835ff2bcf5
This is a partial revert of https://crrev.com/c/2033171 to bring back WasmModuleObject::Compile, that compiles Wasm bytes into a Wasm module. Also adding a simple test to make sure the compile works. There are some users, e.g. Cloudflare, Halide, see bug for more details. Bug: v8:10461 Change-Id: I199abea108311025decad793d2232a08bba05d38 Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/3292088 Commit-Queue: Zhi An Ng <zhin@chromium.org> Reviewed-by: Clemens Backes <clemensb@chromium.org> Reviewed-by: Adam Klein <adamk@chromium.org> Cr-Commit-Position: refs/heads/main@{#78003}
252 lines
7.4 KiB
C++
252 lines
7.4 KiB
C++
// Copyright 2021 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_V8_WASM_H_
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#define INCLUDE_V8_WASM_H_
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#include <memory>
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#include <string>
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#include "v8-local-handle.h" // NOLINT(build/include_directory)
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#include "v8-memory-span.h" // NOLINT(build/include_directory)
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#include "v8-object.h" // NOLINT(build/include_directory)
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace v8 {
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class ArrayBuffer;
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class Promise;
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namespace internal {
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namespace wasm {
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class NativeModule;
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class StreamingDecoder;
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} // namespace wasm
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} // namespace internal
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/**
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* An owned byte buffer with associated size.
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*/
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struct OwnedBuffer {
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std::unique_ptr<const uint8_t[]> buffer;
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size_t size = 0;
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OwnedBuffer(std::unique_ptr<const uint8_t[]> buffer, size_t size)
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: buffer(std::move(buffer)), size(size) {}
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OwnedBuffer() = default;
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};
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// Wrapper around a compiled WebAssembly module, which is potentially shared by
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// different WasmModuleObjects.
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class V8_EXPORT CompiledWasmModule {
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public:
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/**
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* Serialize the compiled module. The serialized data does not include the
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* wire bytes.
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*/
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OwnedBuffer Serialize();
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/**
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* Get the (wasm-encoded) wire bytes that were used to compile this module.
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*/
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MemorySpan<const uint8_t> GetWireBytesRef();
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const std::string& source_url() const { return source_url_; }
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private:
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friend class WasmModuleObject;
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friend class WasmStreaming;
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explicit CompiledWasmModule(std::shared_ptr<internal::wasm::NativeModule>,
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const char* source_url, size_t url_length);
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const std::shared_ptr<internal::wasm::NativeModule> native_module_;
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const std::string source_url_;
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};
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// An instance of WebAssembly.Memory.
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class V8_EXPORT WasmMemoryObject : public Object {
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public:
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WasmMemoryObject() = delete;
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/**
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* Returns underlying ArrayBuffer.
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*/
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Local<ArrayBuffer> Buffer();
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V8_INLINE static WasmMemoryObject* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<WasmMemoryObject*>(value);
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}
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private:
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static void CheckCast(Value* object);
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};
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// An instance of WebAssembly.Module.
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class V8_EXPORT WasmModuleObject : public Object {
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public:
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WasmModuleObject() = delete;
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/**
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* Efficiently re-create a WasmModuleObject, without recompiling, from
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* a CompiledWasmModule.
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*/
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static MaybeLocal<WasmModuleObject> FromCompiledModule(
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Isolate* isolate, const CompiledWasmModule&);
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/**
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* Get the compiled module for this module object. The compiled module can be
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* shared by several module objects.
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*/
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CompiledWasmModule GetCompiledModule();
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/**
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* Compile a Wasm module from the provided uncompiled bytes.
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*/
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static MaybeLocal<WasmModuleObject> Compile(
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Isolate* isolate, MemorySpan<const uint8_t> wire_bytes);
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V8_INLINE static WasmModuleObject* Cast(Value* value) {
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#ifdef V8_ENABLE_CHECKS
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CheckCast(value);
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#endif
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return static_cast<WasmModuleObject*>(value);
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}
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private:
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static void CheckCast(Value* obj);
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};
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/**
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* The V8 interface for WebAssembly streaming compilation. When streaming
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* compilation is initiated, V8 passes a {WasmStreaming} object to the embedder
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* such that the embedder can pass the input bytes for streaming compilation to
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* V8.
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*/
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class V8_EXPORT WasmStreaming final {
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public:
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class WasmStreamingImpl;
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/**
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* Client to receive streaming event notifications.
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*/
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class Client {
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public:
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virtual ~Client() = default;
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/**
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* Passes the fully compiled module to the client. This can be used to
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* implement code caching.
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*/
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virtual void OnModuleCompiled(CompiledWasmModule compiled_module) = 0;
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};
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explicit WasmStreaming(std::unique_ptr<WasmStreamingImpl> impl);
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~WasmStreaming();
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/**
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* Pass a new chunk of bytes to WebAssembly streaming compilation.
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* The buffer passed into {OnBytesReceived} is owned by the caller.
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*/
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void OnBytesReceived(const uint8_t* bytes, size_t size);
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/**
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* {Finish} should be called after all received bytes where passed to
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* {OnBytesReceived} to tell V8 that there will be no more bytes. {Finish}
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* does not have to be called after {Abort} has been called already.
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*/
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void Finish();
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/**
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* Abort streaming compilation. If {exception} has a value, then the promise
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* associated with streaming compilation is rejected with that value. If
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* {exception} does not have value, the promise does not get rejected.
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*/
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void Abort(MaybeLocal<Value> exception);
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/**
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* Passes previously compiled module bytes. This must be called before
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* {OnBytesReceived}, {Finish}, or {Abort}. Returns true if the module bytes
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* can be used, false otherwise. The buffer passed via {bytes} and {size}
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* is owned by the caller. If {SetCompiledModuleBytes} returns true, the
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* buffer must remain valid until either {Finish} or {Abort} completes.
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*/
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bool SetCompiledModuleBytes(const uint8_t* bytes, size_t size);
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/**
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* Sets the client object that will receive streaming event notifications.
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* This must be called before {OnBytesReceived}, {Finish}, or {Abort}.
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*/
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void SetClient(std::shared_ptr<Client> client);
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/*
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* Sets the UTF-8 encoded source URL for the {Script} object. This must be
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* called before {Finish}.
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*/
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void SetUrl(const char* url, size_t length);
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/**
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* Unpacks a {WasmStreaming} object wrapped in a {Managed} for the embedder.
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* Since the embedder is on the other side of the API, it cannot unpack the
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* {Managed} itself.
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*/
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static std::shared_ptr<WasmStreaming> Unpack(Isolate* isolate,
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Local<Value> value);
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private:
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std::unique_ptr<WasmStreamingImpl> impl_;
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};
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// TODO(mtrofin): when streaming compilation is done, we can rename this
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// to simply WasmModuleObjectBuilder
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class V8_EXPORT WasmModuleObjectBuilderStreaming final {
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public:
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explicit WasmModuleObjectBuilderStreaming(Isolate* isolate);
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/**
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* The buffer passed into OnBytesReceived is owned by the caller.
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*/
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void OnBytesReceived(const uint8_t*, size_t size);
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void Finish();
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/**
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* Abort streaming compilation. If {exception} has a value, then the promise
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* associated with streaming compilation is rejected with that value. If
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* {exception} does not have value, the promise does not get rejected.
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*/
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void Abort(MaybeLocal<Value> exception);
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Local<Promise> GetPromise();
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~WasmModuleObjectBuilderStreaming() = default;
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private:
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WasmModuleObjectBuilderStreaming(const WasmModuleObjectBuilderStreaming&) =
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delete;
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WasmModuleObjectBuilderStreaming(WasmModuleObjectBuilderStreaming&&) =
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default;
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WasmModuleObjectBuilderStreaming& operator=(
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const WasmModuleObjectBuilderStreaming&) = delete;
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WasmModuleObjectBuilderStreaming& operator=(
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WasmModuleObjectBuilderStreaming&&) = default;
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Isolate* isolate_ = nullptr;
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#if V8_CC_MSVC
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/**
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* We don't need the static Copy API, so the default
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* NonCopyablePersistentTraits would be sufficient, however,
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* MSVC eagerly instantiates the Copy.
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* We ensure we don't use Copy, however, by compiling with the
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* defaults everywhere else.
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*/
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Persistent<Promise, CopyablePersistentTraits<Promise>> promise_;
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#else
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Persistent<Promise> promise_;
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#endif
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std::shared_ptr<internal::wasm::StreamingDecoder> streaming_decoder_;
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};
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} // namespace v8
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#endif // INCLUDE_V8_WASM_H_
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