v8/src/contexts.cc
dslomov@chromium.org 1a64b02dcf harmony_scoping: Implement lexical bindings at top level
This implements correct semantics for "extensible" top level lexical scope.
The entire lexical scope is represented at runtime by GlobalContextTable, reachable from native context and accumulating global contexts from every script loaded into the context.

When the new script starts executing, it does the following validation:
- checks the GlobalContextTable and global object (non-configurable own) properties against the set of declarations it introduces and reports potential conflicts.
- invalidates the conflicting PropertyCells on global object, so that any code depending on them will miss/deopt causing any contextual lookups to be reexecuted under the new bindings
- adds the lexical bindings it introduces to the GlobalContextTable

Loads and stores for contextual lookups are modified so that they check the GlobalContextTable before looking up properties on global object, thus implementing the shadowing of global object properties by lexical declarations.

R=adamk@chromium.org, rossberg@chromium.org

Review URL: https://codereview.chromium.org/705663004

Cr-Commit-Position: refs/heads/master@{#25220}
git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@25220 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2014-11-07 16:29:45 +00:00

498 lines
16 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/bootstrapper.h"
#include "src/debug.h"
#include "src/scopeinfo.h"
namespace v8 {
namespace internal {
Handle<GlobalContextTable> GlobalContextTable::Extend(
Handle<GlobalContextTable> table, Handle<Context> global_context) {
Handle<GlobalContextTable> result;
int used = table->used();
int length = table->length();
CHECK(used >= 0 && length > 0 && used < length);
if (used + 1 == length) {
CHECK(length < Smi::kMaxValue / 2);
result = Handle<GlobalContextTable>::cast(
FixedArray::CopySize(table, length * 2));
} else {
result = table;
}
result->set_used(used + 1);
DCHECK(global_context->IsGlobalContext());
result->set(used + 1, *global_context);
return result;
}
bool GlobalContextTable::Lookup(Handle<GlobalContextTable> table,
Handle<String> name, LookupResult* result) {
for (int i = 0; i < table->used(); i++) {
Handle<Context> context = GetContext(table, i);
DCHECK(context->IsGlobalContext());
Handle<ScopeInfo> scope_info(ScopeInfo::cast(context->extension()));
int slot_index = ScopeInfo::ContextSlotIndex(
scope_info, name, &result->mode, &result->init_flag,
&result->maybe_assigned_flag);
if (slot_index >= 0) {
result->context_index = i;
result->slot_index = slot_index;
return true;
}
}
return false;
}
Context* Context::declaration_context() {
Context* current = this;
while (!current->IsFunctionContext() && !current->IsNativeContext()) {
current = current->previous();
DCHECK(current->closure() == closure());
}
return current;
}
JSBuiltinsObject* Context::builtins() {
GlobalObject* object = global_object();
if (object->IsJSGlobalObject()) {
return JSGlobalObject::cast(object)->builtins();
} else {
DCHECK(object->IsJSBuiltinsObject());
return JSBuiltinsObject::cast(object);
}
}
Context* Context::global_context() {
Context* current = this;
while (!current->IsGlobalContext()) {
current = current->previous();
}
return current;
}
Context* Context::native_context() {
// Fast case: the global object for this context has been set. In
// that case, the global object has a direct pointer to the global
// context.
if (global_object()->IsGlobalObject()) {
return global_object()->native_context();
}
// During bootstrapping, the global object might not be set and we
// have to search the context chain to find the native context.
DCHECK(this->GetIsolate()->bootstrapper()->IsActive());
Context* current = this;
while (!current->IsNativeContext()) {
JSFunction* closure = JSFunction::cast(current->closure());
current = Context::cast(closure->context());
}
return current;
}
JSObject* Context::global_proxy() {
return native_context()->global_proxy_object();
}
void Context::set_global_proxy(JSObject* object) {
native_context()->set_global_proxy_object(object);
}
/**
* Lookups a property in an object environment, taking the unscopables into
* account. This is used For HasBinding spec algorithms for ObjectEnvironment.
*/
static Maybe<PropertyAttributes> UnscopableLookup(LookupIterator* it) {
Isolate* isolate = it->isolate();
Maybe<PropertyAttributes> attrs = JSReceiver::GetPropertyAttributes(it);
DCHECK(attrs.has_value || isolate->has_pending_exception());
if (!attrs.has_value || attrs.value == ABSENT) return attrs;
Handle<Symbol> unscopables_symbol(
isolate->native_context()->unscopables_symbol(), isolate);
Handle<Object> receiver = it->GetReceiver();
Handle<Object> unscopables;
MaybeHandle<Object> maybe_unscopables =
Object::GetProperty(receiver, unscopables_symbol);
if (!maybe_unscopables.ToHandle(&unscopables)) {
return Maybe<PropertyAttributes>();
}
if (!unscopables->IsSpecObject()) return attrs;
Maybe<bool> blacklist = JSReceiver::HasProperty(
Handle<JSReceiver>::cast(unscopables), it->name());
if (!blacklist.has_value) {
DCHECK(isolate->has_pending_exception());
return Maybe<PropertyAttributes>();
}
if (blacklist.value) return maybe(ABSENT);
return attrs;
}
static void GetAttributesAndBindingFlags(VariableMode mode,
InitializationFlag init_flag,
PropertyAttributes* attributes,
BindingFlags* binding_flags) {
switch (mode) {
case INTERNAL: // Fall through.
case VAR:
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
break;
case LET:
*attributes = NONE;
*binding_flags = (init_flag == kNeedsInitialization)
? MUTABLE_CHECK_INITIALIZED
: MUTABLE_IS_INITIALIZED;
break;
case CONST_LEGACY:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED
: IMMUTABLE_IS_INITIALIZED;
break;
case CONST:
*attributes = READ_ONLY;
*binding_flags = (init_flag == kNeedsInitialization)
? IMMUTABLE_CHECK_INITIALIZED_HARMONY
: IMMUTABLE_IS_INITIALIZED_HARMONY;
break;
case MODULE:
*attributes = READ_ONLY;
*binding_flags = IMMUTABLE_IS_INITIALIZED_HARMONY;
break;
case DYNAMIC:
case DYNAMIC_GLOBAL:
case DYNAMIC_LOCAL:
case TEMPORARY:
// Note: Fixed context slots are statically allocated by the compiler.
// Statically allocated variables always have a statically known mode,
// which is the mode with which they were declared when added to the
// scope. Thus, the DYNAMIC mode (which corresponds to dynamically
// declared variables that were introduced through declaration nodes)
// must not appear here.
UNREACHABLE();
break;
}
}
Handle<Object> Context::Lookup(Handle<String> name,
ContextLookupFlags flags,
int* index,
PropertyAttributes* attributes,
BindingFlags* binding_flags) {
Isolate* isolate = GetIsolate();
Handle<Context> context(this, isolate);
bool follow_context_chain = (flags & FOLLOW_CONTEXT_CHAIN) != 0;
*index = -1;
*attributes = ABSENT;
*binding_flags = MISSING_BINDING;
if (FLAG_trace_contexts) {
PrintF("Context::Lookup(");
name->ShortPrint();
PrintF(")\n");
}
do {
if (FLAG_trace_contexts) {
PrintF(" - looking in context %p", reinterpret_cast<void*>(*context));
if (context->IsGlobalContext()) PrintF(" (global context)");
if (context->IsNativeContext()) PrintF(" (native context)");
PrintF("\n");
}
// 1. Check global objects, subjects of with, and extension objects.
if (context->IsNativeContext() ||
context->IsWithContext() ||
(context->IsFunctionContext() && context->has_extension())) {
Handle<JSReceiver> object(
JSReceiver::cast(context->extension()), isolate);
if (context->IsNativeContext()) {
if (FLAG_trace_contexts) {
PrintF(" - trying other global contexts\n");
}
// Try other global contexts.
Handle<GlobalContextTable> global_contexts(
context->global_object()->native_context()->global_context_table());
GlobalContextTable::LookupResult r;
if (GlobalContextTable::Lookup(global_contexts, name, &r)) {
if (FLAG_trace_contexts) {
Handle<Context> c = GlobalContextTable::GetContext(global_contexts,
r.context_index);
PrintF("=> found property in global context %d: %p\n",
r.context_index, reinterpret_cast<void*>(*c));
}
*index = r.slot_index;
GetAttributesAndBindingFlags(r.mode, r.init_flag, attributes,
binding_flags);
return GlobalContextTable::GetContext(global_contexts,
r.context_index);
}
}
// Context extension objects needs to behave as if they have no
// prototype. So even if we want to follow prototype chains, we need
// to only do a local lookup for context extension objects.
Maybe<PropertyAttributes> maybe;
if ((flags & FOLLOW_PROTOTYPE_CHAIN) == 0 ||
object->IsJSContextExtensionObject()) {
maybe = JSReceiver::GetOwnPropertyAttributes(object, name);
} else if (context->IsWithContext()) {
LookupIterator it(object, name);
maybe = UnscopableLookup(&it);
} else {
maybe = JSReceiver::GetPropertyAttributes(object, name);
}
if (!maybe.has_value) return Handle<Object>();
DCHECK(!isolate->has_pending_exception());
*attributes = maybe.value;
if (maybe.value != ABSENT) {
if (FLAG_trace_contexts) {
PrintF("=> found property in context object %p\n",
reinterpret_cast<void*>(*object));
}
return object;
}
}
// 2. Check the context proper if it has slots.
if (context->IsFunctionContext() || context->IsBlockContext() ||
(FLAG_harmony_scoping && context->IsGlobalContext())) {
// Use serialized scope information of functions and blocks to search
// for the context index.
Handle<ScopeInfo> scope_info;
if (context->IsFunctionContext()) {
scope_info = Handle<ScopeInfo>(
context->closure()->shared()->scope_info(), isolate);
} else {
scope_info = Handle<ScopeInfo>(
ScopeInfo::cast(context->extension()), isolate);
}
VariableMode mode;
InitializationFlag init_flag;
// TODO(sigurds) Figure out whether maybe_assigned_flag should
// be used to compute binding_flags.
MaybeAssignedFlag maybe_assigned_flag;
int slot_index = ScopeInfo::ContextSlotIndex(
scope_info, name, &mode, &init_flag, &maybe_assigned_flag);
DCHECK(slot_index < 0 || slot_index >= MIN_CONTEXT_SLOTS);
if (slot_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found local in context slot %d (mode = %d)\n",
slot_index, mode);
}
*index = slot_index;
GetAttributesAndBindingFlags(mode, init_flag, attributes,
binding_flags);
return context;
}
// Check the slot corresponding to the intermediate context holding
// only the function name variable.
if (follow_context_chain && context->IsFunctionContext()) {
VariableMode mode;
int function_index = scope_info->FunctionContextSlotIndex(*name, &mode);
if (function_index >= 0) {
if (FLAG_trace_contexts) {
PrintF("=> found intermediate function in context slot %d\n",
function_index);
}
*index = function_index;
*attributes = READ_ONLY;
DCHECK(mode == CONST_LEGACY || mode == CONST);
*binding_flags = (mode == CONST_LEGACY)
? IMMUTABLE_IS_INITIALIZED : IMMUTABLE_IS_INITIALIZED_HARMONY;
return context;
}
}
} else if (context->IsCatchContext()) {
// Catch contexts have the variable name in the extension slot.
if (String::Equals(name, handle(String::cast(context->extension())))) {
if (FLAG_trace_contexts) {
PrintF("=> found in catch context\n");
}
*index = Context::THROWN_OBJECT_INDEX;
*attributes = NONE;
*binding_flags = MUTABLE_IS_INITIALIZED;
return context;
}
}
// 3. Prepare to continue with the previous (next outermost) context.
if (context->IsNativeContext()) {
follow_context_chain = false;
} else {
context = Handle<Context>(context->previous(), isolate);
}
} while (follow_context_chain);
if (FLAG_trace_contexts) {
PrintF("=> no property/slot found\n");
}
return Handle<Object>::null();
}
void Context::AddOptimizedFunction(JSFunction* function) {
DCHECK(IsNativeContext());
#ifdef ENABLE_SLOW_DCHECKS
if (FLAG_enable_slow_asserts) {
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
while (!element->IsUndefined()) {
CHECK(element != function);
element = JSFunction::cast(element)->next_function_link();
}
}
// Check that the context belongs to the weak native contexts list.
bool found = false;
Object* context = GetHeap()->native_contexts_list();
while (!context->IsUndefined()) {
if (context == this) {
found = true;
break;
}
context = Context::cast(context)->get(Context::NEXT_CONTEXT_LINK);
}
CHECK(found);
#endif
// If the function link field is already used then the function was
// enqueued as a code flushing candidate and we remove it now.
if (!function->next_function_link()->IsUndefined()) {
CodeFlusher* flusher = GetHeap()->mark_compact_collector()->code_flusher();
flusher->EvictCandidate(function);
}
DCHECK(function->next_function_link()->IsUndefined());
function->set_next_function_link(get(OPTIMIZED_FUNCTIONS_LIST));
set(OPTIMIZED_FUNCTIONS_LIST, function);
}
void Context::RemoveOptimizedFunction(JSFunction* function) {
DCHECK(IsNativeContext());
Object* element = get(OPTIMIZED_FUNCTIONS_LIST);
JSFunction* prev = NULL;
while (!element->IsUndefined()) {
JSFunction* element_function = JSFunction::cast(element);
DCHECK(element_function->next_function_link()->IsUndefined() ||
element_function->next_function_link()->IsJSFunction());
if (element_function == function) {
if (prev == NULL) {
set(OPTIMIZED_FUNCTIONS_LIST, element_function->next_function_link());
} else {
prev->set_next_function_link(element_function->next_function_link());
}
element_function->set_next_function_link(GetHeap()->undefined_value());
return;
}
prev = element_function;
element = element_function->next_function_link();
}
UNREACHABLE();
}
void Context::SetOptimizedFunctionsListHead(Object* head) {
DCHECK(IsNativeContext());
set(OPTIMIZED_FUNCTIONS_LIST, head);
}
Object* Context::OptimizedFunctionsListHead() {
DCHECK(IsNativeContext());
return get(OPTIMIZED_FUNCTIONS_LIST);
}
void Context::AddOptimizedCode(Code* code) {
DCHECK(IsNativeContext());
DCHECK(code->kind() == Code::OPTIMIZED_FUNCTION);
DCHECK(code->next_code_link()->IsUndefined());
code->set_next_code_link(get(OPTIMIZED_CODE_LIST));
set(OPTIMIZED_CODE_LIST, code);
}
void Context::SetOptimizedCodeListHead(Object* head) {
DCHECK(IsNativeContext());
set(OPTIMIZED_CODE_LIST, head);
}
Object* Context::OptimizedCodeListHead() {
DCHECK(IsNativeContext());
return get(OPTIMIZED_CODE_LIST);
}
void Context::SetDeoptimizedCodeListHead(Object* head) {
DCHECK(IsNativeContext());
set(DEOPTIMIZED_CODE_LIST, head);
}
Object* Context::DeoptimizedCodeListHead() {
DCHECK(IsNativeContext());
return get(DEOPTIMIZED_CODE_LIST);
}
Handle<Object> Context::ErrorMessageForCodeGenerationFromStrings() {
Isolate* isolate = GetIsolate();
Handle<Object> result(error_message_for_code_gen_from_strings(), isolate);
if (!result->IsUndefined()) return result;
return isolate->factory()->NewStringFromStaticChars(
"Code generation from strings disallowed for this context");
}
#ifdef DEBUG
bool Context::IsBootstrappingOrValidParentContext(
Object* object, Context* child) {
// During bootstrapping we allow all objects to pass as
// contexts. This is necessary to fix circular dependencies.
if (child->GetIsolate()->bootstrapper()->IsActive()) return true;
if (!object->IsContext()) return false;
Context* context = Context::cast(object);
return context->IsNativeContext() || context->IsGlobalContext() ||
context->IsModuleContext() || !child->IsModuleContext();
}
bool Context::IsBootstrappingOrGlobalObject(Isolate* isolate, Object* object) {
// During bootstrapping we allow all objects to pass as global
// objects. This is necessary to fix circular dependencies.
return isolate->heap()->gc_state() != Heap::NOT_IN_GC ||
isolate->bootstrapper()->IsActive() ||
object->IsGlobalObject();
}
#endif
} } // namespace v8::internal