v8/test/mjsunit/harmony/futex.js
Ben Smith 6525dd1859 [Atomics] Workaround for d8 worker limit
The previous change to futex.js will spawn too many workers in d8 in
some test configurations, which will throw an error.

This CL works around that by spawning fewer workers for the
Atomics.notify tests.

TBR=adamk@chromium.org

Bug: v8:7338
Change-Id: I0f3583781e5352b4d6672d43a087dc56d920122d
Reviewed-on: https://chromium-review.googlesource.com/1142895
Reviewed-by: Ben Smith <binji@chromium.org>
Commit-Queue: Ben Smith <binji@chromium.org>
Cr-Commit-Position: refs/heads/master@{#54536}
2018-07-19 02:53:49 +00:00

251 lines
7.6 KiB
JavaScript

// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Flags: --allow-natives-syntax --harmony-sharedarraybuffer
(function TestFailsWithNonSharedArray() {
var ab = new ArrayBuffer(16);
var i8a = new Int8Array(ab);
var i16a = new Int16Array(ab);
var i32a = new Int32Array(ab);
var ui8a = new Uint8Array(ab);
var ui8ca = new Uint8ClampedArray(ab);
var ui16a = new Uint16Array(ab);
var ui32a = new Uint32Array(ab);
var f32a = new Float32Array(ab);
var f64a = new Float64Array(ab);
[i8a, i16a, i32a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
ta) {
assertThrows(function() { Atomics.wait(ta, 0, 0); });
assertThrows(function() { Atomics.wake(ta, 0, 1); });
});
})();
(function TestFailsWithNonSharedInt32Array() {
var sab = new SharedArrayBuffer(16);
var i8a = new Int8Array(sab);
var i16a = new Int16Array(sab);
var ui8a = new Uint8Array(sab);
var ui8ca = new Uint8ClampedArray(sab);
var ui16a = new Uint16Array(sab);
var ui32a = new Uint32Array(sab);
var f32a = new Float32Array(sab);
var f64a = new Float64Array(sab);
[i8a, i16a, ui8a, ui8ca, ui16a, ui32a, f32a, f64a].forEach(function(
ta) {
assertThrows(function() { Atomics.wait(ta, 0, 0); });
assertThrows(function() { Atomics.wake(ta, 0, 1); });
});
})();
(function TestInvalidIndex() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
// Valid indexes are 0-3.
[-1, 4, 100, 0xffffffff].forEach(function(invalidIndex) {
assertThrows(function() {
Atomics.wait(i32a, invalidIndex, 0);
}, RangeError);
assertThrows(function() {
Atomics.wake(i32a, invalidIndex, 0);
}, RangeError);
var validIndex = 0;
});
i32a = new Int32Array(sab, 8);
[-1, 2, 100, 0xffffffff].forEach(function(invalidIndex) {
assertThrows(function() {
Atomics.wait(i32a, invalidIndex, 0);
}, RangeError);
assertThrows(function() {
Atomics.wake(i32a, invalidIndex, 0);
}, RangeError);
var validIndex = 0;
});
})();
(function TestWaitTimeout() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
var waitMs = 100;
var startTime = new Date();
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, waitMs));
var endTime = new Date();
assertTrue(endTime - startTime >= waitMs);
})();
(function TestWaitNotEqual() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
assertEquals("not-equal", Atomics.wait(i32a, 0, 42));
i32a = new Int32Array(sab, 8);
i32a[0] = 1;
assertEquals("not-equal", Atomics.wait(i32a, 0, 0));
})();
(function TestWaitNegativeTimeout() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -1));
assertEquals("timed-out", Atomics.wait(i32a, 0, 0, -Infinity));
})();
(function TestWaitNotAllowed() {
%SetAllowAtomicsWait(false);
var i32a = new Int32Array(new SharedArrayBuffer(16));
assertThrows(function() {
Atomics.wait(i32a, 0, 0, -1);
});
%SetAllowAtomicsWait(true);
})();
(function TestWakePositiveInfinity() {
var i32a = new Int32Array(new SharedArrayBuffer(16));
Atomics.wake(i32a, 0, Number.POSITIVE_INFINITY);
Atomics.notify(i32a, 0, Number.POSITIVE_INFINITY);
})();
// In a previous version, this test caused a check failure
(function TestObjectWaitValue() {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
assertEquals("timed-out", Atomics.wait(i32a, 0, Math, 0));
})();
//// WORKER ONLY TESTS
if (this.Worker) {
var TestWaitWithTimeout = function(notify, timeout) {
var sab = new SharedArrayBuffer(16);
var i32a = new Int32Array(sab);
var workerScript =
`onmessage = function(msg) {
var i32a = new Int32Array(msg.sab, msg.offset);
var result = Atomics.wait(i32a, 0, 0, ${timeout});
postMessage(result);
};`;
var worker = new Worker(workerScript);
worker.postMessage({sab: sab, offset: offset});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a, 0) != 1) {}
notify(i32a, 0, 1);
assertEquals("ok", worker.getMessage());
worker.terminate();
var worker2 = new Worker(workerScript);
var offset = 8;
var i32a2 = new Int32Array(sab, offset);
worker2.postMessage({sab: sab, offset: offset});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a2, 0) != 1) {}
notify(i32a2, 0, 1);
assertEquals("ok", worker2.getMessage());
worker2.terminate();
// Futex should work when index and buffer views are different, but
// the real address is the same.
var worker3 = new Worker(workerScript);
i32a2 = new Int32Array(sab, 4);
worker3.postMessage({sab: sab, offset: 8});
// Spin until the worker is waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a2, 1) != 1) {}
notify(i32a2, 1, 1);
assertEquals("ok", worker3.getMessage());
worker3.terminate();
};
// Test various infinite timeouts
TestWaitWithTimeout(Atomics.wake, undefined);
TestWaitWithTimeout(Atomics.wake, NaN);
TestWaitWithTimeout(Atomics.wake, Infinity);
TestWaitWithTimeout(Atomics.notify, undefined);
TestWaitWithTimeout(Atomics.notify, NaN);
TestWaitWithTimeout(Atomics.notify, Infinity);
var TestWakeMulti = function(notify) {
var sab = new SharedArrayBuffer(20);
var i32a = new Int32Array(sab);
// SAB values:
// i32a[id], where id in range [0, 3]:
// 0 => Worker |id| is still waiting on the futex
// 1 => Worker |id| is not waiting on futex, but has not be reaped by the
// main thread.
// 2 => Worker |id| has been reaped.
//
// i32a[4]:
// always 0. Each worker is waiting on this index.
var workerScript =
`onmessage = function(msg) {
var id = msg.id;
var i32a = new Int32Array(msg.sab);
// Wait on i32a[4] (should be zero).
var result = Atomics.wait(i32a, 4, 0);
// Set i32a[id] to 1 to notify the main thread which workers were
// woken up.
Atomics.store(i32a, id, 1);
postMessage(result);
};`;
var id;
var workers = [];
for (id = 0; id < 4; id++) {
workers[id] = new Worker(workerScript);
workers[id].postMessage({sab: sab, id: id});
}
// Spin until all workers are waiting on the futex.
while (%AtomicsNumWaitersForTesting(i32a, 4) != 4) {}
// Wake up three waiters.
assertEquals(3, notify(i32a, 4, 3));
var wokenCount = 0;
var waitingId = 0 + 1 + 2 + 3;
while (wokenCount < 3) {
for (id = 0; id < 4; id++) {
// Look for workers that have not yet been reaped. Set i32a[id] to 2
// when they've been processed so we don't look at them again.
if (Atomics.compareExchange(i32a, id, 1, 2) == 1) {
assertEquals("ok", workers[id].getMessage());
workers[id].terminate();
waitingId -= id;
wokenCount++;
}
}
}
assertEquals(3, wokenCount);
assertEquals(0, Atomics.load(i32a, waitingId));
assertEquals(1, %AtomicsNumWaitersForTesting(i32a, 4));
// Finally wake the last waiter.
assertEquals(1, notify(i32a, 4, 1));
assertEquals("ok", workers[waitingId].getMessage());
workers[waitingId].terminate();
assertEquals(0, %AtomicsNumWaitersForTesting(i32a, 4));
};
TestWakeMulti(Atomics.wake);
// TODO(binji): This is hitting d8's max worker count when run with multiple
// isolates. Re-enable when workers are cleaned up after termination.
// TestWakeMulti(Atomics.notify);
}