6b1f74260a
Currently, this code will compile: SomePointer* p = ...; ReturnValue r = ...; r.Set(p); What happens is that ReturnValue::Set has no pointer-ish overloads, but a bool one, and hence C++ will convert the pointer to a bool and use the Set(bool) overload. In other words, the example above is equivalent to: r.Set(p ? true : false); Which probably isn't what the author had in mind. This change adds a Set(void*) overload whose body forces a compile error, to prevent this from happening inadvertently. The only use of this indeed turned out to be an error. (Wait for issue 364025 before submitting.) BUG= R=dcarney@chromium.org Review URL: https://codereview.chromium.org/240013004 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21217 ce2b1a6d-e550-0410-aec6-3dcde31c8c00 |
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build | ||
include | ||
samples | ||
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test | ||
tools | ||
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