16f133001f
This moves all cctest files for the compiler to live in the same namespace as the components they are testing. Hence we can avoid the forbidden using directives pulling in entire namespaces. From the Google C++ style guide: "You may not use a using-directive to make all names from a namespace available". This would be covered by presubmit linter checks if build/namespaces were not blacklisted. R=bmeurer@chromium.org Review URL: https://codereview.chromium.org/1424943004 Cr-Commit-Position: refs/heads/master@{#31671}
290 lines
8.2 KiB
C++
290 lines
8.2 KiB
C++
// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// TODO(jochen): Remove this after the setting is turned on globally.
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#define V8_IMMINENT_DEPRECATION_WARNINGS
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#include <sstream>
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#include "src/compiler/operator.h"
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#include "test/cctest/cctest.h"
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namespace v8 {
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namespace internal {
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namespace compiler {
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#define NONE Operator::kNoProperties
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#define FOLD Operator::kFoldable
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TEST(TestOperator_Mnemonic) {
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Operator op1(10, NONE, "ThisOne", 0, 0, 0, 0, 0, 0);
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CHECK_EQ(0, strcmp(op1.mnemonic(), "ThisOne"));
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Operator op2(11, NONE, "ThatOne", 0, 0, 0, 0, 0, 0);
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CHECK_EQ(0, strcmp(op2.mnemonic(), "ThatOne"));
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Operator1<int> op3(12, NONE, "Mnemonic1", 0, 0, 0, 1, 0, 0, 12333);
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CHECK_EQ(0, strcmp(op3.mnemonic(), "Mnemonic1"));
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Operator1<double> op4(13, NONE, "TheOther", 0, 0, 0, 1, 0, 0, 99.9);
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CHECK_EQ(0, strcmp(op4.mnemonic(), "TheOther"));
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}
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TEST(TestOperator_Hash) {
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Operator op1(17, NONE, "Another", 0, 0, 0, 0, 0, 0);
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CHECK_EQ(17, static_cast<int>(op1.HashCode()));
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Operator op2(18, NONE, "Falsch", 0, 0, 0, 0, 0, 0);
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CHECK_EQ(18, static_cast<int>(op2.HashCode()));
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}
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TEST(TestOperator_Equals) {
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Operator op1a(19, NONE, "Another1", 0, 0, 0, 0, 0, 0);
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Operator op1b(19, FOLD, "Another2", 2, 0, 0, 2, 0, 0);
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CHECK(op1a.Equals(&op1a));
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CHECK(op1a.Equals(&op1b));
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CHECK(op1b.Equals(&op1a));
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CHECK(op1b.Equals(&op1b));
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Operator op2a(20, NONE, "Falsch1", 0, 0, 0, 0, 0, 0);
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Operator op2b(20, FOLD, "Falsch2", 1, 0, 0, 1, 0, 0);
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CHECK(op2a.Equals(&op2a));
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CHECK(op2a.Equals(&op2b));
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CHECK(op2b.Equals(&op2a));
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CHECK(op2b.Equals(&op2b));
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CHECK(!op1a.Equals(&op2a));
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CHECK(!op1a.Equals(&op2b));
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CHECK(!op1b.Equals(&op2a));
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CHECK(!op1b.Equals(&op2b));
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CHECK(!op2a.Equals(&op1a));
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CHECK(!op2a.Equals(&op1b));
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CHECK(!op2b.Equals(&op1a));
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CHECK(!op2b.Equals(&op1b));
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}
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static v8::base::SmartArrayPointer<const char> OperatorToString(Operator* op) {
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std::ostringstream os;
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os << *op;
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return v8::base::SmartArrayPointer<const char>(StrDup(os.str().c_str()));
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}
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TEST(TestOperator_Print) {
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Operator op1a(19, NONE, "Another1", 0, 0, 0, 0, 0, 0);
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Operator op1b(19, FOLD, "Another2", 2, 0, 0, 2, 0, 0);
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CHECK_EQ(0, strcmp("Another1", OperatorToString(&op1a).get()));
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CHECK_EQ(0, strcmp("Another2", OperatorToString(&op1b).get()));
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Operator op2a(20, NONE, "Flog1", 0, 0, 0, 0, 0, 0);
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Operator op2b(20, FOLD, "Flog2", 1, 0, 0, 1, 0, 0);
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CHECK_EQ(0, strcmp("Flog1", OperatorToString(&op2a).get()));
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CHECK_EQ(0, strcmp("Flog2", OperatorToString(&op2b).get()));
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}
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TEST(TestOperator1int_Hash) {
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Operator1<int> op1a(23, NONE, "Wolfie", 0, 0, 0, 0, 0, 0, 11);
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Operator1<int> op1b(23, FOLD, "Doggie", 2, 0, 0, 2, 0, 0, 11);
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CHECK(op1a.HashCode() == op1b.HashCode());
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Operator1<int> op2a(24, NONE, "Arfie", 0, 0, 0, 0, 0, 0, 3);
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Operator1<int> op2b(24, NONE, "Arfie", 0, 0, 0, 0, 0, 0, 4);
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CHECK(op1a.HashCode() != op2a.HashCode());
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CHECK(op2a.HashCode() != op2b.HashCode());
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}
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TEST(TestOperator1int_Equals) {
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Operator1<int> op1a(23, NONE, "Scratchy", 0, 0, 0, 0, 0, 0, 11);
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Operator1<int> op1b(23, FOLD, "Scratchy", 2, 0, 0, 2, 0, 0, 11);
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CHECK(op1a.Equals(&op1a));
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CHECK(op1a.Equals(&op1b));
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CHECK(op1b.Equals(&op1a));
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CHECK(op1b.Equals(&op1b));
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Operator1<int> op2a(24, NONE, "Im", 0, 0, 0, 0, 0, 0, 3);
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Operator1<int> op2b(24, NONE, "Im", 0, 0, 0, 0, 0, 0, 4);
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CHECK(op2a.Equals(&op2a));
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CHECK(!op2a.Equals(&op2b));
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CHECK(!op2b.Equals(&op2a));
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CHECK(op2b.Equals(&op2b));
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CHECK(!op1a.Equals(&op2a));
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CHECK(!op1a.Equals(&op2b));
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CHECK(!op1b.Equals(&op2a));
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CHECK(!op1b.Equals(&op2b));
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CHECK(!op2a.Equals(&op1a));
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CHECK(!op2a.Equals(&op1b));
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CHECK(!op2b.Equals(&op1a));
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CHECK(!op2b.Equals(&op1b));
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Operator op3(25, NONE, "Weepy", 0, 0, 0, 0, 0, 0);
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CHECK(!op1a.Equals(&op3));
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CHECK(!op1b.Equals(&op3));
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CHECK(!op2a.Equals(&op3));
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CHECK(!op2b.Equals(&op3));
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CHECK(!op3.Equals(&op1a));
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CHECK(!op3.Equals(&op1b));
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CHECK(!op3.Equals(&op2a));
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CHECK(!op3.Equals(&op2b));
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}
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TEST(TestOperator1int_Print) {
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Operator1<int> op1(12, NONE, "Op1Test", 0, 0, 0, 1, 0, 0, 0);
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CHECK_EQ(0, strcmp("Op1Test[0]", OperatorToString(&op1).get()));
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Operator1<int> op2(12, NONE, "Op1Test", 0, 0, 0, 1, 0, 0, 66666666);
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CHECK_EQ(0, strcmp("Op1Test[66666666]", OperatorToString(&op2).get()));
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Operator1<int> op3(12, NONE, "FooBar", 0, 0, 0, 1, 0, 0, 2347);
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CHECK_EQ(0, strcmp("FooBar[2347]", OperatorToString(&op3).get()));
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Operator1<int> op4(12, NONE, "BarFoo", 0, 0, 0, 1, 0, 0, -879);
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CHECK_EQ(0, strcmp("BarFoo[-879]", OperatorToString(&op4).get()));
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}
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TEST(TestOperator1double_Hash) {
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Operator1<double> op1a(23, NONE, "Wolfie", 0, 0, 0, 0, 0, 0, 11.77);
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Operator1<double> op1b(23, FOLD, "Doggie", 2, 0, 0, 2, 0, 0, 11.77);
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CHECK(op1a.HashCode() == op1b.HashCode());
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Operator1<double> op2a(24, NONE, "Arfie", 0, 0, 0, 0, 0, 0, -6.7);
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Operator1<double> op2b(24, NONE, "Arfie", 0, 0, 0, 0, 0, 0, -6.8);
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CHECK(op1a.HashCode() != op2a.HashCode());
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CHECK(op2a.HashCode() != op2b.HashCode());
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}
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TEST(TestOperator1doublePrint) {
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Operator1<double> op1a(23, NONE, "Canary", 0, 0, 0, 0, 0, 0, 0.5);
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Operator1<double> op1b(23, FOLD, "Finch", 2, 0, 0, 2, 0, 0, -1.5);
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CHECK_EQ(0, strcmp("Canary[0.5]", OperatorToString(&op1a).get()));
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CHECK_EQ(0, strcmp("Finch[-1.5]", OperatorToString(&op1b).get()));
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}
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TEST(TestOperator1double_Equals) {
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Operator1<double> op1a(23, NONE, "Scratchy", 0, 0, 0, 0, 0, 0, 11.77);
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Operator1<double> op1b(23, FOLD, "Scratchy", 2, 0, 0, 2, 0, 0, 11.77);
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CHECK(op1a.Equals(&op1a));
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CHECK(op1a.Equals(&op1b));
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CHECK(op1b.Equals(&op1a));
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CHECK(op1b.Equals(&op1b));
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Operator1<double> op2a(24, NONE, "Im", 0, 0, 0, 0, 0, 0, 3.1);
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Operator1<double> op2b(24, NONE, "Im", 0, 0, 0, 0, 0, 0, 3.2);
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CHECK(op2a.Equals(&op2a));
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CHECK(!op2a.Equals(&op2b));
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CHECK(!op2b.Equals(&op2a));
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CHECK(op2b.Equals(&op2b));
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CHECK(!op1a.Equals(&op2a));
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CHECK(!op1a.Equals(&op2b));
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CHECK(!op1b.Equals(&op2a));
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CHECK(!op1b.Equals(&op2b));
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CHECK(!op2a.Equals(&op1a));
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CHECK(!op2a.Equals(&op1b));
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CHECK(!op2b.Equals(&op1a));
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CHECK(!op2b.Equals(&op1b));
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Operator op3(25, NONE, "Weepy", 0, 0, 0, 0, 0, 0);
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CHECK(!op1a.Equals(&op3));
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CHECK(!op1b.Equals(&op3));
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CHECK(!op2a.Equals(&op3));
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CHECK(!op2b.Equals(&op3));
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CHECK(!op3.Equals(&op1a));
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CHECK(!op3.Equals(&op1b));
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CHECK(!op3.Equals(&op2a));
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CHECK(!op3.Equals(&op2b));
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Operator1<double> op4a(24, NONE, "Bashful", 0, 0, 0, 0, 0, 0, 1.0);
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Operator1<double> op4b(24, NONE, "Bashful", 0, 0, 0, 0, 0, 0, 1.0);
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CHECK(op4a.Equals(&op4a));
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CHECK(op4a.Equals(&op4b));
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CHECK(op4b.Equals(&op4a));
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CHECK(op4b.Equals(&op4b));
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CHECK(!op3.Equals(&op4a));
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CHECK(!op3.Equals(&op4b));
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CHECK(!op3.Equals(&op4a));
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CHECK(!op3.Equals(&op4b));
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}
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TEST(TestOpParameter_Operator1double) {
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double values[] = {7777.5, -66, 0, 11, 0.1};
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for (size_t i = 0; i < arraysize(values); i++) {
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Operator1<double> op(33, NONE, "Scurvy", 0, 0, 0, 0, 0, 0, values[i]);
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CHECK_EQ(values[i], OpParameter<double>(&op));
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}
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}
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TEST(TestOpParameter_Operator1float) {
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float values[] = {// thanks C++.
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static_cast<float>(7777.5), static_cast<float>(-66),
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static_cast<float>(0), static_cast<float>(11),
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static_cast<float>(0.1)};
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for (size_t i = 0; i < arraysize(values); i++) {
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Operator1<float> op(33, NONE, "Scurvy", 0, 0, 0, 0, 0, 0, values[i]);
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CHECK_EQ(values[i], OpParameter<float>(&op));
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}
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}
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TEST(TestOpParameter_Operator1int) {
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int values[] = {7777, -66, 0, 11, 1, 0x666aff};
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for (size_t i = 0; i < arraysize(values); i++) {
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Operator1<int> op(33, NONE, "Scurvy", 0, 0, 0, 0, 0, 0, values[i]);
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CHECK_EQ(values[i], OpParameter<int>(&op));
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}
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}
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TEST(Operator_CountsOrder) {
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Operator op(29, NONE, "Flashy", 11, 22, 33, 44, 55, 66);
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CHECK_EQ(11, op.ValueInputCount());
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CHECK_EQ(22, op.EffectInputCount());
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CHECK_EQ(33, op.ControlInputCount());
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CHECK_EQ(44, op.ValueOutputCount());
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CHECK_EQ(55, op.EffectOutputCount());
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CHECK_EQ(66, op.ControlOutputCount());
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}
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} // namespace compiler
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} // namespace internal
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} // namespace v8
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