58978da698
This reverts commit e39c9e020f
.
Reason for revert: Breaks https://build.chromium.org/p/client.v8/builders/V8%20Linux%20-%20debug/builds/15561
Original change's description:
> [compiler] Drive optimizations with feedback vector
>
> For interpreted functions, use the optimized code slot in the feedback vector
> to store an optimization marker (optimize/in optimization queue) rather than
> changing the JSFunction's code object. Then, adapt the self-healing mechanism
> to also dispatch based on this optimization marker. Similarly, replace SFI
> marking with optimization marker checks in CompileLazy.
>
> This allows JSFunctions to share optimization information (replacing shared
> function marking) without leaking this information across native contexts. Non
> I+TF functions (asm.js or --no-turbo) use a CheckOptimizationMarker shim which
> generalises the old CompileOptimized/InOptimizationQueue builtins and also
> checks the same optimization marker as CompileLazy and
> InterpreterEntryTrampoline.
>
> Change-Id: I6826bdde7ab9a919cdb6b69bc0ebc6174bcb91ae
> Reviewed-on: https://chromium-review.googlesource.com/509716
> Commit-Queue: Leszek Swirski <leszeks@chromium.org>
> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
> Cr-Commit-Position: refs/heads/master@{#45901}
TBR=rmcilroy@chromium.org,mstarzinger@chromium.org,leszeks@chromium.org
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Change-Id: Ib6c2b4d90fc5f659a6dcaf3fd30321507ca9cb94
Reviewed-on: https://chromium-review.googlesource.com/532916
Reviewed-by: Leszek Swirski <leszeks@chromium.org>
Commit-Queue: Leszek Swirski <leszeks@chromium.org>
Cr-Commit-Position: refs/heads/master@{#45903}
783 lines
25 KiB
C++
783 lines
25 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_FEEDBACK_VECTOR_H_
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#define V8_FEEDBACK_VECTOR_H_
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#include <vector>
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#include "src/base/logging.h"
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#include "src/elements-kind.h"
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#include "src/objects/map.h"
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#include "src/objects/name.h"
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#include "src/type-hints.h"
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#include "src/zone/zone-containers.h"
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namespace v8 {
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namespace internal {
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enum class FeedbackSlotKind {
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// This kind means that the slot points to the middle of other slot
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// which occupies more than one feedback vector element.
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// There must be no such slots in the system.
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kInvalid,
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kCall,
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kLoadProperty,
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kLoadGlobalNotInsideTypeof,
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kLoadGlobalInsideTypeof,
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kLoadKeyed,
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kStoreGlobalSloppy,
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kStoreGlobalStrict,
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kStoreNamedSloppy,
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kStoreNamedStrict,
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kStoreOwnNamed,
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kStoreKeyedSloppy,
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kStoreKeyedStrict,
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kBinaryOp,
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kCompareOp,
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kToBoolean,
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kStoreDataPropertyInLiteral,
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kTypeProfile,
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kCreateClosure,
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kLiteral,
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// This is a general purpose slot that occupies one feedback vector element.
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kGeneral,
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kKindsNumber // Last value indicating number of kinds.
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};
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inline bool IsCallICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kCall;
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}
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inline bool IsLoadICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kLoadProperty;
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}
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inline bool IsLoadGlobalICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kLoadGlobalNotInsideTypeof ||
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kind == FeedbackSlotKind::kLoadGlobalInsideTypeof;
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}
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inline bool IsKeyedLoadICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kLoadKeyed;
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}
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inline bool IsStoreGlobalICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kStoreGlobalSloppy ||
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kind == FeedbackSlotKind::kStoreGlobalStrict;
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}
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inline bool IsStoreICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kStoreNamedSloppy ||
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kind == FeedbackSlotKind::kStoreNamedStrict;
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}
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inline bool IsStoreOwnICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kStoreOwnNamed;
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}
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inline bool IsKeyedStoreICKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kStoreKeyedSloppy ||
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kind == FeedbackSlotKind::kStoreKeyedStrict;
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}
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inline bool IsTypeProfileKind(FeedbackSlotKind kind) {
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return kind == FeedbackSlotKind::kTypeProfile;
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}
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inline TypeofMode GetTypeofModeFromSlotKind(FeedbackSlotKind kind) {
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DCHECK(IsLoadGlobalICKind(kind));
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return (kind == FeedbackSlotKind::kLoadGlobalInsideTypeof)
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? INSIDE_TYPEOF
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: NOT_INSIDE_TYPEOF;
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}
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inline LanguageMode GetLanguageModeFromSlotKind(FeedbackSlotKind kind) {
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DCHECK(IsStoreICKind(kind) || IsStoreOwnICKind(kind) ||
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IsStoreGlobalICKind(kind) || IsKeyedStoreICKind(kind));
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return (kind == FeedbackSlotKind::kStoreNamedSloppy ||
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kind == FeedbackSlotKind::kStoreGlobalSloppy ||
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kind == FeedbackSlotKind::kStoreKeyedSloppy)
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? SLOPPY
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: STRICT;
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}
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std::ostream& operator<<(std::ostream& os, FeedbackSlotKind kind);
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template <typename Derived>
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class FeedbackVectorSpecBase {
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public:
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FeedbackSlot AddCallICSlot() { return AddSlot(FeedbackSlotKind::kCall); }
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FeedbackSlot AddLoadICSlot() {
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return AddSlot(FeedbackSlotKind::kLoadProperty);
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}
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FeedbackSlot AddLoadGlobalICSlot(TypeofMode typeof_mode) {
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return AddSlot(typeof_mode == INSIDE_TYPEOF
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? FeedbackSlotKind::kLoadGlobalInsideTypeof
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: FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
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}
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FeedbackSlot AddCreateClosureSlot() {
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return AddSlot(FeedbackSlotKind::kCreateClosure);
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}
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FeedbackSlot AddKeyedLoadICSlot() {
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return AddSlot(FeedbackSlotKind::kLoadKeyed);
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}
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FeedbackSlot AddStoreICSlot(LanguageMode language_mode) {
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STATIC_ASSERT(LANGUAGE_END == 2);
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return AddSlot(is_strict(language_mode)
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? FeedbackSlotKind::kStoreNamedStrict
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: FeedbackSlotKind::kStoreNamedSloppy);
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}
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FeedbackSlot AddStoreOwnICSlot() {
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return AddSlot(FeedbackSlotKind::kStoreOwnNamed);
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}
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FeedbackSlot AddStoreGlobalICSlot(LanguageMode language_mode) {
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STATIC_ASSERT(LANGUAGE_END == 2);
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return AddSlot(is_strict(language_mode)
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? FeedbackSlotKind::kStoreGlobalStrict
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: FeedbackSlotKind::kStoreGlobalSloppy);
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}
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FeedbackSlot AddKeyedStoreICSlot(LanguageMode language_mode) {
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STATIC_ASSERT(LANGUAGE_END == 2);
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return AddSlot(is_strict(language_mode)
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? FeedbackSlotKind::kStoreKeyedStrict
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: FeedbackSlotKind::kStoreKeyedSloppy);
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}
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FeedbackSlot AddInterpreterBinaryOpICSlot() {
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return AddSlot(FeedbackSlotKind::kBinaryOp);
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}
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FeedbackSlot AddInterpreterCompareICSlot() {
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return AddSlot(FeedbackSlotKind::kCompareOp);
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}
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FeedbackSlot AddGeneralSlot() { return AddSlot(FeedbackSlotKind::kGeneral); }
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FeedbackSlot AddLiteralSlot() { return AddSlot(FeedbackSlotKind::kLiteral); }
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FeedbackSlot AddStoreDataPropertyInLiteralICSlot() {
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return AddSlot(FeedbackSlotKind::kStoreDataPropertyInLiteral);
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}
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FeedbackSlot AddTypeProfileSlot();
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#ifdef OBJECT_PRINT
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// For gdb debugging.
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void Print();
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#endif // OBJECT_PRINT
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DECLARE_PRINTER(FeedbackVectorSpec)
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private:
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inline FeedbackSlot AddSlot(FeedbackSlotKind kind);
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Derived* This() { return static_cast<Derived*>(this); }
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};
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class StaticFeedbackVectorSpec
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: public FeedbackVectorSpecBase<StaticFeedbackVectorSpec> {
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public:
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StaticFeedbackVectorSpec() : slot_count_(0) {}
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int slots() const { return slot_count_; }
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FeedbackSlotKind GetKind(FeedbackSlot slot) const {
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DCHECK(slot.ToInt() >= 0 && slot.ToInt() < slot_count_);
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return kinds_[slot.ToInt()];
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}
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private:
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friend class FeedbackVectorSpecBase<StaticFeedbackVectorSpec>;
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void append(FeedbackSlotKind kind) {
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DCHECK(slot_count_ < kMaxLength);
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kinds_[slot_count_++] = kind;
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}
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static const int kMaxLength = 12;
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int slot_count_;
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FeedbackSlotKind kinds_[kMaxLength];
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};
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class FeedbackVectorSpec : public FeedbackVectorSpecBase<FeedbackVectorSpec> {
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public:
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explicit FeedbackVectorSpec(Zone* zone) : slot_kinds_(zone) {
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slot_kinds_.reserve(16);
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}
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int slots() const { return static_cast<int>(slot_kinds_.size()); }
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FeedbackSlotKind GetKind(FeedbackSlot slot) const {
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return static_cast<FeedbackSlotKind>(slot_kinds_.at(slot.ToInt()));
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}
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bool HasTypeProfileSlot() const;
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// If used, the TypeProfileSlot is always added as the first slot and its
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// index is constant. If other slots are added before the TypeProfileSlot,
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// this number changes.
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static const int kTypeProfileSlotIndex = 3;
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private:
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friend class FeedbackVectorSpecBase<FeedbackVectorSpec>;
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void append(FeedbackSlotKind kind) {
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slot_kinds_.push_back(static_cast<unsigned char>(kind));
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}
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ZoneVector<unsigned char> slot_kinds_;
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};
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// The shape of the FeedbackMetadata is an array with:
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// 0: slot_count
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// 1: names table
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// 2: parameters table
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// 3..N: slot kinds packed into a bit vector
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//
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class FeedbackMetadata : public FixedArray {
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public:
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// Casting.
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static inline FeedbackMetadata* cast(Object* obj);
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static const int kSlotsCountIndex = 0;
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static const int kReservedIndexCount = 1;
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// Returns number of feedback vector elements used by given slot kind.
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static inline int GetSlotSize(FeedbackSlotKind kind);
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bool SpecDiffersFrom(const FeedbackVectorSpec* other_spec) const;
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inline bool is_empty() const;
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// Returns number of slots in the vector.
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inline int slot_count() const;
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// Returns slot kind for given slot.
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FeedbackSlotKind GetKind(FeedbackSlot slot) const;
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template <typename Spec>
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static Handle<FeedbackMetadata> New(Isolate* isolate, const Spec* spec);
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#ifdef OBJECT_PRINT
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// For gdb debugging.
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void Print();
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#endif // OBJECT_PRINT
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DECLARE_PRINTER(FeedbackMetadata)
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static const char* Kind2String(FeedbackSlotKind kind);
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bool HasTypeProfileSlot() const;
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private:
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static const int kFeedbackSlotKindBits = 5;
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STATIC_ASSERT(static_cast<int>(FeedbackSlotKind::kKindsNumber) <
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(1 << kFeedbackSlotKindBits));
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void SetKind(FeedbackSlot slot, FeedbackSlotKind kind);
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typedef BitSetComputer<FeedbackSlotKind, kFeedbackSlotKindBits, kSmiValueSize,
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uint32_t>
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VectorICComputer;
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DISALLOW_IMPLICIT_CONSTRUCTORS(FeedbackMetadata);
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};
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// The shape of the FeedbackVector is an array with:
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// 0: feedback metadata
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// 1: invocation count
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// 2: feedback slot #0
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// ...
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// 2 + slot_count - 1: feedback slot #(slot_count-1)
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//
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class FeedbackVector : public FixedArray {
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public:
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// Casting.
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static inline FeedbackVector* cast(Object* obj);
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static const int kSharedFunctionInfoIndex = 0;
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static const int kInvocationCountIndex = 1;
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static const int kOptimizedCodeIndex = 2;
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static const int kReservedIndexCount = 3;
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inline void ComputeCounts(int* with_type_info, int* generic,
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int* vector_ic_count, bool code_is_interpreted);
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inline bool is_empty() const;
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// Returns number of slots in the vector.
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inline int slot_count() const;
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inline FeedbackMetadata* metadata() const;
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inline SharedFunctionInfo* shared_function_info() const;
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inline int invocation_count() const;
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inline void clear_invocation_count();
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inline Code* optimized_code() const;
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inline bool has_optimized_code() const;
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void ClearOptimizedCode();
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void EvictOptimizedCodeMarkedForDeoptimization(SharedFunctionInfo* shared,
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const char* reason);
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static void SetOptimizedCode(Handle<FeedbackVector> vector,
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Handle<Code> code);
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// Conversion from a slot to an integer index to the underlying array.
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static int GetIndex(FeedbackSlot slot) {
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return kReservedIndexCount + slot.ToInt();
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}
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// Conversion from an integer index to the underlying array to a slot.
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static inline FeedbackSlot ToSlot(int index);
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inline Object* Get(FeedbackSlot slot) const;
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inline void Set(FeedbackSlot slot, Object* value,
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WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
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// Returns slot kind for given slot.
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FeedbackSlotKind GetKind(FeedbackSlot slot) const;
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FeedbackSlot GetTypeProfileSlot() const;
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static Handle<FeedbackVector> New(Isolate* isolate,
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Handle<SharedFunctionInfo> shared);
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static Handle<FeedbackVector> Copy(Isolate* isolate,
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Handle<FeedbackVector> vector);
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#define DEFINE_SLOT_KIND_PREDICATE(Name) \
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bool Name(FeedbackSlot slot) const { return Name##Kind(GetKind(slot)); }
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DEFINE_SLOT_KIND_PREDICATE(IsCallIC)
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DEFINE_SLOT_KIND_PREDICATE(IsLoadIC)
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DEFINE_SLOT_KIND_PREDICATE(IsLoadGlobalIC)
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DEFINE_SLOT_KIND_PREDICATE(IsKeyedLoadIC)
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DEFINE_SLOT_KIND_PREDICATE(IsStoreIC)
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DEFINE_SLOT_KIND_PREDICATE(IsStoreOwnIC)
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DEFINE_SLOT_KIND_PREDICATE(IsStoreGlobalIC)
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DEFINE_SLOT_KIND_PREDICATE(IsKeyedStoreIC)
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DEFINE_SLOT_KIND_PREDICATE(IsTypeProfile)
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#undef DEFINE_SLOT_KIND_PREDICATE
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// Returns typeof mode encoded into kind of given slot.
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inline TypeofMode GetTypeofMode(FeedbackSlot slot) const {
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return GetTypeofModeFromSlotKind(GetKind(slot));
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}
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// Returns language mode encoded into kind of given slot.
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inline LanguageMode GetLanguageMode(FeedbackSlot slot) const {
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return GetLanguageModeFromSlotKind(GetKind(slot));
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}
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#ifdef OBJECT_PRINT
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// For gdb debugging.
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void Print();
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#endif // OBJECT_PRINT
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DECLARE_PRINTER(FeedbackVector)
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// Clears the vector slots.
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void ClearSlots(JSFunction* host_function);
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// The object that indicates an uninitialized cache.
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static inline Handle<Symbol> UninitializedSentinel(Isolate* isolate);
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// The object that indicates a megamorphic state.
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static inline Handle<Symbol> MegamorphicSentinel(Isolate* isolate);
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// The object that indicates a premonomorphic state.
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static inline Handle<Symbol> PremonomorphicSentinel(Isolate* isolate);
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// A raw version of the uninitialized sentinel that's safe to read during
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// garbage collection (e.g., for patching the cache).
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static inline Symbol* RawUninitializedSentinel(Isolate* isolate);
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private:
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static void AddToCodeCoverageList(Isolate* isolate,
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Handle<FeedbackVector> vector);
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DISALLOW_IMPLICIT_CONSTRUCTORS(FeedbackVector);
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};
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// The following asserts protect an optimization in type feedback vector
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// code that looks into the contents of a slot assuming to find a String,
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// a Symbol, an AllocationSite, a WeakCell, or a FixedArray.
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STATIC_ASSERT(WeakCell::kSize >= 2 * kPointerSize);
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STATIC_ASSERT(WeakCell::kValueOffset == AllocationSite::kTransitionInfoOffset);
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STATIC_ASSERT(WeakCell::kValueOffset == FixedArray::kLengthOffset);
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STATIC_ASSERT(WeakCell::kValueOffset == Name::kHashFieldSlot);
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// Verify that an empty hash field looks like a tagged object, but can't
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// possibly be confused with a pointer.
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STATIC_ASSERT((Name::kEmptyHashField & kHeapObjectTag) == kHeapObjectTag);
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STATIC_ASSERT(Name::kEmptyHashField == 0x3);
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// Verify that a set hash field will not look like a tagged object.
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STATIC_ASSERT(Name::kHashNotComputedMask == kHeapObjectTag);
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class FeedbackMetadataIterator {
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public:
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explicit FeedbackMetadataIterator(Handle<FeedbackMetadata> metadata)
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: metadata_handle_(metadata),
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next_slot_(FeedbackSlot(0)),
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slot_kind_(FeedbackSlotKind::kInvalid) {}
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explicit FeedbackMetadataIterator(FeedbackMetadata* metadata)
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: metadata_(metadata),
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next_slot_(FeedbackSlot(0)),
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slot_kind_(FeedbackSlotKind::kInvalid) {}
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inline bool HasNext() const;
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inline FeedbackSlot Next();
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// Returns slot kind of the last slot returned by Next().
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FeedbackSlotKind kind() const {
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DCHECK_NE(FeedbackSlotKind::kInvalid, slot_kind_);
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DCHECK_NE(FeedbackSlotKind::kKindsNumber, slot_kind_);
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return slot_kind_;
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}
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// Returns entry size of the last slot returned by Next().
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inline int entry_size() const;
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private:
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FeedbackMetadata* metadata() const {
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return !metadata_handle_.is_null() ? *metadata_handle_ : metadata_;
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}
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// The reason for having a handle and a raw pointer to the meta data is
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// to have a single iterator implementation for both "handlified" and raw
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// pointer use cases.
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Handle<FeedbackMetadata> metadata_handle_;
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FeedbackMetadata* metadata_;
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FeedbackSlot cur_slot_;
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FeedbackSlot next_slot_;
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FeedbackSlotKind slot_kind_;
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};
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// A FeedbackNexus is the combination of a FeedbackVector and a slot.
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// Derived classes customize the update and retrieval of feedback.
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class FeedbackNexus {
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public:
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FeedbackNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
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: vector_handle_(vector), vector_(NULL), slot_(slot) {}
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FeedbackNexus(FeedbackVector* vector, FeedbackSlot slot)
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: vector_(vector), slot_(slot) {}
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virtual ~FeedbackNexus() {}
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Handle<FeedbackVector> vector_handle() const {
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DCHECK(vector_ == NULL);
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return vector_handle_;
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}
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FeedbackVector* vector() const {
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return vector_handle_.is_null() ? vector_ : *vector_handle_;
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}
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FeedbackSlot slot() const { return slot_; }
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FeedbackSlotKind kind() const { return vector()->GetKind(slot()); }
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InlineCacheState ic_state() const { return StateFromFeedback(); }
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bool IsUninitialized() const { return StateFromFeedback() == UNINITIALIZED; }
|
|
Map* FindFirstMap() const {
|
|
MapHandles maps;
|
|
ExtractMaps(&maps);
|
|
if (maps.size() > 0) return *maps.at(0);
|
|
return NULL;
|
|
}
|
|
|
|
virtual InlineCacheState StateFromFeedback() const = 0;
|
|
virtual int ExtractMaps(MapHandles* maps) const;
|
|
virtual MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const;
|
|
virtual bool FindHandlers(List<Handle<Object>>* code_list,
|
|
int length = -1) const;
|
|
virtual Name* FindFirstName() const { return NULL; }
|
|
|
|
bool IsCleared() {
|
|
InlineCacheState state = StateFromFeedback();
|
|
return !FLAG_use_ic || state == UNINITIALIZED || state == PREMONOMORPHIC;
|
|
}
|
|
|
|
virtual void Clear() { ConfigureUninitialized(); }
|
|
virtual void ConfigureUninitialized();
|
|
void ConfigurePremonomorphic();
|
|
void ConfigureMegamorphic(IcCheckType property_type);
|
|
|
|
inline Object* GetFeedback() const;
|
|
inline Object* GetFeedbackExtra() const;
|
|
|
|
inline Isolate* GetIsolate() const;
|
|
|
|
void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map,
|
|
Handle<Object> handler);
|
|
|
|
void ConfigurePolymorphic(Handle<Name> name, MapHandles const& maps,
|
|
List<Handle<Object>>* handlers);
|
|
|
|
protected:
|
|
inline void SetFeedback(Object* feedback,
|
|
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
|
|
inline void SetFeedbackExtra(Object* feedback_extra,
|
|
WriteBarrierMode mode = UPDATE_WRITE_BARRIER);
|
|
|
|
Handle<FixedArray> EnsureArrayOfSize(int length);
|
|
Handle<FixedArray> EnsureExtraArrayOfSize(int length);
|
|
|
|
private:
|
|
// The reason for having a vector handle and a raw pointer is that we can and
|
|
// should use handles during IC miss, but not during GC when we clear ICs. If
|
|
// you have a handle to the vector that is better because more operations can
|
|
// be done, like allocation.
|
|
Handle<FeedbackVector> vector_handle_;
|
|
FeedbackVector* vector_;
|
|
FeedbackSlot slot_;
|
|
};
|
|
|
|
class CallICNexus final : public FeedbackNexus {
|
|
public:
|
|
CallICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsCallIC(slot));
|
|
}
|
|
CallICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsCallIC(slot));
|
|
}
|
|
|
|
void ConfigureUninitialized() final;
|
|
|
|
InlineCacheState StateFromFeedback() const final;
|
|
|
|
int ExtractMaps(MapHandles* maps) const final {
|
|
// CallICs don't record map feedback.
|
|
return 0;
|
|
}
|
|
MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final {
|
|
return MaybeHandle<Code>();
|
|
}
|
|
bool FindHandlers(List<Handle<Object>>* code_list,
|
|
int length = -1) const final {
|
|
return length == 0;
|
|
}
|
|
|
|
int ExtractCallCount();
|
|
|
|
// Compute the call frequency based on the call count and the invocation
|
|
// count (taken from the type feedback vector).
|
|
float ComputeCallFrequency();
|
|
};
|
|
|
|
class LoadICNexus : public FeedbackNexus {
|
|
public:
|
|
LoadICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsLoadIC(slot));
|
|
}
|
|
LoadICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsLoadIC(slot));
|
|
}
|
|
|
|
void Clear() override { ConfigurePremonomorphic(); }
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
};
|
|
|
|
class LoadGlobalICNexus : public FeedbackNexus {
|
|
public:
|
|
LoadGlobalICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsLoadGlobalIC(slot));
|
|
}
|
|
LoadGlobalICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsLoadGlobalIC(slot));
|
|
}
|
|
|
|
int ExtractMaps(MapHandles* maps) const final {
|
|
// LoadGlobalICs don't record map feedback.
|
|
return 0;
|
|
}
|
|
MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final {
|
|
return MaybeHandle<Code>();
|
|
}
|
|
bool FindHandlers(List<Handle<Object>>* code_list,
|
|
int length = -1) const final {
|
|
return length == 0;
|
|
}
|
|
|
|
void ConfigureUninitialized() override;
|
|
void ConfigurePropertyCellMode(Handle<PropertyCell> cell);
|
|
void ConfigureHandlerMode(Handle<Object> handler);
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
};
|
|
|
|
class KeyedLoadICNexus : public FeedbackNexus {
|
|
public:
|
|
KeyedLoadICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsKeyedLoadIC(slot));
|
|
}
|
|
KeyedLoadICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsKeyedLoadIC(slot));
|
|
}
|
|
|
|
void Clear() override { ConfigurePremonomorphic(); }
|
|
|
|
IcCheckType GetKeyType() const;
|
|
InlineCacheState StateFromFeedback() const override;
|
|
Name* FindFirstName() const override;
|
|
};
|
|
|
|
class StoreICNexus : public FeedbackNexus {
|
|
public:
|
|
StoreICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsStoreIC(slot) || vector->IsStoreOwnIC(slot) ||
|
|
vector->IsStoreGlobalIC(slot));
|
|
}
|
|
StoreICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsStoreIC(slot) || vector->IsStoreOwnIC(slot) ||
|
|
vector->IsStoreGlobalIC(slot));
|
|
}
|
|
|
|
void Clear() override { ConfigurePremonomorphic(); }
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
};
|
|
|
|
// TODO(ishell): Currently we use StoreOwnIC only for storing properties that
|
|
// already exist in the boilerplate therefore we can use StoreIC.
|
|
typedef StoreICNexus StoreOwnICNexus;
|
|
|
|
class KeyedStoreICNexus : public FeedbackNexus {
|
|
public:
|
|
KeyedStoreICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsKeyedStoreIC(slot));
|
|
}
|
|
KeyedStoreICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK(vector->IsKeyedStoreIC(slot));
|
|
}
|
|
|
|
void Clear() override { ConfigurePremonomorphic(); }
|
|
|
|
KeyedAccessStoreMode GetKeyedAccessStoreMode() const;
|
|
IcCheckType GetKeyType() const;
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
Name* FindFirstName() const override;
|
|
};
|
|
|
|
class BinaryOpICNexus final : public FeedbackNexus {
|
|
public:
|
|
BinaryOpICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kBinaryOp, vector->GetKind(slot));
|
|
}
|
|
BinaryOpICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kBinaryOp, vector->GetKind(slot));
|
|
}
|
|
|
|
InlineCacheState StateFromFeedback() const final;
|
|
BinaryOperationHint GetBinaryOperationFeedback() const;
|
|
|
|
int ExtractMaps(MapHandles* maps) const final {
|
|
// BinaryOpICs don't record map feedback.
|
|
return 0;
|
|
}
|
|
MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final {
|
|
return MaybeHandle<Code>();
|
|
}
|
|
bool FindHandlers(List<Handle<Object>>* code_list,
|
|
int length = -1) const final {
|
|
return length == 0;
|
|
}
|
|
};
|
|
|
|
class CompareICNexus final : public FeedbackNexus {
|
|
public:
|
|
CompareICNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kCompareOp, vector->GetKind(slot));
|
|
}
|
|
CompareICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kCompareOp, vector->GetKind(slot));
|
|
}
|
|
|
|
InlineCacheState StateFromFeedback() const final;
|
|
CompareOperationHint GetCompareOperationFeedback() const;
|
|
|
|
int ExtractMaps(MapHandles* maps) const final {
|
|
// BinaryOpICs don't record map feedback.
|
|
return 0;
|
|
}
|
|
MaybeHandle<Object> FindHandlerForMap(Handle<Map> map) const final {
|
|
return MaybeHandle<Code>();
|
|
}
|
|
bool FindHandlers(List<Handle<Object>>* code_list,
|
|
int length = -1) const final {
|
|
return length == 0;
|
|
}
|
|
};
|
|
|
|
class StoreDataPropertyInLiteralICNexus : public FeedbackNexus {
|
|
public:
|
|
StoreDataPropertyInLiteralICNexus(Handle<FeedbackVector> vector,
|
|
FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kStoreDataPropertyInLiteral,
|
|
vector->GetKind(slot));
|
|
}
|
|
StoreDataPropertyInLiteralICNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kStoreDataPropertyInLiteral,
|
|
vector->GetKind(slot));
|
|
}
|
|
|
|
void ConfigureMonomorphic(Handle<Name> name, Handle<Map> receiver_map);
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
};
|
|
|
|
// For each assignment, store the type of the value in the collection of types
|
|
// in the feedback vector.
|
|
class CollectTypeProfileNexus : public FeedbackNexus {
|
|
public:
|
|
CollectTypeProfileNexus(Handle<FeedbackVector> vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kTypeProfile, vector->GetKind(slot));
|
|
}
|
|
CollectTypeProfileNexus(FeedbackVector* vector, FeedbackSlot slot)
|
|
: FeedbackNexus(vector, slot) {
|
|
DCHECK_EQ(FeedbackSlotKind::kTypeProfile, vector->GetKind(slot));
|
|
}
|
|
|
|
// Add a type to the list of types for source position <position>.
|
|
void Collect(Handle<String> type, int position);
|
|
JSObject* GetTypeProfile() const;
|
|
|
|
InlineCacheState StateFromFeedback() const override;
|
|
};
|
|
|
|
inline BinaryOperationHint BinaryOperationHintFromFeedback(int type_feedback);
|
|
inline CompareOperationHint CompareOperationHintFromFeedback(int type_feedback);
|
|
|
|
} // namespace internal
|
|
} // namespace v8
|
|
|
|
#endif // V8_FEEDBACK_VECTOR_H_
|