v8/test/unittests/interpreter/bytecode-array-builder-unittest.cc
Leszek Swirski 57afd0bb07 Reland: [ignition] Add call bytecodes for undefined receiver
Adds a collection of call bytecodes which have an implicit undefined
receiver argument, for cases such as global calls where we know that the
receiver has to be undefined. This way we can skip an LdaUndefined,
decrease bytecode register pressure, and set a more accurate
ConvertReceiverMode on the interpreter and TurboFan call.

As a side effect, the "normal" Call bytecode now becomes a rare case
(only with calls and super property calls), so we get rid of its 0-2
argument special cases and modify CallProperty[N] to use the
NotNullOrUndefined ConvertReceiverMode.

Reland of https://chromium-review.googlesource.com/c/463287 after fixing
tests in https://codereview.chromium.org/2813873002.

Change-Id: I314d69c7643ceec6a5750ffdab60dad38dad09e5
Reviewed-on: https://chromium-review.googlesource.com/474752
Reviewed-by: Michael Achenbach <machenbach@chromium.org>
Reviewed-by: Michael Starzinger <mstarzinger@chromium.org>
Reviewed-by: Ross McIlroy <rmcilroy@chromium.org>
Commit-Queue: Leszek Swirski <leszeks@chromium.org>
Cr-Commit-Position: refs/heads/master@{#44582}
2017-04-11 15:52:37 +00:00

749 lines
26 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "src/ast/scopes.h"
#include "src/interpreter/bytecode-array-builder.h"
#include "src/interpreter/bytecode-array-iterator.h"
#include "src/interpreter/bytecode-label.h"
#include "src/interpreter/bytecode-register-allocator.h"
#include "src/objects-inl.h"
#include "test/unittests/test-utils.h"
namespace v8 {
namespace internal {
namespace interpreter {
class BytecodeArrayBuilderTest : public TestWithIsolateAndZone {
public:
BytecodeArrayBuilderTest() {}
~BytecodeArrayBuilderTest() override {}
};
using ToBooleanMode = BytecodeArrayBuilder::ToBooleanMode;
TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 1, 131);
Factory* factory = isolate()->factory();
AstValueFactory ast_factory(zone(), isolate()->ast_string_constants(),
isolate()->heap()->HashSeed());
DeclarationScope scope(zone(), &ast_factory);
CHECK_EQ(builder.locals_count(), 131);
CHECK_EQ(builder.context_count(), 1);
CHECK_EQ(builder.fixed_register_count(), 132);
Register reg(0);
Register other(reg.index() + 1);
Register wide(128);
RegisterList reg_list(0, 10);
RegisterList empty, single(0, 1), pair(0, 2), triple(0, 3);
// Emit argument creation operations.
builder.CreateArguments(CreateArgumentsType::kMappedArguments)
.CreateArguments(CreateArgumentsType::kUnmappedArguments)
.CreateArguments(CreateArgumentsType::kRestParameter);
// Emit constant loads.
builder.LoadLiteral(Smi::kZero)
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(8))
.CompareOperation(Token::Value::EQ, reg,
1) // Prevent peephole optimization
// LdaSmi, Star -> LdrSmi.
.StoreAccumulatorInRegister(reg)
.LoadLiteral(Smi::FromInt(10000000))
.StoreAccumulatorInRegister(reg)
.LoadLiteral(
ast_factory.NewString(ast_factory.GetOneByteString("A constant")))
.StoreAccumulatorInRegister(reg)
.LoadUndefined()
.StoreAccumulatorInRegister(reg)
.LoadNull()
.StoreAccumulatorInRegister(reg)
.LoadTheHole()
.StoreAccumulatorInRegister(reg)
.LoadTrue()
.StoreAccumulatorInRegister(reg)
.LoadFalse()
.StoreAccumulatorInRegister(wide);
// Emit Ldar and Star taking care to foil the register optimizer.
builder.StackCheck(0)
.LoadAccumulatorWithRegister(other)
.BinaryOperation(Token::ADD, reg, 1)
.StoreAccumulatorInRegister(reg)
.LoadNull();
// Emit register-register transfer.
builder.MoveRegister(reg, other);
builder.MoveRegister(reg, wide);
// Emit global load / store operations.
const AstRawString* name = ast_factory.GetOneByteString("var_name");
builder.LoadGlobal(name, 1, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadGlobal(name, 1, TypeofMode::INSIDE_TYPEOF)
.StoreGlobal(name, 1, LanguageMode::SLOPPY)
.StoreGlobal(name, 1, LanguageMode::STRICT);
// Emit context operations.
builder.PushContext(reg)
.PopContext(reg)
.LoadContextSlot(reg, 1, 0, BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(reg, 1, 0)
.LoadContextSlot(reg, 2, 0, BytecodeArrayBuilder::kImmutableSlot)
.StoreContextSlot(reg, 3, 0);
// Emit context operations which operate on the local context.
builder
.LoadContextSlot(Register::current_context(), 1, 0,
BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(Register::current_context(), 1, 0)
.LoadContextSlot(Register::current_context(), 2, 0,
BytecodeArrayBuilder::kImmutableSlot)
.StoreContextSlot(Register::current_context(), 3, 0);
// Emit load / store property operations.
builder.LoadNamedProperty(reg, name, 0)
.LoadKeyedProperty(reg, 0)
.StoreNamedProperty(reg, name, 0, LanguageMode::SLOPPY)
.StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY)
.StoreNamedProperty(reg, name, 0, LanguageMode::STRICT)
.StoreKeyedProperty(reg, reg, 0, LanguageMode::STRICT)
.StoreNamedOwnProperty(reg, name, 0);
// Emit load / store lookup slots.
builder.LoadLookupSlot(name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(name, LanguageMode::SLOPPY)
.StoreLookupSlot(name, LanguageMode::STRICT);
// Emit load / store lookup slots with context fast paths.
builder.LoadLookupContextSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupContextSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit load / store lookup slots with global fast paths.
builder.LoadLookupGlobalSlot(name, TypeofMode::NOT_INSIDE_TYPEOF, 1, 0)
.LoadLookupGlobalSlot(name, TypeofMode::INSIDE_TYPEOF, 1, 0);
// Emit closure operations.
builder.CreateClosure(0, 1, NOT_TENURED);
// Emit create context operation.
builder.CreateBlockContext(&scope);
builder.CreateCatchContext(reg, name, &scope);
builder.CreateFunctionContext(1);
builder.CreateEvalContext(1);
builder.CreateWithContext(reg, &scope);
// Emit literal creation operations.
builder.CreateRegExpLiteral(ast_factory.GetOneByteString("a"), 0, 0);
builder.CreateArrayLiteral(0, 0, 0);
builder.CreateObjectLiteral(0, 0, 0, reg);
// Call operations.
builder.CallAnyReceiver(reg, reg_list, 1)
.CallProperty(reg, reg_list, 1)
.CallProperty(reg, single, 1)
.CallProperty(reg, pair, 1)
.CallProperty(reg, triple, 1)
.CallUndefinedReceiver(reg, reg_list, 1)
.CallUndefinedReceiver(reg, empty, 1)
.CallUndefinedReceiver(reg, single, 1)
.CallUndefinedReceiver(reg, pair, 1)
.TailCall(reg, reg_list, 1)
.CallRuntime(Runtime::kIsArray, reg)
.CallRuntimeForPair(Runtime::kLoadLookupSlotForCall, reg_list, pair)
.CallJSRuntime(Context::SPREAD_ITERABLE_INDEX, reg_list)
.CallWithSpread(reg, reg_list);
// Emit binary operator invocations.
builder.BinaryOperation(Token::Value::ADD, reg, 1)
.BinaryOperation(Token::Value::SUB, reg, 2)
.BinaryOperation(Token::Value::MUL, reg, 3)
.BinaryOperation(Token::Value::DIV, reg, 4)
.BinaryOperation(Token::Value::MOD, reg, 5);
// Emit bitwise operator invocations
builder.BinaryOperation(Token::Value::BIT_OR, reg, 6)
.BinaryOperation(Token::Value::BIT_XOR, reg, 7)
.BinaryOperation(Token::Value::BIT_AND, reg, 8);
// Emit shift operator invocations
builder.BinaryOperation(Token::Value::SHL, reg, 9)
.BinaryOperation(Token::Value::SAR, reg, 10)
.BinaryOperation(Token::Value::SHR, reg, 11);
// Emit Smi binary operations.
builder.BinaryOperationSmiLiteral(Token::Value::ADD, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SUB, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::MUL, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::DIV, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::MOD, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_OR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_XOR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::BIT_AND, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SHL, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SAR, Smi::FromInt(42), 2)
.BinaryOperationSmiLiteral(Token::Value::SHR, Smi::FromInt(42), 2);
// Emit count operatior invocations
builder.CountOperation(Token::Value::ADD, 1)
.CountOperation(Token::Value::SUB, 1);
// Emit unary operator invocations.
builder.LogicalNot(ToBooleanMode::kConvertToBoolean)
.LogicalNot(ToBooleanMode::kAlreadyBoolean)
.TypeOf();
// Emit delete
builder.Delete(reg, LanguageMode::SLOPPY).Delete(reg, LanguageMode::STRICT);
// Emit construct.
builder.Construct(reg, reg_list, 1).ConstructWithSpread(reg, reg_list);
// Emit test operator invocations.
builder.CompareOperation(Token::Value::EQ, reg, 1)
.CompareOperation(Token::Value::EQ_STRICT, reg, 2)
.CompareOperation(Token::Value::EQ_STRICT, reg)
.CompareOperation(Token::Value::LT, reg, 3)
.CompareOperation(Token::Value::GT, reg, 4)
.CompareOperation(Token::Value::LTE, reg, 5)
.CompareOperation(Token::Value::GTE, reg, 6)
.CompareTypeOf(TestTypeOfFlags::LiteralFlag::kNumber)
.CompareOperation(Token::Value::INSTANCEOF, reg)
.CompareOperation(Token::Value::IN, reg)
.CompareUndetectable()
.CompareUndefined()
.CompareNull();
// Emit conversion operator invocations.
builder.ConvertAccumulatorToNumber(reg, 1)
.ConvertAccumulatorToObject(reg)
.ConvertAccumulatorToName(reg);
// Emit GetSuperConstructor.
builder.GetSuperConstructor(reg);
// Short jumps with Imm8 operands
{
BytecodeLabel start, after_jump1, after_jump2, after_jump3, after_jump4,
after_jump5, after_jump6, after_jump7, after_jump8, after_jump9,
after_jump10, after_jump11;
builder.Bind(&start)
.Jump(&after_jump1)
.Bind(&after_jump1)
.JumpIfNull(&after_jump2)
.Bind(&after_jump2)
.JumpIfNotNull(&after_jump3)
.Bind(&after_jump3)
.JumpIfUndefined(&after_jump4)
.Bind(&after_jump4)
.JumpIfNotUndefined(&after_jump5)
.Bind(&after_jump5)
.JumpIfNotHole(&after_jump6)
.Bind(&after_jump6)
.JumpIfJSReceiver(&after_jump7)
.Bind(&after_jump7)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &after_jump8)
.Bind(&after_jump8)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &after_jump9)
.Bind(&after_jump9)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &after_jump10)
.Bind(&after_jump10)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &after_jump11)
.Bind(&after_jump11)
.JumpLoop(&start, 0);
}
// Longer jumps with constant operands
BytecodeLabel end[11];
{
BytecodeLabel after_jump;
builder.Jump(&end[0])
.Bind(&after_jump)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &end[1])
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &end[2])
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &end[3])
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &end[4])
.JumpIfNull(&end[5])
.JumpIfNotNull(&end[6])
.JumpIfUndefined(&end[7])
.JumpIfNotUndefined(&end[8])
.JumpIfNotHole(&end[9])
.LoadLiteral(ast_factory.prototype_string())
.JumpIfJSReceiver(&end[10]);
}
// Emit set pending message bytecode.
builder.SetPendingMessage();
// Emit stack check bytecode.
builder.StackCheck(0);
// Emit throw and re-throw in it's own basic block so that the rest of the
// code isn't omitted due to being dead.
BytecodeLabel after_throw;
builder.Throw().Bind(&after_throw);
BytecodeLabel after_rethrow;
builder.ReThrow().Bind(&after_rethrow);
builder.ForInPrepare(reg, triple)
.ForInContinue(reg, reg)
.ForInNext(reg, reg, pair, 1)
.ForInStep(reg);
// Wide constant pool loads
for (int i = 0; i < 256; i++) {
// Emit junk in constant pool to force wide constant pool index.
builder.LoadLiteral(ast_factory.NewNumber(2.5321 + i));
}
builder.LoadLiteral(Smi::FromInt(20000000));
const AstRawString* wide_name = ast_factory.GetOneByteString("var_wide_name");
// Emit wide global load / store operations.
builder.LoadGlobal(name, 1024, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadGlobal(name, 1024, TypeofMode::INSIDE_TYPEOF)
.LoadGlobal(name, 1024, TypeofMode::INSIDE_TYPEOF)
.StoreGlobal(name, 1024, LanguageMode::SLOPPY)
.StoreGlobal(wide_name, 1, LanguageMode::STRICT);
// Emit extra wide global load.
builder.LoadGlobal(name, 1024 * 1024, TypeofMode::NOT_INSIDE_TYPEOF);
// Emit wide load / store property operations.
builder.LoadNamedProperty(reg, wide_name, 0)
.LoadKeyedProperty(reg, 2056)
.StoreNamedProperty(reg, wide_name, 0, LanguageMode::SLOPPY)
.StoreKeyedProperty(reg, reg, 2056, LanguageMode::SLOPPY)
.StoreNamedProperty(reg, wide_name, 0, LanguageMode::STRICT)
.StoreKeyedProperty(reg, reg, 2056, LanguageMode::STRICT)
.StoreNamedOwnProperty(reg, wide_name, 0);
builder.StoreDataPropertyInLiteral(reg, reg,
DataPropertyInLiteralFlag::kNoFlags, 0);
// Emit wide context operations.
builder.LoadContextSlot(reg, 1024, 0, BytecodeArrayBuilder::kMutableSlot)
.StoreContextSlot(reg, 1024, 0);
// Emit wide load / store lookup slots.
builder.LoadLookupSlot(wide_name, TypeofMode::NOT_INSIDE_TYPEOF)
.LoadLookupSlot(wide_name, TypeofMode::INSIDE_TYPEOF)
.StoreLookupSlot(wide_name, LanguageMode::SLOPPY)
.StoreLookupSlot(wide_name, LanguageMode::STRICT);
// CreateClosureWide
builder.CreateClosure(1000, 321, NOT_TENURED);
// Emit wide variant of literal creation operations.
builder
.CreateRegExpLiteral(ast_factory.GetOneByteString("wide_literal"), 0, 0)
.CreateArrayLiteral(0, 0, 0)
.CreateObjectLiteral(0, 0, 0, reg);
// Emit load and store operations for module variables.
builder.LoadModuleVariable(-1, 42)
.LoadModuleVariable(0, 42)
.LoadModuleVariable(1, 42)
.StoreModuleVariable(-1, 42)
.StoreModuleVariable(0, 42)
.StoreModuleVariable(1, 42);
// Emit generator operations.
builder.SuspendGenerator(reg, SuspendFlags::kYield).ResumeGenerator(reg);
// Intrinsics handled by the interpreter.
builder.CallRuntime(Runtime::kInlineIsArray, reg_list);
// Emit debugger bytecode.
builder.Debugger();
// Insert dummy ops to force longer jumps.
for (int i = 0; i < 256; i++) {
builder.Debugger();
}
// Bind labels for long jumps at the very end.
for (size_t i = 0; i < arraysize(end); i++) {
builder.Bind(&end[i]);
}
// Return must be the last instruction.
builder.Return();
// Generate BytecodeArray.
scope.SetScriptScopeInfo(factory->NewScopeInfo(1));
ast_factory.Internalize(isolate());
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
CHECK_EQ(the_array->frame_size(),
builder.total_register_count() * kPointerSize);
// Build scorecard of bytecodes encountered in the BytecodeArray.
std::vector<int> scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1);
Bytecode final_bytecode = Bytecode::kLdaZero;
int i = 0;
while (i < the_array->length()) {
uint8_t code = the_array->get(i);
scorecard[code] += 1;
final_bytecode = Bytecodes::FromByte(code);
OperandScale operand_scale = OperandScale::kSingle;
int prefix_offset = 0;
if (Bytecodes::IsPrefixScalingBytecode(final_bytecode)) {
operand_scale = Bytecodes::PrefixBytecodeToOperandScale(final_bytecode);
prefix_offset = 1;
code = the_array->get(i + 1);
final_bytecode = Bytecodes::FromByte(code);
}
i += prefix_offset + Bytecodes::Size(final_bytecode, operand_scale);
}
// Insert entry for illegal bytecode as this is never willingly emitted.
scorecard[Bytecodes::ToByte(Bytecode::kIllegal)] = 1;
// Insert entry for nop bytecode as this often gets optimized out.
scorecard[Bytecodes::ToByte(Bytecode::kNop)] = 1;
if (!FLAG_type_profile) {
// Bytecode for CollectTypeProfile is only emitted when
// Type Information for DevTools is turned on.
scorecard[Bytecodes::ToByte(Bytecode::kCollectTypeProfile)] = 1;
}
// Check return occurs at the end and only once in the BytecodeArray.
CHECK_EQ(final_bytecode, Bytecode::kReturn);
CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1);
#define CHECK_BYTECODE_PRESENT(Name, ...) \
/* Check Bytecode is marked in scorecard, unless it's a debug break */ \
if (!Bytecodes::IsDebugBreak(Bytecode::k##Name)) { \
CHECK_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1); \
}
BYTECODE_LIST(CHECK_BYTECODE_PRESENT)
#undef CHECK_BYTECODE_PRESENT
}
TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) {
CanonicalHandleScope canonical(isolate());
for (int locals = 0; locals < 5; locals++) {
for (int contexts = 0; contexts < 4; contexts++) {
for (int temps = 0; temps < 3; temps++) {
BytecodeArrayBuilder builder(isolate(), zone(), 0, contexts, locals);
BytecodeRegisterAllocator* allocator(builder.register_allocator());
for (int i = 0; i < locals + contexts; i++) {
builder.LoadLiteral(Smi::kZero);
builder.StoreAccumulatorInRegister(Register(i));
}
for (int i = 0; i < temps; i++) {
Register temp = allocator->NewRegister();
builder.LoadLiteral(Smi::kZero);
builder.StoreAccumulatorInRegister(temp);
// Ensure temporaries are used so not optimized away by the
// register optimizer.
builder.ConvertAccumulatorToName(temp);
}
builder.Return();
Handle<BytecodeArray> the_array = builder.ToBytecodeArray(isolate());
int total_registers = locals + contexts + temps;
CHECK_EQ(the_array->frame_size(), total_registers * kPointerSize);
}
}
}
}
TEST_F(BytecodeArrayBuilderTest, RegisterValues) {
CanonicalHandleScope canonical(isolate());
int index = 1;
Register the_register(index);
CHECK_EQ(the_register.index(), index);
int actual_operand = the_register.ToOperand();
int actual_index = Register::FromOperand(actual_operand).index();
CHECK_EQ(actual_index, index);
}
TEST_F(BytecodeArrayBuilderTest, Parameters) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 10, 0, 0);
Register receiver(builder.Receiver());
Register param8(builder.Parameter(8));
CHECK_EQ(param8.index() - receiver.index(), 9);
}
TEST_F(BytecodeArrayBuilderTest, Constants) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
AstValueFactory ast_factory(zone(), isolate()->ast_string_constants(),
isolate()->heap()->HashSeed());
const AstValue* heap_num_1 = ast_factory.NewNumber(3.14);
const AstValue* heap_num_2 = ast_factory.NewNumber(5.2);
const AstValue* string =
ast_factory.NewString(ast_factory.GetOneByteString("foo"));
const AstValue* string_copy =
ast_factory.NewString(ast_factory.GetOneByteString("foo"));
builder.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_2)
.LoadLiteral(string)
.LoadLiteral(heap_num_1)
.LoadLiteral(heap_num_1)
.LoadLiteral(string_copy)
.Return();
ast_factory.Internalize(isolate());
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
// Should only have one entry for each identical constant.
CHECK_EQ(array->constant_pool()->length(), 3);
}
TEST_F(BytecodeArrayBuilderTest, ForwardJumps) {
CanonicalHandleScope canonical(isolate());
static const int kFarJumpDistance = 256 + 20;
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
Register reg(0);
BytecodeLabel far0, far1, far2, far3, far4;
BytecodeLabel near0, near1, near2, near3, near4;
BytecodeLabel after_jump0, after_jump1;
builder.Jump(&near0)
.Bind(&after_jump0)
.CompareOperation(Token::Value::EQ, reg, 1)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &near1)
.CompareOperation(Token::Value::EQ, reg, 2)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &near2)
.BinaryOperation(Token::Value::ADD, reg, 1)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &near3)
.BinaryOperation(Token::Value::ADD, reg, 2)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &near4)
.Bind(&near0)
.Bind(&near1)
.Bind(&near2)
.Bind(&near3)
.Bind(&near4)
.Jump(&far0)
.Bind(&after_jump1)
.CompareOperation(Token::Value::EQ, reg, 3)
.JumpIfTrue(ToBooleanMode::kAlreadyBoolean, &far1)
.CompareOperation(Token::Value::EQ, reg, 4)
.JumpIfFalse(ToBooleanMode::kAlreadyBoolean, &far2)
.BinaryOperation(Token::Value::ADD, reg, 3)
.JumpIfTrue(ToBooleanMode::kConvertToBoolean, &far3)
.BinaryOperation(Token::Value::ADD, reg, 4)
.JumpIfFalse(ToBooleanMode::kConvertToBoolean, &far4);
for (int i = 0; i < kFarJumpDistance - 22; i++) {
builder.Debugger();
}
builder.Bind(&far0).Bind(&far1).Bind(&far2).Bind(&far3).Bind(&far4);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
DCHECK_EQ(array->length(), 44 + kFarJumpDistance - 22 + 1);
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 22);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrue);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 17);
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalse);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 12);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrue);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 7);
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanFalse);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfTrueConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 5));
iterator.Advance();
// Ignore compare operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfFalseConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 10));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpIfToBooleanTrueConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 15));
iterator.Advance();
// Ignore add operation.
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(),
Bytecode::kJumpIfToBooleanFalseConstant);
CHECK_EQ(*iterator.GetConstantForIndexOperand(0),
Smi::FromInt(kFarJumpDistance - 20));
iterator.Advance();
}
TEST_F(BytecodeArrayBuilderTest, BackwardJumps) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 1);
Register reg(0);
BytecodeLabel label0;
builder.Bind(&label0).JumpLoop(&label0, 0);
for (int i = 0; i < 42; i++) {
BytecodeLabel after_jump;
builder.JumpLoop(&label0, 0).Bind(&after_jump);
}
// Add padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
builder.Debugger();
}
builder.JumpLoop(&label0, 0);
BytecodeLabel end;
builder.Bind(&end);
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 0);
iterator.Advance();
for (unsigned i = 0; i < 42; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kSingle);
// offset of 3 (because kJumpLoop takes two immediate operands)
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), i * 3 + 3);
iterator.Advance();
}
// Check padding to force wide backwards jumps.
for (int i = 0; i < 256; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kDebugger);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.current_operand_scale(), OperandScale::kDouble);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 386);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, LabelReuse) {
CanonicalHandleScope canonical(isolate());
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
// Labels can only have 1 forward reference, but
// can be referred to mulitple times once bound.
BytecodeLabel label, after_jump0, after_jump1;
builder.Jump(&label)
.Bind(&label)
.JumpLoop(&label, 0)
.Bind(&after_jump0)
.JumpLoop(&label, 0)
.Bind(&after_jump1)
.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 0);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 3);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
TEST_F(BytecodeArrayBuilderTest, LabelAddressReuse) {
CanonicalHandleScope canonical(isolate());
static const int kRepeats = 3;
BytecodeArrayBuilder builder(isolate(), zone(), 0, 0, 0);
for (int i = 0; i < kRepeats; i++) {
BytecodeLabel label, after_jump0, after_jump1;
builder.Jump(&label)
.Bind(&label)
.JumpLoop(&label, 0)
.Bind(&after_jump0)
.JumpLoop(&label, 0)
.Bind(&after_jump1);
}
builder.Return();
Handle<BytecodeArray> array = builder.ToBytecodeArray(isolate());
BytecodeArrayIterator iterator(array);
for (int i = 0; i < kRepeats; i++) {
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJump);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 2);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 0);
iterator.Advance();
CHECK_EQ(iterator.current_bytecode(), Bytecode::kJumpLoop);
CHECK_EQ(iterator.GetUnsignedImmediateOperand(0), 3);
iterator.Advance();
}
CHECK_EQ(iterator.current_bytecode(), Bytecode::kReturn);
iterator.Advance();
CHECK(iterator.done());
}
} // namespace interpreter
} // namespace internal
} // namespace v8