v8/test/unittests/compiler/node-test-utils.h
oth 6a8db006e1 Reland "[Interpreter] Add CreateClosure to BytecodeGraphBuilder."
Original issue's description:
> [Interpreter] Add CreateClosure to BytecodeGraphBuilder.
>
> Adds code and tests to support CreateClosure bytecode when building
> graphs.
>
> Committed: https://crrev.com/4cceb11b0929abcbc82bf0854554a9b66003335d
> Cr-Commit-Position: refs/heads/master@{#32224}

BUG=v8:4280
LOG=N

Review URL: https://codereview.chromium.org/1475793003

Cr-Commit-Position: refs/heads/master@{#32257}
2015-11-25 09:51:49 +00:00

419 lines
24 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
#define V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_
#include "src/compiler/machine-operator.h"
#include "src/compiler/machine-type.h"
#include "testing/gmock/include/gmock/gmock.h"
namespace v8 {
namespace internal {
// Forward declarations.
class ExternalReference;
template <typename T>
class Handle;
class HeapObject;
class SharedFunctionInfo;
template <class>
class TypeImpl;
enum TypeofMode : int;
struct ZoneTypeConfig;
typedef TypeImpl<ZoneTypeConfig> Type;
namespace compiler {
// Forward declarations.
class BufferAccess;
class CallDescriptor;
class ContextAccess;
struct ElementAccess;
struct FieldAccess;
class Node;
using ::testing::Matcher;
Matcher<Node*> IsDead();
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher);
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsEnd(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsBranch(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsMerge(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher);
Matcher<Node*> IsLoop(const Matcher<Node*>& control0_matcher,
const Matcher<Node*>& control1_matcher,
const Matcher<Node*>& control2_matcher);
Matcher<Node*> IsIfTrue(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfFalse(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfSuccess(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsSwitch(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfValue(const Matcher<int32_t>& value_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsIfDefault(const Matcher<Node*>& control_matcher);
Matcher<Node*> IsBeginRegion(const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsFinishRegion(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsReturn(const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTerminate(const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsExternalConstant(
const Matcher<ExternalReference>& value_matcher);
Matcher<Node*> IsHeapConstant(Handle<HeapObject> value);
Matcher<Node*> IsFloat32Constant(const Matcher<float>& value_matcher);
Matcher<Node*> IsFloat64Constant(const Matcher<double>& value_matcher);
Matcher<Node*> IsInt32Constant(const Matcher<int32_t>& value_matcher);
Matcher<Node*> IsInt64Constant(const Matcher<int64_t>& value_matcher);
Matcher<Node*> IsNumberConstant(const Matcher<double>& value_matcher);
Matcher<Node*> IsSelect(const Matcher<MachineType>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher);
Matcher<Node*> IsPhi(const Matcher<MachineType>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsPhi(const Matcher<MachineType>& type_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsEffectPhi(const Matcher<Node*>& effect0_matcher,
const Matcher<Node*>& effect1_matcher,
const Matcher<Node*>& merge_matcher);
Matcher<Node*> IsEffectSet(const Matcher<Node*>& effect0_matcher,
const Matcher<Node*>& effect1_matcher);
Matcher<Node*> IsProjection(const Matcher<size_t>& index_matcher,
const Matcher<Node*>& base_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher,
const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher,
const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher,
const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCall(
const Matcher<const CallDescriptor*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsTailCall(
const Matcher<CallDescriptor const*>& descriptor_matcher,
const Matcher<Node*>& value0_matcher, const Matcher<Node*>& value1_matcher,
const Matcher<Node*>& value2_matcher, const Matcher<Node*>& value3_matcher,
const Matcher<Node*>& value4_matcher, const Matcher<Node*>& value5_matcher,
const Matcher<Node*>& value6_matcher, const Matcher<Node*>& value7_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsBooleanNot(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsReferenceEqual(const Matcher<Type*>& type_matcher,
const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberLessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberSubtract(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberMultiply(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftLeft(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftRight(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsNumberShiftRightLogical(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsAllocate(const Matcher<Node*>& size_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadField(const Matcher<FieldAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStoreField(const Matcher<FieldAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadBuffer(const Matcher<BufferAccess>& access_matcher,
const Matcher<Node*>& buffer_matcher,
const Matcher<Node*>& offset_matcher,
const Matcher<Node*>& length_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStoreBuffer(const Matcher<BufferAccess>& access_matcher,
const Matcher<Node*>& buffer_matcher,
const Matcher<Node*>& offset_matcher,
const Matcher<Node*>& length_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadElement(const Matcher<ElementAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& control_matcher,
const Matcher<Node*>& effect_matcher);
Matcher<Node*> IsStoreElement(const Matcher<ElementAccess>& access_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsObjectIsSmi(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsLoad(const Matcher<LoadRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsStore(const Matcher<StoreRepresentation>& rep_matcher,
const Matcher<Node*>& base_matcher,
const Matcher<Node*>& index_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsWord32And(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Or(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Sar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Shl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Shr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Ror(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord32Clz(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsWord64And(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Or(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Shl(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Shr(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Sar(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsWord64Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32AddWithOverflow(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Add(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32Mul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32MulHigh(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsUint32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsUint32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Add(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsInt64Mul(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsJSAdd(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsChangeFloat64ToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeFloat64ToUint32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeInt32ToFloat64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeInt32ToInt64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeUint32ToFloat64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsChangeUint32ToUint64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateFloat64ToFloat32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateFloat64ToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsTruncateInt64ToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsRoundInt64ToFloat64(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat32Max(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32Min(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32Abs(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat32Equal(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32LessThan(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat32LessThanOrEqual(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Max(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Min(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Sub(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64Abs(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64Sqrt(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundDown(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundTruncate(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64RoundTiesAway(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64ExtractLowWord32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64ExtractHighWord32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsFloat64InsertLowWord32(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsFloat64InsertHighWord32(const Matcher<Node*>& lhs_matcher,
const Matcher<Node*>& rhs_matcher);
Matcher<Node*> IsToNumber(const Matcher<Node*>& base_matcher,
const Matcher<Node*>& context_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsLoadContext(const Matcher<ContextAccess>& access_matcher,
const Matcher<Node*>& context_matcher);
Matcher<Node*> IsNumberToInt32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsNumberToUint32(const Matcher<Node*>& input_matcher);
Matcher<Node*> IsParameter(const Matcher<int> index_matcher);
Matcher<Node*> IsLoadFramePointer();
Matcher<Node*> IsJSLoadGlobal(const Handle<Name> name,
const TypeofMode typeof_mode,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSStoreGlobal(const Handle<Name> name,
const Matcher<Node*>& value,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSLoadNamed(const Handle<Name> name,
const Matcher<Node*>& object_value_matcher,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSLoadProperty(const Matcher<Node*>& object_matcher,
const Matcher<Node*>& key_matcher,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSStoreNamed(const Handle<Name> name,
const Matcher<Node*>& object_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSStoreProperty(const Matcher<Node*>& object_matcher,
const Matcher<Node*>& key_matcher,
const Matcher<Node*>& value_matcher,
const Matcher<Node*>& feedback_vector_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSCallConstruct(std::vector<Matcher<Node*>> value_matchers,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSCallFunction(std::vector<Matcher<Node*>> value_matchers,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSCallRuntime(std::vector<Matcher<Node*>> value_matchers,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsJSUnaryNot(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsJSTypeOf(const Matcher<Node*>& value_matcher);
Matcher<Node*> IsJSDeleteProperty(const Matcher<Node*>& object_value_matcher,
const Matcher<Node*>& key_matcher,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
Matcher<Node*> IsCreateClosure(const Handle<SharedFunctionInfo> shared_info,
PretenureFlag pretenure,
const Matcher<Node*>& effect_matcher,
const Matcher<Node*>& control_matcher);
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_UNITTESTS_COMPILER_NODE_TEST_UTILS_H_