v8/test/cctest/test-feedback-vector.cc
Fanchen Kong 519c82ce36 Collect receiver to feedback for prototype.apply
When a function is invoked by prototype.apply, it may undergo following transformation in the JSCallReducer:
	receiver.apply(this, args) ->
	this.receiver(...args) Since the new target (also the receiver of apply()) is not collected to the feedback slot, further speculative optimization on the new target is not available if the new target
is not a heapconstant.

With this CL, the receiver will be collected to the feedback instead of the target if the target is a prototype.apply. It may improve the performance of the following usecase by ~80%.

function reduceArray(func, arr, r) {
    for (var i = 0, len = arr.length; i < len; i++) {
            r = func.apply(null, r, arr[i]);
    }
    return r;
}

var a = 0; for (var i = 0; i < 10000000; i++) {
    a += reduceArray(Math.imul, [5,6,2,3,7,6,8,3,7,9,2,5,], 1);
}
console.log(a);

This CL also improves the runTime score of JetStream2/richards-wasm by ~45% in default, ~60% with --turbo-inline-js-wasm-calls.

Change-Id: I542eb8d3fcb592f4e0993af93ba1af70e89c3982
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2639813
Commit-Queue: Fanchen Kong <fanchen.kong@intel.com>
Reviewed-by: Ross McIlroy <rmcilroy@chromium.org>
Reviewed-by: Georg Neis <neis@chromium.org>
Cr-Commit-Position: refs/heads/master@{#74413}
2021-05-06 15:43:47 +00:00

854 lines
27 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/init/v8.h"
#include "test/cctest/cctest.h"
#include "src/api/api-inl.h"
#include "src/codegen/macro-assembler.h"
#include "src/debug/debug.h"
#include "src/execution/execution.h"
#include "src/handles/global-handles.h"
#include "src/heap/factory.h"
#include "src/objects/feedback-cell-inl.h"
#include "src/objects/objects-inl.h"
#include "test/cctest/test-feedback-vector.h"
namespace v8 {
namespace internal {
namespace {
#define CHECK_SLOT_KIND(helper, index, expected_kind) \
CHECK_EQ(expected_kind, helper.vector()->GetKind(helper.slot(index)));
static Handle<JSFunction> GetFunction(const char* name) {
v8::MaybeLocal<v8::Value> v8_f = CcTest::global()->Get(
CcTest::isolate()->GetCurrentContext(), v8_str(name));
Handle<JSFunction> f =
Handle<JSFunction>::cast(v8::Utils::OpenHandle(*v8_f.ToLocalChecked()));
return f;
}
TEST(VectorStructure) {
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
Zone zone(isolate->allocator(), ZONE_NAME);
Handle<FeedbackVector> vector;
{
FeedbackVectorSpec one_slot(&zone);
one_slot.AddForInSlot();
vector = NewFeedbackVector(isolate, &one_slot);
FeedbackVectorHelper helper(vector);
CHECK_EQ(1, helper.slot_count());
}
{
FeedbackVectorSpec one_icslot(&zone);
one_icslot.AddCallICSlot();
vector = NewFeedbackVector(isolate, &one_icslot);
FeedbackVectorHelper helper(vector);
CHECK_EQ(1, helper.slot_count());
}
{
FeedbackVectorSpec spec(&zone);
for (int i = 0; i < 3; i++) {
spec.AddForInSlot();
}
for (int i = 0; i < 5; i++) {
spec.AddCallICSlot();
}
vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
CHECK_EQ(8, helper.slot_count());
int index = vector->GetIndex(helper.slot(0));
CHECK_EQ(helper.slot(0), vector->ToSlot(index));
index = vector->GetIndex(helper.slot(3));
CHECK_EQ(helper.slot(3), vector->ToSlot(index));
index = vector->GetIndex(helper.slot(7));
CHECK_EQ(3 + 4 * FeedbackMetadata::GetSlotSize(FeedbackSlotKind::kCall),
index);
CHECK_EQ(helper.slot(7), vector->ToSlot(index));
CHECK_EQ(3 + 5 * FeedbackMetadata::GetSlotSize(FeedbackSlotKind::kCall),
vector->length());
}
{
FeedbackVectorSpec spec(&zone);
spec.AddForInSlot();
spec.AddCreateClosureSlot();
spec.AddForInSlot();
vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
FeedbackCell cell = *vector->GetClosureFeedbackCell(0);
CHECK_EQ(cell.value(), *factory->undefined_value());
}
}
// IC slots need an encoding to recognize what is in there.
TEST(VectorICMetadata) {
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Zone zone(isolate->allocator(), ZONE_NAME);
FeedbackVectorSpec spec(&zone);
// Set metadata.
for (int i = 0; i < 40; i++) {
switch (i % 4) {
case 0:
spec.AddForInSlot();
break;
case 1:
spec.AddCallICSlot();
break;
case 2:
spec.AddLoadICSlot();
break;
case 3:
spec.AddKeyedLoadICSlot();
break;
}
}
Handle<FeedbackVector> vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
CHECK_EQ(40, helper.slot_count());
// Meanwhile set some feedback values and type feedback values to
// verify the data structure remains intact.
vector->SynchronizedSet(FeedbackSlot(0), MaybeObject::FromObject(*vector));
// Verify the metadata is correctly set up from the spec.
for (int i = 0; i < 40; i++) {
FeedbackSlotKind kind = vector->GetKind(helper.slot(i));
switch (i % 4) {
case 0:
CHECK_EQ(FeedbackSlotKind::kForIn, kind);
break;
case 1:
CHECK_EQ(FeedbackSlotKind::kCall, kind);
break;
case 2:
CHECK_EQ(FeedbackSlotKind::kLoadProperty, kind);
break;
case 3:
CHECK_EQ(FeedbackSlotKind::kLoadKeyed, kind);
break;
}
}
}
TEST(VectorCallICStates) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; };"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CompileRun("f(function() { return 16; })");
CHECK_EQ(GENERIC, nexus.ic_state());
// After a collection, state should remain GENERIC.
CcTest::CollectAllGarbage();
CHECK_EQ(GENERIC, nexus.ic_state());
}
// Test the Call IC states transfer with Function.prototype.apply
TEST(VectorCallICStateApply) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"var F;"
"%EnsureFeedbackVectorForFunction(foo);"
"function foo() { return F.apply(null, arguments); }"
"F = Math.min;"
"foo();");
Handle<JSFunction> foo = GetFunction("foo");
Handle<JSFunction> F = GetFunction("F");
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(foo->feedback_vector(), isolate);
FeedbackSlot slot(4);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(CallFeedbackContent::kReceiver, nexus.GetCallFeedbackContent());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*F, heap_object);
CompileRun(
"F = Math.max;"
"foo();");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(CallFeedbackContent::kTarget, nexus.GetCallFeedbackContent());
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*isolate->function_prototype_apply(), heap_object);
CompileRun(
"F.apply = (function () { return; });"
"foo();");
CHECK_EQ(GENERIC, nexus.ic_state());
}
TEST(VectorCallFeedback) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; }"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<JSFunction> foo = GetFunction("foo");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*foo, heap_object);
CcTest::CollectAllGarbage();
// It should stay monomorphic even after a GC.
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
TEST(VectorPolymorphicCallFeedback) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
FLAG_lazy_feedback_allocation = false;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure the call feedback of a() in f() becomes polymorphic.
CompileRun(
"function foo_maker() { return () => { return 17; } }"
"a_foo = foo_maker();"
"function f(a) { a(); } f(foo_maker());"
"f(foo_maker());");
Handle<JSFunction> f = GetFunction("f");
Handle<JSFunction> a_foo = GetFunction("a_foo");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK(heap_object.IsFeedbackCell(isolate));
// Ensure this is the feedback cell for the closure returned by
// foo_maker.
CHECK_EQ(heap_object, a_foo->raw_feedback_cell());
}
TEST(VectorCallFeedbackForArray) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function f(a) { a(); };"
"%EnsureFeedbackVectorForFunction(f);"
"f(Array);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*isolate->array_function(), heap_object);
CcTest::CollectAllGarbage();
// It should stay monomorphic even after a GC.
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
size_t GetFeedbackVectorLength(Isolate* isolate, const char* src,
bool with_oneshot_opt) {
i::FLAG_enable_one_shot_optimization = with_oneshot_opt;
i::Handle<i::Object> i_object = v8::Utils::OpenHandle(*CompileRun(src));
i::Handle<i::JSFunction> f = i::Handle<i::JSFunction>::cast(i_object);
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
return feedback_vector->length();
}
TEST(OneShotCallICSlotCount) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
if (i::FLAG_lazy_feedback_allocation) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
i::FLAG_compilation_cache = false;
const char* no_call = R"(
function f1() {};
function f2() {};
(function() {
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamed property
CHECK_EQ(GetFeedbackVectorLength(isolate, no_call, false), 2);
// no slots of named property loads/stores in one shot
CHECK_EQ(GetFeedbackVectorLength(isolate, no_call, true), 0);
const char* single_call = R"(
function f1() {};
function f2() {};
(function() {
f1();
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamed Slot + 2 * 1 CachedGlobalSlot + 2 * 1 CallICSlot
CHECK_EQ(GetFeedbackVectorLength(isolate, single_call, false), 6);
// len = 2 * 1 CachedGlobalSlot
CHECK_EQ(GetFeedbackVectorLength(isolate, single_call, true), 2);
const char* multiple_calls = R"(
function f1() {};
function f2() {};
(function() {
f1();
f2();
f1();
f2();
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamedSlot + 2 * 2 CachedGlobalSlot (one for each unique
// function) + 2 * 4 CallICSlot (one for each function call)
CHECK_EQ(GetFeedbackVectorLength(isolate, multiple_calls, false), 14);
// CachedGlobalSlot (one for each unique function)
// len = 2 * 2 CachedGlobalSlot (one for each unique function)
CHECK_EQ(GetFeedbackVectorLength(isolate, multiple_calls, true), 4);
}
TEST(VectorCallCounts) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; }"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CompileRun("f(foo); f(foo);");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(3, nexus.GetCallCount());
// Send the IC megamorphic, but we should still have incrementing counts.
CompileRun("f(function() { return 12; });");
CHECK_EQ(GENERIC, nexus.ic_state());
CHECK_EQ(4, nexus.GetCallCount());
}
TEST(VectorConstructCounts) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function Foo() {}"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { new a(); } f(Foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK(feedback_vector->Get(slot)->IsWeak());
CompileRun("f(Foo); f(Foo);");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(3, nexus.GetCallCount());
// Send the IC megamorphic, but we should still have incrementing counts.
CompileRun("f(function() {});");
CHECK_EQ(GENERIC, nexus.ic_state());
CHECK_EQ(4, nexus.GetCallCount());
}
TEST(VectorSpeculationMode) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function Foo() {}"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { new a(); } f(Foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
CompileRun("f(Foo); f(Foo);");
CHECK_EQ(3, nexus.GetCallCount());
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
nexus.SetSpeculationMode(SpeculationMode::kDisallowSpeculation);
CHECK_EQ(SpeculationMode::kDisallowSpeculation, nexus.GetSpeculationMode());
CHECK_EQ(3, nexus.GetCallCount());
nexus.SetSpeculationMode(SpeculationMode::kAllowSpeculation);
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
CHECK_EQ(3, nexus.GetCallCount());
}
TEST(VectorLoadICStates) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"var o = { foo: 3 };"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { return a.foo; } f(o);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
// Verify that the monomorphic map is the one we expect.
v8::MaybeLocal<v8::Value> v8_o =
CcTest::global()->Get(context.local(), v8_str("o"));
Handle<JSObject> o =
Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
CHECK_EQ(o->map(), nexus.GetFirstMap());
// Now go polymorphic.
CompileRun("f({ blarg: 3, foo: 2 })");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
CompileRun(
"delete o.foo;"
"f(o)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
CompileRun("f({ blarg: 3, torino: 10, foo: 2 })");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps;
nexus.ExtractMaps(&maps);
CHECK_EQ(4, maps.size());
// Finally driven megamorphic.
CompileRun("f({ blarg: 3, gran: 3, torino: 10, foo: 2 })");
CHECK_EQ(MEGAMORPHIC, nexus.ic_state());
CHECK(nexus.GetFirstMap().is_null());
// After a collection, state should not be reset to PREMONOMORPHIC.
CcTest::CollectAllGarbage();
CHECK_EQ(MEGAMORPHIC, nexus.ic_state());
}
TEST(VectorLoadGlobalICSlotSharing) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Function f has 5 LoadGlobalICs: 3 for {o} references outside of "typeof"
// operator and 2 for {o} references inside "typeof" operator.
CompileRun(
"o = 10;"
"function f() {"
" var x = o || 10;"
" var y = typeof o;"
" return o , typeof o, x , y, o;"
"}"
"%EnsureFeedbackVectorForFunction(f);"
"f();");
Handle<JSFunction> f = GetFunction("f");
// There should be two IC slots for {o} references outside and inside
// typeof operator respectively.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalInsideTypeof);
FeedbackSlot slot1 = helper.slot(0);
FeedbackSlot slot2 = helper.slot(1);
CHECK_EQ(MONOMORPHIC, FeedbackNexus(feedback_vector, slot1).ic_state());
CHECK_EQ(MONOMORPHIC, FeedbackNexus(feedback_vector, slot2).ic_state());
}
TEST(VectorLoadICOnSmi) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"var o = { foo: 3 };"
"%EnsureFeedbackVectorForFunction(f);"
"function f(a) { return a.foo; } f(34);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
// Verify that the monomorphic map is the one we expect.
Map number_map = ReadOnlyRoots(heap).heap_number_map();
CHECK_EQ(number_map, nexus.GetFirstMap());
// Now go polymorphic on o.
CompileRun("f(o)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps;
nexus.ExtractMaps(&maps);
CHECK_EQ(2, maps.size());
// One of the maps should be the o map.
v8::MaybeLocal<v8::Value> v8_o =
CcTest::global()->Get(context.local(), v8_str("o"));
Handle<JSObject> o =
Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
bool number_map_found = false;
bool o_map_found = false;
for (Handle<Map> current : maps) {
if (*current == number_map)
number_map_found = true;
else if (*current == o->map())
o_map_found = true;
}
CHECK(number_map_found && o_map_found);
// The degree of polymorphism doesn't change.
CompileRun("f(100)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps2;
nexus.ExtractMaps(&maps2);
CHECK_EQ(2, maps2.size());
}
TEST(ReferenceContextAllocatesNoSlots) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
{
CompileRun(
"function testvar(x) {"
" y = x;"
" y = a;"
" return y;"
"}"
"%EnsureFeedbackVectorForFunction(testvar);"
"a = 3;"
"testvar({});");
Handle<JSFunction> f = GetFunction("testvar");
// There should be two LOAD_ICs, one for a and one for y at the end.
Handle<FeedbackVector> feedback_vector =
handle(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kStoreGlobalSloppy);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
}
{
CompileRun(
"function testprop(x) {"
" 'use strict';"
" x.blue = a;"
"}"
"%EnsureFeedbackVectorForFunction(testprop);"
"testprop({ blue: 3 });");
Handle<JSFunction> f = GetFunction("testprop");
// There should be one LOAD_IC, for the load of a.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreNamedStrict);
}
{
CompileRun(
"function testpropfunc(x) {"
" x().blue = a;"
" return x().blue;"
"}"
"%EnsureFeedbackVectorForFunction(testpropfunc);"
"function makeresult() { return { blue: 3 }; }"
"testpropfunc(makeresult);");
Handle<JSFunction> f = GetFunction("testpropfunc");
// There should be 1 LOAD_GLOBAL_IC to load x (in both cases), 2 CALL_ICs
// to call x and a LOAD_IC to load blue.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(5, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kCall);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kStoreNamedSloppy);
CHECK_SLOT_KIND(helper, 3, FeedbackSlotKind::kCall);
CHECK_SLOT_KIND(helper, 4, FeedbackSlotKind::kLoadProperty);
}
{
CompileRun(
"function testkeyedprop(x) {"
" x[0] = a;"
" return x[0];"
"}"
"%EnsureFeedbackVectorForFunction(testkeyedprop);"
"testkeyedprop([0, 1, 2]);");
Handle<JSFunction> f = GetFunction("testkeyedprop");
// There should be 1 LOAD_GLOBAL_ICs for the load of a, and one
// KEYED_LOAD_IC for the load of x[0] in the return statement.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreKeyedSloppy);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadKeyed);
}
{
CompileRun(
"function testkeyedprop(x) {"
" 'use strict';"
" x[0] = a;"
" return x[0];"
"}"
"%EnsureFeedbackVectorForFunction(testkeyedprop);"
"testkeyedprop([0, 1, 2]);");
Handle<JSFunction> f = GetFunction("testkeyedprop");
// There should be 1 LOAD_GLOBAL_ICs for the load of a, and one
// KEYED_LOAD_IC for the load of x[0] in the return statement.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreKeyedStrict);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadKeyed);
}
{
CompileRun(
"function testcompound(x) {"
" 'use strict';"
" x.old = x.young = x.in_between = a;"
" return x.old + x.young;"
"}"
"%EnsureFeedbackVectorForFunction(testcompound);"
"testcompound({ old: 3, young: 3, in_between: 3 });");
Handle<JSFunction> f = GetFunction("testcompound");
// There should be 1 LOAD_GLOBAL_IC for load of a and 2 LOAD_ICs, for load
// of x.old and x.young.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(7, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 3, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 4, FeedbackSlotKind::kBinaryOp);
CHECK_SLOT_KIND(helper, 5, FeedbackSlotKind::kLoadProperty);
CHECK_SLOT_KIND(helper, 6, FeedbackSlotKind::kLoadProperty);
}
}
TEST(VectorStoreICBasic) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
CompileRun(
"function f(a) {"
" a.foo = 5;"
"};"
"%EnsureFeedbackVectorForFunction(f);"
"var a = { foo: 3 };"
"f(a);"
"f(a);"
"f(a);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC slot.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), f->GetIsolate());
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(1, helper.slot_count());
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
TEST(StoreOwnIC) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
FLAG_allow_natives_syntax = true;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
CompileRun(
"function f(v) {"
" return {a: 0, b: v, c: 0};"
"}"
"%EnsureFeedbackVectorForFunction(f);"
"f(1);"
"f(2);"
"f(3);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC slot.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), f->GetIsolate());
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLiteral);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreOwnNamed);
FeedbackNexus nexus(feedback_vector, helper.slot(1));
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
} // namespace
} // namespace internal
} // namespace v8