v8/src/ia32/codegen-ia32.h

108 lines
3.9 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_IA32_CODEGEN_IA32_H_
#define V8_IA32_CODEGEN_IA32_H_
#include "ast.h"
#include "ic-inl.h"
namespace v8 {
namespace internal {
// Forward declarations
class CompilationInfo;
// -------------------------------------------------------------------------
// CodeGenerator
class CodeGenerator {
public:
// Printing of AST, etc. as requested by flags.
static void MakeCodePrologue(CompilationInfo* info, const char* kind);
// Allocate and install the code.
static Handle<Code> MakeCodeEpilogue(MacroAssembler* masm,
Code::Flags flags,
CompilationInfo* info);
// Print the code after compiling it.
static void PrintCode(Handle<Code> code, CompilationInfo* info);
static bool ShouldGenerateLog(Expression* type);
static bool RecordPositions(MacroAssembler* masm,
int pos,
bool right_here = false);
static Operand FixedArrayElementOperand(Register array,
Register index_as_smi,
int additional_offset = 0) {
int offset = FixedArray::kHeaderSize + additional_offset * kPointerSize;
return FieldOperand(array, index_as_smi, times_half_pointer_size, offset);
}
private:
DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
};
class StringCharLoadGenerator : public AllStatic {
public:
// Generates the code for handling different string types and loading the
// indexed character into |result|. We expect |index| as untagged input and
// |result| as untagged output.
static void Generate(MacroAssembler* masm,
Factory* factory,
Register string,
Register index,
Register result,
Label* call_runtime);
private:
DISALLOW_COPY_AND_ASSIGN(StringCharLoadGenerator);
};
class MathExpGenerator : public AllStatic {
public:
static void EmitMathExp(MacroAssembler* masm,
XMMRegister input,
XMMRegister result,
XMMRegister double_scratch,
Register temp1,
Register temp2);
private:
DISALLOW_COPY_AND_ASSIGN(MathExpGenerator);
};
} } // namespace v8::internal
#endif // V8_IA32_CODEGEN_IA32_H_