v8/src/ic.h
danno@chromium.org 345cc98a25 Generate StoreGlobal stubs with Hydrogen
- Constants globals are inlined into Hydrogen code using code dependencies that invalidate the Crankshafted code when global PropertyCells or the global object change.
- The more general case generates code that is just as good as the hand-written assembly stubs on all platforms.

R=rossberg@chromium.org, ulan@chromium.org

Committed: http://code.google.com/p/v8/source/detail?r=15419

Review URL: https://codereview.chromium.org/16925008

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15512 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-07-05 10:34:02 +00:00

832 lines
29 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_IC_H_
#define V8_IC_H_
#include "macro-assembler.h"
#include "type-info.h"
namespace v8 {
namespace internal {
// IC_UTIL_LIST defines all utility functions called from generated
// inline caching code. The argument for the macro, ICU, is the function name.
#define IC_UTIL_LIST(ICU) \
ICU(LoadIC_Miss) \
ICU(KeyedLoadIC_Miss) \
ICU(KeyedLoadIC_MissForceGeneric) \
ICU(CallIC_Miss) \
ICU(KeyedCallIC_Miss) \
ICU(StoreIC_Miss) \
ICU(StoreIC_ArrayLength) \
ICU(StoreIC_Slow) \
ICU(SharedStoreIC_ExtendStorage) \
ICU(KeyedStoreIC_Miss) \
ICU(KeyedStoreIC_MissForceGeneric) \
ICU(KeyedStoreIC_Slow) \
/* Utilities for IC stubs. */ \
ICU(StoreCallbackProperty) \
ICU(LoadPropertyWithInterceptorOnly) \
ICU(LoadPropertyWithInterceptorForLoad) \
ICU(LoadPropertyWithInterceptorForCall) \
ICU(KeyedLoadPropertyWithInterceptor) \
ICU(StoreInterceptorProperty) \
ICU(BinaryOp_Patch) \
ICU(CompareIC_Miss) \
ICU(CompareNilIC_Miss) \
ICU(Unreachable) \
ICU(ToBooleanIC_Miss)
//
// IC is the base class for LoadIC, StoreIC, CallIC, KeyedLoadIC,
// and KeyedStoreIC.
//
class IC {
public:
// The ids for utility called from the generated code.
enum UtilityId {
#define CONST_NAME(name) k##name,
IC_UTIL_LIST(CONST_NAME)
#undef CONST_NAME
kUtilityCount
};
// Looks up the address of the named utility.
static Address AddressFromUtilityId(UtilityId id);
// Alias the inline cache state type to make the IC code more readable.
typedef InlineCacheState State;
// The IC code is either invoked with no extra frames on the stack
// or with a single extra frame for supporting calls.
enum FrameDepth {
NO_EXTRA_FRAME = 0,
EXTRA_CALL_FRAME = 1
};
// Construct the IC structure with the given number of extra
// JavaScript frames on the stack.
IC(FrameDepth depth, Isolate* isolate);
virtual ~IC() {}
// Get the call-site target; used for determining the state.
Code* target() const { return GetTargetAtAddress(address()); }
inline Address address() const;
// Compute the current IC state based on the target stub, receiver and name.
static State StateFrom(Code* target, Object* receiver, Object* name);
// Clear the inline cache to initial state.
static void Clear(Address address);
// Computes the reloc info for this IC. This is a fairly expensive
// operation as it has to search through the heap to find the code
// object that contains this IC site.
RelocInfo::Mode ComputeMode();
// Returns if this IC is for contextual (no explicit receiver)
// access to properties.
bool IsUndeclaredGlobal(Handle<Object> receiver) {
if (receiver->IsGlobalObject()) {
return SlowIsUndeclaredGlobal();
} else {
ASSERT(!SlowIsUndeclaredGlobal());
return false;
}
}
bool SlowIsUndeclaredGlobal() {
return ComputeMode() == RelocInfo::CODE_TARGET_CONTEXT;
}
// Determines which map must be used for keeping the code stub.
// These methods should not be called with undefined or null.
static inline InlineCacheHolderFlag GetCodeCacheForObject(Object* object,
JSObject* holder);
static inline InlineCacheHolderFlag GetCodeCacheForObject(JSObject* object,
JSObject* holder);
static inline JSObject* GetCodeCacheHolder(Isolate* isolate,
Object* object,
InlineCacheHolderFlag holder);
protected:
Address fp() const { return fp_; }
Address pc() const { return *pc_address_; }
Isolate* isolate() const { return isolate_; }
#ifdef ENABLE_DEBUGGER_SUPPORT
// Computes the address in the original code when the code running is
// containing break points (calls to DebugBreakXXX builtins).
Address OriginalCodeAddress() const;
#endif
// Set the call-site target.
void set_target(Code* code) { SetTargetAtAddress(address(), code); }
#ifdef DEBUG
char TransitionMarkFromState(IC::State state);
void TraceIC(const char* type,
Handle<Object> name,
State old_state,
Code* new_target);
#endif
Failure* TypeError(const char* type,
Handle<Object> object,
Handle<Object> key);
Failure* ReferenceError(const char* type, Handle<String> name);
// Access the target code for the given IC address.
static inline Code* GetTargetAtAddress(Address address);
static inline void SetTargetAtAddress(Address address, Code* target);
static void PostPatching(Address address, Code* target, Code* old_target);
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name) {
set_target(*handler);
}
bool UpdatePolymorphicIC(State state,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Code> code);
void CopyICToMegamorphicCache(Handle<String> name);
bool IsTransitionedMapOfMonomorphicTarget(Map* receiver_map);
void PatchCache(State state,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Code> code);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code);
virtual Handle<Code> megamorphic_stub() {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> megamorphic_stub_strict() {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> generic_stub() const {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> generic_stub_strict() const {
UNREACHABLE();
return Handle<Code>::null();
}
private:
// Frame pointer for the frame that uses (calls) the IC.
Address fp_;
// All access to the program counter of an IC structure is indirect
// to make the code GC safe. This feature is crucial since
// GetProperty and SetProperty are called and they in turn might
// invoke the garbage collector.
Address* pc_address_;
Isolate* isolate_;
DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
};
// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
// cannot make forward declarations to an enum.
class IC_Utility {
public:
explicit IC_Utility(IC::UtilityId id)
: address_(IC::AddressFromUtilityId(id)), id_(id) {}
Address address() const { return address_; }
IC::UtilityId id() const { return id_; }
private:
Address address_;
IC::UtilityId id_;
};
class CallICBase: public IC {
public:
class Contextual: public BitField<bool, 0, 1> {};
class StringStubState: public BitField<StringStubFeedback, 1, 1> {};
// Returns a JSFunction or a Failure.
MUST_USE_RESULT MaybeObject* LoadFunction(State state,
Code::ExtraICState extra_ic_state,
Handle<Object> object,
Handle<String> name);
protected:
CallICBase(Code::Kind kind, Isolate* isolate)
: IC(EXTRA_CALL_FRAME, isolate), kind_(kind) {}
bool TryUpdateExtraICState(LookupResult* lookup,
Handle<Object> object,
Code::ExtraICState* extra_ic_state);
// Compute a monomorphic stub if possible, otherwise return a null handle.
Handle<Code> ComputeMonomorphicStub(LookupResult* lookup,
State state,
Code::ExtraICState extra_state,
Handle<Object> object,
Handle<String> name);
// Update the inline cache and the global stub cache based on the lookup
// result.
void UpdateCaches(LookupResult* lookup,
State state,
Code::ExtraICState extra_ic_state,
Handle<Object> object,
Handle<String> name);
// Returns a JSFunction if the object can be called as a function, and
// patches the stack to be ready for the call. Otherwise, it returns the
// undefined value.
Handle<Object> TryCallAsFunction(Handle<Object> object);
void ReceiverToObjectIfRequired(Handle<Object> callee, Handle<Object> object);
static void Clear(Address address, Code* target);
// Platform-specific code generation functions used by both call and
// keyed call.
static void GenerateMiss(MacroAssembler* masm,
int argc,
IC::UtilityId id,
Code::ExtraICState extra_state);
static void GenerateNormal(MacroAssembler* masm, int argc);
static void GenerateMonomorphicCacheProbe(MacroAssembler* masm,
int argc,
Code::Kind kind,
Code::ExtraICState extra_state);
Code::Kind kind_;
friend class IC;
};
class CallIC: public CallICBase {
public:
explicit CallIC(Isolate* isolate) : CallICBase(Code::CALL_IC, isolate) {
ASSERT(target()->is_call_stub());
}
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_state) {
GenerateMiss(masm, argc, extra_state);
}
static void GenerateMiss(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_state) {
CallICBase::GenerateMiss(masm, argc, IC::kCallIC_Miss, extra_state);
}
static void GenerateMegamorphic(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_ic_state);
static void GenerateNormal(MacroAssembler* masm, int argc) {
CallICBase::GenerateNormal(masm, argc);
GenerateMiss(masm, argc, Code::kNoExtraICState);
}
};
class KeyedCallIC: public CallICBase {
public:
explicit KeyedCallIC(Isolate* isolate)
: CallICBase(Code::KEYED_CALL_IC, isolate) {
ASSERT(target()->is_keyed_call_stub());
}
MUST_USE_RESULT MaybeObject* LoadFunction(State state,
Handle<Object> object,
Handle<Object> key);
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm, int argc) {
GenerateMiss(masm, argc);
}
static void GenerateMiss(MacroAssembler* masm, int argc) {
CallICBase::GenerateMiss(masm, argc, IC::kKeyedCallIC_Miss,
Code::kNoExtraICState);
}
static void GenerateMegamorphic(MacroAssembler* masm, int argc);
static void GenerateNormal(MacroAssembler* masm, int argc);
static void GenerateNonStrictArguments(MacroAssembler* masm, int argc);
};
class LoadIC: public IC {
public:
explicit LoadIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
ASSERT(target()->is_load_stub() || target()->is_keyed_load_stub());
}
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
static void GeneratePreMonomorphic(MacroAssembler* masm) {
GenerateMiss(masm);
}
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm);
static void GenerateNormal(MacroAssembler* masm);
static void GenerateRuntimeGetProperty(MacroAssembler* masm);
MUST_USE_RESULT MaybeObject* Load(State state,
Handle<Object> object,
Handle<String> name);
protected:
virtual Code::Kind kind() const { return Code::LOAD_IC; }
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->LoadIC_Slow();
}
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->LoadIC_Megamorphic();
}
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<Object> object,
Handle<String> name);
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name);
virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
Handle<JSObject> receiver,
Handle<String> name);
private:
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->LoadIC_Initialize();
}
virtual Handle<Code> pre_monomorphic_stub() {
return isolate()->builtins()->LoadIC_PreMonomorphic();
}
static void Clear(Address address, Code* target);
friend class IC;
};
enum ICMissMode {
MISS_FORCE_GENERIC,
MISS
};
class KeyedLoadIC: public LoadIC {
public:
explicit KeyedLoadIC(FrameDepth depth, Isolate* isolate)
: LoadIC(depth, isolate) {
ASSERT(target()->is_keyed_load_stub());
}
MUST_USE_RESULT MaybeObject* Load(State state,
Handle<Object> object,
Handle<Object> key,
ICMissMode force_generic);
// Code generator routines.
static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
static void GenerateRuntimeGetProperty(MacroAssembler* masm);
static void GenerateInitialize(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GeneratePreMonomorphic(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GenerateGeneric(MacroAssembler* masm);
static void GenerateString(MacroAssembler* masm);
static void GenerateIndexedInterceptor(MacroAssembler* masm);
static void GenerateNonStrictArguments(MacroAssembler* masm);
// Bit mask to be tested against bit field for the cases when
// generic stub should go into slow case.
// Access check is necessary explicitly since generic stub does not perform
// map checks.
static const int kSlowCaseBitFieldMask =
(1 << Map::kIsAccessCheckNeeded) | (1 << Map::kHasIndexedInterceptor);
protected:
virtual Code::Kind kind() const { return Code::KEYED_LOAD_IC; }
Handle<Code> LoadElementStub(Handle<JSObject> receiver);
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->KeyedLoadIC_Generic();
}
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->KeyedLoadIC_Generic();
}
// Update the inline cache.
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name);
virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
Handle<JSObject> receiver,
Handle<String> name);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
private:
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->KeyedLoadIC_Initialize();
}
virtual Handle<Code> pre_monomorphic_stub() {
return isolate()->builtins()->KeyedLoadIC_PreMonomorphic();
}
Handle<Code> indexed_interceptor_stub() {
return isolate()->builtins()->KeyedLoadIC_IndexedInterceptor();
}
Handle<Code> non_strict_arguments_stub() {
return isolate()->builtins()->KeyedLoadIC_NonStrictArguments();
}
Handle<Code> string_stub() {
return isolate()->builtins()->KeyedLoadIC_String();
}
static void Clear(Address address, Code* target);
friend class IC;
};
class StoreIC: public IC {
public:
StoreIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
ASSERT(target()->is_store_stub() || target()->is_keyed_store_stub());
}
// Code generators for stub routines. Only called once at startup.
static void GenerateSlow(MacroAssembler* masm);
static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm,
StrictModeFlag strict_mode);
static void GenerateNormal(MacroAssembler* masm);
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
StrictModeFlag strict_mode);
MUST_USE_RESULT MaybeObject* Store(
State state,
StrictModeFlag strict_mode,
Handle<Object> object,
Handle<String> name,
Handle<Object> value,
JSReceiver::StoreFromKeyed store_mode =
JSReceiver::CERTAINLY_NOT_STORE_FROM_KEYED);
protected:
virtual Code::Kind kind() const { return Code::STORE_IC; }
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->StoreIC_Megamorphic();
}
// Stub accessors.
virtual Handle<Code> megamorphic_stub_strict() {
return isolate()->builtins()->StoreIC_Megamorphic_Strict();
}
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->StoreIC_Generic();
}
virtual Handle<Code> generic_stub_strict() const {
return isolate()->builtins()->StoreIC_Generic_Strict();
}
virtual Handle<Code> global_proxy_stub() {
return isolate()->builtins()->StoreIC_GlobalProxy();
}
virtual Handle<Code> global_proxy_stub_strict() {
return isolate()->builtins()->StoreIC_GlobalProxy_Strict();
}
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
// Compute the code stub for this store; used for rewriting to
// monomorphic state and making sure that the code stub is in the
// stub cache.
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
private:
void set_target(Code* code) {
// Strict mode must be preserved across IC patching.
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
Code::GetStrictMode(target()->extra_ic_state()));
IC::set_target(code);
}
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->StoreIC_Initialize();
}
static Handle<Code> initialize_stub_strict() {
return Isolate::Current()->builtins()->StoreIC_Initialize_Strict();
}
static void Clear(Address address, Code* target);
friend class IC;
};
enum KeyedStoreCheckMap {
kDontCheckMap,
kCheckMap
};
enum KeyedStoreIncrementLength {
kDontIncrementLength,
kIncrementLength
};
class KeyedStoreIC: public StoreIC {
public:
KeyedStoreIC(FrameDepth depth, Isolate* isolate)
: StoreIC(depth, isolate) {
ASSERT(target()->is_keyed_store_stub());
}
MUST_USE_RESULT MaybeObject* Store(State state,
StrictModeFlag strict_mode,
Handle<Object> object,
Handle<Object> name,
Handle<Object> value,
ICMissMode force_generic);
// Code generators for stub routines. Only called once at startup.
static void GenerateInitialize(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
static void GenerateSlow(MacroAssembler* masm);
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
StrictModeFlag strict_mode);
static void GenerateGeneric(MacroAssembler* masm, StrictModeFlag strict_mode);
static void GenerateNonStrictArguments(MacroAssembler* masm);
static void GenerateTransitionElementsSmiToDouble(MacroAssembler* masm);
static void GenerateTransitionElementsDoubleToObject(MacroAssembler* masm);
protected:
virtual Code::Kind kind() const { return Code::KEYED_STORE_IC; }
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->KeyedStoreIC_Generic();
}
virtual Handle<Code> megamorphic_stub_strict() {
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
}
Handle<Code> StoreElementStub(Handle<JSObject> receiver,
KeyedAccessStoreMode store_mode,
StrictModeFlag strict_mode);
private:
void set_target(Code* code) {
// Strict mode must be preserved across IC patching.
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
Code::GetStrictMode(target()->extra_ic_state()));
IC::set_target(code);
}
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize();
}
static Handle<Code> initialize_stub_strict() {
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize_Strict();
}
Handle<Code> generic_stub() const {
return isolate()->builtins()->KeyedStoreIC_Generic();
}
Handle<Code> generic_stub_strict() const {
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
}
Handle<Code> non_strict_arguments_stub() {
return isolate()->builtins()->KeyedStoreIC_NonStrictArguments();
}
static void Clear(Address address, Code* target);
KeyedAccessStoreMode GetStoreMode(Handle<JSObject> receiver,
Handle<Object> key,
Handle<Object> value);
Handle<Map> ComputeTransitionedMap(Handle<JSObject> receiver,
KeyedAccessStoreMode store_mode);
friend class IC;
};
class UnaryOpIC: public IC {
public:
explicit UnaryOpIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
MUST_USE_RESULT MaybeObject* Transition(Handle<Object> object);
};
// Type Recording BinaryOpIC, that records the types of the inputs and outputs.
class BinaryOpIC: public IC {
public:
enum TypeInfo {
UNINITIALIZED,
SMI,
INT32,
NUMBER,
ODDBALL,
STRING, // Only used for addition operation.
GENERIC
};
static void StubInfoToType(int minor_key,
Handle<Type>* left,
Handle<Type>* right,
Handle<Type>* result,
Isolate* isolate);
explicit BinaryOpIC(Isolate* isolate) : IC(NO_EXTRA_FRAME, isolate) { }
void patch(Code* code);
static const char* GetName(TypeInfo type_info);
static State ToState(TypeInfo type_info);
private:
static Handle<Type> TypeInfoToType(TypeInfo binary_type, Isolate* isolate);
};
class CompareIC: public IC {
public:
// The type/state lattice is defined by the following inequations:
// UNINITIALIZED < ...
// ... < GENERIC
// SMI < NUMBER
// INTERNALIZED_STRING < STRING
// KNOWN_OBJECT < OBJECT
enum State {
UNINITIALIZED,
SMI,
NUMBER,
STRING,
INTERNALIZED_STRING,
UNIQUE_NAME, // Symbol or InternalizedString
OBJECT, // JSObject
KNOWN_OBJECT, // JSObject with specific map (faster check)
GENERIC
};
static State NewInputState(State old_state, Handle<Object> value);
static Handle<Type> StateToType(Isolate* isolate,
State state,
Handle<Map> map = Handle<Map>());
static void StubInfoToType(int stub_minor_key,
Handle<Type>* left_type,
Handle<Type>* right_type,
Handle<Type>* overall_type,
Handle<Map> map,
Isolate* isolate);
CompareIC(Isolate* isolate, Token::Value op)
: IC(EXTRA_CALL_FRAME, isolate), op_(op) { }
// Update the inline cache for the given operands.
void UpdateCaches(Handle<Object> x, Handle<Object> y);
// Factory method for getting an uninitialized compare stub.
static Handle<Code> GetUninitialized(Isolate* isolate, Token::Value op);
// Helper function for computing the condition for a compare operation.
static Condition ComputeCondition(Token::Value op);
static const char* GetStateName(State state);
private:
static bool HasInlinedSmiCode(Address address);
State TargetState(State old_state,
State old_left,
State old_right,
bool has_inlined_smi_code,
Handle<Object> x,
Handle<Object> y);
bool strict() const { return op_ == Token::EQ_STRICT; }
Condition GetCondition() const { return ComputeCondition(op_); }
static Code* GetRawUninitialized(Token::Value op);
static void Clear(Address address, Code* target);
Token::Value op_;
friend class IC;
};
class CompareNilIC: public IC {
public:
explicit CompareNilIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
MUST_USE_RESULT MaybeObject* CompareNil(Handle<Object> object);
static Handle<Code> GetUninitialized();
static void Clear(Address address, Code* target);
static MUST_USE_RESULT MaybeObject* DoCompareNilSlow(NilValue nil,
Handle<Object> object);
};
class ToBooleanIC: public IC {
public:
explicit ToBooleanIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
MaybeObject* ToBoolean(Handle<Object> object, Code::ExtraICState state);
};
// Helper for BinaryOpIC and CompareIC.
enum InlinedSmiCheck { ENABLE_INLINED_SMI_CHECK, DISABLE_INLINED_SMI_CHECK };
void PatchInlinedSmiCode(Address address, InlinedSmiCheck check);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedLoadIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedStoreIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, UnaryOpIC_Miss);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, StoreIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, CompareNilIC_Miss);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, ToBooleanIC_Miss);
} } // namespace v8::internal
#endif // V8_IC_H_