d8131cd63a
Stubs and builtins are very similar. The main differences are that stubs can be parameterized and may be generated at runtime, whereas builtins are generated at mksnapshot-time and shipped with the snapshot (or embedded into the binary). My main motivation for these conversions is that we can generate faster calls and jumps to (embedded) builtins callees from (embedded) builtin callers. Instead of going through the builtins constants table indirection, we can simply do a pc-relative call/jump. This also unlocks other refactorings, e.g. removal of CallRuntimeDelayed. TBR=mlippautz@chromium.org Bug: v8:6666 Change-Id: I4cd63477f19a330ec70bbf20e2af8a42fb05fabb Reviewed-on: https://chromium-review.googlesource.com/1044245 Reviewed-by: Jakob Gruber <jgruber@chromium.org> Reviewed-by: Michael Starzinger <mstarzinger@chromium.org> Commit-Queue: Jakob Gruber <jgruber@chromium.org> Cr-Commit-Position: refs/heads/master@{#53027} |
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assembler-x64-inl.h | ||
assembler-x64.cc | ||
assembler-x64.h | ||
code-stubs-x64.cc | ||
codegen-x64.cc | ||
cpu-x64.cc | ||
deoptimizer-x64.cc | ||
disasm-x64.cc | ||
eh-frame-x64.cc | ||
frame-constants-x64.cc | ||
frame-constants-x64.h | ||
interface-descriptors-x64.cc | ||
macro-assembler-x64.cc | ||
macro-assembler-x64.h | ||
simulator-x64.cc | ||
simulator-x64.h | ||
sse-instr.h |