v8/src/accessors.cc
yangguo 55438d6084 [interpreter, debugger] abstraction for source position calculation.
This change adds AbstractCode, which can be either Code or
BytecodeArray, and adds methods to calculate source position based
on that. Also cleans up to use code offsets instead of raw PC
where possible, and consistently uses the offset from instruction
start (as opposed to code object start).

R=rmcilroy@chromium.org, vogelheim@chromium.org
BUG=v8:4690
LOG=N

Review URL: https://codereview.chromium.org/1618343002

Cr-Commit-Position: refs/heads/master@{#33579}
2016-01-28 12:12:29 +00:00

1207 lines
40 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/accessors.h"
#include "src/api.h"
#include "src/contexts.h"
#include "src/deoptimizer.h"
#include "src/execution.h"
#include "src/factory.h"
#include "src/frames-inl.h"
#include "src/isolate-inl.h"
#include "src/list-inl.h"
#include "src/messages.h"
#include "src/property-details.h"
#include "src/prototype.h"
namespace v8 {
namespace internal {
Handle<AccessorInfo> Accessors::MakeAccessor(
Isolate* isolate,
Handle<Name> name,
AccessorNameGetterCallback getter,
AccessorNameSetterCallback setter,
PropertyAttributes attributes) {
Factory* factory = isolate->factory();
Handle<AccessorInfo> info = factory->NewAccessorInfo();
info->set_property_attributes(attributes);
info->set_all_can_read(false);
info->set_all_can_write(false);
info->set_is_special_data_property(true);
info->set_name(*name);
Handle<Object> get = v8::FromCData(isolate, getter);
if (setter == nullptr) setter = &ReconfigureToDataProperty;
Handle<Object> set = v8::FromCData(isolate, setter);
info->set_getter(*get);
info->set_setter(*set);
return info;
}
static V8_INLINE bool CheckForName(Handle<Name> name,
Handle<String> property_name,
int offset,
int* object_offset) {
if (Name::Equals(name, property_name)) {
*object_offset = offset;
return true;
}
return false;
}
// Returns true for properties that are accessors to object fields.
// If true, *object_offset contains offset of object field.
bool Accessors::IsJSObjectFieldAccessor(Handle<Map> map, Handle<Name> name,
int* object_offset) {
Isolate* isolate = name->GetIsolate();
switch (map->instance_type()) {
case JS_ARRAY_TYPE:
return
CheckForName(name, isolate->factory()->length_string(),
JSArray::kLengthOffset, object_offset);
case JS_ARRAY_BUFFER_TYPE:
return CheckForName(name, isolate->factory()->byte_length_string(),
JSArrayBuffer::kByteLengthOffset, object_offset);
default:
if (map->instance_type() < FIRST_NONSTRING_TYPE) {
return CheckForName(name, isolate->factory()->length_string(),
String::kLengthOffset, object_offset);
}
return false;
}
}
bool Accessors::IsJSArrayBufferViewFieldAccessor(Handle<Map> map,
Handle<Name> name,
int* object_offset) {
Isolate* isolate = name->GetIsolate();
switch (map->instance_type()) {
case JS_TYPED_ARRAY_TYPE: {
if (!CheckForName(name, isolate->factory()->length_string(),
JSTypedArray::kLengthOffset, object_offset) &&
!CheckForName(name, isolate->factory()->byte_length_string(),
JSTypedArray::kByteLengthOffset, object_offset) &&
!CheckForName(name, isolate->factory()->byte_offset_string(),
JSTypedArray::kByteOffsetOffset, object_offset)) {
return false;
}
if (map->is_dictionary_map()) return false;
// Check if the property is overridden on the instance.
DescriptorArray* descriptors = map->instance_descriptors();
int descriptor = descriptors->SearchWithCache(*name, *map);
if (descriptor != DescriptorArray::kNotFound) return false;
Handle<Object> proto = Handle<Object>(map->prototype(), isolate);
if (!proto->IsJSReceiver()) return false;
// Check if the property is defined in the prototype chain.
LookupIterator it(proto, name);
if (!it.IsFound()) return false;
Object* original_proto =
JSFunction::cast(map->GetConstructor())->prototype();
// Property is not configurable. It is enough to verify that
// the holder is the same.
return *it.GetHolder<Object>() == original_proto;
}
case JS_DATA_VIEW_TYPE:
return CheckForName(name, isolate->factory()->byte_length_string(),
JSDataView::kByteLengthOffset, object_offset) ||
CheckForName(name, isolate->factory()->byte_offset_string(),
JSDataView::kByteOffsetOffset, object_offset);
default:
return false;
}
}
MUST_USE_RESULT static MaybeHandle<Object> ReplaceAccessorWithDataProperty(
Isolate* isolate, Handle<JSObject> receiver, Handle<JSObject> holder,
Handle<Name> name, Handle<Object> value, bool observe) {
LookupIterator it(receiver, name, holder,
LookupIterator::OWN_SKIP_INTERCEPTOR);
// Skip any access checks we might hit. This accessor should never hit in a
// situation where the caller does not have access.
if (it.state() == LookupIterator::ACCESS_CHECK) {
CHECK(it.HasAccess());
it.Next();
}
CHECK_EQ(LookupIterator::ACCESSOR, it.state());
Handle<Object> old_value;
bool is_observed = observe && receiver->map()->is_observed();
if (is_observed) {
MaybeHandle<Object> maybe_old =
Object::GetPropertyWithAccessor(&it, SLOPPY);
if (!maybe_old.ToHandle(&old_value)) return maybe_old;
}
it.ReconfigureDataProperty(value, it.property_attributes());
if (is_observed && !old_value->SameValue(*value)) {
return JSObject::EnqueueChangeRecord(receiver, "update", name, old_value);
}
return value;
}
void Accessors::ReconfigureToDataProperty(
v8::Local<v8::Name> key, v8::Local<v8::Value> val,
const v8::PropertyCallbackInfo<void>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSObject> receiver =
Handle<JSObject>::cast(Utils::OpenHandle(*info.This()));
Handle<JSObject> holder =
Handle<JSObject>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Name> name = Utils::OpenHandle(*key);
Handle<Object> value = Utils::OpenHandle(*val);
MaybeHandle<Object> result = ReplaceAccessorWithDataProperty(
isolate, receiver, holder, name, value, false);
if (result.is_null()) isolate->OptionalRescheduleException(false);
}
//
// Accessors::ArgumentsIterator
//
void Accessors::ArgumentsIteratorGetter(
v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* result = isolate->native_context()->array_values_iterator();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate)));
}
Handle<AccessorInfo> Accessors::ArgumentsIteratorInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<Name> name = isolate->factory()->iterator_symbol();
return MakeAccessor(isolate, name, &ArgumentsIteratorGetter, nullptr,
attributes);
}
//
// Accessors::ArrayLength
//
void Accessors::ArrayLengthGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
JSArray* holder = JSArray::cast(*Utils::OpenHandle(*info.Holder()));
Object* result = holder->length();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate)));
}
void Accessors::ArrayLengthSetter(
v8::Local<v8::Name> name,
v8::Local<v8::Value> val,
const v8::PropertyCallbackInfo<void>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSReceiver> object = Utils::OpenHandle(*info.This());
Handle<JSArray> array = Handle<JSArray>::cast(object);
Handle<Object> length_obj = Utils::OpenHandle(*val);
uint32_t length = 0;
if (!JSArray::AnythingToArrayLength(isolate, length_obj, &length)) {
isolate->OptionalRescheduleException(false);
return;
}
if (JSArray::ObservableSetLength(array, length).is_null()) {
isolate->OptionalRescheduleException(false);
}
if (info.ShouldThrowOnError()) {
uint32_t actual_new_len = 0;
CHECK(array->length()->ToArrayLength(&actual_new_len));
// Throw TypeError if there were non-deletable elements.
if (actual_new_len != length) {
Factory* factory = isolate->factory();
isolate->Throw(*factory->NewTypeError(
MessageTemplate::kStrictDeleteProperty,
factory->NewNumberFromUint(actual_new_len - 1), array));
isolate->OptionalRescheduleException(false);
}
}
}
Handle<AccessorInfo> Accessors::ArrayLengthInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate,
isolate->factory()->length_string(),
&ArrayLengthGetter,
&ArrayLengthSetter,
attributes);
}
//
// Accessors::StringLength
//
void Accessors::StringLengthGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
// We have a slight impedance mismatch between the external API and the way we
// use callbacks internally: Externally, callbacks can only be used with
// v8::Object, but internally we have callbacks on entities which are higher
// in the hierarchy, in this case for String values.
Object* value = *Utils::OpenHandle(*v8::Local<v8::Value>(info.This()));
if (!value->IsString()) {
// Not a string value. That means that we either got a String wrapper or
// a Value with a String wrapper in its prototype chain.
value = JSValue::cast(*Utils::OpenHandle(*info.Holder()))->value();
}
Object* result = Smi::FromInt(String::cast(value)->length());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(result, isolate)));
}
Handle<AccessorInfo> Accessors::StringLengthInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->length_string(),
&StringLengthGetter, nullptr, attributes);
}
//
// Accessors::ScriptColumnOffset
//
void Accessors::ScriptColumnOffsetGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* res = Smi::FromInt(
Script::cast(JSValue::cast(object)->value())->column_offset());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptColumnOffsetInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("column_offset")));
return MakeAccessor(isolate, name, &ScriptColumnOffsetGetter, nullptr,
attributes);
}
//
// Accessors::ScriptId
//
void Accessors::ScriptIdGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* id = Smi::FromInt(Script::cast(JSValue::cast(object)->value())->id());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(id, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptIdInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(
isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("id")));
return MakeAccessor(isolate, name, &ScriptIdGetter, nullptr, attributes);
}
//
// Accessors::ScriptName
//
void Accessors::ScriptNameGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* source = Script::cast(JSValue::cast(object)->value())->name();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(source, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptNameInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->name_string(),
&ScriptNameGetter, nullptr, attributes);
}
//
// Accessors::ScriptSource
//
void Accessors::ScriptSourceGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* source = Script::cast(JSValue::cast(object)->value())->source();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(source, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptSourceInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->source_string(),
&ScriptSourceGetter, nullptr, attributes);
}
//
// Accessors::ScriptLineOffset
//
void Accessors::ScriptLineOffsetGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* res =
Smi::FromInt(Script::cast(JSValue::cast(object)->value())->line_offset());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptLineOffsetInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("line_offset")));
return MakeAccessor(isolate, name, &ScriptLineOffsetGetter, nullptr,
attributes);
}
//
// Accessors::ScriptType
//
void Accessors::ScriptTypeGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* res =
Smi::FromInt(Script::cast(JSValue::cast(object)->value())->type());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptTypeInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(
isolate->factory()->InternalizeOneByteString(STATIC_CHAR_VECTOR("type")));
return MakeAccessor(isolate, name, &ScriptTypeGetter, nullptr, attributes);
}
//
// Accessors::ScriptCompilationType
//
void Accessors::ScriptCompilationTypeGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* res = Smi::FromInt(
Script::cast(JSValue::cast(object)->value())->compilation_type());
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptCompilationTypeInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("compilation_type")));
return MakeAccessor(isolate, name, &ScriptCompilationTypeGetter, nullptr,
attributes);
}
//
// Accessors::ScriptGetLineEnds
//
void Accessors::ScriptLineEndsGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<Object> object = Utils::OpenHandle(*info.This());
Handle<Script> script(
Script::cast(Handle<JSValue>::cast(object)->value()), isolate);
Script::InitLineEnds(script);
DCHECK(script->line_ends()->IsFixedArray());
Handle<FixedArray> line_ends(FixedArray::cast(script->line_ends()));
// We do not want anyone to modify this array from JS.
DCHECK(*line_ends == isolate->heap()->empty_fixed_array() ||
line_ends->map() == isolate->heap()->fixed_cow_array_map());
Handle<JSArray> js_array =
isolate->factory()->NewJSArrayWithElements(line_ends);
info.GetReturnValue().Set(Utils::ToLocal(js_array));
}
Handle<AccessorInfo> Accessors::ScriptLineEndsInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("line_ends")));
return MakeAccessor(isolate, name, &ScriptLineEndsGetter, nullptr,
attributes);
}
//
// Accessors::ScriptSourceUrl
//
void Accessors::ScriptSourceUrlGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* url = Script::cast(JSValue::cast(object)->value())->source_url();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(url, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptSourceUrlInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->source_url_string(),
&ScriptSourceUrlGetter, nullptr, attributes);
}
//
// Accessors::ScriptSourceMappingUrl
//
void Accessors::ScriptSourceMappingUrlGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* url =
Script::cast(JSValue::cast(object)->value())->source_mapping_url();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(url, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptSourceMappingUrlInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->source_mapping_url_string(),
&ScriptSourceMappingUrlGetter, nullptr, attributes);
}
//
// Accessors::ScriptIsEmbedderDebugScript
//
void Accessors::ScriptIsEmbedderDebugScriptGetter(
v8::Local<v8::Name> name, const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
bool is_embedder_debug_script = Script::cast(JSValue::cast(object)->value())
->origin_options()
.IsEmbedderDebugScript();
Object* res = *isolate->factory()->ToBoolean(is_embedder_debug_script);
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptIsEmbedderDebugScriptInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("is_debugger_script")));
return MakeAccessor(isolate, name, &ScriptIsEmbedderDebugScriptGetter,
nullptr, attributes);
}
//
// Accessors::ScriptGetContextData
//
void Accessors::ScriptContextDataGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
DisallowHeapAllocation no_allocation;
HandleScope scope(isolate);
Object* object = *Utils::OpenHandle(*info.This());
Object* res = Script::cast(JSValue::cast(object)->value())->context_data();
info.GetReturnValue().Set(Utils::ToLocal(Handle<Object>(res, isolate)));
}
Handle<AccessorInfo> Accessors::ScriptContextDataInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("context_data")));
return MakeAccessor(isolate, name, &ScriptContextDataGetter, nullptr,
attributes);
}
//
// Accessors::ScriptGetEvalFromScript
//
void Accessors::ScriptEvalFromScriptGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<Object> object = Utils::OpenHandle(*info.This());
Handle<Script> script(
Script::cast(Handle<JSValue>::cast(object)->value()), isolate);
Handle<Object> result = isolate->factory()->undefined_value();
if (!script->eval_from_shared()->IsUndefined()) {
Handle<SharedFunctionInfo> eval_from_shared(
SharedFunctionInfo::cast(script->eval_from_shared()));
if (eval_from_shared->script()->IsScript()) {
Handle<Script> eval_from_script(Script::cast(eval_from_shared->script()));
result = Script::GetWrapper(eval_from_script);
}
}
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::ScriptEvalFromScriptInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("eval_from_script")));
return MakeAccessor(isolate, name, &ScriptEvalFromScriptGetter, nullptr,
attributes);
}
//
// Accessors::ScriptGetEvalFromScriptPosition
//
void Accessors::ScriptEvalFromScriptPositionGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<Object> object = Utils::OpenHandle(*info.This());
Handle<Script> script(
Script::cast(Handle<JSValue>::cast(object)->value()), isolate);
Handle<Object> result = isolate->factory()->undefined_value();
if (script->compilation_type() == Script::COMPILATION_TYPE_EVAL) {
Handle<Code> code(SharedFunctionInfo::cast(
script->eval_from_shared())->code());
result = Handle<Object>(Smi::FromInt(code->SourcePosition(
script->eval_from_instructions_offset())),
isolate);
}
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::ScriptEvalFromScriptPositionInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("eval_from_script_position")));
return MakeAccessor(isolate, name, &ScriptEvalFromScriptPositionGetter,
nullptr, attributes);
}
//
// Accessors::ScriptGetEvalFromFunctionName
//
void Accessors::ScriptEvalFromFunctionNameGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<Object> object = Utils::OpenHandle(*info.This());
Handle<Script> script(
Script::cast(Handle<JSValue>::cast(object)->value()), isolate);
Handle<Object> result;
Handle<SharedFunctionInfo> shared(
SharedFunctionInfo::cast(script->eval_from_shared()));
// Find the name of the function calling eval.
if (!shared->name()->IsUndefined()) {
result = Handle<Object>(shared->name(), isolate);
} else {
result = Handle<Object>(shared->inferred_name(), isolate);
}
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::ScriptEvalFromFunctionNameInfo(
Isolate* isolate, PropertyAttributes attributes) {
Handle<String> name(isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("eval_from_function_name")));
return MakeAccessor(isolate, name, &ScriptEvalFromFunctionNameGetter, nullptr,
attributes);
}
//
// Accessors::FunctionPrototype
//
static Handle<Object> GetFunctionPrototype(Isolate* isolate,
Handle<JSFunction> function) {
if (!function->has_prototype()) {
Handle<Object> proto = isolate->factory()->NewFunctionPrototype(function);
JSFunction::SetPrototype(function, proto);
}
return Handle<Object>(function->prototype(), isolate);
}
MUST_USE_RESULT static MaybeHandle<Object> SetFunctionPrototype(
Isolate* isolate, Handle<JSFunction> function, Handle<Object> value) {
Handle<Object> old_value;
bool is_observed = function->map()->is_observed();
if (is_observed) {
if (function->has_prototype())
old_value = handle(function->prototype(), isolate);
else
old_value = isolate->factory()->NewFunctionPrototype(function);
}
JSFunction::SetPrototype(function, value);
DCHECK(function->prototype() == *value);
if (is_observed && !old_value->SameValue(*value)) {
MaybeHandle<Object> result = JSObject::EnqueueChangeRecord(
function, "update", isolate->factory()->prototype_string(), old_value);
if (result.is_null()) return MaybeHandle<Object>();
}
return function;
}
MaybeHandle<Object> Accessors::FunctionSetPrototype(Handle<JSFunction> function,
Handle<Object> prototype) {
DCHECK(function->IsConstructor());
Isolate* isolate = function->GetIsolate();
return SetFunctionPrototype(isolate, function, prototype);
}
void Accessors::FunctionPrototypeGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Object> result = GetFunctionPrototype(isolate, function);
info.GetReturnValue().Set(Utils::ToLocal(result));
}
void Accessors::FunctionPrototypeSetter(
v8::Local<v8::Name> name,
v8::Local<v8::Value> val,
const v8::PropertyCallbackInfo<void>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<Object> value = Utils::OpenHandle(*val);
Handle<JSFunction> object =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
if (SetFunctionPrototype(isolate, object, value).is_null()) {
isolate->OptionalRescheduleException(false);
}
}
Handle<AccessorInfo> Accessors::FunctionPrototypeInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate,
isolate->factory()->prototype_string(),
&FunctionPrototypeGetter,
&FunctionPrototypeSetter,
attributes);
}
//
// Accessors::FunctionLength
//
void Accessors::FunctionLengthGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
int length = 0;
if (function->shared()->is_compiled()) {
length = function->shared()->length();
} else {
// If the function isn't compiled yet, the length is not computed
// correctly yet. Compile it now and return the right length.
if (Compiler::Compile(function, KEEP_EXCEPTION)) {
length = function->shared()->length();
}
if (isolate->has_pending_exception()) {
isolate->OptionalRescheduleException(false);
}
}
Handle<Object> result(Smi::FromInt(length), isolate);
info.GetReturnValue().Set(Utils::ToLocal(result));
}
void Accessors::ObservedReconfigureToDataProperty(
v8::Local<v8::Name> key, v8::Local<v8::Value> val,
const v8::PropertyCallbackInfo<void>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSObject> receiver =
Handle<JSObject>::cast(Utils::OpenHandle(*info.This()));
Handle<JSObject> holder =
Handle<JSObject>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Name> name = Utils::OpenHandle(*key);
Handle<Object> value = Utils::OpenHandle(*val);
MaybeHandle<Object> result = ReplaceAccessorWithDataProperty(
isolate, receiver, holder, name, value, true);
if (result.is_null()) isolate->OptionalRescheduleException(false);
}
Handle<AccessorInfo> Accessors::FunctionLengthInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->length_string(),
&FunctionLengthGetter, &ObservedReconfigureToDataProperty,
attributes);
}
//
// Accessors::FunctionName
//
void Accessors::FunctionNameGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Object> result;
if (function->shared()->name_should_print_as_anonymous()) {
result = isolate->factory()->anonymous_string();
} else {
result = handle(function->shared()->name(), isolate);
}
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::FunctionNameInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->name_string(),
&FunctionNameGetter, &ObservedReconfigureToDataProperty,
attributes);
}
//
// Accessors::FunctionArguments
//
static Handle<Object> ArgumentsForInlinedFunction(
JavaScriptFrame* frame,
Handle<JSFunction> inlined_function,
int inlined_frame_index) {
Isolate* isolate = inlined_function->GetIsolate();
Factory* factory = isolate->factory();
TranslatedState translated_values(frame);
translated_values.Prepare(false, frame->fp());
int argument_count = 0;
TranslatedFrame* translated_frame =
translated_values.GetArgumentsInfoFromJSFrameIndex(inlined_frame_index,
&argument_count);
TranslatedFrame::iterator iter = translated_frame->begin();
// Skip the function.
iter++;
// Skip the receiver.
iter++;
argument_count--;
Handle<JSObject> arguments =
factory->NewArgumentsObject(inlined_function, argument_count);
Handle<FixedArray> array = factory->NewFixedArray(argument_count);
bool should_deoptimize = false;
for (int i = 0; i < argument_count; ++i) {
// If we materialize any object, we should deopt because we might alias
// an object that was eliminated by escape analysis.
should_deoptimize = should_deoptimize || iter->IsMaterializedObject();
Handle<Object> value = iter->GetValue();
array->set(i, *value);
iter++;
}
arguments->set_elements(*array);
if (should_deoptimize) {
translated_values.StoreMaterializedValuesAndDeopt();
}
// Return the freshly allocated arguments object.
return arguments;
}
static int FindFunctionInFrame(JavaScriptFrame* frame,
Handle<JSFunction> function) {
DisallowHeapAllocation no_allocation;
List<JSFunction*> functions(2);
frame->GetFunctions(&functions);
for (int i = functions.length() - 1; i >= 0; i--) {
if (functions[i] == *function) return i;
}
return -1;
}
Handle<Object> GetFunctionArguments(Isolate* isolate,
Handle<JSFunction> function) {
if (function->shared()->native()) return isolate->factory()->null_value();
// Find the top invocation of the function by traversing frames.
for (JavaScriptFrameIterator it(isolate); !it.done(); it.Advance()) {
JavaScriptFrame* frame = it.frame();
int function_index = FindFunctionInFrame(frame, function);
if (function_index < 0) continue;
if (function_index > 0) {
// The function in question was inlined. Inlined functions have the
// correct number of arguments and no allocated arguments object, so
// we can construct a fresh one by interpreting the function's
// deoptimization input data.
return ArgumentsForInlinedFunction(frame, function, function_index);
}
// Find the frame that holds the actual arguments passed to the function.
it.AdvanceToArgumentsFrame();
frame = it.frame();
// Get the number of arguments and construct an arguments object
// mirror for the right frame.
const int length = frame->ComputeParametersCount();
Handle<JSObject> arguments = isolate->factory()->NewArgumentsObject(
function, length);
Handle<FixedArray> array = isolate->factory()->NewFixedArray(length);
// Copy the parameters to the arguments object.
DCHECK(array->length() == length);
for (int i = 0; i < length; i++) array->set(i, frame->GetParameter(i));
arguments->set_elements(*array);
// Return the freshly allocated arguments object.
return arguments;
}
// No frame corresponding to the given function found. Return null.
return isolate->factory()->null_value();
}
Handle<Object> Accessors::FunctionGetArguments(Handle<JSFunction> function) {
return GetFunctionArguments(function->GetIsolate(), function);
}
void Accessors::FunctionArgumentsGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Object> result = GetFunctionArguments(isolate, function);
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::FunctionArgumentsInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->arguments_string(),
&FunctionArgumentsGetter, nullptr, attributes);
}
//
// Accessors::FunctionCaller
//
static inline bool AllowAccessToFunction(Context* current_context,
JSFunction* function) {
return current_context->HasSameSecurityTokenAs(function->context());
}
class FrameFunctionIterator {
public:
FrameFunctionIterator(Isolate* isolate, const DisallowHeapAllocation& promise)
: isolate_(isolate),
frame_iterator_(isolate),
functions_(2),
index_(0) {
GetFunctions();
}
JSFunction* next() {
while (true) {
if (functions_.length() == 0) return NULL;
JSFunction* next_function = functions_[index_];
index_--;
if (index_ < 0) {
GetFunctions();
}
// Skip functions from other origins.
if (!AllowAccessToFunction(isolate_->context(), next_function)) continue;
return next_function;
}
}
// Iterate through functions until the first occurence of 'function'.
// Returns true if 'function' is found, and false if the iterator ends
// without finding it.
bool Find(JSFunction* function) {
JSFunction* next_function;
do {
next_function = next();
if (next_function == function) return true;
} while (next_function != NULL);
return false;
}
private:
void GetFunctions() {
functions_.Rewind(0);
if (frame_iterator_.done()) return;
JavaScriptFrame* frame = frame_iterator_.frame();
frame->GetFunctions(&functions_);
DCHECK(functions_.length() > 0);
frame_iterator_.Advance();
index_ = functions_.length() - 1;
}
Isolate* isolate_;
JavaScriptFrameIterator frame_iterator_;
List<JSFunction*> functions_;
int index_;
};
MaybeHandle<JSFunction> FindCaller(Isolate* isolate,
Handle<JSFunction> function) {
DisallowHeapAllocation no_allocation;
FrameFunctionIterator it(isolate, no_allocation);
if (function->shared()->native()) {
return MaybeHandle<JSFunction>();
}
// Find the function from the frames.
if (!it.Find(*function)) {
// No frame corresponding to the given function found. Return null.
return MaybeHandle<JSFunction>();
}
// Find previously called non-toplevel function.
JSFunction* caller;
do {
caller = it.next();
if (caller == NULL) return MaybeHandle<JSFunction>();
} while (caller->shared()->is_toplevel());
// If caller is a built-in function and caller's caller is also built-in,
// use that instead.
JSFunction* potential_caller = caller;
while (potential_caller != NULL && potential_caller->shared()->IsBuiltin()) {
caller = potential_caller;
potential_caller = it.next();
}
if (!caller->shared()->native() && potential_caller != NULL) {
caller = potential_caller;
}
// Censor if the caller is not a sloppy mode function.
// Change from ES5, which used to throw, see:
// https://bugs.ecmascript.org/show_bug.cgi?id=310
if (is_strict(caller->shared()->language_mode())) {
return MaybeHandle<JSFunction>();
}
// Don't return caller from another security context.
if (!AllowAccessToFunction(isolate->context(), caller)) {
return MaybeHandle<JSFunction>();
}
return Handle<JSFunction>(caller);
}
void Accessors::FunctionCallerGetter(
v8::Local<v8::Name> name,
const v8::PropertyCallbackInfo<v8::Value>& info) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(info.GetIsolate());
HandleScope scope(isolate);
Handle<JSFunction> function =
Handle<JSFunction>::cast(Utils::OpenHandle(*info.Holder()));
Handle<Object> result;
MaybeHandle<JSFunction> maybe_caller;
maybe_caller = FindCaller(isolate, function);
Handle<JSFunction> caller;
if (maybe_caller.ToHandle(&caller)) {
result = caller;
} else {
result = isolate->factory()->null_value();
}
info.GetReturnValue().Set(Utils::ToLocal(result));
}
Handle<AccessorInfo> Accessors::FunctionCallerInfo(
Isolate* isolate, PropertyAttributes attributes) {
return MakeAccessor(isolate, isolate->factory()->caller_string(),
&FunctionCallerGetter, nullptr, attributes);
}
//
// Accessors::MakeModuleExport
//
static void ModuleGetExport(v8::Local<v8::Name> property,
const v8::PropertyCallbackInfo<v8::Value>& info) {
JSModule* instance = JSModule::cast(*v8::Utils::OpenHandle(*info.Holder()));
Context* context = Context::cast(instance->context());
DCHECK(context->IsModuleContext());
Isolate* isolate = instance->GetIsolate();
int slot = info.Data()
->Int32Value(info.GetIsolate()->GetCurrentContext())
.FromMaybe(-1);
if (slot < 0 || slot >= context->length()) {
Handle<Name> name = v8::Utils::OpenHandle(*property);
Handle<Object> exception = isolate->factory()->NewReferenceError(
MessageTemplate::kNotDefined, name);
isolate->ScheduleThrow(*exception);
return;
}
Object* value = context->get(slot);
if (value->IsTheHole()) {
Handle<Name> name = v8::Utils::OpenHandle(*property);
Handle<Object> exception = isolate->factory()->NewReferenceError(
MessageTemplate::kNotDefined, name);
isolate->ScheduleThrow(*exception);
return;
}
info.GetReturnValue().Set(v8::Utils::ToLocal(Handle<Object>(value, isolate)));
}
static void ModuleSetExport(v8::Local<v8::Name> property,
v8::Local<v8::Value> value,
const v8::PropertyCallbackInfo<void>& info) {
if (!info.ShouldThrowOnError()) return;
Handle<Name> name = v8::Utils::OpenHandle(*property);
Isolate* isolate = name->GetIsolate();
Handle<Object> exception =
isolate->factory()->NewTypeError(MessageTemplate::kNotDefined, name);
isolate->ScheduleThrow(*exception);
}
Handle<AccessorInfo> Accessors::MakeModuleExport(
Handle<String> name,
int index,
PropertyAttributes attributes) {
Isolate* isolate = name->GetIsolate();
Handle<AccessorInfo> info = MakeAccessor(isolate, name, &ModuleGetExport,
&ModuleSetExport, attributes);
info->set_data(Smi::FromInt(index));
return info;
}
} // namespace internal
} // namespace v8