fead0d0600
Drop the previous Semaphore class from platform files. Add new Semaphore class using the new TimeDelta class for the WaitFor() operation. Consistently assert correct behaviour for the different implementations. Improve test coverage of the Semaphore class. R=mstarzinger@chromium.org Review URL: https://codereview.chromium.org/23748003 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@16473 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
191 lines
5.4 KiB
C++
191 lines
5.4 KiB
C++
// Copyright 2009 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "platform.h"
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#include "cctest.h"
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using namespace ::v8::internal;
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class SocketListenerThread : public Thread {
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public:
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SocketListenerThread(int port, int data_size)
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: Thread("SocketListenerThread"),
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port_(port),
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data_size_(data_size),
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server_(NULL),
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client_(NULL),
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listening_(0) {
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data_ = new char[data_size_];
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}
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~SocketListenerThread() {
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// Close both sockets.
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delete client_;
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delete server_;
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delete[] data_;
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}
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void Run();
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void WaitForListening() { listening_.Wait(); }
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char* data() { return data_; }
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private:
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int port_;
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char* data_;
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int data_size_;
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Socket* server_; // Server socket used for bind/accept.
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Socket* client_; // Single client connection used by the test.
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Semaphore listening_; // Signalled when the server socket is in listen mode.
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};
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void SocketListenerThread::Run() {
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bool ok;
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// Create the server socket and bind it to the requested port.
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server_ = OS::CreateSocket();
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server_->SetReuseAddress(true);
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CHECK(server_ != NULL);
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ok = server_->Bind(port_);
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CHECK(ok);
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// Listen for new connections.
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ok = server_->Listen(1);
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CHECK(ok);
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listening_.Signal();
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// Accept a connection.
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client_ = server_->Accept();
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CHECK(client_ != NULL);
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// Read the expected niumber of bytes of data.
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int bytes_read = 0;
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while (bytes_read < data_size_) {
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bytes_read += client_->Receive(data_ + bytes_read, data_size_ - bytes_read);
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}
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}
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static bool SendAll(Socket* socket, const char* data, int len) {
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int sent_len = 0;
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while (sent_len < len) {
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int status = socket->Send(data, len);
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if (status <= 0) {
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return false;
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}
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sent_len += status;
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}
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return true;
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}
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static void SendAndReceive(int port, char *data, int len) {
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static const char* kLocalhost = "localhost";
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bool ok;
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// Make a string with the port number.
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const int kPortBuferLen = 6;
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char port_str[kPortBuferLen];
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OS::SNPrintF(Vector<char>(port_str, kPortBuferLen), "%d", port);
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// Create a socket listener.
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SocketListenerThread* listener = new SocketListenerThread(port, len);
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listener->Start();
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listener->WaitForListening();
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// Connect and write some data.
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Socket* client = OS::CreateSocket();
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CHECK(client != NULL);
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ok = client->Connect(kLocalhost, port_str);
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CHECK(ok);
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// Send all the data.
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ok = SendAll(client, data, len);
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CHECK(ok);
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// Wait until data is received.
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listener->Join();
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// Check that data received is the same as data send.
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for (int i = 0; i < len; i++) {
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CHECK(data[i] == listener->data()[i]);
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}
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// Close the client before the listener to avoid TIME_WAIT issues.
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client->Shutdown();
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delete client;
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delete listener;
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}
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TEST(Socket) {
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// Make sure this port is not used by other tests to allow tests to run in
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// parallel.
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static const int kPort = 5859 + FlagDependentPortOffset();
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bool ok;
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// Initialize socket support.
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ok = Socket::SetUp();
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CHECK(ok);
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// Send and receive some data.
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static const int kBufferSizeSmall = 20;
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char small_data[kBufferSizeSmall + 1] = "1234567890abcdefghij";
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SendAndReceive(kPort, small_data, kBufferSizeSmall);
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// Send and receive some more data.
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static const int kBufferSizeMedium = 10000;
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char* medium_data = new char[kBufferSizeMedium];
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for (int i = 0; i < kBufferSizeMedium; i++) {
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medium_data[i] = i % 256;
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}
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SendAndReceive(kPort, medium_data, kBufferSizeMedium);
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delete[] medium_data;
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// Send and receive even more data.
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static const int kBufferSizeLarge = 1000000;
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char* large_data = new char[kBufferSizeLarge];
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for (int i = 0; i < kBufferSizeLarge; i++) {
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large_data[i] = i % 256;
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}
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SendAndReceive(kPort, large_data, kBufferSizeLarge);
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delete[] large_data;
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}
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TEST(HToNNToH) {
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uint16_t x = 1234;
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CHECK_EQ(x, Socket::NToH(Socket::HToN(x)));
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uint32_t y = 12345678;
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CHECK(y == Socket::NToH(Socket::HToN(y)));
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}
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