345cc98a25
- Constants globals are inlined into Hydrogen code using code dependencies that invalidate the Crankshafted code when global PropertyCells or the global object change. - The more general case generates code that is just as good as the hand-written assembly stubs on all platforms. R=rossberg@chromium.org, ulan@chromium.org Committed: http://code.google.com/p/v8/source/detail?r=15419 Review URL: https://codereview.chromium.org/16925008 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15512 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
832 lines
29 KiB
C++
832 lines
29 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef V8_IC_H_
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#define V8_IC_H_
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#include "macro-assembler.h"
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#include "type-info.h"
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namespace v8 {
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namespace internal {
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// IC_UTIL_LIST defines all utility functions called from generated
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// inline caching code. The argument for the macro, ICU, is the function name.
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#define IC_UTIL_LIST(ICU) \
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ICU(LoadIC_Miss) \
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ICU(KeyedLoadIC_Miss) \
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ICU(KeyedLoadIC_MissForceGeneric) \
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ICU(CallIC_Miss) \
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ICU(KeyedCallIC_Miss) \
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ICU(StoreIC_Miss) \
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ICU(StoreIC_ArrayLength) \
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ICU(StoreIC_Slow) \
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ICU(SharedStoreIC_ExtendStorage) \
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ICU(KeyedStoreIC_Miss) \
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ICU(KeyedStoreIC_MissForceGeneric) \
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ICU(KeyedStoreIC_Slow) \
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/* Utilities for IC stubs. */ \
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ICU(StoreCallbackProperty) \
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ICU(LoadPropertyWithInterceptorOnly) \
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ICU(LoadPropertyWithInterceptorForLoad) \
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ICU(LoadPropertyWithInterceptorForCall) \
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ICU(KeyedLoadPropertyWithInterceptor) \
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ICU(StoreInterceptorProperty) \
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ICU(BinaryOp_Patch) \
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ICU(CompareIC_Miss) \
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ICU(CompareNilIC_Miss) \
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ICU(Unreachable) \
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ICU(ToBooleanIC_Miss)
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//
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// IC is the base class for LoadIC, StoreIC, CallIC, KeyedLoadIC,
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// and KeyedStoreIC.
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//
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class IC {
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public:
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// The ids for utility called from the generated code.
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enum UtilityId {
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#define CONST_NAME(name) k##name,
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IC_UTIL_LIST(CONST_NAME)
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#undef CONST_NAME
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kUtilityCount
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};
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// Looks up the address of the named utility.
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static Address AddressFromUtilityId(UtilityId id);
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// Alias the inline cache state type to make the IC code more readable.
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typedef InlineCacheState State;
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// The IC code is either invoked with no extra frames on the stack
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// or with a single extra frame for supporting calls.
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enum FrameDepth {
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NO_EXTRA_FRAME = 0,
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EXTRA_CALL_FRAME = 1
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};
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// Construct the IC structure with the given number of extra
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// JavaScript frames on the stack.
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IC(FrameDepth depth, Isolate* isolate);
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virtual ~IC() {}
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// Get the call-site target; used for determining the state.
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Code* target() const { return GetTargetAtAddress(address()); }
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inline Address address() const;
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// Compute the current IC state based on the target stub, receiver and name.
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static State StateFrom(Code* target, Object* receiver, Object* name);
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// Clear the inline cache to initial state.
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static void Clear(Address address);
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// Computes the reloc info for this IC. This is a fairly expensive
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// operation as it has to search through the heap to find the code
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// object that contains this IC site.
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RelocInfo::Mode ComputeMode();
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// Returns if this IC is for contextual (no explicit receiver)
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// access to properties.
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bool IsUndeclaredGlobal(Handle<Object> receiver) {
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if (receiver->IsGlobalObject()) {
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return SlowIsUndeclaredGlobal();
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} else {
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ASSERT(!SlowIsUndeclaredGlobal());
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return false;
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}
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}
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bool SlowIsUndeclaredGlobal() {
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return ComputeMode() == RelocInfo::CODE_TARGET_CONTEXT;
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}
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// Determines which map must be used for keeping the code stub.
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// These methods should not be called with undefined or null.
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static inline InlineCacheHolderFlag GetCodeCacheForObject(Object* object,
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JSObject* holder);
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static inline InlineCacheHolderFlag GetCodeCacheForObject(JSObject* object,
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JSObject* holder);
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static inline JSObject* GetCodeCacheHolder(Isolate* isolate,
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Object* object,
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InlineCacheHolderFlag holder);
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protected:
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Address fp() const { return fp_; }
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Address pc() const { return *pc_address_; }
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Isolate* isolate() const { return isolate_; }
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#ifdef ENABLE_DEBUGGER_SUPPORT
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// Computes the address in the original code when the code running is
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// containing break points (calls to DebugBreakXXX builtins).
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Address OriginalCodeAddress() const;
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#endif
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// Set the call-site target.
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void set_target(Code* code) { SetTargetAtAddress(address(), code); }
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#ifdef DEBUG
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char TransitionMarkFromState(IC::State state);
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void TraceIC(const char* type,
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Handle<Object> name,
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State old_state,
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Code* new_target);
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#endif
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Failure* TypeError(const char* type,
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Handle<Object> object,
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Handle<Object> key);
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Failure* ReferenceError(const char* type, Handle<String> name);
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// Access the target code for the given IC address.
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static inline Code* GetTargetAtAddress(Address address);
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static inline void SetTargetAtAddress(Address address, Code* target);
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static void PostPatching(Address address, Code* target, Code* old_target);
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virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
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Handle<Code> handler,
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Handle<String> name) {
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set_target(*handler);
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}
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bool UpdatePolymorphicIC(State state,
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StrictModeFlag strict_mode,
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Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Code> code);
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void CopyICToMegamorphicCache(Handle<String> name);
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bool IsTransitionedMapOfMonomorphicTarget(Map* receiver_map);
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void PatchCache(State state,
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StrictModeFlag strict_mode,
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Handle<JSObject> receiver,
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Handle<String> name,
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Handle<Code> code);
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virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code);
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virtual Handle<Code> megamorphic_stub() {
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UNREACHABLE();
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return Handle<Code>::null();
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}
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virtual Handle<Code> megamorphic_stub_strict() {
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UNREACHABLE();
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return Handle<Code>::null();
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}
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virtual Handle<Code> generic_stub() const {
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UNREACHABLE();
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return Handle<Code>::null();
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}
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virtual Handle<Code> generic_stub_strict() const {
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UNREACHABLE();
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return Handle<Code>::null();
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}
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private:
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// Frame pointer for the frame that uses (calls) the IC.
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Address fp_;
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// All access to the program counter of an IC structure is indirect
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// to make the code GC safe. This feature is crucial since
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// GetProperty and SetProperty are called and they in turn might
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// invoke the garbage collector.
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Address* pc_address_;
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Isolate* isolate_;
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DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
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};
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// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
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// cannot make forward declarations to an enum.
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class IC_Utility {
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public:
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explicit IC_Utility(IC::UtilityId id)
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: address_(IC::AddressFromUtilityId(id)), id_(id) {}
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Address address() const { return address_; }
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IC::UtilityId id() const { return id_; }
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private:
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Address address_;
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IC::UtilityId id_;
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};
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class CallICBase: public IC {
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public:
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class Contextual: public BitField<bool, 0, 1> {};
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class StringStubState: public BitField<StringStubFeedback, 1, 1> {};
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// Returns a JSFunction or a Failure.
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MUST_USE_RESULT MaybeObject* LoadFunction(State state,
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Code::ExtraICState extra_ic_state,
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Handle<Object> object,
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Handle<String> name);
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protected:
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CallICBase(Code::Kind kind, Isolate* isolate)
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: IC(EXTRA_CALL_FRAME, isolate), kind_(kind) {}
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bool TryUpdateExtraICState(LookupResult* lookup,
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Handle<Object> object,
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Code::ExtraICState* extra_ic_state);
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// Compute a monomorphic stub if possible, otherwise return a null handle.
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Handle<Code> ComputeMonomorphicStub(LookupResult* lookup,
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State state,
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Code::ExtraICState extra_state,
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Handle<Object> object,
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Handle<String> name);
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// Update the inline cache and the global stub cache based on the lookup
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// result.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Code::ExtraICState extra_ic_state,
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Handle<Object> object,
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Handle<String> name);
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// Returns a JSFunction if the object can be called as a function, and
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// patches the stack to be ready for the call. Otherwise, it returns the
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// undefined value.
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Handle<Object> TryCallAsFunction(Handle<Object> object);
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void ReceiverToObjectIfRequired(Handle<Object> callee, Handle<Object> object);
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static void Clear(Address address, Code* target);
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// Platform-specific code generation functions used by both call and
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// keyed call.
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static void GenerateMiss(MacroAssembler* masm,
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int argc,
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IC::UtilityId id,
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Code::ExtraICState extra_state);
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static void GenerateNormal(MacroAssembler* masm, int argc);
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static void GenerateMonomorphicCacheProbe(MacroAssembler* masm,
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int argc,
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Code::Kind kind,
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Code::ExtraICState extra_state);
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Code::Kind kind_;
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friend class IC;
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};
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class CallIC: public CallICBase {
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public:
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explicit CallIC(Isolate* isolate) : CallICBase(Code::CALL_IC, isolate) {
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ASSERT(target()->is_call_stub());
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}
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// Code generator routines.
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static void GenerateInitialize(MacroAssembler* masm,
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int argc,
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Code::ExtraICState extra_state) {
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GenerateMiss(masm, argc, extra_state);
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}
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static void GenerateMiss(MacroAssembler* masm,
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int argc,
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Code::ExtraICState extra_state) {
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CallICBase::GenerateMiss(masm, argc, IC::kCallIC_Miss, extra_state);
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}
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static void GenerateMegamorphic(MacroAssembler* masm,
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int argc,
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Code::ExtraICState extra_ic_state);
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static void GenerateNormal(MacroAssembler* masm, int argc) {
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CallICBase::GenerateNormal(masm, argc);
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GenerateMiss(masm, argc, Code::kNoExtraICState);
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}
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};
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class KeyedCallIC: public CallICBase {
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public:
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explicit KeyedCallIC(Isolate* isolate)
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: CallICBase(Code::KEYED_CALL_IC, isolate) {
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ASSERT(target()->is_keyed_call_stub());
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}
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MUST_USE_RESULT MaybeObject* LoadFunction(State state,
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Handle<Object> object,
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Handle<Object> key);
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// Code generator routines.
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static void GenerateInitialize(MacroAssembler* masm, int argc) {
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GenerateMiss(masm, argc);
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}
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static void GenerateMiss(MacroAssembler* masm, int argc) {
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CallICBase::GenerateMiss(masm, argc, IC::kKeyedCallIC_Miss,
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Code::kNoExtraICState);
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}
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static void GenerateMegamorphic(MacroAssembler* masm, int argc);
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static void GenerateNormal(MacroAssembler* masm, int argc);
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static void GenerateNonStrictArguments(MacroAssembler* masm, int argc);
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};
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class LoadIC: public IC {
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public:
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explicit LoadIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
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ASSERT(target()->is_load_stub() || target()->is_keyed_load_stub());
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}
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// Code generator routines.
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static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
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static void GeneratePreMonomorphic(MacroAssembler* masm) {
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GenerateMiss(masm);
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}
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateMegamorphic(MacroAssembler* masm);
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static void GenerateNormal(MacroAssembler* masm);
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static void GenerateRuntimeGetProperty(MacroAssembler* masm);
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MUST_USE_RESULT MaybeObject* Load(State state,
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Handle<Object> object,
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Handle<String> name);
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protected:
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virtual Code::Kind kind() const { return Code::LOAD_IC; }
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virtual Handle<Code> generic_stub() const {
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return isolate()->builtins()->LoadIC_Slow();
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}
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virtual Handle<Code> megamorphic_stub() {
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return isolate()->builtins()->LoadIC_Megamorphic();
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}
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// Update the inline cache and the global stub cache based on the
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// lookup result.
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void UpdateCaches(LookupResult* lookup,
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State state,
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Handle<Object> object,
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Handle<String> name);
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virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
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Handle<Code> handler,
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Handle<String> name);
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virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
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Handle<JSObject> receiver,
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Handle<String> name);
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private:
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// Stub accessors.
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static Handle<Code> initialize_stub() {
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return Isolate::Current()->builtins()->LoadIC_Initialize();
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}
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virtual Handle<Code> pre_monomorphic_stub() {
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return isolate()->builtins()->LoadIC_PreMonomorphic();
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}
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static void Clear(Address address, Code* target);
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friend class IC;
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};
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enum ICMissMode {
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MISS_FORCE_GENERIC,
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MISS
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};
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class KeyedLoadIC: public LoadIC {
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public:
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explicit KeyedLoadIC(FrameDepth depth, Isolate* isolate)
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: LoadIC(depth, isolate) {
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ASSERT(target()->is_keyed_load_stub());
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}
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MUST_USE_RESULT MaybeObject* Load(State state,
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Handle<Object> object,
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Handle<Object> key,
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ICMissMode force_generic);
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// Code generator routines.
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static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
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static void GenerateRuntimeGetProperty(MacroAssembler* masm);
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static void GenerateInitialize(MacroAssembler* masm) {
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GenerateMiss(masm, MISS);
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}
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static void GeneratePreMonomorphic(MacroAssembler* masm) {
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GenerateMiss(masm, MISS);
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}
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static void GenerateGeneric(MacroAssembler* masm);
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static void GenerateString(MacroAssembler* masm);
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static void GenerateIndexedInterceptor(MacroAssembler* masm);
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static void GenerateNonStrictArguments(MacroAssembler* masm);
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// Bit mask to be tested against bit field for the cases when
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// generic stub should go into slow case.
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// Access check is necessary explicitly since generic stub does not perform
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// map checks.
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static const int kSlowCaseBitFieldMask =
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(1 << Map::kIsAccessCheckNeeded) | (1 << Map::kHasIndexedInterceptor);
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protected:
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virtual Code::Kind kind() const { return Code::KEYED_LOAD_IC; }
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Handle<Code> LoadElementStub(Handle<JSObject> receiver);
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virtual Handle<Code> megamorphic_stub() {
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return isolate()->builtins()->KeyedLoadIC_Generic();
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}
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virtual Handle<Code> generic_stub() const {
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return isolate()->builtins()->KeyedLoadIC_Generic();
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}
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// Update the inline cache.
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virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
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Handle<Code> handler,
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Handle<String> name);
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virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
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Handle<JSObject> receiver,
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Handle<String> name);
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virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
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private:
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// Stub accessors.
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static Handle<Code> initialize_stub() {
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return Isolate::Current()->builtins()->KeyedLoadIC_Initialize();
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}
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virtual Handle<Code> pre_monomorphic_stub() {
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return isolate()->builtins()->KeyedLoadIC_PreMonomorphic();
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}
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Handle<Code> indexed_interceptor_stub() {
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return isolate()->builtins()->KeyedLoadIC_IndexedInterceptor();
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}
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Handle<Code> non_strict_arguments_stub() {
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return isolate()->builtins()->KeyedLoadIC_NonStrictArguments();
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}
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Handle<Code> string_stub() {
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return isolate()->builtins()->KeyedLoadIC_String();
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}
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static void Clear(Address address, Code* target);
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friend class IC;
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};
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class StoreIC: public IC {
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public:
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StoreIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
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ASSERT(target()->is_store_stub() || target()->is_keyed_store_stub());
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}
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// Code generators for stub routines. Only called once at startup.
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static void GenerateSlow(MacroAssembler* masm);
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static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
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static void GenerateMiss(MacroAssembler* masm);
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static void GenerateMegamorphic(MacroAssembler* masm,
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StrictModeFlag strict_mode);
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static void GenerateNormal(MacroAssembler* masm);
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static void GenerateRuntimeSetProperty(MacroAssembler* masm,
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StrictModeFlag strict_mode);
|
|
|
|
MUST_USE_RESULT MaybeObject* Store(
|
|
State state,
|
|
StrictModeFlag strict_mode,
|
|
Handle<Object> object,
|
|
Handle<String> name,
|
|
Handle<Object> value,
|
|
JSReceiver::StoreFromKeyed store_mode =
|
|
JSReceiver::CERTAINLY_NOT_STORE_FROM_KEYED);
|
|
|
|
protected:
|
|
virtual Code::Kind kind() const { return Code::STORE_IC; }
|
|
virtual Handle<Code> megamorphic_stub() {
|
|
return isolate()->builtins()->StoreIC_Megamorphic();
|
|
}
|
|
// Stub accessors.
|
|
virtual Handle<Code> megamorphic_stub_strict() {
|
|
return isolate()->builtins()->StoreIC_Megamorphic_Strict();
|
|
}
|
|
virtual Handle<Code> generic_stub() const {
|
|
return isolate()->builtins()->StoreIC_Generic();
|
|
}
|
|
virtual Handle<Code> generic_stub_strict() const {
|
|
return isolate()->builtins()->StoreIC_Generic_Strict();
|
|
}
|
|
virtual Handle<Code> global_proxy_stub() {
|
|
return isolate()->builtins()->StoreIC_GlobalProxy();
|
|
}
|
|
virtual Handle<Code> global_proxy_stub_strict() {
|
|
return isolate()->builtins()->StoreIC_GlobalProxy_Strict();
|
|
}
|
|
|
|
|
|
// Update the inline cache and the global stub cache based on the
|
|
// lookup result.
|
|
void UpdateCaches(LookupResult* lookup,
|
|
State state,
|
|
StrictModeFlag strict_mode,
|
|
Handle<JSObject> receiver,
|
|
Handle<String> name,
|
|
Handle<Object> value);
|
|
// Compute the code stub for this store; used for rewriting to
|
|
// monomorphic state and making sure that the code stub is in the
|
|
// stub cache.
|
|
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
|
|
StrictModeFlag strict_mode,
|
|
Handle<JSObject> receiver,
|
|
Handle<String> name,
|
|
Handle<Object> value);
|
|
|
|
private:
|
|
void set_target(Code* code) {
|
|
// Strict mode must be preserved across IC patching.
|
|
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
|
|
Code::GetStrictMode(target()->extra_ic_state()));
|
|
IC::set_target(code);
|
|
}
|
|
|
|
static Handle<Code> initialize_stub() {
|
|
return Isolate::Current()->builtins()->StoreIC_Initialize();
|
|
}
|
|
static Handle<Code> initialize_stub_strict() {
|
|
return Isolate::Current()->builtins()->StoreIC_Initialize_Strict();
|
|
}
|
|
static void Clear(Address address, Code* target);
|
|
|
|
friend class IC;
|
|
};
|
|
|
|
|
|
enum KeyedStoreCheckMap {
|
|
kDontCheckMap,
|
|
kCheckMap
|
|
};
|
|
|
|
|
|
enum KeyedStoreIncrementLength {
|
|
kDontIncrementLength,
|
|
kIncrementLength
|
|
};
|
|
|
|
|
|
class KeyedStoreIC: public StoreIC {
|
|
public:
|
|
KeyedStoreIC(FrameDepth depth, Isolate* isolate)
|
|
: StoreIC(depth, isolate) {
|
|
ASSERT(target()->is_keyed_store_stub());
|
|
}
|
|
|
|
MUST_USE_RESULT MaybeObject* Store(State state,
|
|
StrictModeFlag strict_mode,
|
|
Handle<Object> object,
|
|
Handle<Object> name,
|
|
Handle<Object> value,
|
|
ICMissMode force_generic);
|
|
|
|
// Code generators for stub routines. Only called once at startup.
|
|
static void GenerateInitialize(MacroAssembler* masm) {
|
|
GenerateMiss(masm, MISS);
|
|
}
|
|
static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
|
|
static void GenerateSlow(MacroAssembler* masm);
|
|
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
|
|
StrictModeFlag strict_mode);
|
|
static void GenerateGeneric(MacroAssembler* masm, StrictModeFlag strict_mode);
|
|
static void GenerateNonStrictArguments(MacroAssembler* masm);
|
|
static void GenerateTransitionElementsSmiToDouble(MacroAssembler* masm);
|
|
static void GenerateTransitionElementsDoubleToObject(MacroAssembler* masm);
|
|
|
|
protected:
|
|
virtual Code::Kind kind() const { return Code::KEYED_STORE_IC; }
|
|
|
|
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
|
|
StrictModeFlag strict_mode,
|
|
Handle<JSObject> receiver,
|
|
Handle<String> name,
|
|
Handle<Object> value);
|
|
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
|
|
|
|
virtual Handle<Code> megamorphic_stub() {
|
|
return isolate()->builtins()->KeyedStoreIC_Generic();
|
|
}
|
|
virtual Handle<Code> megamorphic_stub_strict() {
|
|
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
|
|
}
|
|
|
|
Handle<Code> StoreElementStub(Handle<JSObject> receiver,
|
|
KeyedAccessStoreMode store_mode,
|
|
StrictModeFlag strict_mode);
|
|
|
|
private:
|
|
void set_target(Code* code) {
|
|
// Strict mode must be preserved across IC patching.
|
|
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
|
|
Code::GetStrictMode(target()->extra_ic_state()));
|
|
IC::set_target(code);
|
|
}
|
|
|
|
// Stub accessors.
|
|
static Handle<Code> initialize_stub() {
|
|
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize();
|
|
}
|
|
static Handle<Code> initialize_stub_strict() {
|
|
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize_Strict();
|
|
}
|
|
Handle<Code> generic_stub() const {
|
|
return isolate()->builtins()->KeyedStoreIC_Generic();
|
|
}
|
|
Handle<Code> generic_stub_strict() const {
|
|
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
|
|
}
|
|
Handle<Code> non_strict_arguments_stub() {
|
|
return isolate()->builtins()->KeyedStoreIC_NonStrictArguments();
|
|
}
|
|
|
|
static void Clear(Address address, Code* target);
|
|
|
|
KeyedAccessStoreMode GetStoreMode(Handle<JSObject> receiver,
|
|
Handle<Object> key,
|
|
Handle<Object> value);
|
|
|
|
Handle<Map> ComputeTransitionedMap(Handle<JSObject> receiver,
|
|
KeyedAccessStoreMode store_mode);
|
|
|
|
friend class IC;
|
|
};
|
|
|
|
|
|
class UnaryOpIC: public IC {
|
|
public:
|
|
explicit UnaryOpIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
|
|
|
|
MUST_USE_RESULT MaybeObject* Transition(Handle<Object> object);
|
|
};
|
|
|
|
|
|
// Type Recording BinaryOpIC, that records the types of the inputs and outputs.
|
|
class BinaryOpIC: public IC {
|
|
public:
|
|
enum TypeInfo {
|
|
UNINITIALIZED,
|
|
SMI,
|
|
INT32,
|
|
NUMBER,
|
|
ODDBALL,
|
|
STRING, // Only used for addition operation.
|
|
GENERIC
|
|
};
|
|
|
|
static void StubInfoToType(int minor_key,
|
|
Handle<Type>* left,
|
|
Handle<Type>* right,
|
|
Handle<Type>* result,
|
|
Isolate* isolate);
|
|
|
|
explicit BinaryOpIC(Isolate* isolate) : IC(NO_EXTRA_FRAME, isolate) { }
|
|
|
|
void patch(Code* code);
|
|
|
|
static const char* GetName(TypeInfo type_info);
|
|
|
|
static State ToState(TypeInfo type_info);
|
|
|
|
private:
|
|
static Handle<Type> TypeInfoToType(TypeInfo binary_type, Isolate* isolate);
|
|
};
|
|
|
|
|
|
class CompareIC: public IC {
|
|
public:
|
|
// The type/state lattice is defined by the following inequations:
|
|
// UNINITIALIZED < ...
|
|
// ... < GENERIC
|
|
// SMI < NUMBER
|
|
// INTERNALIZED_STRING < STRING
|
|
// KNOWN_OBJECT < OBJECT
|
|
enum State {
|
|
UNINITIALIZED,
|
|
SMI,
|
|
NUMBER,
|
|
STRING,
|
|
INTERNALIZED_STRING,
|
|
UNIQUE_NAME, // Symbol or InternalizedString
|
|
OBJECT, // JSObject
|
|
KNOWN_OBJECT, // JSObject with specific map (faster check)
|
|
GENERIC
|
|
};
|
|
|
|
static State NewInputState(State old_state, Handle<Object> value);
|
|
|
|
static Handle<Type> StateToType(Isolate* isolate,
|
|
State state,
|
|
Handle<Map> map = Handle<Map>());
|
|
|
|
static void StubInfoToType(int stub_minor_key,
|
|
Handle<Type>* left_type,
|
|
Handle<Type>* right_type,
|
|
Handle<Type>* overall_type,
|
|
Handle<Map> map,
|
|
Isolate* isolate);
|
|
|
|
CompareIC(Isolate* isolate, Token::Value op)
|
|
: IC(EXTRA_CALL_FRAME, isolate), op_(op) { }
|
|
|
|
// Update the inline cache for the given operands.
|
|
void UpdateCaches(Handle<Object> x, Handle<Object> y);
|
|
|
|
|
|
// Factory method for getting an uninitialized compare stub.
|
|
static Handle<Code> GetUninitialized(Isolate* isolate, Token::Value op);
|
|
|
|
// Helper function for computing the condition for a compare operation.
|
|
static Condition ComputeCondition(Token::Value op);
|
|
|
|
static const char* GetStateName(State state);
|
|
|
|
private:
|
|
static bool HasInlinedSmiCode(Address address);
|
|
|
|
State TargetState(State old_state,
|
|
State old_left,
|
|
State old_right,
|
|
bool has_inlined_smi_code,
|
|
Handle<Object> x,
|
|
Handle<Object> y);
|
|
|
|
bool strict() const { return op_ == Token::EQ_STRICT; }
|
|
Condition GetCondition() const { return ComputeCondition(op_); }
|
|
|
|
static Code* GetRawUninitialized(Token::Value op);
|
|
|
|
static void Clear(Address address, Code* target);
|
|
|
|
Token::Value op_;
|
|
|
|
friend class IC;
|
|
};
|
|
|
|
|
|
class CompareNilIC: public IC {
|
|
public:
|
|
explicit CompareNilIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
|
|
|
|
MUST_USE_RESULT MaybeObject* CompareNil(Handle<Object> object);
|
|
|
|
static Handle<Code> GetUninitialized();
|
|
|
|
static void Clear(Address address, Code* target);
|
|
|
|
static MUST_USE_RESULT MaybeObject* DoCompareNilSlow(NilValue nil,
|
|
Handle<Object> object);
|
|
};
|
|
|
|
|
|
class ToBooleanIC: public IC {
|
|
public:
|
|
explicit ToBooleanIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
|
|
|
|
MaybeObject* ToBoolean(Handle<Object> object, Code::ExtraICState state);
|
|
};
|
|
|
|
|
|
// Helper for BinaryOpIC and CompareIC.
|
|
enum InlinedSmiCheck { ENABLE_INLINED_SMI_CHECK, DISABLE_INLINED_SMI_CHECK };
|
|
void PatchInlinedSmiCode(Address address, InlinedSmiCheck check);
|
|
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedLoadIC_MissFromStubFailure);
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedStoreIC_MissFromStubFailure);
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, UnaryOpIC_Miss);
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, StoreIC_MissFromStubFailure);
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, CompareNilIC_Miss);
|
|
DECLARE_RUNTIME_FUNCTION(MaybeObject*, ToBooleanIC_Miss);
|
|
|
|
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_IC_H_
|