0fb57e51d4
Inspired by a patch by Slava Chigrin <vchigrin@yandex-team.ru> R=jkummerow@chromium.org, vchigrin@yandex-team.ru Review URL: https://codereview.chromium.org/441983002 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@22896 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
680 lines
22 KiB
C++
680 lines
22 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_SERIALIZE_H_
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#define V8_SERIALIZE_H_
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#include "src/compiler.h"
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#include "src/hashmap.h"
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#include "src/heap-profiler.h"
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#include "src/isolate.h"
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#include "src/snapshot-source-sink.h"
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namespace v8 {
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namespace internal {
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// A TypeCode is used to distinguish different kinds of external reference.
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// It is a single bit to make testing for types easy.
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enum TypeCode {
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UNCLASSIFIED, // One-of-a-kind references.
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C_BUILTIN,
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BUILTIN,
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RUNTIME_FUNCTION,
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IC_UTILITY,
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STATS_COUNTER,
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TOP_ADDRESS,
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ACCESSOR,
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STUB_CACHE_TABLE,
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RUNTIME_ENTRY,
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LAZY_DEOPTIMIZATION
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};
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const int kTypeCodeCount = LAZY_DEOPTIMIZATION + 1;
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const int kFirstTypeCode = UNCLASSIFIED;
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const int kReferenceIdBits = 16;
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const int kReferenceIdMask = (1 << kReferenceIdBits) - 1;
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const int kReferenceTypeShift = kReferenceIdBits;
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const int kDeoptTableSerializeEntryCount = 64;
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// ExternalReferenceTable is a helper class that defines the relationship
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// between external references and their encodings. It is used to build
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// hashmaps in ExternalReferenceEncoder and ExternalReferenceDecoder.
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class ExternalReferenceTable {
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public:
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static ExternalReferenceTable* instance(Isolate* isolate);
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~ExternalReferenceTable() { }
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int size() const { return refs_.length(); }
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Address address(int i) { return refs_[i].address; }
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uint32_t code(int i) { return refs_[i].code; }
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const char* name(int i) { return refs_[i].name; }
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int max_id(int code) { return max_id_[code]; }
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private:
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explicit ExternalReferenceTable(Isolate* isolate) : refs_(64) {
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PopulateTable(isolate);
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}
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struct ExternalReferenceEntry {
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Address address;
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uint32_t code;
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const char* name;
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};
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void PopulateTable(Isolate* isolate);
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// For a few types of references, we can get their address from their id.
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void AddFromId(TypeCode type,
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uint16_t id,
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const char* name,
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Isolate* isolate);
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// For other types of references, the caller will figure out the address.
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void Add(Address address, TypeCode type, uint16_t id, const char* name);
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void Add(Address address, const char* name) {
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Add(address, UNCLASSIFIED, ++max_id_[UNCLASSIFIED], name);
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}
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List<ExternalReferenceEntry> refs_;
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uint16_t max_id_[kTypeCodeCount];
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};
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class ExternalReferenceEncoder {
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public:
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explicit ExternalReferenceEncoder(Isolate* isolate);
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uint32_t Encode(Address key) const;
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const char* NameOfAddress(Address key) const;
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private:
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HashMap encodings_;
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static uint32_t Hash(Address key) {
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return static_cast<uint32_t>(reinterpret_cast<uintptr_t>(key) >> 2);
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}
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int IndexOf(Address key) const;
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void Put(Address key, int index);
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Isolate* isolate_;
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};
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class ExternalReferenceDecoder {
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public:
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explicit ExternalReferenceDecoder(Isolate* isolate);
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~ExternalReferenceDecoder();
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Address Decode(uint32_t key) const {
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if (key == 0) return NULL;
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return *Lookup(key);
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}
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private:
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Address** encodings_;
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Address* Lookup(uint32_t key) const {
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int type = key >> kReferenceTypeShift;
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DCHECK(kFirstTypeCode <= type && type < kTypeCodeCount);
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int id = key & kReferenceIdMask;
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return &encodings_[type][id];
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}
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void Put(uint32_t key, Address value) {
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*Lookup(key) = value;
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}
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Isolate* isolate_;
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};
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// The Serializer/Deserializer class is a common superclass for Serializer and
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// Deserializer which is used to store common constants and methods used by
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// both.
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class SerializerDeserializer: public ObjectVisitor {
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public:
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static void Iterate(Isolate* isolate, ObjectVisitor* visitor);
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static int nop() { return kNop; }
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protected:
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// Where the pointed-to object can be found:
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enum Where {
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kNewObject = 0, // Object is next in snapshot.
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// 1-6 One per space.
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kRootArray = 0x9, // Object is found in root array.
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kPartialSnapshotCache = 0xa, // Object is in the cache.
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kExternalReference = 0xb, // Pointer to an external reference.
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kSkip = 0xc, // Skip n bytes.
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kBuiltin = 0xd, // Builtin code object.
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kAttachedReference = 0xe, // Object is described in an attached list.
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kNop = 0xf, // Does nothing, used to pad.
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kBackref = 0x10, // Object is described relative to end.
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// 0x11-0x16 One per space.
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kBackrefWithSkip = 0x18, // Object is described relative to end.
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// 0x19-0x1e One per space.
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// 0x20-0x3f Used by misc. tags below.
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kPointedToMask = 0x3f
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};
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// How to code the pointer to the object.
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enum HowToCode {
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kPlain = 0, // Straight pointer.
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// What this means depends on the architecture:
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kFromCode = 0x40, // A pointer inlined in code.
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kHowToCodeMask = 0x40
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};
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// For kRootArrayConstants
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enum WithSkip {
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kNoSkipDistance = 0,
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kHasSkipDistance = 0x40,
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kWithSkipMask = 0x40
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};
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// Where to point within the object.
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enum WhereToPoint {
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kStartOfObject = 0,
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kInnerPointer = 0x80, // First insn in code object or payload of cell.
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kWhereToPointMask = 0x80
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};
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// Misc.
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// Raw data to be copied from the snapshot. This byte code does not advance
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// the current pointer, which is used for code objects, where we write the
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// entire code in one memcpy, then fix up stuff with kSkip and other byte
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// codes that overwrite data.
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static const int kRawData = 0x20;
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// Some common raw lengths: 0x21-0x3f. These autoadvance the current pointer.
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// A tag emitted at strategic points in the snapshot to delineate sections.
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// If the deserializer does not find these at the expected moments then it
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// is an indication that the snapshot and the VM do not fit together.
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// Examine the build process for architecture, version or configuration
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// mismatches.
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static const int kSynchronize = 0x70;
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// Used for the source code of the natives, which is in the executable, but
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// is referred to from external strings in the snapshot.
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static const int kNativesStringResource = 0x71;
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static const int kRepeat = 0x72;
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static const int kConstantRepeat = 0x73;
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// 0x73-0x7f Repeat last word (subtract 0x72 to get the count).
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static const int kMaxRepeats = 0x7f - 0x72;
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static int CodeForRepeats(int repeats) {
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DCHECK(repeats >= 1 && repeats <= kMaxRepeats);
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return 0x72 + repeats;
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}
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static int RepeatsForCode(int byte_code) {
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DCHECK(byte_code >= kConstantRepeat && byte_code <= 0x7f);
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return byte_code - 0x72;
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}
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static const int kRootArrayConstants = 0xa0;
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// 0xa0-0xbf Things from the first 32 elements of the root array.
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static const int kRootArrayNumberOfConstantEncodings = 0x20;
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static int RootArrayConstantFromByteCode(int byte_code) {
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return byte_code & 0x1f;
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}
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static const int kNumberOfSpaces = LO_SPACE;
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static const int kAnyOldSpace = -1;
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// A bitmask for getting the space out of an instruction.
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static const int kSpaceMask = 7;
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};
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// A Deserializer reads a snapshot and reconstructs the Object graph it defines.
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class Deserializer: public SerializerDeserializer {
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public:
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// Create a deserializer from a snapshot byte source.
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explicit Deserializer(SnapshotByteSource* source);
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virtual ~Deserializer();
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// Deserialize the snapshot into an empty heap.
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void Deserialize(Isolate* isolate);
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// Deserialize a single object and the objects reachable from it.
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void DeserializePartial(Isolate* isolate, Object** root);
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void set_reservation(int space_number, int reservation) {
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DCHECK(space_number >= 0);
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DCHECK(space_number <= LAST_SPACE);
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reservations_[space_number] = reservation;
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}
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void FlushICacheForNewCodeObjects();
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// Serialized user code reference certain objects that are provided in a list
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// By calling this method, we assume that we are deserializing user code.
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void SetAttachedObjects(Vector<Object*>* attached_objects) {
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attached_objects_ = attached_objects;
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}
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bool deserializing_user_code() { return attached_objects_ != NULL; }
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private:
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virtual void VisitPointers(Object** start, Object** end);
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virtual void VisitRuntimeEntry(RelocInfo* rinfo) {
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UNREACHABLE();
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}
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// Allocation sites are present in the snapshot, and must be linked into
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// a list at deserialization time.
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void RelinkAllocationSite(AllocationSite* site);
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// Fills in some heap data in an area from start to end (non-inclusive). The
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// space id is used for the write barrier. The object_address is the address
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// of the object we are writing into, or NULL if we are not writing into an
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// object, i.e. if we are writing a series of tagged values that are not on
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// the heap.
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void ReadChunk(
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Object** start, Object** end, int space, Address object_address);
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void ReadObject(int space_number, Object** write_back);
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// Special handling for serialized code like hooking up internalized strings.
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HeapObject* ProcessNewObjectFromSerializedCode(HeapObject* obj);
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Object* ProcessBackRefInSerializedCode(Object* obj);
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// This routine both allocates a new object, and also keeps
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// track of where objects have been allocated so that we can
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// fix back references when deserializing.
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Address Allocate(int space_index, int size) {
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Address address = high_water_[space_index];
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high_water_[space_index] = address + size;
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return address;
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}
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// This returns the address of an object that has been described in the
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// snapshot as being offset bytes back in a particular space.
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HeapObject* GetAddressFromEnd(int space) {
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int offset = source_->GetInt();
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offset <<= kObjectAlignmentBits;
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return HeapObject::FromAddress(high_water_[space] - offset);
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}
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// Cached current isolate.
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Isolate* isolate_;
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// Objects from the attached object descriptions in the serialized user code.
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Vector<Object*>* attached_objects_;
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SnapshotByteSource* source_;
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// This is the address of the next object that will be allocated in each
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// space. It is used to calculate the addresses of back-references.
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Address high_water_[LAST_SPACE + 1];
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int reservations_[LAST_SPACE + 1];
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static const intptr_t kUninitializedReservation = -1;
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ExternalReferenceDecoder* external_reference_decoder_;
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DISALLOW_COPY_AND_ASSIGN(Deserializer);
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};
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// Mapping objects to their location after deserialization.
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// This is used during building, but not at runtime by V8.
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class SerializationAddressMapper {
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public:
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SerializationAddressMapper()
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: no_allocation_(),
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serialization_map_(new HashMap(HashMap::PointersMatch)) { }
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~SerializationAddressMapper() {
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delete serialization_map_;
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}
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bool IsMapped(HeapObject* obj) {
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return serialization_map_->Lookup(Key(obj), Hash(obj), false) != NULL;
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}
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int MappedTo(HeapObject* obj) {
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DCHECK(IsMapped(obj));
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return static_cast<int>(reinterpret_cast<intptr_t>(
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serialization_map_->Lookup(Key(obj), Hash(obj), false)->value));
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}
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void AddMapping(HeapObject* obj, int to) {
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DCHECK(!IsMapped(obj));
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HashMap::Entry* entry =
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serialization_map_->Lookup(Key(obj), Hash(obj), true);
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entry->value = Value(to);
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}
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private:
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static uint32_t Hash(HeapObject* obj) {
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return static_cast<int32_t>(reinterpret_cast<intptr_t>(obj->address()));
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}
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static void* Key(HeapObject* obj) {
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return reinterpret_cast<void*>(obj->address());
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}
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static void* Value(int v) {
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return reinterpret_cast<void*>(v);
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}
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DisallowHeapAllocation no_allocation_;
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HashMap* serialization_map_;
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DISALLOW_COPY_AND_ASSIGN(SerializationAddressMapper);
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};
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class CodeAddressMap;
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// There can be only one serializer per V8 process.
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class Serializer : public SerializerDeserializer {
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public:
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Serializer(Isolate* isolate, SnapshotByteSink* sink);
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~Serializer();
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void VisitPointers(Object** start, Object** end);
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// You can call this after serialization to find out how much space was used
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// in each space.
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int CurrentAllocationAddress(int space) const {
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DCHECK(space < kNumberOfSpaces);
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return fullness_[space];
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}
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Isolate* isolate() const { return isolate_; }
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SerializationAddressMapper* address_mapper() { return &address_mapper_; }
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void PutRoot(int index,
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HeapObject* object,
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HowToCode how,
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WhereToPoint where,
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int skip);
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protected:
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static const int kInvalidRootIndex = -1;
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int RootIndex(HeapObject* heap_object, HowToCode from);
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intptr_t root_index_wave_front() { return root_index_wave_front_; }
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void set_root_index_wave_front(intptr_t value) {
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DCHECK(value >= root_index_wave_front_);
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root_index_wave_front_ = value;
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}
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class ObjectSerializer : public ObjectVisitor {
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public:
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ObjectSerializer(Serializer* serializer,
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Object* o,
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SnapshotByteSink* sink,
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HowToCode how_to_code,
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WhereToPoint where_to_point)
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: serializer_(serializer),
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object_(HeapObject::cast(o)),
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sink_(sink),
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reference_representation_(how_to_code + where_to_point),
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bytes_processed_so_far_(0),
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code_object_(o->IsCode()),
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code_has_been_output_(false) { }
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void Serialize();
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void VisitPointers(Object** start, Object** end);
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void VisitEmbeddedPointer(RelocInfo* target);
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void VisitExternalReference(Address* p);
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void VisitExternalReference(RelocInfo* rinfo);
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void VisitCodeTarget(RelocInfo* target);
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void VisitCodeEntry(Address entry_address);
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void VisitCell(RelocInfo* rinfo);
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void VisitRuntimeEntry(RelocInfo* reloc);
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// Used for seralizing the external strings that hold the natives source.
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void VisitExternalAsciiString(
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v8::String::ExternalAsciiStringResource** resource);
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// We can't serialize a heap with external two byte strings.
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void VisitExternalTwoByteString(
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v8::String::ExternalStringResource** resource) {
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UNREACHABLE();
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}
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private:
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enum ReturnSkip { kCanReturnSkipInsteadOfSkipping, kIgnoringReturn };
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// This function outputs or skips the raw data between the last pointer and
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// up to the current position. It optionally can just return the number of
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// bytes to skip instead of performing a skip instruction, in case the skip
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// can be merged into the next instruction.
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int OutputRawData(Address up_to, ReturnSkip return_skip = kIgnoringReturn);
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Serializer* serializer_;
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HeapObject* object_;
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SnapshotByteSink* sink_;
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int reference_representation_;
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int bytes_processed_so_far_;
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bool code_object_;
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bool code_has_been_output_;
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};
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virtual void SerializeObject(Object* o,
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HowToCode how_to_code,
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WhereToPoint where_to_point,
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int skip) = 0;
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void SerializeReferenceToPreviousObject(
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int space,
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int address,
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HowToCode how_to_code,
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WhereToPoint where_to_point,
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int skip);
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void InitializeAllocators();
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// This will return the space for an object.
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static int SpaceOfObject(HeapObject* object);
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int Allocate(int space, int size);
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int EncodeExternalReference(Address addr) {
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return external_reference_encoder_->Encode(addr);
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}
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int SpaceAreaSize(int space);
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// Some roots should not be serialized, because their actual value depends on
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// absolute addresses and they are reset after deserialization, anyway.
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bool ShouldBeSkipped(Object** current);
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Isolate* isolate_;
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// Keep track of the fullness of each space in order to generate
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// relative addresses for back references.
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int fullness_[LAST_SPACE + 1];
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SnapshotByteSink* sink_;
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ExternalReferenceEncoder* external_reference_encoder_;
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SerializationAddressMapper address_mapper_;
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intptr_t root_index_wave_front_;
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void Pad();
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friend class ObjectSerializer;
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friend class Deserializer;
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// We may not need the code address map for logging for every instance
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// of the serializer. Initialize it on demand.
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void InitializeCodeAddressMap();
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private:
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CodeAddressMap* code_address_map_;
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DISALLOW_COPY_AND_ASSIGN(Serializer);
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};
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class PartialSerializer : public Serializer {
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public:
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PartialSerializer(Isolate* isolate,
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Serializer* startup_snapshot_serializer,
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SnapshotByteSink* sink)
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: Serializer(isolate, sink),
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startup_serializer_(startup_snapshot_serializer) {
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set_root_index_wave_front(Heap::kStrongRootListLength);
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InitializeCodeAddressMap();
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}
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// Serialize the objects reachable from a single object pointer.
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void Serialize(Object** o);
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virtual void SerializeObject(Object* o,
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HowToCode how_to_code,
|
|
WhereToPoint where_to_point,
|
|
int skip);
|
|
|
|
private:
|
|
int PartialSnapshotCacheIndex(HeapObject* o);
|
|
bool ShouldBeInThePartialSnapshotCache(HeapObject* o) {
|
|
// Scripts should be referred only through shared function infos. We can't
|
|
// allow them to be part of the partial snapshot because they contain a
|
|
// unique ID, and deserializing several partial snapshots containing script
|
|
// would cause dupes.
|
|
DCHECK(!o->IsScript());
|
|
return o->IsName() || o->IsSharedFunctionInfo() ||
|
|
o->IsHeapNumber() || o->IsCode() ||
|
|
o->IsScopeInfo() ||
|
|
o->map() ==
|
|
startup_serializer_->isolate()->heap()->fixed_cow_array_map();
|
|
}
|
|
|
|
|
|
Serializer* startup_serializer_;
|
|
DISALLOW_COPY_AND_ASSIGN(PartialSerializer);
|
|
};
|
|
|
|
|
|
class StartupSerializer : public Serializer {
|
|
public:
|
|
StartupSerializer(Isolate* isolate, SnapshotByteSink* sink)
|
|
: Serializer(isolate, sink) {
|
|
// Clear the cache of objects used by the partial snapshot. After the
|
|
// strong roots have been serialized we can create a partial snapshot
|
|
// which will repopulate the cache with objects needed by that partial
|
|
// snapshot.
|
|
isolate->set_serialize_partial_snapshot_cache_length(0);
|
|
InitializeCodeAddressMap();
|
|
}
|
|
// Serialize the current state of the heap. The order is:
|
|
// 1) Strong references.
|
|
// 2) Partial snapshot cache.
|
|
// 3) Weak references (e.g. the string table).
|
|
virtual void SerializeStrongReferences();
|
|
virtual void SerializeObject(Object* o,
|
|
HowToCode how_to_code,
|
|
WhereToPoint where_to_point,
|
|
int skip);
|
|
void SerializeWeakReferences();
|
|
void Serialize() {
|
|
SerializeStrongReferences();
|
|
SerializeWeakReferences();
|
|
Pad();
|
|
}
|
|
|
|
private:
|
|
DISALLOW_COPY_AND_ASSIGN(StartupSerializer);
|
|
};
|
|
|
|
|
|
class CodeSerializer : public Serializer {
|
|
public:
|
|
CodeSerializer(Isolate* isolate, SnapshotByteSink* sink, String* source)
|
|
: Serializer(isolate, sink), source_(source) {
|
|
set_root_index_wave_front(Heap::kStrongRootListLength);
|
|
InitializeCodeAddressMap();
|
|
}
|
|
|
|
static ScriptData* Serialize(Isolate* isolate,
|
|
Handle<SharedFunctionInfo> info,
|
|
Handle<String> source);
|
|
|
|
virtual void SerializeObject(Object* o, HowToCode how_to_code,
|
|
WhereToPoint where_to_point, int skip);
|
|
|
|
static Handle<SharedFunctionInfo> Deserialize(Isolate* isolate,
|
|
ScriptData* data,
|
|
Handle<String> source);
|
|
|
|
static const int kSourceObjectIndex = 0;
|
|
|
|
String* source() {
|
|
DCHECK(!AllowHeapAllocation::IsAllowed());
|
|
return source_;
|
|
}
|
|
|
|
private:
|
|
void SerializeBuiltin(Code* builtin, HowToCode how_to_code,
|
|
WhereToPoint where_to_point, int skip);
|
|
void SerializeSourceObject(HowToCode how_to_code, WhereToPoint where_to_point,
|
|
int skip);
|
|
|
|
DisallowHeapAllocation no_gc_;
|
|
String* source_;
|
|
DISALLOW_COPY_AND_ASSIGN(CodeSerializer);
|
|
};
|
|
|
|
|
|
// Wrapper around ScriptData to provide code-serializer-specific functionality.
|
|
class SerializedCodeData {
|
|
public:
|
|
// Used by when consuming.
|
|
explicit SerializedCodeData(ScriptData* data, String* source)
|
|
: script_data_(data), owns_script_data_(false) {
|
|
DisallowHeapAllocation no_gc;
|
|
CHECK(IsSane(source));
|
|
}
|
|
|
|
// Used when producing.
|
|
SerializedCodeData(List<byte>* payload, CodeSerializer* cs);
|
|
|
|
~SerializedCodeData() {
|
|
if (owns_script_data_) delete script_data_;
|
|
}
|
|
|
|
// Return ScriptData object and relinquish ownership over it to the caller.
|
|
ScriptData* GetScriptData() {
|
|
ScriptData* result = script_data_;
|
|
script_data_ = NULL;
|
|
DCHECK(owns_script_data_);
|
|
owns_script_data_ = false;
|
|
return result;
|
|
}
|
|
|
|
const byte* Payload() const {
|
|
return script_data_->data() + kHeaderEntries * kIntSize;
|
|
}
|
|
|
|
int PayloadLength() const {
|
|
return script_data_->length() - kHeaderEntries * kIntSize;
|
|
}
|
|
|
|
int GetReservation(int space) const {
|
|
return GetHeaderValue(kReservationsOffset + space);
|
|
}
|
|
|
|
private:
|
|
void SetHeaderValue(int offset, int value) {
|
|
reinterpret_cast<int*>(const_cast<byte*>(script_data_->data()))[offset] =
|
|
value;
|
|
}
|
|
|
|
int GetHeaderValue(int offset) const {
|
|
return reinterpret_cast<const int*>(script_data_->data())[offset];
|
|
}
|
|
|
|
bool IsSane(String* source);
|
|
|
|
int CheckSum(String* source);
|
|
|
|
// The data header consists of int-sized entries:
|
|
// [0] version hash
|
|
// [1..7] reservation sizes for spaces from NEW_SPACE to PROPERTY_CELL_SPACE.
|
|
static const int kCheckSumOffset = 0;
|
|
static const int kReservationsOffset = 1;
|
|
static const int kHeaderEntries = 8;
|
|
|
|
ScriptData* script_data_;
|
|
bool owns_script_data_;
|
|
};
|
|
} } // namespace v8::internal
|
|
|
|
#endif // V8_SERIALIZE_H_
|