v8/test/cctest/test-compiler.cc
mvstanton 55af3c44c9 [turbofan] Discard the shared code entry in the optimized code map.
At one time, we hoped to generate the same code for different
native contexts. But in truth, much performance comes from optimizing
on the native context. Now we abandon this pathway.

BUG=

Review-Url: https://codereview.chromium.org/2401653002
Cr-Commit-Position: refs/heads/master@{#40079}
2016-10-07 11:02:08 +00:00

724 lines
27 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include <wchar.h>
#include "src/v8.h"
#include "src/api.h"
#include "src/compiler.h"
#include "src/disasm.h"
#include "src/factory.h"
#include "src/interpreter/interpreter.h"
#include "test/cctest/cctest.h"
using namespace v8::internal;
static Handle<Object> GetGlobalProperty(const char* name) {
Isolate* isolate = CcTest::i_isolate();
return JSReceiver::GetProperty(isolate, isolate->global_object(), name)
.ToHandleChecked();
}
static void SetGlobalProperty(const char* name, Object* value) {
Isolate* isolate = CcTest::i_isolate();
Handle<Object> object(value, isolate);
Handle<String> internalized_name =
isolate->factory()->InternalizeUtf8String(name);
Handle<JSObject> global(isolate->context()->global_object());
Runtime::SetObjectProperty(isolate, global, internalized_name, object,
SLOPPY).Check();
}
static Handle<JSFunction> Compile(const char* source) {
Isolate* isolate = CcTest::i_isolate();
Handle<String> source_code = isolate->factory()->NewStringFromUtf8(
CStrVector(source)).ToHandleChecked();
Handle<SharedFunctionInfo> shared = Compiler::GetSharedFunctionInfoForScript(
source_code, Handle<String>(), 0, 0, v8::ScriptOriginOptions(),
Handle<Object>(), Handle<Context>(isolate->native_context()), NULL, NULL,
v8::ScriptCompiler::kNoCompileOptions, NOT_NATIVES_CODE, false);
return isolate->factory()->NewFunctionFromSharedFunctionInfo(
shared, isolate->native_context());
}
static double Inc(Isolate* isolate, int x) {
const char* source = "result = %d + 1;";
EmbeddedVector<char, 512> buffer;
SNPrintF(buffer, source, x);
Handle<JSFunction> fun = Compile(buffer.start());
if (fun.is_null()) return -1;
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Inc) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(4.0, Inc(CcTest::i_isolate(), 3));
}
static double Add(Isolate* isolate, int x, int y) {
Handle<JSFunction> fun = Compile("result = x + y;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
SetGlobalProperty("y", Smi::FromInt(y));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Add) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(5.0, Add(CcTest::i_isolate(), 2, 3));
}
static double Abs(Isolate* isolate, int x) {
Handle<JSFunction> fun = Compile("if (x < 0) result = -x; else result = x;");
if (fun.is_null()) return -1;
SetGlobalProperty("x", Smi::FromInt(x));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Abs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(3.0, Abs(CcTest::i_isolate(), -3));
}
static double Sum(Isolate* isolate, int n) {
Handle<JSFunction> fun =
Compile("s = 0; while (n > 0) { s += n; n -= 1; }; result = s;");
if (fun.is_null()) return -1;
SetGlobalProperty("n", Smi::FromInt(n));
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun, global, 0, NULL).Check();
return GetGlobalProperty("result")->Number();
}
TEST(Sum) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CHECK_EQ(5050.0, Sum(CcTest::i_isolate(), 100));
}
TEST(Print) {
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::NewContext(PRINT_EXTENSION);
v8::Context::Scope context_scope(context);
const char* source = "for (n = 0; n < 100; ++n) print(n, 1, 2);";
Handle<JSFunction> fun = Compile(source);
if (fun.is_null()) return;
Handle<JSObject> global(CcTest::i_isolate()->context()->global_object());
Execution::Call(CcTest::i_isolate(), fun, global, 0, NULL).Check();
}
// The following test method stems from my coding efforts today. It
// tests all the functionality I have added to the compiler today
TEST(Stuff) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
const char* source =
"r = 0;\n"
"a = new Object;\n"
"if (a == a) r+=1;\n" // 1
"if (a != new Object()) r+=2;\n" // 2
"a.x = 42;\n"
"if (a.x == 42) r+=4;\n" // 4
"function foo() { var x = 87; return x; }\n"
"if (foo() == 87) r+=8;\n" // 8
"function bar() { var x; x = 99; return x; }\n"
"if (bar() == 99) r+=16;\n" // 16
"function baz() { var x = 1, y, z = 2; y = 3; return x + y + z; }\n"
"if (baz() == 6) r+=32;\n" // 32
"function Cons0() { this.x = 42; this.y = 87; }\n"
"if (new Cons0().x == 42) r+=64;\n" // 64
"if (new Cons0().y == 87) r+=128;\n" // 128
"function Cons2(x, y) { this.sum = x + y; }\n"
"if (new Cons2(3,4).sum == 7) r+=256;"; // 256
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
Handle<JSObject> global(CcTest::i_isolate()->context()->global_object());
Execution::Call(
CcTest::i_isolate(), fun, global, 0, NULL).Check();
CHECK_EQ(511.0, GetGlobalProperty("r")->Number());
}
TEST(UncaughtThrow) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
const char* source = "throw 42;";
Handle<JSFunction> fun = Compile(source);
CHECK(!fun.is_null());
Isolate* isolate = fun->GetIsolate();
Handle<JSObject> global(isolate->context()->global_object());
CHECK(Execution::Call(isolate, fun, global, 0, NULL).is_null());
CHECK_EQ(42.0, isolate->pending_exception()->Number());
}
// Tests calling a builtin function from C/C++ code, and the builtin function
// performs GC. It creates a stack frame looks like following:
// | C (PerformGC) |
// | JS-to-C |
// | JS |
// | C-to-JS |
TEST(C2JSFrames) {
FLAG_expose_gc = true;
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context =
CcTest::NewContext(PRINT_EXTENSION | GC_EXTENSION);
v8::Context::Scope context_scope(context);
const char* source = "function foo(a) { gc(), print(a); }";
Handle<JSFunction> fun0 = Compile(source);
CHECK(!fun0.is_null());
Isolate* isolate = fun0->GetIsolate();
// Run the generated code to populate the global object with 'foo'.
Handle<JSObject> global(isolate->context()->global_object());
Execution::Call(isolate, fun0, global, 0, NULL).Check();
Handle<Object> fun1 =
JSReceiver::GetProperty(isolate, isolate->global_object(), "foo")
.ToHandleChecked();
CHECK(fun1->IsJSFunction());
Handle<Object> argv[] = {isolate->factory()->InternalizeOneByteString(
STATIC_CHAR_VECTOR("hello"))};
Execution::Call(isolate,
Handle<JSFunction>::cast(fun1),
global,
arraysize(argv),
argv).Check();
}
// Regression 236. Calling InitLineEnds on a Script with undefined
// source resulted in crash.
TEST(Regression236) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
v8::HandleScope scope(CcTest::isolate());
Handle<Script> script = factory->NewScript(factory->empty_string());
script->set_source(CcTest::heap()->undefined_value());
CHECK_EQ(-1, Script::GetLineNumber(script, 0));
CHECK_EQ(-1, Script::GetLineNumber(script, 100));
CHECK_EQ(-1, Script::GetLineNumber(script, -1));
}
TEST(GetScriptLineNumber) {
LocalContext context;
v8::HandleScope scope(CcTest::isolate());
v8::ScriptOrigin origin = v8::ScriptOrigin(v8_str("test"));
const char function_f[] = "function f() {}";
const int max_rows = 1000;
const int buffer_size = max_rows + sizeof(function_f);
ScopedVector<char> buffer(buffer_size);
memset(buffer.start(), '\n', buffer_size - 1);
buffer[buffer_size - 1] = '\0';
for (int i = 0; i < max_rows; ++i) {
if (i > 0)
buffer[i - 1] = '\n';
MemCopy(&buffer[i], function_f, sizeof(function_f) - 1);
v8::Local<v8::String> script_body = v8_str(buffer.start());
v8::Script::Compile(context.local(), script_body, &origin)
.ToLocalChecked()
->Run(context.local())
.ToLocalChecked();
v8::Local<v8::Function> f = v8::Local<v8::Function>::Cast(
context->Global()->Get(context.local(), v8_str("f")).ToLocalChecked());
CHECK_EQ(i, f->GetScriptLineNumber());
}
}
TEST(FeedbackVectorPreservedAcrossRecompiles) {
if (i::FLAG_always_opt || !i::FLAG_crankshaft) return;
i::FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
if (!CcTest::i_isolate()->use_crankshaft()) return;
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
// Make sure function f has a call that uses a type feedback slot.
CompileRun("function fun() {};"
"fun1 = fun;"
"function f(a) { a(); } f(fun1);");
Handle<JSFunction> f = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
CcTest::global()->Get(context, v8_str("f")).ToLocalChecked())));
// We shouldn't have deoptimization support. We want to recompile and
// verify that our feedback vector preserves information.
CHECK(!f->shared()->has_deoptimization_support());
Handle<TypeFeedbackVector> feedback_vector(f->feedback_vector());
// Verify that we gathered feedback.
CHECK(!feedback_vector->is_empty());
FeedbackVectorSlot slot_for_a(0);
Object* object = feedback_vector->Get(slot_for_a);
CHECK(object->IsWeakCell() &&
WeakCell::cast(object)->value()->IsJSFunction());
CompileRun("%OptimizeFunctionOnNextCall(f); f(fun1);");
// Verify that the feedback is still "gathered" despite a recompilation
// of the full code.
CHECK(f->IsOptimized());
// If the baseline code is bytecode, then it will not have deoptimization
// support. has_deoptimization_support() check is only required if the
// baseline code is from fullcodegen.
CHECK(f->shared()->has_deoptimization_support() || i::FLAG_ignition);
object = f->feedback_vector()->Get(slot_for_a);
CHECK(object->IsWeakCell() &&
WeakCell::cast(object)->value()->IsJSFunction());
}
TEST(FeedbackVectorUnaffectedByScopeChanges) {
if (i::FLAG_always_opt || !i::FLAG_lazy ||
(FLAG_ignition && FLAG_ignition_eager)) {
return;
}
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
v8::Local<v8::Context> context = CcTest::isolate()->GetCurrentContext();
CompileRun("function builder() {"
" call_target = function() { return 3; };"
" return (function() {"
" eval('');"
" return function() {"
" 'use strict';"
" call_target();"
" }"
" })();"
"}"
"morphing_call = builder();");
Handle<JSFunction> f = Handle<JSFunction>::cast(v8::Utils::OpenHandle(
*v8::Local<v8::Function>::Cast(CcTest::global()
->Get(context, v8_str("morphing_call"))
.ToLocalChecked())));
// If we are compiling lazily then it should not be compiled, and so no
// feedback vector allocated yet.
CHECK(!f->shared()->is_compiled());
CHECK(f->feedback_vector()->is_empty());
CompileRun("morphing_call();");
// Now a feedback vector is allocated.
CHECK(f->shared()->is_compiled());
CHECK(!f->feedback_vector()->is_empty());
}
// Test that optimized code for different closures is actually shared.
TEST(OptimizedCodeSharing1) {
FLAG_stress_compaction = false;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
for (int i = 0; i < 3; i++) {
LocalContext env;
env->Global()
->Set(env.local(), v8_str("x"), v8::Integer::New(CcTest::isolate(), i))
.FromJust();
CompileRun(
"function MakeClosure() {"
" return function() { return x; };"
"}"
"var closure0 = MakeClosure();"
"%DebugPrint(closure0());"
"%OptimizeFunctionOnNextCall(closure0);"
"%DebugPrint(closure0());"
"var closure1 = MakeClosure(); closure1();"
"var closure2 = MakeClosure(); closure2();");
Handle<JSFunction> fun1 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure1"))
.ToLocalChecked())));
Handle<JSFunction> fun2 = Handle<JSFunction>::cast(
v8::Utils::OpenHandle(*v8::Local<v8::Function>::Cast(
env->Global()
->Get(env.local(), v8_str("closure2"))
.ToLocalChecked())));
CHECK(fun1->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK(fun2->IsOptimized() || !CcTest::i_isolate()->use_crankshaft());
CHECK_EQ(fun1->code(), fun2->code());
}
}
TEST(CompileFunctionInContext) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var r = 10;");
v8::Local<v8::Object> math = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("Math")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str(
"a = PI * r * r;"
"x = r * cos(PI);"
"y = r * sin(PI / 2);"));
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 1, &math)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
fun->Call(env.local(), env->Global(), 0, NULL).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("a")).FromJust());
v8::Local<v8::Value> a =
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked();
CHECK(a->IsNumber());
CHECK(env->Global()->Has(env.local(), v8_str("x")).FromJust());
v8::Local<v8::Value> x =
env->Global()->Get(env.local(), v8_str("x")).ToLocalChecked();
CHECK(x->IsNumber());
CHECK(env->Global()->Has(env.local(), v8_str("y")).FromJust());
v8::Local<v8::Value> y =
env->Global()->Get(env.local(), v8_str("y")).ToLocalChecked();
CHECK(y->IsNumber());
CHECK_EQ(314.1592653589793, a->NumberValue(env.local()).FromJust());
CHECK_EQ(-10.0, x->NumberValue(env.local()).FromJust());
CHECK_EQ(10.0, y->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextComplex) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun(
"var x = 1;"
"var y = 2;"
"var z = 4;"
"var a = {x: 8, y: 16};"
"var b = {x: 32};");
v8::Local<v8::Object> ext[2];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
ext[1] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("b")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str("result = x + y + z"));
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 2, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
fun->Call(env.local(), env->Global(), 0, NULL).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(52.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextArgs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var a = {x: 23};");
v8::Local<v8::Object> ext[1];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(v8_str("result = x + b"));
v8::Local<v8::String> arg = v8_str("b");
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
1, &arg, 1, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::Local<v8::Value> b_value = v8::Number::New(CcTest::isolate(), 42.0);
fun->Call(env.local(), env->Global(), 1, &b_value).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(65.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextComments) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
CompileRun("var a = {x: 23, y: 1, z: 2};");
v8::Local<v8::Object> ext[1];
ext[0] = v8::Local<v8::Object>::Cast(
env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked());
v8::ScriptCompiler::Source script_source(
v8_str("result = /* y + */ x + b // + z"));
v8::Local<v8::String> arg = v8_str("b");
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
1, &arg, 1, ext)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::Local<v8::Value> b_value = v8::Number::New(CcTest::isolate(), 42.0);
fun->Call(env.local(), env->Global(), 1, &b_value).ToLocalChecked();
CHECK(env->Global()->Has(env.local(), v8_str("result")).FromJust());
v8::Local<v8::Value> result =
env->Global()->Get(env.local(), v8_str("result")).ToLocalChecked();
CHECK(result->IsNumber());
CHECK_EQ(65.0, result->NumberValue(env.local()).FromJust());
}
TEST(CompileFunctionInContextNonIdentifierArgs) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
v8::ScriptCompiler::Source script_source(v8_str("result = 1"));
v8::Local<v8::String> arg = v8_str("b }");
CHECK(v8::ScriptCompiler::CompileFunctionInContext(
env.local(), &script_source, 1, &arg, 0, NULL)
.IsEmpty());
}
TEST(CompileFunctionInContextScriptOrigin) {
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
LocalContext env;
v8::ScriptOrigin origin(v8_str("test"),
v8::Integer::New(CcTest::isolate(), 22),
v8::Integer::New(CcTest::isolate(), 41));
v8::ScriptCompiler::Source script_source(v8_str("throw new Error()"), origin);
v8::Local<v8::Function> fun =
v8::ScriptCompiler::CompileFunctionInContext(env.local(), &script_source,
0, NULL, 0, NULL)
.ToLocalChecked();
CHECK(!fun.IsEmpty());
v8::TryCatch try_catch(CcTest::isolate());
CcTest::isolate()->SetCaptureStackTraceForUncaughtExceptions(true);
CHECK(fun->Call(env.local(), env->Global(), 0, NULL).IsEmpty());
CHECK(try_catch.HasCaught());
CHECK(!try_catch.Exception().IsEmpty());
v8::Local<v8::StackTrace> stack =
v8::Exception::GetStackTrace(try_catch.Exception());
CHECK(!stack.IsEmpty());
CHECK(stack->GetFrameCount() > 0);
v8::Local<v8::StackFrame> frame = stack->GetFrame(0);
CHECK_EQ(23, frame->GetLineNumber());
CHECK_EQ(42 + strlen("throw "), static_cast<unsigned>(frame->GetColumn()));
}
#ifdef ENABLE_DISASSEMBLER
static Handle<JSFunction> GetJSFunction(v8::Local<v8::Object> obj,
const char* property_name) {
v8::Local<v8::Function> fun = v8::Local<v8::Function>::Cast(
obj->Get(CcTest::isolate()->GetCurrentContext(), v8_str(property_name))
.ToLocalChecked());
return Handle<JSFunction>::cast(v8::Utils::OpenHandle(*fun));
}
static void CheckCodeForUnsafeLiteral(Handle<JSFunction> f) {
// Create a disassembler with default name lookup.
disasm::NameConverter name_converter;
disasm::Disassembler d(name_converter);
if (f->code()->kind() == Code::FUNCTION) {
Address pc = f->code()->instruction_start();
int decode_size =
Min(f->code()->instruction_size(),
static_cast<int>(f->code()->back_edge_table_offset()));
if (FLAG_enable_embedded_constant_pool) {
decode_size = Min(decode_size, f->code()->constant_pool_offset());
}
Address end = pc + decode_size;
v8::internal::EmbeddedVector<char, 128> decode_buffer;
v8::internal::EmbeddedVector<char, 128> smi_hex_buffer;
Smi* smi = Smi::FromInt(12345678);
SNPrintF(smi_hex_buffer, "0x%" V8PRIxPTR, reinterpret_cast<intptr_t>(smi));
while (pc < end) {
int num_const = d.ConstantPoolSizeAt(pc);
if (num_const >= 0) {
pc += (num_const + 1) * kPointerSize;
} else {
pc += d.InstructionDecode(decode_buffer, pc);
CHECK(strstr(decode_buffer.start(), smi_hex_buffer.start()) == NULL);
}
}
}
}
TEST(SplitConstantsInFullCompiler) {
LocalContext context;
v8::HandleScope scope(CcTest::isolate());
CompileRun("function f() { a = 12345678 }; f();");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { a = 12345678 + x}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { var arguments = 1; x += 12345678}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
CompileRun("function f(x) { var arguments = 1; x = 12345678}; f(1);");
CheckCodeForUnsafeLiteral(GetJSFunction(context->Global(), "f"));
}
#endif
static void IsBaselineCompiled(
const v8::FunctionCallbackInfo<v8::Value>& args) {
Handle<Object> object = v8::Utils::OpenHandle(*args[0]);
Handle<JSFunction> function = Handle<JSFunction>::cast(object);
bool is_baseline = function->shared()->code()->kind() == Code::FUNCTION;
return args.GetReturnValue().Set(is_baseline);
}
static void InstallIsBaselineCompiledHelper(v8::Isolate* isolate) {
v8::Local<v8::Context> context = isolate->GetCurrentContext();
v8::Local<v8::FunctionTemplate> t =
v8::FunctionTemplate::New(isolate, IsBaselineCompiled);
CHECK(context->Global()
->Set(context, v8_str("IsBaselineCompiled"),
t->GetFunction(context).ToLocalChecked())
.FromJust());
}
TEST(IgnitionBaselineOnReturn) {
// TODO(4280): Remove this entire test once --ignition-preserve-bytecode is
// the default and the flag is removed. This test doesn't provide benefit any
// longer once {InterpreterActivationsFinder} is gone.
if (FLAG_ignition_preserve_bytecode) return;
FLAG_allow_natives_syntax = true;
FLAG_always_opt = false;
CcTest::InitializeVM();
FLAG_ignition = true;
Isolate* isolate = CcTest::i_isolate();
isolate->interpreter()->Initialize();
v8::HandleScope scope(CcTest::isolate());
InstallIsBaselineCompiledHelper(CcTest::isolate());
CompileRun(
"var is_baseline_in_function, is_baseline_after_return;\n"
"var return_val;\n"
"function f() {\n"
" %CompileBaseline(f);\n"
" is_baseline_in_function = IsBaselineCompiled(f);\n"
" return 1234;\n"
"};\n"
"return_val = f();\n"
"is_baseline_after_return = IsBaselineCompiled(f);\n");
CHECK_EQ(false, GetGlobalProperty("is_baseline_in_function")->BooleanValue());
CHECK_EQ(true, GetGlobalProperty("is_baseline_after_return")->BooleanValue());
CHECK_EQ(1234.0, GetGlobalProperty("return_val")->Number());
}
TEST(IgnitionEntryTrampolineSelfHealing) {
FLAG_allow_natives_syntax = true;
FLAG_always_opt = false;
CcTest::InitializeVM();
FLAG_ignition = true;
Isolate* isolate = CcTest::i_isolate();
isolate->interpreter()->Initialize();
v8::HandleScope scope(CcTest::isolate());
CompileRun(
"function MkFun() {"
" function f() { return 23 }"
" return f"
"}"
"var f1 = MkFun(); f1();"
"var f2 = MkFun(); f2();"
"%BaselineFunctionOnNextCall(f1);");
Handle<JSFunction> f1 = Handle<JSFunction>::cast(GetGlobalProperty("f1"));
Handle<JSFunction> f2 = Handle<JSFunction>::cast(GetGlobalProperty("f2"));
// Function {f1} is marked for baseline.
CompileRun("var result1 = f1()");
CHECK_NE(*isolate->builtins()->InterpreterEntryTrampoline(), f1->code());
CHECK_EQ(*isolate->builtins()->InterpreterEntryTrampoline(), f2->code());
CHECK_EQ(23.0, GetGlobalProperty("result1")->Number());
// Function {f2} will self-heal now.
CompileRun("var result2 = f2()");
CHECK_NE(*isolate->builtins()->InterpreterEntryTrampoline(), f1->code());
CHECK_NE(*isolate->builtins()->InterpreterEntryTrampoline(), f2->code());
CHECK_EQ(23.0, GetGlobalProperty("result2")->Number());
}
TEST(InvocationCount) {
FLAG_allow_natives_syntax = true;
FLAG_always_opt = false;
CcTest::InitializeVM();
v8::HandleScope scope(CcTest::isolate());
CompileRun(
"function bar() {};"
"function foo() { return bar(); };"
"foo();");
Handle<JSFunction> foo = Handle<JSFunction>::cast(GetGlobalProperty("foo"));
CHECK_EQ(1, foo->feedback_vector()->invocation_count());
CompileRun("foo()");
CHECK_EQ(2, foo->feedback_vector()->invocation_count());
CompileRun("bar()");
CHECK_EQ(2, foo->feedback_vector()->invocation_count());
CompileRun("foo(); foo()");
CHECK_EQ(4, foo->feedback_vector()->invocation_count());
CompileRun("%BaselineFunctionOnNextCall(foo);");
CompileRun("foo();");
CHECK_EQ(5, foo->feedback_vector()->invocation_count());
}