0c778116bd
BUG= Review URL: https://codereview.chromium.org/1513313003 Cr-Commit-Position: refs/heads/master@{#32790}
555 lines
20 KiB
C++
555 lines
20 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/transitions.h"
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#include "src/objects-inl.h"
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#include "src/transitions-inl.h"
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#include "src/utils.h"
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namespace v8 {
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namespace internal {
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// static
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void TransitionArray::Insert(Handle<Map> map, Handle<Name> name,
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Handle<Map> target, SimpleTransitionFlag flag) {
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Isolate* isolate = map->GetIsolate();
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target->SetBackPointer(*map);
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// If the map doesn't have any transitions at all yet, install the new one.
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if (CanStoreSimpleTransition(map->raw_transitions())) {
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if (flag == SIMPLE_PROPERTY_TRANSITION) {
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Handle<WeakCell> cell = Map::WeakCellForMap(target);
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ReplaceTransitions(map, *cell);
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return;
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}
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// If the flag requires a full TransitionArray, allocate one.
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Handle<TransitionArray> result = Allocate(isolate, 0, 1);
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ReplaceTransitions(map, *result);
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}
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bool is_special_transition = flag == SPECIAL_TRANSITION;
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// If the map has a simple transition, check if it should be overwritten.
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if (IsSimpleTransition(map->raw_transitions())) {
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Map* old_target = GetSimpleTransition(map->raw_transitions());
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Name* key = GetSimpleTransitionKey(old_target);
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PropertyDetails old_details = GetSimpleTargetDetails(old_target);
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PropertyDetails new_details = is_special_transition
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? PropertyDetails::Empty()
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: GetTargetDetails(*name, *target);
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if (flag == SIMPLE_PROPERTY_TRANSITION && key->Equals(*name) &&
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old_details.kind() == new_details.kind() &&
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old_details.attributes() == new_details.attributes()) {
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Handle<WeakCell> cell = Map::WeakCellForMap(target);
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ReplaceTransitions(map, *cell);
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return;
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}
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// Otherwise allocate a full TransitionArray with slack for a new entry.
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Handle<TransitionArray> result = Allocate(isolate, 1, 1);
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// Re-read existing data; the allocation might have caused it to be cleared.
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if (IsSimpleTransition(map->raw_transitions())) {
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old_target = GetSimpleTransition(map->raw_transitions());
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result->Set(0, GetSimpleTransitionKey(old_target), old_target);
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} else {
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result->SetNumberOfTransitions(0);
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}
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ReplaceTransitions(map, *result);
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}
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// At this point, we know that the map has a full TransitionArray.
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DCHECK(IsFullTransitionArray(map->raw_transitions()));
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int number_of_transitions = 0;
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int new_nof = 0;
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int insertion_index = kNotFound;
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DCHECK_EQ(is_special_transition, IsSpecialTransition(*name));
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PropertyDetails details = is_special_transition
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? PropertyDetails::Empty()
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: GetTargetDetails(*name, *target);
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{
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DisallowHeapAllocation no_gc;
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TransitionArray* array = TransitionArray::cast(map->raw_transitions());
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number_of_transitions = array->number_of_transitions();
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new_nof = number_of_transitions;
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int index =
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is_special_transition
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? array->SearchSpecial(Symbol::cast(*name), &insertion_index)
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: array->Search(details.kind(), *name, details.attributes(),
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&insertion_index);
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// If an existing entry was found, overwrite it and return.
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if (index != kNotFound) {
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array->SetTarget(index, *target);
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return;
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}
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++new_nof;
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CHECK(new_nof <= kMaxNumberOfTransitions);
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DCHECK(insertion_index >= 0 && insertion_index <= number_of_transitions);
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// If there is enough capacity, insert new entry into the existing array.
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if (new_nof <= Capacity(array)) {
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array->SetNumberOfTransitions(new_nof);
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for (index = number_of_transitions; index > insertion_index; --index) {
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array->SetKey(index, array->GetKey(index - 1));
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array->SetTarget(index, array->GetTarget(index - 1));
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}
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array->SetKey(index, *name);
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array->SetTarget(index, *target);
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SLOW_DCHECK(array->IsSortedNoDuplicates());
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return;
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}
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}
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// We're gonna need a bigger TransitionArray.
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Handle<TransitionArray> result = Allocate(
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map->GetIsolate(), new_nof,
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Map::SlackForArraySize(number_of_transitions, kMaxNumberOfTransitions));
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// The map's transition array may have shrunk during the allocation above as
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// it was weakly traversed, though it is guaranteed not to disappear. Trim the
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// result copy if needed, and recompute variables.
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DCHECK(IsFullTransitionArray(map->raw_transitions()));
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DisallowHeapAllocation no_gc;
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TransitionArray* array = TransitionArray::cast(map->raw_transitions());
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if (array->number_of_transitions() != number_of_transitions) {
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DCHECK(array->number_of_transitions() < number_of_transitions);
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number_of_transitions = array->number_of_transitions();
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new_nof = number_of_transitions;
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insertion_index = kNotFound;
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int index =
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is_special_transition
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? array->SearchSpecial(Symbol::cast(*name), &insertion_index)
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: array->Search(details.kind(), *name, details.attributes(),
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&insertion_index);
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if (index == kNotFound) {
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++new_nof;
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} else {
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insertion_index = index;
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}
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DCHECK(insertion_index >= 0 && insertion_index <= number_of_transitions);
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result->Shrink(ToKeyIndex(new_nof));
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result->SetNumberOfTransitions(new_nof);
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}
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if (array->HasPrototypeTransitions()) {
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result->SetPrototypeTransitions(array->GetPrototypeTransitions());
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}
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DCHECK_NE(kNotFound, insertion_index);
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for (int i = 0; i < insertion_index; ++i) {
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result->Set(i, array->GetKey(i), array->GetTarget(i));
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}
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result->Set(insertion_index, *name, *target);
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for (int i = insertion_index; i < number_of_transitions; ++i) {
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result->Set(i + 1, array->GetKey(i), array->GetTarget(i));
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}
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SLOW_DCHECK(result->IsSortedNoDuplicates());
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ReplaceTransitions(map, *result);
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}
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// static
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Map* TransitionArray::SearchTransition(Map* map, PropertyKind kind, Name* name,
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PropertyAttributes attributes) {
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Object* raw_transitions = map->raw_transitions();
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if (IsSimpleTransition(raw_transitions)) {
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Map* target = GetSimpleTransition(raw_transitions);
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Name* key = GetSimpleTransitionKey(target);
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if (!key->Equals(name)) return NULL;
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PropertyDetails details = GetSimpleTargetDetails(target);
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if (details.attributes() != attributes) return NULL;
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if (details.kind() != kind) return NULL;
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return target;
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}
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if (IsFullTransitionArray(raw_transitions)) {
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TransitionArray* transitions = TransitionArray::cast(raw_transitions);
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int transition = transitions->Search(kind, name, attributes);
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if (transition == kNotFound) return NULL;
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return transitions->GetTarget(transition);
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}
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return NULL;
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}
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// static
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Map* TransitionArray::SearchSpecial(Map* map, Symbol* name) {
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Object* raw_transitions = map->raw_transitions();
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if (IsFullTransitionArray(raw_transitions)) {
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TransitionArray* transitions = TransitionArray::cast(raw_transitions);
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int transition = transitions->SearchSpecial(name);
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if (transition == kNotFound) return NULL;
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return transitions->GetTarget(transition);
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}
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return NULL;
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}
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// static
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Handle<Map> TransitionArray::FindTransitionToField(Handle<Map> map,
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Handle<Name> name) {
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DisallowHeapAllocation no_gc;
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Map* target = SearchTransition(*map, kData, *name, NONE);
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if (target == NULL) return Handle<Map>::null();
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PropertyDetails details = target->GetLastDescriptorDetails();
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DCHECK_EQ(NONE, details.attributes());
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if (details.type() != DATA) return Handle<Map>::null();
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return Handle<Map>(target);
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}
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// static
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Handle<String> TransitionArray::ExpectedTransitionKey(Handle<Map> map) {
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DisallowHeapAllocation no_gc;
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Object* raw_transition = map->raw_transitions();
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if (!IsSimpleTransition(raw_transition)) return Handle<String>::null();
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Map* target = GetSimpleTransition(raw_transition);
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PropertyDetails details = GetSimpleTargetDetails(target);
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if (details.type() != DATA) return Handle<String>::null();
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if (details.attributes() != NONE) return Handle<String>::null();
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Name* name = GetSimpleTransitionKey(target);
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if (!name->IsString()) return Handle<String>::null();
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return Handle<String>(String::cast(name));
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}
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// static
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bool TransitionArray::CanHaveMoreTransitions(Handle<Map> map) {
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if (map->is_dictionary_map()) return false;
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Object* raw_transitions = map->raw_transitions();
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if (IsFullTransitionArray(raw_transitions)) {
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TransitionArray* transitions = TransitionArray::cast(raw_transitions);
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return transitions->number_of_transitions() < kMaxNumberOfTransitions;
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}
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return true;
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}
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// static
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bool TransitionArray::CompactPrototypeTransitionArray(FixedArray* array) {
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const int header = kProtoTransitionHeaderSize;
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int number_of_transitions = NumberOfPrototypeTransitions(array);
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if (number_of_transitions == 0) {
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// Empty array cannot be compacted.
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return false;
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}
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int new_number_of_transitions = 0;
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for (int i = 0; i < number_of_transitions; i++) {
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Object* cell = array->get(header + i);
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if (!WeakCell::cast(cell)->cleared()) {
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if (new_number_of_transitions != i) {
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array->set(header + new_number_of_transitions, cell);
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}
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new_number_of_transitions++;
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}
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}
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// Fill slots that became free with undefined value.
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for (int i = new_number_of_transitions; i < number_of_transitions; i++) {
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array->set_undefined(header + i);
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}
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if (number_of_transitions != new_number_of_transitions) {
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SetNumberOfPrototypeTransitions(array, new_number_of_transitions);
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}
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return new_number_of_transitions < number_of_transitions;
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}
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// static
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Handle<FixedArray> TransitionArray::GrowPrototypeTransitionArray(
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Handle<FixedArray> array, int new_capacity, Isolate* isolate) {
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// Grow array by factor 2 up to MaxCachedPrototypeTransitions.
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int capacity = array->length() - kProtoTransitionHeaderSize;
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new_capacity = Min(kMaxCachedPrototypeTransitions, new_capacity);
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DCHECK_GT(new_capacity, capacity);
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int grow_by = new_capacity - capacity;
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array = isolate->factory()->CopyFixedArrayAndGrow(array, grow_by, TENURED);
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if (capacity < 0) {
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// There was no prototype transitions array before, so the size
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// couldn't be copied. Initialize it explicitly.
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SetNumberOfPrototypeTransitions(*array, 0);
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}
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return array;
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}
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// static
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int TransitionArray::NumberOfPrototypeTransitionsForTest(Map* map) {
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FixedArray* transitions = GetPrototypeTransitions(map);
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CompactPrototypeTransitionArray(transitions);
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return TransitionArray::NumberOfPrototypeTransitions(transitions);
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}
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// static
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void TransitionArray::PutPrototypeTransition(Handle<Map> map,
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Handle<Object> prototype,
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Handle<Map> target_map) {
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DCHECK(HeapObject::cast(*prototype)->map()->IsMap());
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// Don't cache prototype transition if this map is either shared, or a map of
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// a prototype.
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if (map->is_prototype_map()) return;
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if (map->is_dictionary_map() || !FLAG_cache_prototype_transitions) return;
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const int header = kProtoTransitionHeaderSize;
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Handle<WeakCell> target_cell = Map::WeakCellForMap(target_map);
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Handle<FixedArray> cache(GetPrototypeTransitions(*map));
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int capacity = cache->length() - header;
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int transitions = NumberOfPrototypeTransitions(*cache) + 1;
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if (transitions > capacity) {
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// Grow the array if compacting it doesn't free space.
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if (!CompactPrototypeTransitionArray(*cache)) {
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if (capacity == kMaxCachedPrototypeTransitions) return;
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cache = GrowPrototypeTransitionArray(cache, 2 * transitions,
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map->GetIsolate());
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SetPrototypeTransitions(map, cache);
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}
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}
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// Reload number of transitions as they might have been compacted.
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int last = NumberOfPrototypeTransitions(*cache);
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int entry = header + last;
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cache->set(entry, *target_cell);
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SetNumberOfPrototypeTransitions(*cache, last + 1);
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}
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// static
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Handle<Map> TransitionArray::GetPrototypeTransition(Handle<Map> map,
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Handle<Object> prototype) {
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DisallowHeapAllocation no_gc;
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FixedArray* cache = GetPrototypeTransitions(*map);
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int number_of_transitions = NumberOfPrototypeTransitions(cache);
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for (int i = 0; i < number_of_transitions; i++) {
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WeakCell* target_cell =
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WeakCell::cast(cache->get(kProtoTransitionHeaderSize + i));
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if (!target_cell->cleared() &&
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Map::cast(target_cell->value())->prototype() == *prototype) {
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return handle(Map::cast(target_cell->value()));
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}
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}
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return Handle<Map>();
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}
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// static
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FixedArray* TransitionArray::GetPrototypeTransitions(Map* map) {
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Object* raw_transitions = map->raw_transitions();
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Heap* heap = map->GetHeap();
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if (!IsFullTransitionArray(raw_transitions)) {
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return heap->empty_fixed_array();
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}
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TransitionArray* transitions = TransitionArray::cast(raw_transitions);
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if (!transitions->HasPrototypeTransitions()) {
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return heap->empty_fixed_array();
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}
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return transitions->GetPrototypeTransitions();
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}
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// static
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void TransitionArray::SetNumberOfPrototypeTransitions(
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FixedArray* proto_transitions, int value) {
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DCHECK(proto_transitions->length() != 0);
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proto_transitions->set(kProtoTransitionNumberOfEntriesOffset,
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Smi::FromInt(value));
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}
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// static
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int TransitionArray::NumberOfTransitions(Object* raw_transitions) {
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if (CanStoreSimpleTransition(raw_transitions)) return 0;
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if (IsSimpleTransition(raw_transitions)) return 1;
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// Prototype maps don't have transitions.
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if (raw_transitions->IsPrototypeInfo()) return 0;
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DCHECK(IsFullTransitionArray(raw_transitions));
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return TransitionArray::cast(raw_transitions)->number_of_transitions();
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}
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// static
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int TransitionArray::Capacity(Object* raw_transitions) {
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if (!IsFullTransitionArray(raw_transitions)) return 1;
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TransitionArray* t = TransitionArray::cast(raw_transitions);
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if (t->length() <= kFirstIndex) return 0;
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return (t->length() - kFirstIndex) / kTransitionSize;
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}
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// Private static helper functions.
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Handle<TransitionArray> TransitionArray::Allocate(Isolate* isolate,
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int number_of_transitions,
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int slack) {
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Handle<FixedArray> array = isolate->factory()->NewTransitionArray(
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LengthFor(number_of_transitions + slack));
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array->set(kNextLinkIndex, isolate->heap()->undefined_value());
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array->set(kPrototypeTransitionsIndex, Smi::FromInt(0));
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array->set(kTransitionLengthIndex, Smi::FromInt(number_of_transitions));
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return Handle<TransitionArray>::cast(array);
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}
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// static
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void TransitionArray::ZapTransitionArray(TransitionArray* transitions) {
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// Do not zap the next link that is used by GC.
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STATIC_ASSERT(kNextLinkIndex + 1 == kPrototypeTransitionsIndex);
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MemsetPointer(transitions->data_start() + kPrototypeTransitionsIndex,
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transitions->GetHeap()->the_hole_value(),
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transitions->length() - kPrototypeTransitionsIndex);
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transitions->SetNumberOfTransitions(0);
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}
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void TransitionArray::ReplaceTransitions(Handle<Map> map,
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Object* new_transitions) {
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Object* raw_transitions = map->raw_transitions();
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if (IsFullTransitionArray(raw_transitions)) {
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TransitionArray* old_transitions = TransitionArray::cast(raw_transitions);
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#ifdef DEBUG
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CheckNewTransitionsAreConsistent(map, old_transitions, new_transitions);
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DCHECK(old_transitions != new_transitions);
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#endif
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// Transition arrays are not shared. When one is replaced, it should not
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// keep referenced objects alive, so we zap it.
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// When there is another reference to the array somewhere (e.g. a handle),
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// not zapping turns from a waste of memory into a source of crashes.
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ZapTransitionArray(old_transitions);
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}
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map->set_raw_transitions(new_transitions);
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}
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void TransitionArray::SetPrototypeTransitions(
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Handle<Map> map, Handle<FixedArray> proto_transitions) {
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EnsureHasFullTransitionArray(map);
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TransitionArray* transitions = TransitionArray::cast(map->raw_transitions());
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transitions->SetPrototypeTransitions(*proto_transitions);
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}
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void TransitionArray::EnsureHasFullTransitionArray(Handle<Map> map) {
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Object* raw_transitions = map->raw_transitions();
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if (IsFullTransitionArray(raw_transitions)) return;
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int nof = IsSimpleTransition(raw_transitions) ? 1 : 0;
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Handle<TransitionArray> result = Allocate(map->GetIsolate(), nof);
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DisallowHeapAllocation no_gc;
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// Reload pointer after the allocation that just happened.
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raw_transitions = map->raw_transitions();
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int new_nof = IsSimpleTransition(raw_transitions) ? 1 : 0;
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if (new_nof != nof) {
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DCHECK(new_nof == 0);
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result->Shrink(ToKeyIndex(0));
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result->SetNumberOfTransitions(0);
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} else if (nof == 1) {
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Map* target = GetSimpleTransition(raw_transitions);
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Name* key = GetSimpleTransitionKey(target);
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result->Set(0, key, target);
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}
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ReplaceTransitions(map, *result);
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}
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void TransitionArray::TraverseTransitionTreeInternal(Map* map,
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TraverseCallback callback,
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void* data) {
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Object* raw_transitions = map->raw_transitions();
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if (IsFullTransitionArray(raw_transitions)) {
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TransitionArray* transitions = TransitionArray::cast(raw_transitions);
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if (transitions->HasPrototypeTransitions()) {
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FixedArray* proto_trans = transitions->GetPrototypeTransitions();
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for (int i = 0; i < NumberOfPrototypeTransitions(proto_trans); ++i) {
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int index = TransitionArray::kProtoTransitionHeaderSize + i;
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WeakCell* cell = WeakCell::cast(proto_trans->get(index));
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if (!cell->cleared()) {
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TraverseTransitionTreeInternal(Map::cast(cell->value()), callback,
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data);
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}
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}
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}
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for (int i = 0; i < transitions->number_of_transitions(); ++i) {
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TraverseTransitionTreeInternal(transitions->GetTarget(i), callback, data);
|
|
}
|
|
} else if (IsSimpleTransition(raw_transitions)) {
|
|
TraverseTransitionTreeInternal(GetSimpleTransition(raw_transitions),
|
|
callback, data);
|
|
}
|
|
callback(map, data);
|
|
}
|
|
|
|
|
|
#ifdef DEBUG
|
|
void TransitionArray::CheckNewTransitionsAreConsistent(
|
|
Handle<Map> map, TransitionArray* old_transitions, Object* transitions) {
|
|
// This function only handles full transition arrays.
|
|
DCHECK(IsFullTransitionArray(transitions));
|
|
TransitionArray* new_transitions = TransitionArray::cast(transitions);
|
|
for (int i = 0; i < old_transitions->number_of_transitions(); i++) {
|
|
Map* target = old_transitions->GetTarget(i);
|
|
if (target->instance_descriptors() == map->instance_descriptors()) {
|
|
Name* key = old_transitions->GetKey(i);
|
|
int new_target_index;
|
|
if (TransitionArray::IsSpecialTransition(key)) {
|
|
new_target_index = new_transitions->SearchSpecial(Symbol::cast(key));
|
|
} else {
|
|
PropertyDetails details =
|
|
TransitionArray::GetTargetDetails(key, target);
|
|
new_target_index =
|
|
new_transitions->Search(details.kind(), key, details.attributes());
|
|
}
|
|
DCHECK_NE(TransitionArray::kNotFound, new_target_index);
|
|
DCHECK_EQ(target, new_transitions->GetTarget(new_target_index));
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
|
|
// Private non-static helper functions (operating on full transition arrays).
|
|
|
|
int TransitionArray::SearchDetails(int transition, PropertyKind kind,
|
|
PropertyAttributes attributes,
|
|
int* out_insertion_index) {
|
|
int nof_transitions = number_of_transitions();
|
|
DCHECK(transition < nof_transitions);
|
|
Name* key = GetKey(transition);
|
|
for (; transition < nof_transitions && GetKey(transition) == key;
|
|
transition++) {
|
|
Map* target = GetTarget(transition);
|
|
PropertyDetails target_details = GetTargetDetails(key, target);
|
|
|
|
int cmp = CompareDetails(kind, attributes, target_details.kind(),
|
|
target_details.attributes());
|
|
if (cmp == 0) {
|
|
return transition;
|
|
} else if (cmp < 0) {
|
|
break;
|
|
}
|
|
}
|
|
if (out_insertion_index != NULL) *out_insertion_index = transition;
|
|
return kNotFound;
|
|
}
|
|
|
|
|
|
int TransitionArray::Search(PropertyKind kind, Name* name,
|
|
PropertyAttributes attributes,
|
|
int* out_insertion_index) {
|
|
int transition = SearchName(name, out_insertion_index);
|
|
if (transition == kNotFound) {
|
|
return kNotFound;
|
|
}
|
|
return SearchDetails(transition, kind, attributes, out_insertion_index);
|
|
}
|
|
} // namespace internal
|
|
} // namespace v8
|