v8/include/v8-inspector.h
Benedikt Meurer 56cfdd68c7 [inspector] Add custom error dispatch machinery for debug evaluate.
This introduces a `V8InspectorClient::dispatchError()` callback that
embedders can use to dispatch errors from scripts injected by DevTools
(via debug evaluate). The idea here being that while these errors are
technically caught by the inspector logic, the DevTools UX presents them
just like other uncaught errors, with the exception that they don't
trigger error handlers installed by the page. The latter can be quite
confusing to developers, and surprising when for example testing these
error handlers from DevTools. So this adds the foundations on the V8
side to enable triggering error handlers for these technically caught,
but morally uncaught, exceptions.

On the Chromium side https://crrev.com/c/3560458 will implement and
use the hook. And that CL also adds a web tests to check the behavior.

Bug: chromium:1295750
Change-Id: I945c8a9e9b4ec5705fc7f1891dcda185b04c8310
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3557234
Auto-Submit: Benedikt Meurer <bmeurer@chromium.org>
Reviewed-by: Yang Guo <yangguo@chromium.org>
Commit-Queue: Yang Guo <yangguo@chromium.org>
Cr-Commit-Position: refs/heads/main@{#79673}
2022-03-30 11:58:10 +00:00

364 lines
13 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_V8_INSPECTOR_H_
#define V8_V8_INSPECTOR_H_
#include <stdint.h>
#include <cctype>
#include <memory>
#include "v8-isolate.h" // NOLINT(build/include_directory)
#include "v8-local-handle.h" // NOLINT(build/include_directory)
namespace v8 {
class Context;
class Name;
class Object;
class StackTrace;
class Value;
} // namespace v8
namespace v8_inspector {
namespace internal {
class V8DebuggerId;
} // namespace internal
namespace protocol {
namespace Debugger {
namespace API {
class SearchMatch;
}
}
namespace Runtime {
namespace API {
class RemoteObject;
class StackTrace;
class StackTraceId;
}
}
namespace Schema {
namespace API {
class Domain;
}
}
} // namespace protocol
class V8_EXPORT StringView {
public:
StringView() : m_is8Bit(true), m_length(0), m_characters8(nullptr) {}
StringView(const uint8_t* characters, size_t length)
: m_is8Bit(true), m_length(length), m_characters8(characters) {}
StringView(const uint16_t* characters, size_t length)
: m_is8Bit(false), m_length(length), m_characters16(characters) {}
bool is8Bit() const { return m_is8Bit; }
size_t length() const { return m_length; }
// TODO(dgozman): add DCHECK(m_is8Bit) to accessors once platform can be used
// here.
const uint8_t* characters8() const { return m_characters8; }
const uint16_t* characters16() const { return m_characters16; }
private:
bool m_is8Bit;
size_t m_length;
union {
const uint8_t* m_characters8;
const uint16_t* m_characters16;
};
};
class V8_EXPORT StringBuffer {
public:
virtual ~StringBuffer() = default;
virtual StringView string() const = 0;
// This method copies contents.
static std::unique_ptr<StringBuffer> create(StringView);
};
class V8_EXPORT V8ContextInfo {
public:
V8ContextInfo(v8::Local<v8::Context> context, int contextGroupId,
StringView humanReadableName)
: context(context),
contextGroupId(contextGroupId),
humanReadableName(humanReadableName),
hasMemoryOnConsole(false) {}
v8::Local<v8::Context> context;
// Each v8::Context is a part of a group. The group id must be non-zero.
int contextGroupId;
StringView humanReadableName;
StringView origin;
StringView auxData;
bool hasMemoryOnConsole;
static int executionContextId(v8::Local<v8::Context> context);
// Disallow copying and allocating this one.
enum NotNullTagEnum { NotNullLiteral };
void* operator new(size_t) = delete;
void* operator new(size_t, NotNullTagEnum, void*) = delete;
void* operator new(size_t, void*) = delete;
V8ContextInfo(const V8ContextInfo&) = delete;
V8ContextInfo& operator=(const V8ContextInfo&) = delete;
};
// This debugger id tries to be unique by generating two random
// numbers, which should most likely avoid collisions.
// Debugger id has a 1:1 mapping to context group. It is used to
// attribute stack traces to a particular debugging, when doing any
// cross-debugger operations (e.g. async step in).
// See also Runtime.UniqueDebuggerId in the protocol.
class V8_EXPORT V8DebuggerId {
public:
V8DebuggerId() = default;
V8DebuggerId(const V8DebuggerId&) = default;
V8DebuggerId& operator=(const V8DebuggerId&) = default;
std::unique_ptr<StringBuffer> toString() const;
bool isValid() const;
std::pair<int64_t, int64_t> pair() const;
private:
friend class internal::V8DebuggerId;
explicit V8DebuggerId(std::pair<int64_t, int64_t>);
int64_t m_first = 0;
int64_t m_second = 0;
};
class V8_EXPORT V8StackTrace {
public:
virtual StringView firstNonEmptySourceURL() const = 0;
virtual bool isEmpty() const = 0;
virtual StringView topSourceURL() const = 0;
virtual int topLineNumber() const = 0;
virtual int topColumnNumber() const = 0;
virtual int topScriptId() const = 0;
virtual StringView topFunctionName() const = 0;
virtual ~V8StackTrace() = default;
virtual std::unique_ptr<protocol::Runtime::API::StackTrace>
buildInspectorObject(int maxAsyncDepth) const = 0;
virtual std::unique_ptr<StringBuffer> toString() const = 0;
// Safe to pass between threads, drops async chain.
virtual std::unique_ptr<V8StackTrace> clone() = 0;
};
class V8_EXPORT V8InspectorSession {
public:
virtual ~V8InspectorSession() = default;
// Cross-context inspectable values (DOM nodes in different worlds, etc.).
class V8_EXPORT Inspectable {
public:
virtual v8::Local<v8::Value> get(v8::Local<v8::Context>) = 0;
virtual ~Inspectable() = default;
};
class V8_EXPORT CommandLineAPIScope {
public:
virtual ~CommandLineAPIScope() = default;
};
virtual void addInspectedObject(std::unique_ptr<Inspectable>) = 0;
// Dispatching protocol messages.
static bool canDispatchMethod(StringView method);
virtual void dispatchProtocolMessage(StringView message) = 0;
virtual std::vector<uint8_t> state() = 0;
virtual std::vector<std::unique_ptr<protocol::Schema::API::Domain>>
supportedDomains() = 0;
virtual std::unique_ptr<V8InspectorSession::CommandLineAPIScope>
initializeCommandLineAPIScope(int executionContextId) = 0;
// Debugger actions.
virtual void schedulePauseOnNextStatement(StringView breakReason,
StringView breakDetails) = 0;
virtual void cancelPauseOnNextStatement() = 0;
virtual void breakProgram(StringView breakReason,
StringView breakDetails) = 0;
virtual void setSkipAllPauses(bool) = 0;
virtual void resume(bool setTerminateOnResume = false) = 0;
virtual void stepOver() = 0;
virtual std::vector<std::unique_ptr<protocol::Debugger::API::SearchMatch>>
searchInTextByLines(StringView text, StringView query, bool caseSensitive,
bool isRegex) = 0;
// Remote objects.
virtual std::unique_ptr<protocol::Runtime::API::RemoteObject> wrapObject(
v8::Local<v8::Context>, v8::Local<v8::Value>, StringView groupName,
bool generatePreview) = 0;
virtual bool unwrapObject(std::unique_ptr<StringBuffer>* error,
StringView objectId, v8::Local<v8::Value>*,
v8::Local<v8::Context>*,
std::unique_ptr<StringBuffer>* objectGroup) = 0;
virtual void releaseObjectGroup(StringView) = 0;
virtual void triggerPreciseCoverageDeltaUpdate(StringView occasion) = 0;
};
class V8_EXPORT V8InspectorClient {
public:
virtual ~V8InspectorClient() = default;
virtual void runMessageLoopOnPause(int contextGroupId) {}
virtual void quitMessageLoopOnPause() {}
virtual void runIfWaitingForDebugger(int contextGroupId) {}
virtual void muteMetrics(int contextGroupId) {}
virtual void unmuteMetrics(int contextGroupId) {}
virtual void beginUserGesture() {}
virtual void endUserGesture() {}
virtual std::unique_ptr<StringBuffer> valueSubtype(v8::Local<v8::Value>) {
return nullptr;
}
virtual std::unique_ptr<StringBuffer> descriptionForValueSubtype(
v8::Local<v8::Context>, v8::Local<v8::Value>) {
return nullptr;
}
virtual bool isInspectableHeapObject(v8::Local<v8::Object>) { return true; }
virtual v8::Local<v8::Context> ensureDefaultContextInGroup(
int contextGroupId) {
return v8::Local<v8::Context>();
}
virtual void beginEnsureAllContextsInGroup(int contextGroupId) {}
virtual void endEnsureAllContextsInGroup(int contextGroupId) {}
virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>,
v8::Local<v8::Object>) {}
virtual void consoleAPIMessage(int contextGroupId,
v8::Isolate::MessageErrorLevel level,
const StringView& message,
const StringView& url, unsigned lineNumber,
unsigned columnNumber, V8StackTrace*) {}
virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*,
v8::Local<v8::Context>) {
return v8::MaybeLocal<v8::Value>();
}
virtual void consoleTime(const StringView& title) {}
virtual void consoleTimeEnd(const StringView& title) {}
virtual void consoleTimeStamp(const StringView& title) {}
virtual void consoleClear(int contextGroupId) {}
virtual double currentTimeMS() { return 0; }
typedef void (*TimerCallback)(void*);
virtual void startRepeatingTimer(double, TimerCallback, void* data) {}
virtual void cancelTimer(void* data) {}
// TODO(dgozman): this was added to support service worker shadow page. We
// should not connect at all.
virtual bool canExecuteScripts(int contextGroupId) { return true; }
virtual void maxAsyncCallStackDepthChanged(int depth) {}
virtual std::unique_ptr<StringBuffer> resourceNameToUrl(
const StringView& resourceName) {
return nullptr;
}
// The caller would defer to generating a random 64 bit integer if
// this method returns 0.
virtual int64_t generateUniqueId() { return 0; }
virtual void dispatchError(v8::Local<v8::Context>, v8::Local<v8::Message>,
v8::Local<v8::Value>) {}
};
// These stack trace ids are intended to be passed between debuggers and be
// resolved later. This allows to track cross-debugger calls and step between
// them if a single client connects to multiple debuggers.
struct V8_EXPORT V8StackTraceId {
uintptr_t id;
std::pair<int64_t, int64_t> debugger_id;
bool should_pause = false;
V8StackTraceId();
V8StackTraceId(const V8StackTraceId&) = default;
V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id);
V8StackTraceId(uintptr_t id, const std::pair<int64_t, int64_t> debugger_id,
bool should_pause);
explicit V8StackTraceId(StringView);
V8StackTraceId& operator=(const V8StackTraceId&) = default;
V8StackTraceId& operator=(V8StackTraceId&&) noexcept = default;
~V8StackTraceId() = default;
bool IsInvalid() const;
std::unique_ptr<StringBuffer> ToString();
};
class V8_EXPORT V8Inspector {
public:
static std::unique_ptr<V8Inspector> create(v8::Isolate*, V8InspectorClient*);
virtual ~V8Inspector() = default;
// Contexts instrumentation.
virtual void contextCreated(const V8ContextInfo&) = 0;
virtual void contextDestroyed(v8::Local<v8::Context>) = 0;
virtual void resetContextGroup(int contextGroupId) = 0;
virtual v8::MaybeLocal<v8::Context> contextById(int contextId) = 0;
virtual V8DebuggerId uniqueDebuggerId(int contextId) = 0;
// Various instrumentation.
virtual void idleStarted() = 0;
virtual void idleFinished() = 0;
// Async stack traces instrumentation.
virtual void asyncTaskScheduled(StringView taskName, void* task,
bool recurring) = 0;
virtual void asyncTaskCanceled(void* task) = 0;
virtual void asyncTaskStarted(void* task) = 0;
virtual void asyncTaskFinished(void* task) = 0;
virtual void allAsyncTasksCanceled() = 0;
virtual V8StackTraceId storeCurrentStackTrace(StringView description) = 0;
virtual void externalAsyncTaskStarted(const V8StackTraceId& parent) = 0;
virtual void externalAsyncTaskFinished(const V8StackTraceId& parent) = 0;
// Exceptions instrumentation.
virtual unsigned exceptionThrown(v8::Local<v8::Context>, StringView message,
v8::Local<v8::Value> exception,
StringView detailedMessage, StringView url,
unsigned lineNumber, unsigned columnNumber,
std::unique_ptr<V8StackTrace>,
int scriptId) = 0;
virtual void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId,
StringView message) = 0;
virtual bool associateExceptionData(v8::Local<v8::Context>,
v8::Local<v8::Value> exception,
v8::Local<v8::Name> key,
v8::Local<v8::Value> value) = 0;
// Connection.
class V8_EXPORT Channel {
public:
virtual ~Channel() = default;
virtual void sendResponse(int callId,
std::unique_ptr<StringBuffer> message) = 0;
virtual void sendNotification(std::unique_ptr<StringBuffer> message) = 0;
virtual void flushProtocolNotifications() = 0;
};
virtual std::unique_ptr<V8InspectorSession> connect(int contextGroupId,
Channel*,
StringView state) = 0;
// API methods.
virtual std::unique_ptr<V8StackTrace> createStackTrace(
v8::Local<v8::StackTrace>) = 0;
virtual std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) = 0;
};
} // namespace v8_inspector
#endif // V8_V8_INSPECTOR_H_