
|
}
|
|
size = TwoByteString::SizeFor(chars);
|
|
}
|
|
|
|
// Allocate string.
|
|
AllocationSpace space = (size > MaxHeapObjectSize()) ? LO_SPACE : CODE_SPACE;
|
|
Object* result = AllocateRaw(size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
reinterpret_cast<HeapObject*>(result)->set_map(map);
|
|
// The hash value contains the length of the string.
|
|
String::cast(result)->set_length_field(hash);
|
|
|
|
ASSERT_EQ(size, String::cast(result)->Size());
|
|
|
|
// Fill in the characters.
|
|
for (int i = 0; i < chars; i++) {
|
|
String::cast(result)->Set(i, buffer->GetNext());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateRawAsciiString(int length, PretenureFlag pretenure) {
|
|
AllocationSpace space = (pretenure == TENURED) ? CODE_SPACE : NEW_SPACE;
|
|
int size = AsciiString::SizeFor(length);
|
|
if (size > MaxHeapObjectSize()) {
|
|
space = LO_SPACE;
|
|
}
|
|
|
|
// Use AllocateRaw rather than Allocate because the object's size cannot be
|
|
// determined from the map.
|
|
Object* result = AllocateRaw(size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Determine the map based on the string's length.
|
|
Map* map;
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = short_ascii_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = medium_ascii_string_map();
|
|
} else {
|
|
map = long_ascii_string_map();
|
|
}
|
|
|
|
// Partially initialize the object.
|
|
HeapObject::cast(result)->set_map(map);
|
|
String::cast(result)->set_length(length);
|
|
ASSERT_EQ(size, HeapObject::cast(result)->Size());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateRawTwoByteString(int length, PretenureFlag pretenure) {
|
|
AllocationSpace space = (pretenure == TENURED) ? CODE_SPACE : NEW_SPACE;
|
|
int size = TwoByteString::SizeFor(length);
|
|
if (size > MaxHeapObjectSize()) {
|
|
space = LO_SPACE;
|
|
}
|
|
|
|
// Use AllocateRaw rather than Allocate because the object's size cannot be
|
|
// determined from the map.
|
|
Object* result = AllocateRaw(size, space);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Determine the map based on the string's length.
|
|
Map* map;
|
|
if (length <= String::kMaxShortStringSize) {
|
|
map = short_string_map();
|
|
} else if (length <= String::kMaxMediumStringSize) {
|
|
map = medium_string_map();
|
|
} else {
|
|
map = long_string_map();
|
|
}
|
|
|
|
// Partially initialize the object.
|
|
HeapObject::cast(result)->set_map(map);
|
|
String::cast(result)->set_length(length);
|
|
ASSERT_EQ(size, HeapObject::cast(result)->Size());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateEmptyFixedArray() {
|
|
int size = FixedArray::SizeFor(0);
|
|
Object* result = AllocateRaw(size, CODE_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
// Initialize the object.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
reinterpret_cast<Array*>(result)->set_length(0);
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFixedArray(int length, PretenureFlag pretenure) {
|
|
ASSERT(empty_fixed_array()->IsFixedArray());
|
|
if (length == 0) return empty_fixed_array();
|
|
|
|
int size = FixedArray::SizeFor(length);
|
|
Object* result;
|
|
if (size > MaxHeapObjectSize()) {
|
|
result = lo_space_->AllocateRawFixedArray(size);
|
|
} else {
|
|
AllocationSpace space = (pretenure == TENURED) ? OLD_SPACE : NEW_SPACE;
|
|
result = AllocateRaw(size, space);
|
|
}
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Initialize the object.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
FixedArray* array = FixedArray::cast(result);
|
|
array->set_length(length);
|
|
for (int index = 0; index < length; index++) array->set_undefined(index);
|
|
return array;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFixedArrayWithHoles(int length) {
|
|
if (length == 0) return empty_fixed_array();
|
|
int size = FixedArray::SizeFor(length);
|
|
Object* result = size > MaxHeapObjectSize()
|
|
? lo_space_->AllocateRawFixedArray(size)
|
|
: AllocateRaw(size, NEW_SPACE);
|
|
if (result->IsFailure()) return result;
|
|
|
|
// Initialize the object.
|
|
reinterpret_cast<Array*>(result)->set_map(fixed_array_map());
|
|
FixedArray* array = FixedArray::cast(result);
|
|
array->set_length(length);
|
|
for (int index = 0; index < length; index++) array->set_the_hole(index);
|
|
return array;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateHashTable(int length) {
|
|
Object* result = Heap::AllocateFixedArray(length);
|
|
if (result->IsFailure()) return result;
|
|
reinterpret_cast<Array*>(result)->set_map(hash_table_map());
|
|
ASSERT(result->IsDictionary());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateGlobalContext() {
|
|
Object* result = Heap::AllocateFixedArray(Context::GLOBAL_CONTEXT_SLOTS);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(global_context_map());
|
|
ASSERT(context->IsGlobalContext());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateFunctionContext(int length, JSFunction* function) {
|
|
ASSERT(length >= Context::MIN_CONTEXT_SLOTS);
|
|
Object* result = Heap::AllocateFixedArray(length);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(context_map());
|
|
context->set_closure(function);
|
|
context->set_fcontext(context);
|
|
context->set_previous(NULL);
|
|
context->set_extension(NULL);
|
|
context->set_global(function->context()->global());
|
|
ASSERT(!context->IsGlobalContext());
|
|
ASSERT(context->is_function_context());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateWithContext(Context* previous, JSObject* extension) {
|
|
Object* result = Heap::AllocateFixedArray(Context::MIN_CONTEXT_SLOTS);
|
|
if (result->IsFailure()) return result;
|
|
Context* context = reinterpret_cast<Context*>(result);
|
|
context->set_map(context_map());
|
|
context->set_closure(previous->closure());
|
|
context->set_fcontext(previous->fcontext());
|
|
context->set_previous(previous);
|
|
context->set_extension(extension);
|
|
context->set_global(previous->global());
|
|
ASSERT(!context->IsGlobalContext());
|
|
ASSERT(!context->is_function_context());
|
|
ASSERT(result->IsContext());
|
|
return result;
|
|
}
|
|
|
|
|
|
Object* Heap::AllocateStruct(InstanceType type) {
|
|
Map* map;
|
|
switch (type) {
|
|
#define MAKE_CASE(NAME, Name, name) case NAME##_TYPE: map = name##_map(); break;
|
|
STRUCT_LIST(MAKE_CASE)
|
|
#undef MAKE_CASE
|
|
default:
|
|
UNREACHABLE();
|
|
return Failure::InternalError();
|
|
}
|
|
int size = map->instance_size();
|
|
AllocationSpace space =
|
|
(size > MaxHeapObjectSize()) ? LO_SPACE : OLD_SPACE;
|
|
Object* result = Heap::Allocate(map, space);
|
|
if (result->IsFailure()) return result;
|
|
Struct::cast(result)->InitializeBody(size);
|
|
return result;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
void Heap::Print() {
|
|
if (!HasBeenSetup()) return;
|
|
Top::PrintStack();
|
|
new_space_->Print();
|
|
old_space_->Print();
|
|
code_space_->Print();
|
|
map_space_->Print();
|
|
lo_space_->Print();
|
|
}
|
|
|
|
|
|
void Heap::ReportCodeStatistics(const char* title) {
|
|
PrintF(">>>>>> Code Stats (%s) >>>>>>\n", title);
|
|
PagedSpace::ResetCodeStatistics();
|
|
// We do not look for code in new space, map space, or old space. If code
|
|
// somehow ends up in those spaces, we would miss it here.
|
|
code_space_->CollectCodeStatistics();
|
|
lo_space_->CollectCodeStatistics();
|
|
PagedSpace::ReportCodeStatistics();
|
|
}
|
|
|
|
|
|
// This function expects that NewSpace's allocated objects histogram is
|
|
// populated (via a call to CollectStatistics or else as a side effect of a
|
|
// just-completed scavenge collection).
|
|
void Heap::ReportHeapStatistics(const char* title) {
|
|
USE(title);
|
|
PrintF(">>>>>> =============== %s (%d) =============== >>>>>>\n",
|
|
title, gc_count_);
|
|
PrintF("mark-compact GC : %d\n", mc_count_);
|
|
PrintF("promoted_space_limit_ %d\n", promoted_space_limit_);
|
|
|
|
PrintF("\n");
|
|
PrintF("Number of handles : %d\n", HandleScope::NumberOfHandles());
|
|
GlobalHandles::PrintStats();
|
|
PrintF("\n");
|
|
|
|
PrintF("Heap statistics : ");
|
|
MemoryAllocator::ReportStatistics();
|
|
PrintF("To space : ");
|
|
new_space_->ReportStatistics();
|
|
PrintF("Old space : ");
|
|
old_space_->ReportStatistics();
|
|
PrintF("Code space : ");
|
|
code_space_->ReportStatistics();
|
|
PrintF("Map space : ");
|
|
map_space_->ReportStatistics();
|
|
PrintF("Large object space : ");
|
|
lo_space_->ReportStatistics();
|
|
PrintF(">>>>>> ========================================= >>>>>>\n");
|
|
}
|
|
|
|
#endif // DEBUG
|
|
|
|
bool Heap::Contains(HeapObject* value) {
|
|
return Contains(value->address());
|
|
}
|
|
|
|
|
|
bool Heap::Contains(Address addr) {
|
|
if (OS::IsOutsideAllocatedSpace(addr)) return false;
|
|
return HasBeenSetup() &&
|
|
(new_space_->ToSpaceContains(addr) ||
|
|
old_space_->Contains(addr) ||
|
|
code_space_->Contains(addr) ||
|
|
map_space_->Contains(addr) ||
|
|
lo_space_->SlowContains(addr));
|
|
}
|
|
|
|
|
|
bool Heap::InSpace(HeapObject* value, AllocationSpace space) {
|
|
return InSpace(value->address(), space);
|
|
}
|
|
|
|
|
|
bool Heap::InSpace(Address addr, AllocationSpace space) {
|
|
if (OS::IsOutsideAllocatedSpace(addr)) return false;
|
|
if (!HasBeenSetup()) return false;
|
|
|
|
switch (space) {
|
|
case NEW_SPACE:
|
|
return new_space_->ToSpaceContains(addr);
|
|
case OLD_SPACE:
|
|
return old_space_->Contains(addr);
|
|
case CODE_SPACE:
|
|
return code_space_->Contains(addr);
|
|
case MAP_SPACE:
|
|
return map_space_->Contains(addr);
|
|
case LO_SPACE:
|
|
return lo_space_->SlowContains(addr);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void Heap::Verify() {
|
|
ASSERT(HasBeenSetup());
|
|
|
|
VerifyPointersVisitor visitor;
|
|
Heap::IterateRoots(&visitor);
|
|
|
|
Heap::new_space_->Verify();
|
|
Heap::old_space_->Verify();
|
|
Heap::code_space_->Verify();
|
|
Heap::map_space_->Verify();
|
|
Heap::lo_space_->Verify();
|
|
}
|
|
#endif // DEBUG
|
|
|
|
|
|
Object* Heap::LookupSymbol(Vector<const char> string) {
|
|
Object* symbol = NULL;
|
|
Object* new_table =
|
|
SymbolTable::cast(symbol_table_)->LookupSymbol(string, &symbol);
|
|
if (new_table->IsFailure()) return new_table;
|
|
symbol_table_ = new_table;
|
|
ASSERT(symbol != NULL);
|
|
return symbol;
|
|
}
|
|
|
|
|
|
Object* Heap::LookupSymbol(String* string) {
|
|
if (string->IsSymbol()) return string;
|
|
Object* symbol = NULL;
|
|
Object* new_table =
|
|
SymbolTable::cast(symbol_table_)->LookupString(string, &symbol);
|
|
if (new_table->IsFailure()) return new_table;
|
|
symbol_table_ = new_table;
|
|
ASSERT(symbol != NULL);
|
|
return symbol;
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void Heap::ZapFromSpace() {
|
|
ASSERT(HAS_HEAP_OBJECT_TAG(kFromSpaceZapValue));
|
|
for (Address a = new_space_->FromSpaceLow();
|
|
a < new_space_->FromSpaceHigh();
|
|
a += kPointerSize) {
|
|
Memory::Address_at(a) = kFromSpaceZapValue;
|
|
}
|
|
}
|
|
#endif // DEBUG
|
|
|
|
|
|
void Heap::IterateRSetRange(Address object_start,
|
|
Address object_end,
|
|
Address rset_start,
|
|
ObjectSlotCallback copy_object_func) {
|
|
Address object_address = object_start;
|
|
Address rset_address = rset_start;
|
|
|
|
// Loop over all the pointers in [object_start, object_end).
|
|
while (object_address < object_end) {
|
|
uint32_t rset_word = Memory::uint32_at(rset_address);
|
|
|
|
if (rset_word != 0) {
|
|
// Bits were set.
|
|
uint32_t result_rset = rset_word;
|
|
|
|
// Loop over all the bits in the remembered set word. Though
|
|
// remembered sets are sparse, faster (eg, binary) search for
|
|
// set bits does not seem to help much here.
|
|
for (int bit_offset = 0; bit_offset < kBitsPerInt; bit_offset++) {
|
|
uint32_t bitmask = 1 << bit_offset;
|
|
// Do not dereference pointers at or past object_end.
|
|
if ((rset_word & bitmask) != 0 && object_address < object_end) {
|
|
Object** object_p = reinterpret_cast<Object**>(object_address);
|
|
if (Heap::InFromSpace(*object_p)) {
|
|
copy_object_func(reinterpret_cast<HeapObject**>(object_p));
|
|
}
|
|
// If this pointer does not need to be remembered anymore, clear
|
|
// the remembered set bit.
|
|
if (!Heap::InToSpace(*object_p)) result_rset &= ~bitmask;
|
|
}
|
|
object_address += kPointerSize;
|
|
}
|
|
|
|
// Update the remembered set if it has changed.
|
|
if (result_rset != rset_word) {
|
|
Memory::uint32_at(rset_address) = result_rset;
|
|
}
|
|
} else {
|
|
// No bits in the word were set. This is the common case.
|
|
object_address += kPointerSize * kBitsPerInt;
|
|
}
|
|
|
|
rset_address += kIntSize;
|
|
}
|
|
}
|
|
|
|
|
|
void Heap::IterateRSet(PagedSpace* space, ObjectSlotCallback copy_object_func) {
|
|
ASSERT(Page::is_rset_in_use());
|
|
ASSERT(space == old_space_ || space == map_space_);
|
|
|
|
PageIterator it(space, PageIterator::PAGES_IN_USE);
|
|
while (it.has_next()) {
|
|
Page* page = it.next();
|
|
IterateRSetRange(page->ObjectAreaStart(), page->AllocationTop(),
|
|
page->RSetStart(), copy_object_func);
|
|
}
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
#define SYNCHRONIZE_TAG(tag) v->Synchronize(tag)
|
|
#else
|
|
#define SYNCHRONIZE_TAG(tag)
|
|
#endif
|
|
|
|
void Heap::IterateRoots(ObjectVisitor* v) {
|
|
IterateStrongRoots(v);
|
|
v->VisitPointer(reinterpret_cast<Object**>(&symbol_table_));
|
|
SYNCHRONIZE_TAG("symbol_table");
|
|
}
|
|
|
|
|
|
void Heap::IterateStrongRoots(ObjectVisitor* v) {
|
|
#define ROOT_ITERATE(type, name) \
|
|
v->VisitPointer(reinterpret_cast<Object**>(&name##_));
|
|
STRONG_ROOT_LIST(ROOT_ITERATE);
|
|
#undef ROOT_ITERATE
|
|
SYNCHRONIZE_TAG("strong_root_list");
|
|
|
|
#define STRUCT_MAP_ITERATE(NAME, Name, name) \
|
|
v->VisitPointer(reinterpret_cast<Object**>(&name##_map_));
|
|
STRUCT_LIST(STRUCT_MAP_ITERATE);
|
|
#undef STRUCT_MAP_ITERATE
|
|
SYNCHRONIZE_TAG("struct_map");
|
|
|
|
#define SYMBOL_ITERATE(name, string) \
|
|
v->VisitPointer(reinterpret_cast<Object**>(&name##_));
|
|
SYMBOL_LIST(SYMBOL_ITERATE)
|
|
#undef SYMBOL_ITERATE
|
|
SYNCHRONIZE_TAG("symbol");
|
|
|
|
Bootstrapper::Iterate(v);
|
|
SYNCHRONIZE_TAG("bootstrapper");
|
|
Top::Iterate(v);
|
|
SYNCHRONIZE_TAG("top");
|
|
Debug::Iterate(v);
|
|
SYNCHRONIZE_TAG("debug");
|
|
|
|
// Iterate over local handles in handle scopes.
|
|
HandleScopeImplementer::Iterate(v);
|
|
SYNCHRONIZE_TAG("handlescope");
|
|
|
|
// Iterate over the builtin code objects and code stubs in the heap. Note
|
|
// that it is not strictly necessary to iterate over code objects on
|
|
// scavenge collections. We still do it here because this same function
|
|
// is used by the mark-sweep collector and the deserializer.
|
|
Builtins::IterateBuiltins(v);
|
|
SYNCHRONIZE_TAG("builtins");
|
|
|
|
// Iterate over global handles.
|
|
GlobalHandles::IterateRoots(v);
|
|
SYNCHRONIZE_TAG("globalhandles");
|
|
|
|
// Iterate over pointers being held by inactive threads.
|
|
ThreadManager::Iterate(v);
|
|
SYNCHRONIZE_TAG("threadmanager");
|
|
}
|
|
#undef SYNCHRONIZE_TAG
|
|
|
|
|
|
// Flag is set when the heap has been configured. The heap can be repeatedly
|
|
// configured through the API until it is setup.
|
|
static bool heap_configured = false;
|
|
|
|
// TODO(1236194): Since the heap size is configurable on the command line
|
|
// and through the API, we should gracefully handle the case that the heap
|
|
// size is not big enough to fit all the initial objects.
|
|
bool Heap::ConfigureHeap(int semispace_size, int old_gen_size) {
|
|
if (HasBeenSetup()) return false;
|
|
|
|
if (semispace_size > 0) semispace_size_ = semispace_size;
|
|
if (old_gen_size > 0) old_generation_size_ = old_gen_size;
|
|
|
|
// The new space size must be a power of two to support single-bit testing
|
|
// for containment.
|
|
semispace_size_ = RoundUpToPowerOf2(semispace_size_);
|
|
initial_semispace_size_ = Min(initial_semispace_size_, semispace_size_);
|
|
young_generation_size_ = 2 * semispace_size_;
|
|
|
|
// The old generation is paged.
|
|
old_generation_size_ = RoundUp(old_generation_size_, Page::kPageSize);
|
|
|
|
heap_configured = true;
|
|
return true;
|
|
}
|
|
|
|
|
|
bool Heap::ConfigureHeapDefault() {
|
|
return ConfigureHeap(FLAG_new_space_size, FLAG_old_space_size);
|
|
}
|
|
|
|
|
|
int Heap::PromotedSpaceSize() {
|
|
return old_space_->Size()
|
|
+ code_space_->Size()
|
|
+ map_space_->Size()
|
|
+ lo_space_->Size();
|
|
}
|
|
|
|
|
|
int Heap::PromotedExternalMemorySize() {
|
|
if (amount_of_external_allocated_memory_
|
|
<= amount_of_external_allocated_memory_at_last_global_gc_) return 0;
|
|
return amount_of_external_allocated_memory_
|
|
- amount_of_external_allocated_memory_at_last_global_gc_;
|
|
}
|
|
|
|
|
|
bool Heap::Setup(bool create_heap_objects) {
|
|
// Initialize heap spaces and initial maps and objects. Whenever something
|
|
// goes wrong, just return false. The caller should check the results and
|
|
// call Heap::TearDown() to release allocated memory.
|
|
//
|
|
// If the heap is not yet configured (eg, through the API), configure it.
|
|
// Configuration is based on the flags new-space-size (really the semispace
|
|
// size) and old-space-size if set or the initial values of semispace_size_
|
|
// and old_generation_size_ otherwise.
|
|
if (!heap_configured) {
|
|
if (!ConfigureHeapDefault()) return false;
|
|
}
|
|
|
|
// Setup memory allocator and allocate an initial chunk of memory. The
|
|
// initial chunk is double the size of the new space to ensure that we can
|
|
// find a pair of semispaces that are contiguous and aligned to their size.
|
|
if (!MemoryAllocator::Setup(MaxCapacity())) return false;
|
|
void* chunk
|
|
= MemoryAllocator::ReserveInitialChunk(2 * young_generation_size_);
|
|
if (chunk == NULL) return false;
|
|
|
|
// Put the initial chunk of the old space at the start of the initial
|
|
// chunk, then the two new space semispaces, then the initial chunk of
|
|
// code space. Align the pair of semispaces to their size, which must be
|
|
// a power of 2.
|
|
ASSERT(IsPowerOf2(young_generation_size_));
|
|
Address old_space_start = reinterpret_cast<Address>(chunk);
|
|
Address new_space_start = RoundUp(old_space_start, young_generation_size_);
|
|
Address code_space_start = new_space_start + young_generation_size_;
|
|
int old_space_size = new_space_start - old_space_start;
|
|
int code_space_size = young_generation_size_ - old_space_size;
|
|
|
|
// Initialize new space. It will not contain code.
|
|
new_space_ = new NewSpace(initial_semispace_size_,
|
|
semispace_size_,
|
|
NEW_SPACE,
|
|
false);
|
|
if (new_space_ == NULL) return false;
|
|
if (!new_space_->Setup(new_space_start, young_generation_size_)) return false;
|
|
|
|
// Initialize old space, set the maximum capacity to the old generation
|
|
// size. It will not contain code.
|
|
old_space_ = new OldSpace(old_generation_size_, OLD_SPACE, false);
|
|
if (old_space_ == NULL) return false;
|
|
if (!old_space_->Setup(old_space_start, old_space_size)) return false;
|
|
|
|
// Initialize the code space, set its maximum capacity to the old
|
|
// generation size. It needs executable memory.
|
|
code_space_ = new OldSpace(old_generation_size_, CODE_SPACE, true);
|
|
if (code_space_ == NULL) return false;
|
|
if (!code_space_->Setup(code_space_start, code_space_size)) return false;
|
|
|
|
// Initialize map space.
|
|
map_space_ = new MapSpace(kMaxMapSpaceSize, MAP_SPACE);
|
|
if (map_space_ == NULL) return false;
|
|
// Setting up a paged space without giving it a virtual memory range big
|
|
// enough to hold at least a page will cause it to allocate.
|
|
if (!map_space_->Setup(NULL, 0)) return false;
|
|
|
|
// The large object space may contain code, so it needs executable memory.
|
|
lo_space_ = new LargeObjectSpace(LO_SPACE, true);
|
|
if (lo_space_ == NULL) return false;
|
|
if (!lo_space_->Setup()) return false;
|
|
|
|
if (create_heap_objects) {
|
|
// Create initial maps.
|
|
if (!CreateInitialMaps()) return false;
|
|
if (!CreateApiObjects()) return false;
|
|
|
|
// Create initial objects
|
|
if (!CreateInitialObjects()) return false;
|
|
}
|
|
|
|
LOG(IntEvent("heap-capacity", Capacity()));
|
|
LOG(IntEvent("heap-available", Available()));
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void Heap::TearDown() {
|
|
GlobalHandles::TearDown();
|
|
|
|
if (new_space_ != NULL) {
|
|
new_space_->TearDown();
|
|
delete new_space_;
|
|
new_space_ = NULL;
|
|
}
|
|
|
|
if (old_space_ != NULL) {
|
|
old_space_->TearDown();
|
|
delete old_space_;
|
|
old_space_ = NULL;
|
|
}
|
|
|
|
if (code_space_ != NULL) {
|
|
code_space_->TearDown();
|
|
delete code_space_;
|
|
code_space_ = NULL;
|
|
}
|
|
|
|
if (map_space_ != NULL) {
|
|
map_space_->TearDown();
|
|
delete map_space_;
|
|
map_space_ = NULL;
|
|
}
|
|
|
|
if (lo_space_ != NULL) {
|
|
lo_space_->TearDown();
|
|
delete lo_space_;
|
|
lo_space_ = NULL;
|
|
}
|
|
|
|
MemoryAllocator::TearDown();
|
|
}
|
|
|
|
|
|
void Heap::Shrink() {
|
|
// Try to shrink map, old, and code spaces.
|
|
map_space_->Shrink();
|
|
old_space_->Shrink();
|
|
code_space_->Shrink();
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
class PrintHandleVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
for (Object** p = start; p < end; p++)
|
|
PrintF(" handle %p to %p\n", p, *p);
|
|
}
|
|
};
|
|
|
|
void Heap::PrintHandles() {
|
|
PrintF("Handles:\n");
|
|
PrintHandleVisitor v;
|
|
HandleScopeImplementer::Iterate(&v);
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
SpaceIterator::SpaceIterator() : current_space_(FIRST_SPACE), iterator_(NULL) {
|
|
}
|
|
|
|
|
|
SpaceIterator::~SpaceIterator() {
|
|
// Delete active iterator if any.
|
|
delete iterator_;
|
|
}
|
|
|
|
|
|
bool SpaceIterator::has_next() {
|
|
// Iterate until no more spaces.
|
|
return current_space_ != LAST_SPACE;
|
|
}
|
|
|
|
|
|
ObjectIterator* SpaceIterator::next() {
|
|
if (iterator_ != NULL) {
|
|
delete iterator_;
|
|
iterator_ = NULL;
|
|
// Move to the next space
|
|
current_space_++;
|
|
if (current_space_ > LAST_SPACE) {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
// Return iterator for the new current space.
|
|
return CreateIterator();
|
|
}
|
|
|
|
|
|
// Create an iterator for the space to iterate.
|
|
ObjectIterator* SpaceIterator::CreateIterator() {
|
|
ASSERT(iterator_ == NULL);
|
|
|
|
switch (current_space_) {
|
|
case NEW_SPACE:
|
|
iterator_ = new SemiSpaceIterator(Heap::new_space());
|
|
break;
|
|
case OLD_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::old_space());
|
|
break;
|
|
case CODE_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::code_space());
|
|
break;
|
|
case MAP_SPACE:
|
|
iterator_ = new HeapObjectIterator(Heap::map_space());
|
|
break;
|
|
case LO_SPACE:
|
|
iterator_ = new LargeObjectIterator(Heap::lo_space());
|
|
break;
|
|
}
|
|
|
|
// Return the newly allocated iterator;
|
|
ASSERT(iterator_ != NULL);
|
|
return iterator_;
|
|
}
|
|
|
|
|
|
HeapIterator::HeapIterator() {
|
|
Init();
|
|
}
|
|
|
|
|
|
HeapIterator::~HeapIterator() {
|
|
Shutdown();
|
|
}
|
|
|
|
|
|
void HeapIterator::Init() {
|
|
// Start the iteration.
|
|
space_iterator_ = new SpaceIterator();
|
|
object_iterator_ = space_iterator_->next();
|
|
}
|
|
|
|
|
|
void HeapIterator::Shutdown() {
|
|
// Make sure the last iterator is deallocated.
|
|
delete space_iterator_;
|
|
space_iterator_ = NULL;
|
|
object_iterator_ = NULL;
|
|
}
|
|
|
|
|
|
bool HeapIterator::has_next() {
|
|
// No iterator means we are done.
|
|
if (object_iterator_ == NULL) return false;
|
|
|
|
if (object_iterator_->has_next_object()) {
|
|
// If the current iterator has more objects we are fine.
|
|
return true;
|
|
} else {
|
|
// Go though the spaces looking for one that has objects.
|
|
while (space_iterator_->has_next()) {
|
|
object_iterator_ = space_iterator_->next();
|
|
if (object_iterator_->has_next_object()) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
// Done with the last space.
|
|
object_iterator_ = NULL;
|
|
return false;
|
|
}
|
|
|
|
|
|
HeapObject* HeapIterator::next() {
|
|
if (has_next()) {
|
|
return object_iterator_->next_object();
|
|
} else {
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
|
|
void HeapIterator::reset() {
|
|
// Restart the iterator.
|
|
Shutdown();
|
|
Init();
|
|
}
|
|
|
|
|
|
//
|
|
// HeapProfiler class implementation.
|
|
//
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
void HeapProfiler::CollectStats(HeapObject* obj, HistogramInfo* info) {
|
|
InstanceType type = obj->map()->instance_type();
|
|
ASSERT(0 <= type && type <= LAST_TYPE);
|
|
info[type].increment_number(1);
|
|
info[type].increment_bytes(obj->Size());
|
|
}
|
|
#endif
|
|
|
|
|
|
#ifdef ENABLE_LOGGING_AND_PROFILING
|
|
void HeapProfiler::WriteSample() {
|
|
LOG(HeapSampleBeginEvent("Heap", "allocated"));
|
|
|
|
HistogramInfo info[LAST_TYPE+1];
|
|
#define DEF_TYPE_NAME(name) info[name].set_name(#name);
|
|
INSTANCE_TYPE_LIST(DEF_TYPE_NAME)
|
|
#undef DEF_TYPE_NAME
|
|
|
|
HeapIterator iterator;
|
|
while (iterator.has_next()) {
|
|
CollectStats(iterator.next(), info);
|
|
}
|
|
|
|
// Lump all the string types together.
|
|
int string_number = 0;
|
|
int string_bytes = 0;
|
|
#define INCREMENT_SIZE(type, size, name) \
|
|
string_number += info[type].number(); \
|
|
string_bytes += info[type].bytes();
|
|
STRING_TYPE_LIST(INCREMENT_SIZE)
|
|
#undef INCREMENT_SIZE
|
|
if (string_bytes > 0) {
|
|
LOG(HeapSampleItemEvent("STRING_TYPE", string_number, string_bytes));
|
|
}
|
|
|
|
for (int i = FIRST_NONSTRING_TYPE; i <= LAST_TYPE; ++i) {
|
|
if (info[i].bytes() > 0) {
|
|
LOG(HeapSampleItemEvent(info[i].name(), info[i].number(),
|
|
info[i].bytes()));
|
|
}
|
|
}
|
|
|
|
LOG(HeapSampleEndEvent("Heap", "allocated"));
|
|
}
|
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifdef DEBUG
|
|
|
|
static bool search_for_any_global;
|
|
static Object* search_target;
|
|
static bool found_target;
|
|
static List<Object*> object_stack(20);
|
|
|
|
|
|
// Tags 0, 1, and 3 are used. Use 2 for marking visited HeapObject.
|
|
static const int kMarkTag = 2;
|
|
|
|
static void MarkObjectRecursively(Object** p);
|
|
class MarkObjectVisitor : public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Copy all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
MarkObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
static MarkObjectVisitor mark_visitor;
|
|
|
|
static void MarkObjectRecursively(Object** p) {
|
|
if (!(*p)->IsHeapObject()) return;
|
|
|
|
HeapObject* obj = HeapObject::cast(*p);
|
|
|
|
Object* map = obj->map();
|
|
|
|
if (!map->IsHeapObject()) return; // visited before
|
|
|
|
if (found_target) return; // stop if target found
|
|
object_stack.Add(obj);
|
|
if ((search_for_any_global && obj->IsJSGlobalObject()) ||
|
|
(!search_for_any_global && (obj == search_target))) {
|
|
found_target = true;
|
|
return;
|
|
}
|
|
|
|
if (obj->IsCode()) {
|
|
Code::cast(obj)->ConvertICTargetsFromAddressToObject();
|
|
}
|
|
|
|
// not visited yet
|
|
Map* map_p = reinterpret_cast<Map*>(HeapObject::cast(map));
|
|
|
|
Address map_addr = map_p->address();
|
|
|
|
obj->set_map(reinterpret_cast<Map*>(map_addr + kMarkTag));
|
|
|
|
MarkObjectRecursively(&map);
|
|
|
|
obj->IterateBody(map_p->instance_type(), obj->SizeFromMap(map_p),
|
|
&mark_visitor);
|
|
|
|
if (!found_target) // don't pop if found the target
|
|
object_stack.RemoveLast();
|
|
}
|
|
|
|
|
|
static void UnmarkObjectRecursively(Object** p);
|
|
class UnmarkObjectVisitor : public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Copy all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
UnmarkObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
static UnmarkObjectVisitor unmark_visitor;
|
|
|
|
static void UnmarkObjectRecursively(Object** p) {
|
|
if (!(*p)->IsHeapObject()) return;
|
|
|
|
HeapObject* obj = HeapObject::cast(*p);
|
|
|
|
Object* map = obj->map();
|
|
|
|
if (map->IsHeapObject()) return; // unmarked already
|
|
|
|
Address map_addr = reinterpret_cast<Address>(map);
|
|
|
|
map_addr -= kMarkTag;
|
|
|
|
ASSERT_TAG_ALIGNED(map_addr);
|
|
|
|
HeapObject* map_p = HeapObject::FromAddress(map_addr);
|
|
|
|
obj->set_map(reinterpret_cast<Map*>(map_p));
|
|
|
|
UnmarkObjectRecursively(reinterpret_cast<Object**>(&map_p));
|
|
|
|
obj->IterateBody(Map::cast(map_p)->instance_type(),
|
|
obj->SizeFromMap(Map::cast(map_p)),
|
|
&unmark_visitor);
|
|
|
|
if (obj->IsCode()) {
|
|
Code::cast(obj)->ConvertICTargetsFromObjectToAddress();
|
|
}
|
|
}
|
|
|
|
|
|
static void MarkRootObjectRecursively(Object** root) {
|
|
if (search_for_any_global) {
|
|
ASSERT(search_target == NULL);
|
|
} else {
|
|
ASSERT(search_target->IsHeapObject());
|
|
}
|
|
found_target = false;
|
|
object_stack.Clear();
|
|
|
|
MarkObjectRecursively(root);
|
|
UnmarkObjectRecursively(root);
|
|
|
|
if (found_target) {
|
|
PrintF("=====================================\n");
|
|
PrintF("==== Path to object ====\n");
|
|
PrintF("=====================================\n\n");
|
|
|
|
ASSERT(!object_stack.is_empty());
|
|
for (int i = 0; i < object_stack.length(); i++) {
|
|
if (i > 0) PrintF("\n |\n |\n V\n\n");
|
|
Object* obj = object_stack[i];
|
|
obj->Print();
|
|
}
|
|
PrintF("=====================================\n");
|
|
}
|
|
}
|
|
|
|
|
|
// Helper class for visiting HeapObjects recursively.
|
|
class MarkRootVisitor: public ObjectVisitor {
|
|
public:
|
|
void VisitPointers(Object** start, Object** end) {
|
|
// Visit all HeapObject pointers in [start, end)
|
|
for (Object** p = start; p < end; p++) {
|
|
if ((*p)->IsHeapObject())
|
|
MarkRootObjectRecursively(p);
|
|
}
|
|
}
|
|
};
|
|
|
|
|
|
// Triggers a depth-first traversal of reachable objects from roots
|
|
// and finds a path to a specific heap object and prints it.
|
|
void Heap::TracePathToObject() {
|
|
search_target = NULL;
|
|
search_for_any_global = false;
|
|
|
|
MarkRootVisitor root_visitor;
|
|
IterateRoots(&root_visitor);
|
|
}
|
|
|
|
|
|
// Triggers a depth-first traversal of reachable objects from roots
|
|
// and finds a path to any global object and prints it. Useful for
|
|
// determining the source for leaks of global objects.
|
|
void Heap::TracePathToGlobal() {
|
|
search_target = NULL;
|
|
search_for_any_global = true;
|
|
|
|
MarkRootVisitor root_visitor;
|
|
IterateRoots(&root_visitor);
|
|
}
|
|
#endif
|
|
|
|
|
|
GCTracer::GCTracer()
|
|
: start_time_(0.0),
|
|
start_size_(0.0),
|
|
gc_count_(0),
|
|
full_gc_count_(0),
|
|
is_compacting_(false),
|
|
marked_count_(0) {
|
|
// These two fields reflect the state of the previous full collection.
|
|
// Set them before they are changed by the collector.
|
|
previous_has_compacted_ = MarkCompactCollector::HasCompacted();
|
|
previous_marked_count_ = MarkCompactCollector::previous_marked_count();
|
|
if (!FLAG_trace_gc) return;
|
|
start_time_ = OS::TimeCurrentMillis();
|
|
start_size_ = SizeOfHeapObjects();
|
|
}
|
|
|
|
|
|
GCTracer::~GCTracer() {
|
|
if (!FLAG_trace_gc) return;
|
|
// Printf ONE line iff flag is set.
|
|
PrintF("%s %.1f -> %.1f MB, %d ms.\n",
|
|
CollectorString(),
|
|
start_size_, SizeOfHeapObjects(),
|
|
static_cast<int>(OS::TimeCurrentMillis() - start_time_));
|
|
}
|
|
|
|
|
|
const char* GCTracer::CollectorString() {
|
|
switch (collector_) {
|
|
case SCAVENGER:
|
|
return "Scavenge";
|
|
case MARK_COMPACTOR:
|
|
return MarkCompactCollector::HasCompacted() ? "Mark-compact"
|
|
: "Mark-sweep";
|
|
}
|
|
return "Unknown GC";
|
|
}
|
|
|
|
|
|
} } // namespace v8::internal
|