v8/src/circular-queue.h
2010-03-30 11:38:39 +00:00

130 lines
4.7 KiB
C++

// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_CIRCULAR_QUEUE_H_
#define V8_CIRCULAR_QUEUE_H_
namespace v8 {
namespace internal {
// Lock-based blocking circular queue for small records. Intended for
// transfer of small records between a single producer and a single
// consumer. Blocks on enqueue operation if the queue is full.
template<typename Record>
class CircularQueue {
public:
inline explicit CircularQueue(int desired_buffer_size_in_bytes);
inline ~CircularQueue();
INLINE(void Dequeue(Record* rec));
INLINE(void Enqueue(const Record& rec));
INLINE(bool IsEmpty()) { return enqueue_pos_ == dequeue_pos_; }
private:
INLINE(Record* Next(Record* curr));
Record* buffer_;
Record* const buffer_end_;
Semaphore* enqueue_semaphore_;
Record* enqueue_pos_;
Record* dequeue_pos_;
DISALLOW_COPY_AND_ASSIGN(CircularQueue);
};
// Lock-free cache-friendly sampling circular queue for large
// records. Intended for fast transfer of large records between a
// single producer and a single consumer. If the queue is full,
// previous unread records are overwritten. The queue is designed with
// a goal in mind to evade cache lines thrashing by preventing
// simultaneous reads and writes to adjanced memory locations.
//
// IMPORTANT: as a producer never checks for chunks cleanness, it is
// possible that it can catch up and overwrite a chunk that a consumer
// is currently reading, resulting in a corrupt record being read.
class SamplingCircularQueue {
public:
// Executed on the application thread.
SamplingCircularQueue(int record_size_in_bytes,
int desired_chunk_size_in_bytes,
int buffer_size_in_chunks);
~SamplingCircularQueue();
// Enqueue returns a pointer to a memory location for storing the next
// record.
INLINE(void* Enqueue());
// Executed on the consumer (analyzer) thread.
// StartDequeue returns a pointer to a memory location for retrieving
// the next record. After the record had been read by a consumer,
// FinishDequeue must be called. Until that moment, subsequent calls
// to StartDequeue will return the same pointer.
void* StartDequeue();
void FinishDequeue();
// Due to a presence of slipping between the producer and the consumer,
// the queue must be notified whether producing has been finished in order
// to process remaining records from the buffer.
void FlushResidualRecords();
typedef AtomicWord Cell;
// Reserved values for the first cell of a record.
static const Cell kClear = 0; // Marks clean (processed) chunks.
static const Cell kEnd = -1; // Marks the end of the buffer.
private:
struct ProducerPosition {
Cell* enqueue_pos;
};
struct ConsumerPosition {
Cell* dequeue_chunk_pos;
Cell* dequeue_chunk_poll_pos;
Cell* dequeue_pos;
Cell* dequeue_end_pos;
};
INLINE(void WrapPositionIfNeeded(Cell** pos));
const int record_size_;
const int chunk_size_in_bytes_;
const int chunk_size_;
const int buffer_size_;
const int producer_consumer_distance_;
Cell* buffer_;
byte* positions_;
ProducerPosition* producer_pos_;
ConsumerPosition* consumer_pos_;
DISALLOW_COPY_AND_ASSIGN(SamplingCircularQueue);
};
} } // namespace v8::internal
#endif // V8_CIRCULAR_QUEUE_H_