b25bb230cd
ExtensionConfiguration is just a simple container for extension names (in a perfect world we would use vector<string> and range-based for loops), and HandleScopeData was in the totally wrong place. Some additional cleanup on the way, e.g. using the null pattern behind our external API. R=dcarney@chromium.org Review URL: https://codereview.chromium.org/139393002 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@18632 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
800 lines
29 KiB
C++
800 lines
29 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "accessors.h"
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#include "api.h"
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#include "arguments.h"
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#include "bootstrapper.h"
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#include "compiler.h"
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#include "debug.h"
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#include "execution.h"
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#include "global-handles.h"
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#include "natives.h"
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#include "runtime.h"
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#include "string-search.h"
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#include "stub-cache.h"
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#include "vm-state-inl.h"
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namespace v8 {
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namespace internal {
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int HandleScope::NumberOfHandles(Isolate* isolate) {
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HandleScopeImplementer* impl = isolate->handle_scope_implementer();
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int n = impl->blocks()->length();
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if (n == 0) return 0;
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return ((n - 1) * kHandleBlockSize) + static_cast<int>(
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(isolate->handle_scope_data()->next - impl->blocks()->last()));
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}
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Object** HandleScope::Extend(Isolate* isolate) {
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HandleScopeData* current = isolate->handle_scope_data();
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Object** result = current->next;
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ASSERT(result == current->limit);
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// Make sure there's at least one scope on the stack and that the
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// top of the scope stack isn't a barrier.
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if (!Utils::ApiCheck(current->level != 0,
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"v8::HandleScope::CreateHandle()",
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"Cannot create a handle without a HandleScope")) {
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return NULL;
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}
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HandleScopeImplementer* impl = isolate->handle_scope_implementer();
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// If there's more room in the last block, we use that. This is used
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// for fast creation of scopes after scope barriers.
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if (!impl->blocks()->is_empty()) {
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Object** limit = &impl->blocks()->last()[kHandleBlockSize];
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if (current->limit != limit) {
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current->limit = limit;
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ASSERT(limit - current->next < kHandleBlockSize);
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}
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}
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// If we still haven't found a slot for the handle, we extend the
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// current handle scope by allocating a new handle block.
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if (result == current->limit) {
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// If there's a spare block, use it for growing the current scope.
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result = impl->GetSpareOrNewBlock();
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// Add the extension to the global list of blocks, but count the
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// extension as part of the current scope.
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impl->blocks()->Add(result);
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current->limit = &result[kHandleBlockSize];
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}
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return result;
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}
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void HandleScope::DeleteExtensions(Isolate* isolate) {
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HandleScopeData* current = isolate->handle_scope_data();
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isolate->handle_scope_implementer()->DeleteExtensions(current->limit);
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}
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#ifdef ENABLE_HANDLE_ZAPPING
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void HandleScope::ZapRange(Object** start, Object** end) {
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ASSERT(end - start <= kHandleBlockSize);
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for (Object** p = start; p != end; p++) {
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*reinterpret_cast<Address*>(p) = v8::internal::kHandleZapValue;
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}
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}
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#endif
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Address HandleScope::current_level_address(Isolate* isolate) {
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return reinterpret_cast<Address>(&isolate->handle_scope_data()->level);
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}
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Address HandleScope::current_next_address(Isolate* isolate) {
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return reinterpret_cast<Address>(&isolate->handle_scope_data()->next);
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}
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Address HandleScope::current_limit_address(Isolate* isolate) {
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return reinterpret_cast<Address>(&isolate->handle_scope_data()->limit);
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}
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Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray> content,
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Handle<JSArray> array) {
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CALL_HEAP_FUNCTION(content->GetIsolate(),
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content->AddKeysFromJSArray(*array), FixedArray);
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}
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Handle<FixedArray> UnionOfKeys(Handle<FixedArray> first,
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Handle<FixedArray> second) {
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CALL_HEAP_FUNCTION(first->GetIsolate(),
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first->UnionOfKeys(*second), FixedArray);
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}
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Handle<JSGlobalProxy> ReinitializeJSGlobalProxy(
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Handle<JSFunction> constructor,
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Handle<JSGlobalProxy> global) {
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CALL_HEAP_FUNCTION(
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constructor->GetIsolate(),
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constructor->GetHeap()->ReinitializeJSGlobalProxy(*constructor, *global),
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JSGlobalProxy);
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}
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void FlattenString(Handle<String> string) {
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CALL_HEAP_FUNCTION_VOID(string->GetIsolate(), string->TryFlatten());
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}
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Handle<String> FlattenGetString(Handle<String> string) {
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CALL_HEAP_FUNCTION(string->GetIsolate(), string->TryFlatten(), String);
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}
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Handle<Object> ForceSetProperty(Handle<JSObject> object,
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Handle<Object> key,
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Handle<Object> value,
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PropertyAttributes attributes) {
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return Runtime::ForceSetObjectProperty(object->GetIsolate(), object, key,
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value, attributes);
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}
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Handle<Object> DeleteProperty(Handle<JSObject> object, Handle<Object> key) {
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Isolate* isolate = object->GetIsolate();
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CALL_HEAP_FUNCTION(isolate,
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Runtime::DeleteObjectProperty(
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isolate, object, key, JSReceiver::NORMAL_DELETION),
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Object);
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}
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Handle<Object> ForceDeleteProperty(Handle<JSObject> object,
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Handle<Object> key) {
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Isolate* isolate = object->GetIsolate();
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CALL_HEAP_FUNCTION(isolate,
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Runtime::DeleteObjectProperty(
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isolate, object, key, JSReceiver::FORCE_DELETION),
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Object);
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}
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Handle<Object> HasProperty(Handle<JSReceiver> obj, Handle<Object> key) {
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Isolate* isolate = obj->GetIsolate();
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CALL_HEAP_FUNCTION(isolate,
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Runtime::HasObjectProperty(isolate, obj, key), Object);
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}
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Handle<Object> GetProperty(Handle<JSReceiver> obj,
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const char* name) {
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Isolate* isolate = obj->GetIsolate();
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Handle<String> str = isolate->factory()->InternalizeUtf8String(name);
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CALL_HEAP_FUNCTION(isolate, obj->GetProperty(*str), Object);
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}
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Handle<Object> GetProperty(Isolate* isolate,
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Handle<Object> obj,
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Handle<Object> key) {
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CALL_HEAP_FUNCTION(isolate,
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Runtime::GetObjectProperty(isolate, obj, key), Object);
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}
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Handle<String> LookupSingleCharacterStringFromCode(Isolate* isolate,
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uint32_t index) {
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CALL_HEAP_FUNCTION(
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isolate,
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isolate->heap()->LookupSingleCharacterStringFromCode(index),
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String);
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}
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// Wrappers for scripts are kept alive and cached in weak global
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// handles referred from foreign objects held by the scripts as long as
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// they are used. When they are not used anymore, the garbage
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// collector will call the weak callback on the global handle
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// associated with the wrapper and get rid of both the wrapper and the
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// handle.
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static void ClearWrapperCache(
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const v8::WeakCallbackData<v8::Value, void>& data) {
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Object** location = reinterpret_cast<Object**>(data.GetParameter());
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JSValue* wrapper = JSValue::cast(*location);
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Foreign* foreign = Script::cast(wrapper->value())->wrapper();
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ASSERT_EQ(foreign->foreign_address(), reinterpret_cast<Address>(location));
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foreign->set_foreign_address(0);
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GlobalHandles::Destroy(location);
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Isolate* isolate = reinterpret_cast<Isolate*>(data.GetIsolate());
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isolate->counters()->script_wrappers()->Decrement();
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}
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Handle<JSValue> GetScriptWrapper(Handle<Script> script) {
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if (script->wrapper()->foreign_address() != NULL) {
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// Return a handle for the existing script wrapper from the cache.
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return Handle<JSValue>(
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*reinterpret_cast<JSValue**>(script->wrapper()->foreign_address()));
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}
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Isolate* isolate = script->GetIsolate();
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// Construct a new script wrapper.
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isolate->counters()->script_wrappers()->Increment();
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Handle<JSFunction> constructor = isolate->script_function();
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Handle<JSValue> result =
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Handle<JSValue>::cast(isolate->factory()->NewJSObject(constructor));
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// The allocation might have triggered a GC, which could have called this
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// function recursively, and a wrapper has already been created and cached.
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// In that case, simply return a handle for the cached wrapper.
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if (script->wrapper()->foreign_address() != NULL) {
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return Handle<JSValue>(
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*reinterpret_cast<JSValue**>(script->wrapper()->foreign_address()));
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}
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result->set_value(*script);
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// Create a new weak global handle and use it to cache the wrapper
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// for future use. The cache will automatically be cleared by the
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// garbage collector when it is not used anymore.
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Handle<Object> handle = isolate->global_handles()->Create(*result);
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GlobalHandles::MakeWeak(handle.location(),
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reinterpret_cast<void*>(handle.location()),
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&ClearWrapperCache);
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script->wrapper()->set_foreign_address(
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reinterpret_cast<Address>(handle.location()));
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return result;
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}
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// Init line_ends array with code positions of line ends inside script
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// source.
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void InitScriptLineEnds(Handle<Script> script) {
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if (!script->line_ends()->IsUndefined()) return;
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Isolate* isolate = script->GetIsolate();
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if (!script->source()->IsString()) {
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ASSERT(script->source()->IsUndefined());
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Handle<FixedArray> empty = isolate->factory()->NewFixedArray(0);
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script->set_line_ends(*empty);
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ASSERT(script->line_ends()->IsFixedArray());
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return;
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}
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Handle<String> src(String::cast(script->source()), isolate);
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Handle<FixedArray> array = CalculateLineEnds(src, true);
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if (*array != isolate->heap()->empty_fixed_array()) {
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array->set_map(isolate->heap()->fixed_cow_array_map());
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}
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script->set_line_ends(*array);
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ASSERT(script->line_ends()->IsFixedArray());
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}
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template <typename SourceChar>
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static void CalculateLineEnds(Isolate* isolate,
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List<int>* line_ends,
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Vector<const SourceChar> src,
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bool with_last_line) {
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const int src_len = src.length();
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StringSearch<uint8_t, SourceChar> search(isolate, STATIC_ASCII_VECTOR("\n"));
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// Find and record line ends.
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int position = 0;
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while (position != -1 && position < src_len) {
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position = search.Search(src, position);
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if (position != -1) {
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line_ends->Add(position);
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position++;
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} else if (with_last_line) {
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// Even if the last line misses a line end, it is counted.
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line_ends->Add(src_len);
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return;
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}
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}
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}
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Handle<FixedArray> CalculateLineEnds(Handle<String> src,
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bool with_last_line) {
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src = FlattenGetString(src);
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// Rough estimate of line count based on a roughly estimated average
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// length of (unpacked) code.
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int line_count_estimate = src->length() >> 4;
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List<int> line_ends(line_count_estimate);
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Isolate* isolate = src->GetIsolate();
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{
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DisallowHeapAllocation no_allocation; // ensure vectors stay valid.
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// Dispatch on type of strings.
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String::FlatContent content = src->GetFlatContent();
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ASSERT(content.IsFlat());
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if (content.IsAscii()) {
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CalculateLineEnds(isolate,
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&line_ends,
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content.ToOneByteVector(),
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with_last_line);
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} else {
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CalculateLineEnds(isolate,
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&line_ends,
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content.ToUC16Vector(),
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with_last_line);
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}
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}
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int line_count = line_ends.length();
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Handle<FixedArray> array = isolate->factory()->NewFixedArray(line_count);
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for (int i = 0; i < line_count; i++) {
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array->set(i, Smi::FromInt(line_ends[i]));
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}
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return array;
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}
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// Convert code position into line number.
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int GetScriptLineNumber(Handle<Script> script, int code_pos) {
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InitScriptLineEnds(script);
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DisallowHeapAllocation no_allocation;
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FixedArray* line_ends_array = FixedArray::cast(script->line_ends());
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const int line_ends_len = line_ends_array->length();
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if (!line_ends_len) return -1;
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if ((Smi::cast(line_ends_array->get(0)))->value() >= code_pos) {
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return script->line_offset()->value();
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}
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int left = 0;
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int right = line_ends_len;
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while (int half = (right - left) / 2) {
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if ((Smi::cast(line_ends_array->get(left + half)))->value() > code_pos) {
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right -= half;
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} else {
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left += half;
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}
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}
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return right + script->line_offset()->value();
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}
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// Convert code position into column number.
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int GetScriptColumnNumber(Handle<Script> script, int code_pos) {
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int line_number = GetScriptLineNumber(script, code_pos);
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if (line_number == -1) return -1;
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DisallowHeapAllocation no_allocation;
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FixedArray* line_ends_array = FixedArray::cast(script->line_ends());
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line_number = line_number - script->line_offset()->value();
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if (line_number == 0) return code_pos + script->column_offset()->value();
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int prev_line_end_pos =
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Smi::cast(line_ends_array->get(line_number - 1))->value();
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return code_pos - (prev_line_end_pos + 1);
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}
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int GetScriptLineNumberSafe(Handle<Script> script, int code_pos) {
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DisallowHeapAllocation no_allocation;
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if (!script->line_ends()->IsUndefined()) {
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return GetScriptLineNumber(script, code_pos);
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}
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// Slow mode: we do not have line_ends. We have to iterate through source.
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if (!script->source()->IsString()) {
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return -1;
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}
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String* source = String::cast(script->source());
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int line = 0;
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int len = source->length();
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for (int pos = 0; pos < len; pos++) {
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if (pos == code_pos) {
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break;
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}
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if (source->Get(pos) == '\n') {
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line++;
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}
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}
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return line;
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}
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// Compute the property keys from the interceptor.
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// TODO(rossberg): support symbols in API, and filter here if needed.
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v8::Handle<v8::Array> GetKeysForNamedInterceptor(Handle<JSReceiver> receiver,
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Handle<JSObject> object) {
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Isolate* isolate = receiver->GetIsolate();
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Handle<InterceptorInfo> interceptor(object->GetNamedInterceptor());
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PropertyCallbackArguments
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args(isolate, interceptor->data(), *receiver, *object);
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v8::Handle<v8::Array> result;
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if (!interceptor->enumerator()->IsUndefined()) {
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v8::NamedPropertyEnumeratorCallback enum_fun =
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v8::ToCData<v8::NamedPropertyEnumeratorCallback>(
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interceptor->enumerator());
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LOG(isolate, ApiObjectAccess("interceptor-named-enum", *object));
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result = args.Call(enum_fun);
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}
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#if ENABLE_EXTRA_CHECKS
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CHECK(result.IsEmpty() || v8::Utils::OpenHandle(*result)->IsJSObject());
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#endif
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return v8::Local<v8::Array>::New(reinterpret_cast<v8::Isolate*>(isolate),
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result);
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}
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// Compute the element keys from the interceptor.
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v8::Handle<v8::Array> GetKeysForIndexedInterceptor(Handle<JSReceiver> receiver,
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Handle<JSObject> object) {
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Isolate* isolate = receiver->GetIsolate();
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Handle<InterceptorInfo> interceptor(object->GetIndexedInterceptor());
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PropertyCallbackArguments
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args(isolate, interceptor->data(), *receiver, *object);
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v8::Handle<v8::Array> result;
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if (!interceptor->enumerator()->IsUndefined()) {
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v8::IndexedPropertyEnumeratorCallback enum_fun =
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v8::ToCData<v8::IndexedPropertyEnumeratorCallback>(
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interceptor->enumerator());
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LOG(isolate, ApiObjectAccess("interceptor-indexed-enum", *object));
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result = args.Call(enum_fun);
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#if ENABLE_EXTRA_CHECKS
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CHECK(result.IsEmpty() || v8::Utils::OpenHandle(*result)->IsJSObject());
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#endif
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}
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return v8::Local<v8::Array>::New(reinterpret_cast<v8::Isolate*>(isolate),
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result);
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}
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Handle<Object> GetScriptNameOrSourceURL(Handle<Script> script) {
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Isolate* isolate = script->GetIsolate();
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Handle<String> name_or_source_url_key =
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isolate->factory()->InternalizeOneByteString(
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STATIC_ASCII_VECTOR("nameOrSourceURL"));
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Handle<JSValue> script_wrapper = GetScriptWrapper(script);
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Handle<Object> property = GetProperty(isolate,
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script_wrapper,
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name_or_source_url_key);
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ASSERT(property->IsJSFunction());
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Handle<JSFunction> method = Handle<JSFunction>::cast(property);
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bool caught_exception;
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Handle<Object> result = Execution::TryCall(method, script_wrapper, 0,
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NULL, &caught_exception);
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if (caught_exception) {
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result = isolate->factory()->undefined_value();
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}
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return result;
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}
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static bool ContainsOnlyValidKeys(Handle<FixedArray> array) {
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|
int len = array->length();
|
|
for (int i = 0; i < len; i++) {
|
|
Object* e = array->get(i);
|
|
if (!(e->IsString() || e->IsNumber())) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
Handle<FixedArray> GetKeysInFixedArrayFor(Handle<JSReceiver> object,
|
|
KeyCollectionType type,
|
|
bool* threw) {
|
|
USE(ContainsOnlyValidKeys);
|
|
Isolate* isolate = object->GetIsolate();
|
|
Handle<FixedArray> content = isolate->factory()->empty_fixed_array();
|
|
Handle<JSObject> arguments_boilerplate = Handle<JSObject>(
|
|
isolate->context()->native_context()->arguments_boilerplate(),
|
|
isolate);
|
|
Handle<JSFunction> arguments_function = Handle<JSFunction>(
|
|
JSFunction::cast(arguments_boilerplate->map()->constructor()),
|
|
isolate);
|
|
|
|
// Only collect keys if access is permitted.
|
|
for (Handle<Object> p = object;
|
|
*p != isolate->heap()->null_value();
|
|
p = Handle<Object>(p->GetPrototype(isolate), isolate)) {
|
|
if (p->IsJSProxy()) {
|
|
Handle<JSProxy> proxy(JSProxy::cast(*p), isolate);
|
|
Handle<Object> args[] = { proxy };
|
|
Handle<Object> names = Execution::Call(isolate,
|
|
isolate->proxy_enumerate(),
|
|
object,
|
|
ARRAY_SIZE(args),
|
|
args,
|
|
threw);
|
|
if (*threw) return content;
|
|
content = AddKeysFromJSArray(content, Handle<JSArray>::cast(names));
|
|
break;
|
|
}
|
|
|
|
Handle<JSObject> current(JSObject::cast(*p), isolate);
|
|
|
|
// Check access rights if required.
|
|
if (current->IsAccessCheckNeeded() &&
|
|
!isolate->MayNamedAccess(*current,
|
|
isolate->heap()->undefined_value(),
|
|
v8::ACCESS_KEYS)) {
|
|
isolate->ReportFailedAccessCheck(*current, v8::ACCESS_KEYS);
|
|
if (isolate->has_scheduled_exception()) {
|
|
isolate->PromoteScheduledException();
|
|
*threw = true;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Compute the element keys.
|
|
Handle<FixedArray> element_keys =
|
|
isolate->factory()->NewFixedArray(current->NumberOfEnumElements());
|
|
current->GetEnumElementKeys(*element_keys);
|
|
content = UnionOfKeys(content, element_keys);
|
|
ASSERT(ContainsOnlyValidKeys(content));
|
|
|
|
// Add the element keys from the interceptor.
|
|
if (current->HasIndexedInterceptor()) {
|
|
v8::Handle<v8::Array> result =
|
|
GetKeysForIndexedInterceptor(object, current);
|
|
if (!result.IsEmpty())
|
|
content = AddKeysFromJSArray(content, v8::Utils::OpenHandle(*result));
|
|
ASSERT(ContainsOnlyValidKeys(content));
|
|
}
|
|
|
|
// We can cache the computed property keys if access checks are
|
|
// not needed and no interceptors are involved.
|
|
//
|
|
// We do not use the cache if the object has elements and
|
|
// therefore it does not make sense to cache the property names
|
|
// for arguments objects. Arguments objects will always have
|
|
// elements.
|
|
// Wrapped strings have elements, but don't have an elements
|
|
// array or dictionary. So the fast inline test for whether to
|
|
// use the cache says yes, so we should not create a cache.
|
|
bool cache_enum_keys =
|
|
((current->map()->constructor() != *arguments_function) &&
|
|
!current->IsJSValue() &&
|
|
!current->IsAccessCheckNeeded() &&
|
|
!current->HasNamedInterceptor() &&
|
|
!current->HasIndexedInterceptor());
|
|
// Compute the property keys and cache them if possible.
|
|
content =
|
|
UnionOfKeys(content, GetEnumPropertyKeys(current, cache_enum_keys));
|
|
ASSERT(ContainsOnlyValidKeys(content));
|
|
|
|
// Add the property keys from the interceptor.
|
|
if (current->HasNamedInterceptor()) {
|
|
v8::Handle<v8::Array> result =
|
|
GetKeysForNamedInterceptor(object, current);
|
|
if (!result.IsEmpty())
|
|
content = AddKeysFromJSArray(content, v8::Utils::OpenHandle(*result));
|
|
ASSERT(ContainsOnlyValidKeys(content));
|
|
}
|
|
|
|
// If we only want local properties we bail out after the first
|
|
// iteration.
|
|
if (type == LOCAL_ONLY)
|
|
break;
|
|
}
|
|
return content;
|
|
}
|
|
|
|
|
|
Handle<JSArray> GetKeysFor(Handle<JSReceiver> object, bool* threw) {
|
|
Isolate* isolate = object->GetIsolate();
|
|
isolate->counters()->for_in()->Increment();
|
|
Handle<FixedArray> elements =
|
|
GetKeysInFixedArrayFor(object, INCLUDE_PROTOS, threw);
|
|
return isolate->factory()->NewJSArrayWithElements(elements);
|
|
}
|
|
|
|
|
|
Handle<FixedArray> ReduceFixedArrayTo(Handle<FixedArray> array, int length) {
|
|
ASSERT(array->length() >= length);
|
|
if (array->length() == length) return array;
|
|
|
|
Handle<FixedArray> new_array =
|
|
array->GetIsolate()->factory()->NewFixedArray(length);
|
|
for (int i = 0; i < length; ++i) new_array->set(i, array->get(i));
|
|
return new_array;
|
|
}
|
|
|
|
|
|
Handle<FixedArray> GetEnumPropertyKeys(Handle<JSObject> object,
|
|
bool cache_result) {
|
|
Isolate* isolate = object->GetIsolate();
|
|
if (object->HasFastProperties()) {
|
|
if (object->map()->instance_descriptors()->HasEnumCache()) {
|
|
int own_property_count = object->map()->EnumLength();
|
|
// If we have an enum cache, but the enum length of the given map is set
|
|
// to kInvalidEnumCache, this means that the map itself has never used the
|
|
// present enum cache. The first step to using the cache is to set the
|
|
// enum length of the map by counting the number of own descriptors that
|
|
// are not DONT_ENUM or SYMBOLIC.
|
|
if (own_property_count == kInvalidEnumCacheSentinel) {
|
|
own_property_count = object->map()->NumberOfDescribedProperties(
|
|
OWN_DESCRIPTORS, DONT_SHOW);
|
|
|
|
if (cache_result) object->map()->SetEnumLength(own_property_count);
|
|
}
|
|
|
|
DescriptorArray* desc = object->map()->instance_descriptors();
|
|
Handle<FixedArray> keys(desc->GetEnumCache(), isolate);
|
|
|
|
// In case the number of properties required in the enum are actually
|
|
// present, we can reuse the enum cache. Otherwise, this means that the
|
|
// enum cache was generated for a previous (smaller) version of the
|
|
// Descriptor Array. In that case we regenerate the enum cache.
|
|
if (own_property_count <= keys->length()) {
|
|
isolate->counters()->enum_cache_hits()->Increment();
|
|
return ReduceFixedArrayTo(keys, own_property_count);
|
|
}
|
|
}
|
|
|
|
Handle<Map> map(object->map());
|
|
|
|
if (map->instance_descriptors()->IsEmpty()) {
|
|
isolate->counters()->enum_cache_hits()->Increment();
|
|
if (cache_result) map->SetEnumLength(0);
|
|
return isolate->factory()->empty_fixed_array();
|
|
}
|
|
|
|
isolate->counters()->enum_cache_misses()->Increment();
|
|
int num_enum = map->NumberOfDescribedProperties(ALL_DESCRIPTORS, DONT_SHOW);
|
|
|
|
Handle<FixedArray> storage = isolate->factory()->NewFixedArray(num_enum);
|
|
Handle<FixedArray> indices = isolate->factory()->NewFixedArray(num_enum);
|
|
|
|
Handle<DescriptorArray> descs =
|
|
Handle<DescriptorArray>(object->map()->instance_descriptors(), isolate);
|
|
|
|
int real_size = map->NumberOfOwnDescriptors();
|
|
int enum_size = 0;
|
|
int index = 0;
|
|
|
|
for (int i = 0; i < descs->number_of_descriptors(); i++) {
|
|
PropertyDetails details = descs->GetDetails(i);
|
|
Object* key = descs->GetKey(i);
|
|
if (!(details.IsDontEnum() || key->IsSymbol())) {
|
|
if (i < real_size) ++enum_size;
|
|
storage->set(index, key);
|
|
if (!indices.is_null()) {
|
|
if (details.type() != FIELD) {
|
|
indices = Handle<FixedArray>();
|
|
} else {
|
|
int field_index = descs->GetFieldIndex(i);
|
|
if (field_index >= map->inobject_properties()) {
|
|
field_index = -(field_index - map->inobject_properties() + 1);
|
|
}
|
|
indices->set(index, Smi::FromInt(field_index));
|
|
}
|
|
}
|
|
index++;
|
|
}
|
|
}
|
|
ASSERT(index == storage->length());
|
|
|
|
Handle<FixedArray> bridge_storage =
|
|
isolate->factory()->NewFixedArray(
|
|
DescriptorArray::kEnumCacheBridgeLength);
|
|
DescriptorArray* desc = object->map()->instance_descriptors();
|
|
desc->SetEnumCache(*bridge_storage,
|
|
*storage,
|
|
indices.is_null() ? Object::cast(Smi::FromInt(0))
|
|
: Object::cast(*indices));
|
|
if (cache_result) {
|
|
object->map()->SetEnumLength(enum_size);
|
|
}
|
|
|
|
return ReduceFixedArrayTo(storage, enum_size);
|
|
} else {
|
|
Handle<NameDictionary> dictionary(object->property_dictionary());
|
|
|
|
int length = dictionary->NumberOfElements();
|
|
if (length == 0) {
|
|
return Handle<FixedArray>(isolate->heap()->empty_fixed_array());
|
|
}
|
|
|
|
// The enumeration array is generated by allocating an array big enough to
|
|
// hold all properties that have been seen, whether they are are deleted or
|
|
// not. Subsequently all visible properties are added to the array. If some
|
|
// properties were not visible, the array is trimmed so it only contains
|
|
// visible properties. This improves over adding elements and sorting by
|
|
// index by having linear complexity rather than n*log(n).
|
|
|
|
// By comparing the monotonous NextEnumerationIndex to the NumberOfElements,
|
|
// we can predict the number of holes in the final array. If there will be
|
|
// more than 50% holes, regenerate the enumeration indices to reduce the
|
|
// number of holes to a minimum. This avoids allocating a large array if
|
|
// many properties were added but subsequently deleted.
|
|
int next_enumeration = dictionary->NextEnumerationIndex();
|
|
if (!object->IsGlobalObject() && next_enumeration > (length * 3) / 2) {
|
|
NameDictionary::DoGenerateNewEnumerationIndices(dictionary);
|
|
next_enumeration = dictionary->NextEnumerationIndex();
|
|
}
|
|
|
|
Handle<FixedArray> storage =
|
|
isolate->factory()->NewFixedArray(next_enumeration);
|
|
|
|
storage = Handle<FixedArray>(dictionary->CopyEnumKeysTo(*storage));
|
|
ASSERT(storage->length() == object->NumberOfLocalProperties(DONT_SHOW));
|
|
return storage;
|
|
}
|
|
}
|
|
|
|
|
|
DeferredHandleScope::DeferredHandleScope(Isolate* isolate)
|
|
: impl_(isolate->handle_scope_implementer()) {
|
|
impl_->BeginDeferredScope();
|
|
HandleScopeData* data = impl_->isolate()->handle_scope_data();
|
|
Object** new_next = impl_->GetSpareOrNewBlock();
|
|
Object** new_limit = &new_next[kHandleBlockSize];
|
|
ASSERT(data->limit == &impl_->blocks()->last()[kHandleBlockSize]);
|
|
impl_->blocks()->Add(new_next);
|
|
|
|
#ifdef DEBUG
|
|
prev_level_ = data->level;
|
|
#endif
|
|
data->level++;
|
|
prev_limit_ = data->limit;
|
|
prev_next_ = data->next;
|
|
data->next = new_next;
|
|
data->limit = new_limit;
|
|
}
|
|
|
|
|
|
DeferredHandleScope::~DeferredHandleScope() {
|
|
impl_->isolate()->handle_scope_data()->level--;
|
|
ASSERT(handles_detached_);
|
|
ASSERT(impl_->isolate()->handle_scope_data()->level == prev_level_);
|
|
}
|
|
|
|
|
|
DeferredHandles* DeferredHandleScope::Detach() {
|
|
DeferredHandles* deferred = impl_->Detach(prev_limit_);
|
|
HandleScopeData* data = impl_->isolate()->handle_scope_data();
|
|
data->next = prev_next_;
|
|
data->limit = prev_limit_;
|
|
#ifdef DEBUG
|
|
handles_detached_ = true;
|
|
#endif
|
|
return deferred;
|
|
}
|
|
|
|
|
|
void AddWeakObjectToCodeDependency(Heap* heap,
|
|
Handle<Object> object,
|
|
Handle<Code> code) {
|
|
heap->EnsureWeakObjectToCodeTable();
|
|
Handle<DependentCode> dep(heap->LookupWeakObjectToCodeDependency(*object));
|
|
dep = DependentCode::Insert(dep, DependentCode::kWeaklyEmbeddedGroup, code);
|
|
CALL_HEAP_FUNCTION_VOID(heap->isolate(),
|
|
heap->AddWeakObjectToCodeDependency(*object, *dep));
|
|
}
|
|
|
|
|
|
} } // namespace v8::internal
|