3b45da47cd
This change is very mechanical: own<Foo*> → own<Foo> vec<Foo*> → ownvec<Foo> As usual, everything in third_party/ is straight-up copied from upstream. Change-Id: If5fabda99e2b281da6f2e71ce23a2f5b68aaac86 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1760815 Commit-Queue: Jakob Kummerow <jkummerow@chromium.org> Reviewed-by: Andreas Haas <ahaas@chromium.org> Cr-Commit-Position: refs/heads/master@{#63263}
173 lines
4.7 KiB
C++
173 lines
4.7 KiB
C++
#include <iostream>
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#include <fstream>
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#include <cstdlib>
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#include <string>
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#include <cinttypes>
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#include "wasm.hh"
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auto get_export_memory(wasm::ownvec<wasm::Extern>& exports, size_t i) -> wasm::Memory* {
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if (exports.size() <= i || !exports[i]->memory()) {
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std::cout << "> Error accessing memory export " << i << "!" << std::endl;
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exit(1);
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}
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return exports[i]->memory();
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}
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auto get_export_func(const wasm::ownvec<wasm::Extern>& exports, size_t i) -> const wasm::Func* {
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if (exports.size() <= i || !exports[i]->func()) {
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std::cout << "> Error accessing function export " << i << "!" << std::endl;
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exit(1);
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}
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return exports[i]->func();
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}
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template<class T, class U>
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void check(T actual, U expected) {
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if (actual != expected) {
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std::cout << "> Error on result, expected " << expected << ", got " << actual << std::endl;
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exit(1);
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}
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}
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template<class... Args>
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void check_ok(const wasm::Func* func, Args... xs) {
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wasm::Val args[] = {wasm::Val::i32(xs)...};
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if (func->call(args)) {
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std::cout << "> Error on result, expected return" << std::endl;
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exit(1);
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}
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}
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template<class... Args>
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void check_trap(const wasm::Func* func, Args... xs) {
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wasm::Val args[] = {wasm::Val::i32(xs)...};
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if (! func->call(args)) {
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std::cout << "> Error on result, expected trap" << std::endl;
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exit(1);
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}
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}
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template<class... Args>
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auto call(const wasm::Func* func, Args... xs) -> int32_t {
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wasm::Val args[] = {wasm::Val::i32(xs)...};
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wasm::Val results[1];
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if (func->call(args, results)) {
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std::cout << "> Error on result, expected return" << std::endl;
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exit(1);
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}
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return results[0].i32();
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}
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void run() {
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// Initialize.
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std::cout << "Initializing..." << std::endl;
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auto engine = wasm::Engine::make();
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auto store_ = wasm::Store::make(engine.get());
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auto store = store_.get();
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// Load binary.
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std::cout << "Loading binary..." << std::endl;
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std::ifstream file("memory.wasm");
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file.seekg(0, std::ios_base::end);
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auto file_size = file.tellg();
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file.seekg(0);
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auto binary = wasm::vec<byte_t>::make_uninitialized(file_size);
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file.read(binary.get(), file_size);
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file.close();
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if (file.fail()) {
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std::cout << "> Error loading module!" << std::endl;
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exit(1);
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}
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// Compile.
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std::cout << "Compiling module..." << std::endl;
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auto module = wasm::Module::make(store, binary);
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if (!module) {
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std::cout << "> Error compiling module!" << std::endl;
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exit(1);
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}
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// Instantiate.
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std::cout << "Instantiating module..." << std::endl;
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auto instance = wasm::Instance::make(store, module.get(), nullptr);
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if (!instance) {
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std::cout << "> Error instantiating module!" << std::endl;
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exit(1);
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}
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// Extract export.
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std::cout << "Extracting exports..." << std::endl;
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auto exports = instance->exports();
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size_t i = 0;
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auto memory = get_export_memory(exports, i++);
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auto size_func = get_export_func(exports, i++);
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auto load_func = get_export_func(exports, i++);
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auto store_func = get_export_func(exports, i++);
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// Try cloning.
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assert(memory->copy()->same(memory));
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// Check initial memory.
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std::cout << "Checking memory..." << std::endl;
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check(memory->size(), 2u);
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check(memory->data_size(), 0x20000u);
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check(memory->data()[0], 0);
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check(memory->data()[0x1000], 1);
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check(memory->data()[0x1003], 4);
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check(call(size_func), 2);
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check(call(load_func, 0), 0);
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check(call(load_func, 0x1000), 1);
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check(call(load_func, 0x1003), 4);
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check(call(load_func, 0x1ffff), 0);
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check_trap(load_func, 0x20000);
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// Mutate memory.
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std::cout << "Mutating memory..." << std::endl;
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memory->data()[0x1003] = 5;
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check_ok(store_func, 0x1002, 6);
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check_trap(store_func, 0x20000, 0);
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check(memory->data()[0x1002], 6);
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check(memory->data()[0x1003], 5);
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check(call(load_func, 0x1002), 6);
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check(call(load_func, 0x1003), 5);
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// Grow memory.
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std::cout << "Growing memory..." << std::endl;
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check(memory->grow(1), true);
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check(memory->size(), 3u);
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check(memory->data_size(), 0x30000u);
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check(call(load_func, 0x20000), 0);
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check_ok(store_func, 0x20000, 0);
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check_trap(load_func, 0x30000);
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check_trap(store_func, 0x30000, 0);
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check(memory->grow(1), false);
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check(memory->grow(0), true);
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// Create stand-alone memory.
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// TODO(wasm+): Once Wasm allows multiple memories, turn this into import.
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std::cout << "Creating stand-alone memory..." << std::endl;
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auto memorytype = wasm::MemoryType::make(wasm::Limits(5, 5));
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auto memory2 = wasm::Memory::make(store, memorytype.get());
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check(memory2->size(), 5u);
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check(memory2->grow(1), false);
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check(memory2->grow(0), true);
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// Shut down.
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std::cout << "Shutting down..." << std::endl;
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}
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int main(int argc, const char* argv[]) {
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run();
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std::cout << "Done." << std::endl;
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return 0;
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}
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