18751c5b46
All embedders override this method now, so it can be abstract. R=mlippautz@chromium.org Bug: v8:12425 Change-Id: I4db5d74341c9519222592a88d247bc2aa2be03a9 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3780538 Reviewed-by: Michael Lippautz <mlippautz@chromium.org> Commit-Queue: Clemens Backes <clemensb@chromium.org> Cr-Commit-Position: refs/heads/main@{#81910}
854 lines
28 KiB
C++
854 lines
28 KiB
C++
// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <sstream>
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#include "include/v8-platform.h"
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#include "src/api/api-inl.h"
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#include "src/ast/ast-value-factory.h"
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#include "src/ast/ast.h"
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#include "src/ast/scopes.h"
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#include "src/base/platform/condition-variable.h"
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#include "src/base/platform/semaphore.h"
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#include "src/codegen/compiler.h"
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#include "src/compiler-dispatcher/lazy-compile-dispatcher.h"
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#include "src/flags/flags.h"
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#include "src/handles/handles.h"
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#include "src/init/v8.h"
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#include "src/objects/objects-inl.h"
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#include "src/parsing/parse-info.h"
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#include "src/parsing/parsing.h"
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#include "src/parsing/scanner-character-streams.h"
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#include "src/zone/zone-list-inl.h"
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#include "test/unittests/test-helpers.h"
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#include "test/unittests/test-utils.h"
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#include "testing/gtest/include/gtest/gtest.h"
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#ifdef DEBUG
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#define DEBUG_ASSERT_EQ ASSERT_EQ
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#else
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#define DEBUG_ASSERT_EQ(...)
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#endif
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namespace v8 {
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namespace internal {
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class LazyCompileDispatcherTestFlags {
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public:
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LazyCompileDispatcherTestFlags(const LazyCompileDispatcherTestFlags&) =
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delete;
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LazyCompileDispatcherTestFlags& operator=(
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const LazyCompileDispatcherTestFlags&) = delete;
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static void SetFlagsForTest() {
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CHECK_NULL(save_flags_);
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save_flags_ = new SaveFlags();
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FLAG_lazy_compile_dispatcher = true;
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FlagList::EnforceFlagImplications();
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}
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static void RestoreFlags() {
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CHECK_NOT_NULL(save_flags_);
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delete save_flags_;
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save_flags_ = nullptr;
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}
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private:
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static SaveFlags* save_flags_;
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};
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SaveFlags* LazyCompileDispatcherTestFlags::save_flags_ = nullptr;
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class LazyCompileDispatcherTest : public TestWithNativeContext {
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public:
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LazyCompileDispatcherTest() = default;
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~LazyCompileDispatcherTest() override = default;
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LazyCompileDispatcherTest(const LazyCompileDispatcherTest&) = delete;
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LazyCompileDispatcherTest& operator=(const LazyCompileDispatcherTest&) =
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delete;
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static void SetUpTestSuite() {
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LazyCompileDispatcherTestFlags::SetFlagsForTest();
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TestWithNativeContext::SetUpTestSuite();
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}
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static void TearDownTestSuite() {
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TestWithNativeContext::TearDownTestSuite();
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LazyCompileDispatcherTestFlags::RestoreFlags();
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}
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static void EnqueueUnoptimizedCompileJob(LazyCompileDispatcher* dispatcher,
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Isolate* isolate,
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Handle<SharedFunctionInfo> shared) {
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if (dispatcher->IsEnqueued(shared)) return;
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dispatcher->Enqueue(isolate->main_thread_local_isolate(), shared,
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test::SourceCharacterStreamForShared(isolate, shared));
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}
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};
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namespace {
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class DeferredPostJob {
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public:
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class DeferredJobHandle final : public JobHandle {
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public:
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explicit DeferredJobHandle(DeferredPostJob* owner) : owner_(owner) {
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owner->deferred_handle_ = this;
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}
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~DeferredJobHandle() final {
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if (owner_) {
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owner_->deferred_handle_ = nullptr;
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}
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}
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void NotifyConcurrencyIncrease() final {
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DCHECK(!was_cancelled());
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if (real_handle()) {
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real_handle()->NotifyConcurrencyIncrease();
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}
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owner_->NotifyConcurrencyIncrease();
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}
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void Cancel() final {
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set_cancelled();
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if (real_handle()) {
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real_handle()->Cancel();
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}
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}
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void Join() final { UNREACHABLE(); }
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void CancelAndDetach() final { UNREACHABLE(); }
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bool IsActive() final { return real_handle() && real_handle()->IsActive(); }
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bool IsValid() final { return owner_->HandleIsValid(); }
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void ClearOwner() { owner_ = nullptr; }
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private:
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JobHandle* real_handle() { return owner_->real_handle_.get(); }
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bool was_cancelled() { return owner_->was_cancelled_; }
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void set_cancelled() {
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DCHECK(!was_cancelled());
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owner_->was_cancelled_ = true;
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}
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DeferredPostJob* owner_;
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};
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~DeferredPostJob() {
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if (deferred_handle_) deferred_handle_->ClearOwner();
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}
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std::unique_ptr<JobHandle> CreateJob(TaskPriority priority,
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std::unique_ptr<JobTask> job_task) {
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DCHECK_NULL(job_task_);
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job_task_ = std::move(job_task);
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priority_ = priority;
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return std::make_unique<DeferredJobHandle>(this);
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}
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void NotifyConcurrencyIncrease() { do_post_ = true; }
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bool IsPending() { return job_task_ != nullptr; }
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void Clear() { job_task_.reset(); }
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void DoRealPostJob(Platform* platform) {
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if (do_post_)
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real_handle_ = platform->PostJob(priority_, std::move(job_task_));
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else
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real_handle_ = platform->CreateJob(priority_, std::move(job_task_));
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if (was_cancelled_) {
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real_handle_->Cancel();
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}
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}
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void BlockUntilComplete() {
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// Join the handle pointed to by the deferred handle. This invalidates that
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// handle, but LazyCompileDispatcher still wants to be able to cancel the
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// job it posted, so clear the deferred handle to go back to relying on
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// was_cancelled for validity.
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real_handle_->Join();
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real_handle_ = nullptr;
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}
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bool HandleIsValid() {
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return !was_cancelled_ && real_handle_ && real_handle_->IsValid();
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}
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private:
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std::unique_ptr<JobTask> job_task_;
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TaskPriority priority_;
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// Non-owning pointer to the handle returned by PostJob. The handle holds
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// a pointer to this instance, and registers/deregisters itself on
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// constuction/destruction.
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DeferredJobHandle* deferred_handle_ = nullptr;
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std::unique_ptr<JobHandle> real_handle_ = nullptr;
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bool was_cancelled_ = false;
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bool do_post_ = false;
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};
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class MockPlatform : public v8::Platform {
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public:
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MockPlatform()
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: time_(0.0),
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time_step_(0.0),
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idle_task_(nullptr),
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tracing_controller_(V8::GetCurrentPlatform()->GetTracingController()) {}
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~MockPlatform() override {
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EXPECT_FALSE(deferred_post_job_.HandleIsValid());
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base::MutexGuard lock(&idle_task_mutex_);
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EXPECT_EQ(idle_task_, nullptr);
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}
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MockPlatform(const MockPlatform&) = delete;
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MockPlatform& operator=(const MockPlatform&) = delete;
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PageAllocator* GetPageAllocator() override { UNIMPLEMENTED(); }
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int NumberOfWorkerThreads() override { return 1; }
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std::shared_ptr<TaskRunner> GetForegroundTaskRunner(
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v8::Isolate* isolate) override {
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return std::make_shared<MockForegroundTaskRunner>(this);
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}
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void CallOnWorkerThread(std::unique_ptr<Task> task) override {
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UNREACHABLE();
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}
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void CallDelayedOnWorkerThread(std::unique_ptr<Task> task,
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double delay_in_seconds) override {
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UNREACHABLE();
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}
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bool IdleTasksEnabled(v8::Isolate* isolate) override { return true; }
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std::unique_ptr<JobHandle> PostJob(
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TaskPriority priority, std::unique_ptr<JobTask> job_task) override {
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auto handle = deferred_post_job_.CreateJob(priority, std::move(job_task));
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deferred_post_job_.NotifyConcurrencyIncrease();
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return handle;
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}
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std::unique_ptr<JobHandle> CreateJob(
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TaskPriority priority, std::unique_ptr<JobTask> job_task) override {
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return deferred_post_job_.CreateJob(priority, std::move(job_task));
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}
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double MonotonicallyIncreasingTime() override {
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time_ += time_step_;
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return time_;
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}
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double CurrentClockTimeMillis() override {
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return time_ * base::Time::kMillisecondsPerSecond;
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}
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v8::TracingController* GetTracingController() override {
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return tracing_controller_;
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}
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void RunIdleTask(double deadline_in_seconds, double time_step) {
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time_step_ = time_step;
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std::unique_ptr<IdleTask> task;
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{
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base::MutexGuard lock(&idle_task_mutex_);
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task.swap(idle_task_);
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}
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task->Run(deadline_in_seconds);
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}
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bool IdleTaskPending() {
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base::MutexGuard lock(&idle_task_mutex_);
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return idle_task_ != nullptr;
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}
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bool JobTaskPending() { return deferred_post_job_.IsPending(); }
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void RunJobTasksAndBlock(Platform* platform) {
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deferred_post_job_.DoRealPostJob(platform);
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deferred_post_job_.BlockUntilComplete();
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}
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void RunJobTasks(Platform* platform) {
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deferred_post_job_.DoRealPostJob(platform);
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}
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void BlockUntilComplete() { deferred_post_job_.BlockUntilComplete(); }
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void ClearJobs() { deferred_post_job_.Clear(); }
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void ClearIdleTask() {
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base::MutexGuard lock(&idle_task_mutex_);
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CHECK_NOT_NULL(idle_task_);
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idle_task_.reset();
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}
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private:
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class MockForegroundTaskRunner final : public TaskRunner {
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public:
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explicit MockForegroundTaskRunner(MockPlatform* platform)
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: platform_(platform) {}
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void PostTask(std::unique_ptr<v8::Task> task) override { UNREACHABLE(); }
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void PostNonNestableTask(std::unique_ptr<v8::Task> task) override {
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UNREACHABLE();
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}
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void PostDelayedTask(std::unique_ptr<Task> task,
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double delay_in_seconds) override {
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UNREACHABLE();
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}
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void PostIdleTask(std::unique_ptr<IdleTask> task) override {
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DCHECK(IdleTasksEnabled());
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base::MutexGuard lock(&platform_->idle_task_mutex_);
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ASSERT_TRUE(platform_->idle_task_ == nullptr);
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platform_->idle_task_ = std::move(task);
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}
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bool IdleTasksEnabled() override { return true; }
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bool NonNestableTasksEnabled() const override { return false; }
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private:
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MockPlatform* platform_;
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};
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double time_;
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double time_step_;
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// The posted JobTask.
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DeferredPostJob deferred_post_job_;
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// The posted idle task.
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std::unique_ptr<IdleTask> idle_task_;
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// Protects idle_task_.
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base::Mutex idle_task_mutex_;
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v8::TracingController* tracing_controller_;
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};
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} // namespace
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TEST_F(LazyCompileDispatcherTest, Construct) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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dispatcher.AbortAll();
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}
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TEST_F(LazyCompileDispatcherTest, IsEnqueued) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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Handle<SharedFunctionInfo> shared =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared->is_compiled());
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ASSERT_FALSE(dispatcher.IsEnqueued(shared));
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
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ASSERT_TRUE(dispatcher.IsEnqueued(shared));
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dispatcher.AbortAll();
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ASSERT_FALSE(dispatcher.IsEnqueued(shared));
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ASSERT_FALSE(platform.IdleTaskPending());
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ASSERT_TRUE(platform.JobTaskPending());
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}
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TEST_F(LazyCompileDispatcherTest, FinishNow) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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Handle<SharedFunctionInfo> shared =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared->is_compiled());
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
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ASSERT_TRUE(dispatcher.FinishNow(shared));
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// Finishing removes the SFI from the queue.
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ASSERT_FALSE(dispatcher.IsEnqueued(shared));
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ASSERT_TRUE(shared->is_compiled());
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ASSERT_FALSE(platform.IdleTaskPending());
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dispatcher.AbortAll();
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}
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TEST_F(LazyCompileDispatcherTest, CompileAndFinalize) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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Handle<SharedFunctionInfo> shared =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared->is_compiled());
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ASSERT_FALSE(platform.IdleTaskPending());
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
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ASSERT_TRUE(platform.JobTaskPending());
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// Run compile steps.
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platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
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// Since we haven't yet finalized the job, it should be enqueued for
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// finalization and waiting for an idle task.
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ASSERT_FALSE(shared->is_compiled());
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ASSERT_TRUE(platform.IdleTaskPending());
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platform.RunIdleTask(1000.0, 0.0);
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ASSERT_FALSE(dispatcher.IsEnqueued(shared));
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ASSERT_TRUE(shared->is_compiled());
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ASSERT_FALSE(platform.JobTaskPending());
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ASSERT_FALSE(platform.IdleTaskPending());
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dispatcher.AbortAll();
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}
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TEST_F(LazyCompileDispatcherTest, IdleTaskNoIdleTime) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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Handle<SharedFunctionInfo> shared =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared->is_compiled());
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ASSERT_FALSE(platform.IdleTaskPending());
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 1u);
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ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
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// Run compile steps.
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platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
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// Job should be ready to finalize.
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
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ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 1u);
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ASSERT_EQ(
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dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
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LazyCompileDispatcher::Job::State::kReadyToFinalize);
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ASSERT_TRUE(platform.IdleTaskPending());
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// Grant no idle time and have time advance beyond it in one step.
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platform.RunIdleTask(0.0, 1.0);
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ASSERT_TRUE(dispatcher.IsEnqueued(shared));
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ASSERT_FALSE(shared->is_compiled());
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ASSERT_TRUE(platform.IdleTaskPending());
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// Job should be ready to finalize.
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
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ASSERT_EQ(
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dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
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LazyCompileDispatcher::Job::State::kReadyToFinalize);
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// Now grant a lot of idle time and freeze time.
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platform.RunIdleTask(1000.0, 0.0);
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ASSERT_FALSE(dispatcher.IsEnqueued(shared));
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ASSERT_TRUE(shared->is_compiled());
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ASSERT_FALSE(platform.IdleTaskPending());
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ASSERT_FALSE(platform.JobTaskPending());
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dispatcher.AbortAll();
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}
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TEST_F(LazyCompileDispatcherTest, IdleTaskSmallIdleTime) {
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MockPlatform platform;
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LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
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Handle<SharedFunctionInfo> shared_1 =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared_1->is_compiled());
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Handle<SharedFunctionInfo> shared_2 =
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test::CreateSharedFunctionInfo(i_isolate(), nullptr);
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ASSERT_FALSE(shared_2->is_compiled());
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
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EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 2u);
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 2u);
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ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
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// Run compile steps.
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platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
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// Both jobs should be ready to finalize.
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 2u);
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
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ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 2u);
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ASSERT_EQ(
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dispatcher.GetJobFor(shared_1, base::MutexGuard(&dispatcher.mutex_))
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->state,
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LazyCompileDispatcher::Job::State::kReadyToFinalize);
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ASSERT_EQ(
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dispatcher.GetJobFor(shared_2, base::MutexGuard(&dispatcher.mutex_))
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->state,
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LazyCompileDispatcher::Job::State::kReadyToFinalize);
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ASSERT_TRUE(platform.IdleTaskPending());
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// Grant a small anount of idle time and have time advance beyond it in one
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// step.
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platform.RunIdleTask(2.0, 1.0);
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// Only one of the jobs should be finalized.
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DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
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ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
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ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 1u);
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if (dispatcher.IsEnqueued(shared_1)) {
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ASSERT_EQ(
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dispatcher.GetJobFor(shared_1, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
} else {
|
|
ASSERT_EQ(
|
|
dispatcher.GetJobFor(shared_2, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
}
|
|
ASSERT_NE(dispatcher.IsEnqueued(shared_1), dispatcher.IsEnqueued(shared_2));
|
|
ASSERT_NE(shared_1->is_compiled(), shared_2->is_compiled());
|
|
ASSERT_TRUE(platform.IdleTaskPending());
|
|
|
|
// Now grant a lot of idle time and freeze time.
|
|
platform.RunIdleTask(1000.0, 0.0);
|
|
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1));
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_2));
|
|
ASSERT_TRUE(shared_1->is_compiled());
|
|
ASSERT_TRUE(shared_2->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, IdleTaskException) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, 50);
|
|
|
|
std::string raw_script("(x) { var a = ");
|
|
for (int i = 0; i < 1000; i++) {
|
|
// Alternate + and - to avoid n-ary operation nodes.
|
|
raw_script += "'x' + 'x' - ";
|
|
}
|
|
raw_script += " 'x'; };";
|
|
test::ScriptResource* script =
|
|
new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str()));
|
|
Handle<SharedFunctionInfo> shared =
|
|
test::CreateSharedFunctionInfo(i_isolate(), script);
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
|
|
|
|
// Run compile steps and finalize.
|
|
platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
|
|
platform.RunIdleTask(1000.0, 0.0);
|
|
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
ASSERT_FALSE(i_isolate()->has_pending_exception());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, FinishNowWithWorkerTask) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
|
|
|
|
Handle<SharedFunctionInfo> shared =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
|
|
|
|
ASSERT_TRUE(dispatcher.IsEnqueued(shared));
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
|
|
ASSERT_NE(
|
|
dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
ASSERT_TRUE(platform.JobTaskPending());
|
|
|
|
// This does not block, but races with the FinishNow() call below.
|
|
platform.RunJobTasks(V8::GetCurrentPlatform());
|
|
|
|
ASSERT_TRUE(dispatcher.FinishNow(shared));
|
|
// Finishing removes the SFI from the queue.
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 0u);
|
|
ASSERT_TRUE(shared->is_compiled());
|
|
if (platform.IdleTaskPending()) platform.ClearIdleTask();
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, IdleTaskMultipleJobs) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
|
|
|
|
Handle<SharedFunctionInfo> shared_1 =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared_1->is_compiled());
|
|
Handle<SharedFunctionInfo> shared_2 =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared_2->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
|
|
|
|
ASSERT_TRUE(dispatcher.IsEnqueued(shared_1));
|
|
ASSERT_TRUE(dispatcher.IsEnqueued(shared_2));
|
|
|
|
// Run compile steps and finalize.
|
|
platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
|
|
platform.RunIdleTask(1000.0, 0.0);
|
|
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1));
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_2));
|
|
ASSERT_TRUE(shared_1->is_compiled());
|
|
ASSERT_TRUE(shared_2->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, FinishNowException) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, 50);
|
|
|
|
std::string raw_script("(x) { var a = ");
|
|
for (int i = 0; i < 1000; i++) {
|
|
// Alternate + and - to avoid n-ary operation nodes.
|
|
raw_script += "'x' + 'x' - ";
|
|
}
|
|
raw_script += " 'x'; };";
|
|
test::ScriptResource* script =
|
|
new test::ScriptResource(raw_script.c_str(), strlen(raw_script.c_str()));
|
|
Handle<SharedFunctionInfo> shared =
|
|
test::CreateSharedFunctionInfo(i_isolate(), script);
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
|
|
|
|
ASSERT_FALSE(dispatcher.FinishNow(shared));
|
|
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared));
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
ASSERT_TRUE(i_isolate()->has_pending_exception());
|
|
|
|
i_isolate()->clear_pending_exception();
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, AbortJobNotStarted) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
|
|
|
|
Handle<SharedFunctionInfo> shared =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
|
|
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
|
|
ASSERT_NE(
|
|
dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
ASSERT_TRUE(platform.JobTaskPending());
|
|
|
|
dispatcher.AbortJob(shared);
|
|
|
|
// Aborting removes the job from the queue.
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, AbortJobAlreadyStarted) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
|
|
|
|
Handle<SharedFunctionInfo> shared =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared);
|
|
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
|
|
ASSERT_NE(
|
|
dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
ASSERT_TRUE(platform.JobTaskPending());
|
|
|
|
// Have dispatcher block on the background thread when running the job.
|
|
{
|
|
base::LockGuard<base::Mutex> lock(&dispatcher.mutex_);
|
|
dispatcher.block_for_testing_.SetValue(true);
|
|
}
|
|
|
|
// Start background thread and wait until it is about to run the job.
|
|
platform.RunJobTasks(V8::GetCurrentPlatform());
|
|
while (dispatcher.block_for_testing_.Value()) {
|
|
}
|
|
|
|
// Now abort while dispatcher is in the middle of running the job.
|
|
dispatcher.AbortJob(shared);
|
|
|
|
// Unblock background thread, and wait for job to complete.
|
|
{
|
|
base::LockGuard<base::Mutex> lock(&dispatcher.mutex_);
|
|
dispatcher.semaphore_for_testing_.Signal();
|
|
}
|
|
platform.BlockUntilComplete();
|
|
|
|
// Job should have finished running and then been aborted.
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 1u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 1u);
|
|
ASSERT_EQ(
|
|
dispatcher.GetJobFor(shared, base::MutexGuard(&dispatcher.mutex_))->state,
|
|
LazyCompileDispatcher::Job::State::kAborted);
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
ASSERT_TRUE(platform.IdleTaskPending());
|
|
|
|
// Runt the pending idle task
|
|
platform.RunIdleTask(1000.0, 0.0);
|
|
|
|
// Aborting removes the SFI from the queue.
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, CompileLazyFinishesDispatcherJob) {
|
|
// Use the real dispatcher so that CompileLazy checks the same one for
|
|
// enqueued functions.
|
|
LazyCompileDispatcher* dispatcher = i_isolate()->lazy_compile_dispatcher();
|
|
|
|
const char raw_script[] = "function lazy() { return 42; }; lazy;";
|
|
test::ScriptResource* script =
|
|
new test::ScriptResource(raw_script, strlen(raw_script));
|
|
Handle<JSFunction> f = RunJS<JSFunction>(script);
|
|
Handle<SharedFunctionInfo> shared(f->shared(), i_isolate());
|
|
ASSERT_FALSE(shared->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared);
|
|
|
|
// Now force the function to run and ensure CompileLazy finished and dequeues
|
|
// it from the dispatcher.
|
|
RunJS("lazy();");
|
|
ASSERT_TRUE(shared->is_compiled());
|
|
ASSERT_FALSE(dispatcher->IsEnqueued(shared));
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, CompileLazy2FinishesDispatcherJob) {
|
|
// Use the real dispatcher so that CompileLazy checks the same one for
|
|
// enqueued functions.
|
|
LazyCompileDispatcher* dispatcher = i_isolate()->lazy_compile_dispatcher();
|
|
|
|
const char raw_source_2[] = "function lazy2() { return 42; }; lazy2;";
|
|
test::ScriptResource* source_2 =
|
|
new test::ScriptResource(raw_source_2, strlen(raw_source_2));
|
|
Handle<JSFunction> lazy2 = RunJS<JSFunction>(source_2);
|
|
Handle<SharedFunctionInfo> shared_2(lazy2->shared(), i_isolate());
|
|
ASSERT_FALSE(shared_2->is_compiled());
|
|
|
|
const char raw_source_1[] = "function lazy1() { return lazy2(); }; lazy1;";
|
|
test::ScriptResource* source_1 =
|
|
new test::ScriptResource(raw_source_1, strlen(raw_source_1));
|
|
Handle<JSFunction> lazy1 = RunJS<JSFunction>(source_1);
|
|
Handle<SharedFunctionInfo> shared_1(lazy1->shared(), i_isolate());
|
|
ASSERT_FALSE(shared_1->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_1);
|
|
EnqueueUnoptimizedCompileJob(dispatcher, i_isolate(), shared_2);
|
|
|
|
ASSERT_TRUE(dispatcher->IsEnqueued(shared_1));
|
|
ASSERT_TRUE(dispatcher->IsEnqueued(shared_2));
|
|
|
|
RunJS("lazy1();");
|
|
ASSERT_TRUE(shared_1->is_compiled());
|
|
ASSERT_TRUE(shared_2->is_compiled());
|
|
ASSERT_FALSE(dispatcher->IsEnqueued(shared_1));
|
|
ASSERT_FALSE(dispatcher->IsEnqueued(shared_2));
|
|
}
|
|
|
|
TEST_F(LazyCompileDispatcherTest, CompileMultipleOnBackgroundThread) {
|
|
MockPlatform platform;
|
|
LazyCompileDispatcher dispatcher(i_isolate(), &platform, FLAG_stack_size);
|
|
|
|
Handle<SharedFunctionInfo> shared_1 =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared_1->is_compiled());
|
|
|
|
Handle<SharedFunctionInfo> shared_2 =
|
|
test::CreateSharedFunctionInfo(i_isolate(), nullptr);
|
|
ASSERT_FALSE(shared_2->is_compiled());
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_1);
|
|
|
|
EnqueueUnoptimizedCompileJob(&dispatcher, i_isolate(), shared_2);
|
|
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 2u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 2u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 0u);
|
|
ASSERT_NE(
|
|
dispatcher.GetJobFor(shared_1, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
ASSERT_NE(
|
|
dispatcher.GetJobFor(shared_2, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
|
|
ASSERT_TRUE(dispatcher.IsEnqueued(shared_1));
|
|
ASSERT_TRUE(dispatcher.IsEnqueued(shared_2));
|
|
ASSERT_FALSE(shared_1->is_compiled());
|
|
ASSERT_FALSE(shared_2->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
ASSERT_TRUE(platform.JobTaskPending());
|
|
|
|
platform.RunJobTasksAndBlock(V8::GetCurrentPlatform());
|
|
|
|
ASSERT_TRUE(platform.IdleTaskPending());
|
|
ASSERT_FALSE(platform.JobTaskPending());
|
|
DEBUG_ASSERT_EQ(dispatcher.all_jobs_.size(), 2u);
|
|
ASSERT_EQ(dispatcher.pending_background_jobs_.size(), 0u);
|
|
ASSERT_EQ(dispatcher.finalizable_jobs_.size(), 2u);
|
|
ASSERT_EQ(
|
|
dispatcher.GetJobFor(shared_1, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
ASSERT_EQ(
|
|
dispatcher.GetJobFor(shared_2, base::MutexGuard(&dispatcher.mutex_))
|
|
->state,
|
|
LazyCompileDispatcher::Job::State::kReadyToFinalize);
|
|
|
|
// Now grant a lot of idle time and freeze time.
|
|
platform.RunIdleTask(1000.0, 0.0);
|
|
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_1));
|
|
ASSERT_FALSE(dispatcher.IsEnqueued(shared_2));
|
|
ASSERT_TRUE(shared_1->is_compiled());
|
|
ASSERT_TRUE(shared_2->is_compiled());
|
|
ASSERT_FALSE(platform.IdleTaskPending());
|
|
dispatcher.AbortAll();
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace v8
|