v8/test/cctest/test-object.cc
Jakob Kummerow 977da55033 [bigint] Encapsulate internals in MutableBigInt
This CL creates the invariant that the BigInt class treats
BigInt objects as immutable. Writing to new BigInt objects
as part of their construction is done by the MutableBigInt
helper class, which in turn is hidden as an implementation
detail in bigint.cc.
As a side effect, this refactoring enforces right-trimming
checks for all newly created BigInts, and ensures that all
BigInt allocations possibly exceeding kMaxLength check for
this case and throw a RangeError instead of crashing.

Bug: v8:6791
Tbr: mlippautz@chromium.org
Change-Id: Id239746108e6b076b47a03ba37462001eb501507
Reviewed-on: https://chromium-review.googlesource.com/742329
Commit-Queue: Jakob Kummerow <jkummerow@chromium.org>
Reviewed-by: Georg Neis <neis@chromium.org>
Cr-Commit-Position: refs/heads/master@{#49462}
2017-11-17 23:06:52 +00:00

256 lines
10 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api.h"
#include "src/factory.h"
#include "src/handles-inl.h"
#include "src/handles.h"
#include "src/isolate.h"
#include "src/objects-inl.h"
#include "src/objects.h"
#include "src/v8.h"
#include "test/cctest/cctest.h"
namespace v8 {
namespace internal {
static void CheckObject(Isolate* isolate, Handle<Object> obj,
const char* string) {
Object* print_string = *Object::NoSideEffectsToString(isolate, obj);
CHECK(String::cast(print_string)->IsUtf8EqualTo(CStrVector(string)));
}
static void CheckSmi(Isolate* isolate, int value, const char* string) {
Handle<Object> handle(Smi::FromInt(value), isolate);
CheckObject(isolate, handle, string);
}
static void CheckString(Isolate* isolate, const char* value,
const char* string) {
Handle<String> handle(isolate->factory()->NewStringFromAsciiChecked(value));
CheckObject(isolate, handle, string);
}
static void CheckNumber(Isolate* isolate, double value, const char* string) {
Handle<Object> number = isolate->factory()->NewNumber(value);
CHECK(number->IsNumber());
CheckObject(isolate, number, string);
}
static void CheckBoolean(Isolate* isolate, bool value, const char* string) {
CheckObject(isolate, value ? isolate->factory()->true_value()
: isolate->factory()->false_value(),
string);
}
TEST(NoSideEffectsToString) {
CcTest::InitializeVM();
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
HandleScope scope(isolate);
CheckString(isolate, "fisk hest", "fisk hest");
CheckNumber(isolate, 42.3, "42.3");
CheckSmi(isolate, 42, "42");
CheckBoolean(isolate, true, "true");
CheckBoolean(isolate, false, "false");
CheckBoolean(isolate, false, "false");
Handle<Object> smi_42 = handle(Smi::FromInt(42), isolate);
CheckObject(isolate, BigInt::FromNumber(isolate, smi_42).ToHandleChecked(),
"42");
CheckObject(isolate, factory->undefined_value(), "undefined");
CheckObject(isolate, factory->null_value(), "null");
CheckObject(isolate, factory->error_to_string(), "[object Error]");
CheckObject(isolate, factory->unscopables_symbol(),
"Symbol(Symbol.unscopables)");
CheckObject(isolate, factory->NewError(isolate->error_function(),
factory->empty_string()),
"Error");
CheckObject(isolate, factory->NewError(
isolate->error_function(),
factory->NewStringFromAsciiChecked("fisk hest")),
"Error: fisk hest");
CheckObject(isolate, factory->NewJSObject(isolate->object_function()),
"#<Object>");
}
TEST(EnumCache) {
LocalContext env;
v8::Isolate* isolate = env->GetIsolate();
i::Factory* factory = CcTest::i_isolate()->factory();
v8::HandleScope scope(isolate);
// Create a nice transition tree:
// (a) --> (b) --> (c) shared DescriptorArray 1
// |
// +---> (cc) shared DescriptorArray 2
CompileRun(
"function O(a) { this.a = 1 };"
"a = new O();"
"b = new O();"
"b.b = 2;"
"c = new O();"
"c.b = 2;"
"c.c = 3;"
"cc = new O();"
"cc.b = 2;"
"cc.cc = 4;");
Handle<JSObject> a = Handle<JSObject>::cast(v8::Utils::OpenHandle(
*env->Global()->Get(env.local(), v8_str("a")).ToLocalChecked()));
Handle<JSObject> b = Handle<JSObject>::cast(v8::Utils::OpenHandle(
*env->Global()->Get(env.local(), v8_str("b")).ToLocalChecked()));
Handle<JSObject> c = Handle<JSObject>::cast(v8::Utils::OpenHandle(
*env->Global()->Get(env.local(), v8_str("c")).ToLocalChecked()));
Handle<JSObject> cc = Handle<JSObject>::cast(v8::Utils::OpenHandle(
*env->Global()->Get(env.local(), v8_str("cc")).ToLocalChecked()));
// Check the transition tree.
CHECK_EQ(a->map()->instance_descriptors(), b->map()->instance_descriptors());
CHECK_EQ(b->map()->instance_descriptors(), c->map()->instance_descriptors());
CHECK_NE(c->map()->instance_descriptors(), cc->map()->instance_descriptors());
CHECK_NE(b->map()->instance_descriptors(), cc->map()->instance_descriptors());
// Check that the EnumLength is unset.
CHECK_EQ(a->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(b->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(c->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(cc->map()->EnumLength(), kInvalidEnumCacheSentinel);
// Check that the EnumCache is empty.
CHECK_EQ(a->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_EQ(b->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_EQ(c->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_EQ(cc->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
// The EnumCache is shared on the DescriptorArray, creating it on {cc} has no
// effect on the other maps.
CompileRun("var s = 0; for (let key in cc) { s += cc[key] };");
{
CHECK_EQ(a->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(b->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(c->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(cc->map()->EnumLength(), 3);
CHECK_EQ(a->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_EQ(b->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_EQ(c->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
EnumCache* enum_cache = cc->map()->instance_descriptors()->GetEnumCache();
CHECK_NE(enum_cache, *factory->empty_enum_cache());
CHECK_EQ(enum_cache->keys()->length(), 3);
CHECK_EQ(enum_cache->indices()->length(), 3);
}
// Initializing the EnumCache for the the topmost map {a} will not create the
// cache for the other maps.
CompileRun("var s = 0; for (let key in a) { s += a[key] };");
{
CHECK_EQ(a->map()->EnumLength(), 1);
CHECK_EQ(b->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(c->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(cc->map()->EnumLength(), 3);
// The enum cache is shared on the descriptor array of maps {a}, {b} and
// {c} only.
EnumCache* enum_cache = a->map()->instance_descriptors()->GetEnumCache();
CHECK_NE(enum_cache, *factory->empty_enum_cache());
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(a->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(b->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(c->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(enum_cache->keys()->length(), 1);
CHECK_EQ(enum_cache->indices()->length(), 1);
}
// Creating the EnumCache for {c} will create a new EnumCache on the shared
// DescriptorArray.
Handle<EnumCache> previous_enum_cache(
a->map()->instance_descriptors()->GetEnumCache());
Handle<FixedArray> previous_keys(previous_enum_cache->keys());
Handle<FixedArray> previous_indices(previous_enum_cache->indices());
CompileRun("var s = 0; for (let key in c) { s += c[key] };");
{
CHECK_EQ(a->map()->EnumLength(), 1);
CHECK_EQ(b->map()->EnumLength(), kInvalidEnumCacheSentinel);
CHECK_EQ(c->map()->EnumLength(), 3);
CHECK_EQ(cc->map()->EnumLength(), 3);
EnumCache* enum_cache = c->map()->instance_descriptors()->GetEnumCache();
CHECK_NE(enum_cache, *factory->empty_enum_cache());
// The keys and indices caches are updated.
CHECK_EQ(enum_cache, *previous_enum_cache);
CHECK_NE(enum_cache->keys(), *previous_keys);
CHECK_NE(enum_cache->indices(), *previous_indices);
CHECK_EQ(previous_keys->length(), 1);
CHECK_EQ(previous_indices->length(), 1);
CHECK_EQ(enum_cache->keys()->length(), 3);
CHECK_EQ(enum_cache->indices()->length(), 3);
// The enum cache is shared on the descriptor array of maps {a}, {b} and
// {c} only.
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(),
*previous_enum_cache);
CHECK_EQ(a->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(b->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(c->map()->instance_descriptors()->GetEnumCache(), enum_cache);
}
// {b} can reuse the existing EnumCache, hence we only need to set the correct
// EnumLength on the map without modifying the cache itself.
previous_enum_cache =
handle(a->map()->instance_descriptors()->GetEnumCache());
previous_keys = handle(previous_enum_cache->keys());
previous_indices = handle(previous_enum_cache->indices());
CompileRun("var s = 0; for (let key in b) { s += b[key] };");
{
CHECK_EQ(a->map()->EnumLength(), 1);
CHECK_EQ(b->map()->EnumLength(), 2);
CHECK_EQ(c->map()->EnumLength(), 3);
CHECK_EQ(cc->map()->EnumLength(), 3);
EnumCache* enum_cache = c->map()->instance_descriptors()->GetEnumCache();
CHECK_NE(enum_cache, *factory->empty_enum_cache());
// The keys and indices caches are not updated.
CHECK_EQ(enum_cache, *previous_enum_cache);
CHECK_EQ(enum_cache->keys(), *previous_keys);
CHECK_EQ(enum_cache->indices(), *previous_indices);
CHECK_EQ(enum_cache->keys()->length(), 3);
CHECK_EQ(enum_cache->indices()->length(), 3);
// The enum cache is shared on the descriptor array of maps {a}, {b} and
// {c} only.
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(),
*factory->empty_enum_cache());
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_NE(cc->map()->instance_descriptors()->GetEnumCache(),
*previous_enum_cache);
CHECK_EQ(a->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(b->map()->instance_descriptors()->GetEnumCache(), enum_cache);
CHECK_EQ(c->map()->instance_descriptors()->GetEnumCache(), enum_cache);
}
}
} // namespace internal
} // namespace v8