v8/src/ic.h
bmeurer@chromium.org 410b4b2db4 Reland "Turn ElementsTransitionAndStore stub into a HydrogenCodeStub".
Fix the invalid array length check, replacing it with a check of
the elements pointer similar to TransitionElementsKindStub.
Refactor common code from ElementsTransitionAndStoreStub and TransitionElementsKindStub into BuildTransitionElementsKind() helper method.
Add test case for the MD5 computation that used to crash before,
and a small test case for the specific issue.

R=danno@chromium.org

Review URL: https://codereview.chromium.org/19367003

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15713 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-07-17 11:37:20 +00:00

869 lines
30 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_IC_H_
#define V8_IC_H_
#include "macro-assembler.h"
#include "type-info.h"
namespace v8 {
namespace internal {
// IC_UTIL_LIST defines all utility functions called from generated
// inline caching code. The argument for the macro, ICU, is the function name.
#define IC_UTIL_LIST(ICU) \
ICU(LoadIC_Miss) \
ICU(KeyedLoadIC_Miss) \
ICU(KeyedLoadIC_MissForceGeneric) \
ICU(CallIC_Miss) \
ICU(KeyedCallIC_Miss) \
ICU(StoreIC_Miss) \
ICU(StoreIC_ArrayLength) \
ICU(StoreIC_Slow) \
ICU(SharedStoreIC_ExtendStorage) \
ICU(KeyedStoreIC_Miss) \
ICU(KeyedStoreIC_MissForceGeneric) \
ICU(KeyedStoreIC_Slow) \
/* Utilities for IC stubs. */ \
ICU(StoreCallbackProperty) \
ICU(LoadPropertyWithInterceptorOnly) \
ICU(LoadPropertyWithInterceptorForLoad) \
ICU(LoadPropertyWithInterceptorForCall) \
ICU(KeyedLoadPropertyWithInterceptor) \
ICU(StoreInterceptorProperty) \
ICU(BinaryOp_Patch) \
ICU(CompareIC_Miss) \
ICU(CompareNilIC_Miss) \
ICU(Unreachable) \
ICU(ToBooleanIC_Miss)
//
// IC is the base class for LoadIC, StoreIC, CallIC, KeyedLoadIC,
// and KeyedStoreIC.
//
class IC {
public:
// The ids for utility called from the generated code.
enum UtilityId {
#define CONST_NAME(name) k##name,
IC_UTIL_LIST(CONST_NAME)
#undef CONST_NAME
kUtilityCount
};
// Looks up the address of the named utility.
static Address AddressFromUtilityId(UtilityId id);
// Alias the inline cache state type to make the IC code more readable.
typedef InlineCacheState State;
// The IC code is either invoked with no extra frames on the stack
// or with a single extra frame for supporting calls.
enum FrameDepth {
NO_EXTRA_FRAME = 0,
EXTRA_CALL_FRAME = 1
};
// Construct the IC structure with the given number of extra
// JavaScript frames on the stack.
IC(FrameDepth depth, Isolate* isolate);
virtual ~IC() {}
// Get the call-site target; used for determining the state.
Code* target() const { return GetTargetAtAddress(address()); }
inline Address address() const;
// Compute the current IC state based on the target stub, receiver and name.
static State StateFrom(Code* target, Object* receiver, Object* name);
// Clear the inline cache to initial state.
static void Clear(Address address);
// Computes the reloc info for this IC. This is a fairly expensive
// operation as it has to search through the heap to find the code
// object that contains this IC site.
RelocInfo::Mode ComputeMode();
// Returns if this IC is for contextual (no explicit receiver)
// access to properties.
bool IsUndeclaredGlobal(Handle<Object> receiver) {
if (receiver->IsGlobalObject()) {
return SlowIsUndeclaredGlobal();
} else {
ASSERT(!SlowIsUndeclaredGlobal());
return false;
}
}
bool SlowIsUndeclaredGlobal() {
return ComputeMode() == RelocInfo::CODE_TARGET_CONTEXT;
}
// Determines which map must be used for keeping the code stub.
// These methods should not be called with undefined or null.
static inline InlineCacheHolderFlag GetCodeCacheForObject(Object* object,
JSObject* holder);
static inline InlineCacheHolderFlag GetCodeCacheForObject(JSObject* object,
JSObject* holder);
static inline JSObject* GetCodeCacheHolder(Isolate* isolate,
Object* object,
InlineCacheHolderFlag holder);
protected:
Address fp() const { return fp_; }
Address pc() const { return *pc_address_; }
Isolate* isolate() const { return isolate_; }
#ifdef ENABLE_DEBUGGER_SUPPORT
// Computes the address in the original code when the code running is
// containing break points (calls to DebugBreakXXX builtins).
Address OriginalCodeAddress() const;
#endif
// Set the call-site target.
void set_target(Code* code) { SetTargetAtAddress(address(), code); }
#ifdef DEBUG
char TransitionMarkFromState(IC::State state);
void TraceIC(const char* type,
Handle<Object> name,
State old_state,
Code* new_target);
#endif
Failure* TypeError(const char* type,
Handle<Object> object,
Handle<Object> key);
Failure* ReferenceError(const char* type, Handle<String> name);
// Access the target code for the given IC address.
static inline Code* GetTargetAtAddress(Address address);
static inline void SetTargetAtAddress(Address address, Code* target);
static void PostPatching(Address address, Code* target, Code* old_target);
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name,
StrictModeFlag strict_mode) {
set_target(*handler);
}
bool UpdatePolymorphicIC(State state,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Code> code,
StrictModeFlag strict_mode);
virtual Handle<Code> ComputePolymorphicIC(MapHandleList* receiver_maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name,
StrictModeFlag strict_mode) {
UNREACHABLE();
return Handle<Code>::null();
};
void CopyICToMegamorphicCache(Handle<String> name);
bool IsTransitionedMapOfMonomorphicTarget(Map* receiver_map);
void PatchCache(State state,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Code> code);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code);
virtual Handle<Code> megamorphic_stub() {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> megamorphic_stub_strict() {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> generic_stub() const {
UNREACHABLE();
return Handle<Code>::null();
}
virtual Handle<Code> generic_stub_strict() const {
UNREACHABLE();
return Handle<Code>::null();
}
private:
// Frame pointer for the frame that uses (calls) the IC.
Address fp_;
// All access to the program counter of an IC structure is indirect
// to make the code GC safe. This feature is crucial since
// GetProperty and SetProperty are called and they in turn might
// invoke the garbage collector.
Address* pc_address_;
Isolate* isolate_;
DISALLOW_IMPLICIT_CONSTRUCTORS(IC);
};
// An IC_Utility encapsulates IC::UtilityId. It exists mainly because you
// cannot make forward declarations to an enum.
class IC_Utility {
public:
explicit IC_Utility(IC::UtilityId id)
: address_(IC::AddressFromUtilityId(id)), id_(id) {}
Address address() const { return address_; }
IC::UtilityId id() const { return id_; }
private:
Address address_;
IC::UtilityId id_;
};
class CallICBase: public IC {
public:
class Contextual: public BitField<bool, 0, 1> {};
class StringStubState: public BitField<StringStubFeedback, 1, 1> {};
// Returns a JSFunction or a Failure.
MUST_USE_RESULT MaybeObject* LoadFunction(State state,
Code::ExtraICState extra_ic_state,
Handle<Object> object,
Handle<String> name);
protected:
CallICBase(Code::Kind kind, Isolate* isolate)
: IC(EXTRA_CALL_FRAME, isolate), kind_(kind) {}
bool TryUpdateExtraICState(LookupResult* lookup,
Handle<Object> object,
Code::ExtraICState* extra_ic_state);
// Compute a monomorphic stub if possible, otherwise return a null handle.
Handle<Code> ComputeMonomorphicStub(LookupResult* lookup,
State state,
Code::ExtraICState extra_state,
Handle<Object> object,
Handle<String> name);
// Update the inline cache and the global stub cache based on the lookup
// result.
void UpdateCaches(LookupResult* lookup,
State state,
Code::ExtraICState extra_ic_state,
Handle<Object> object,
Handle<String> name);
// Returns a JSFunction if the object can be called as a function, and
// patches the stack to be ready for the call. Otherwise, it returns the
// undefined value.
Handle<Object> TryCallAsFunction(Handle<Object> object);
void ReceiverToObjectIfRequired(Handle<Object> callee, Handle<Object> object);
static void Clear(Address address, Code* target);
// Platform-specific code generation functions used by both call and
// keyed call.
static void GenerateMiss(MacroAssembler* masm,
int argc,
IC::UtilityId id,
Code::ExtraICState extra_state);
static void GenerateNormal(MacroAssembler* masm, int argc);
static void GenerateMonomorphicCacheProbe(MacroAssembler* masm,
int argc,
Code::Kind kind,
Code::ExtraICState extra_state);
Code::Kind kind_;
friend class IC;
};
class CallIC: public CallICBase {
public:
explicit CallIC(Isolate* isolate) : CallICBase(Code::CALL_IC, isolate) {
ASSERT(target()->is_call_stub());
}
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_state) {
GenerateMiss(masm, argc, extra_state);
}
static void GenerateMiss(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_state) {
CallICBase::GenerateMiss(masm, argc, IC::kCallIC_Miss, extra_state);
}
static void GenerateMegamorphic(MacroAssembler* masm,
int argc,
Code::ExtraICState extra_ic_state);
static void GenerateNormal(MacroAssembler* masm, int argc) {
CallICBase::GenerateNormal(masm, argc);
GenerateMiss(masm, argc, Code::kNoExtraICState);
}
};
class KeyedCallIC: public CallICBase {
public:
explicit KeyedCallIC(Isolate* isolate)
: CallICBase(Code::KEYED_CALL_IC, isolate) {
ASSERT(target()->is_keyed_call_stub());
}
MUST_USE_RESULT MaybeObject* LoadFunction(State state,
Handle<Object> object,
Handle<Object> key);
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm, int argc) {
GenerateMiss(masm, argc);
}
static void GenerateMiss(MacroAssembler* masm, int argc) {
CallICBase::GenerateMiss(masm, argc, IC::kKeyedCallIC_Miss,
Code::kNoExtraICState);
}
static void GenerateMegamorphic(MacroAssembler* masm, int argc);
static void GenerateNormal(MacroAssembler* masm, int argc);
static void GenerateNonStrictArguments(MacroAssembler* masm, int argc);
};
class LoadIC: public IC {
public:
explicit LoadIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
ASSERT(target()->is_load_stub() || target()->is_keyed_load_stub());
}
// Code generator routines.
static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
static void GeneratePreMonomorphic(MacroAssembler* masm) {
GenerateMiss(masm);
}
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm);
static void GenerateNormal(MacroAssembler* masm);
static void GenerateRuntimeGetProperty(MacroAssembler* masm);
MUST_USE_RESULT MaybeObject* Load(State state,
Handle<Object> object,
Handle<String> name);
protected:
virtual Code::Kind kind() const { return Code::LOAD_IC; }
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->LoadIC_Slow();
}
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->LoadIC_Megamorphic();
}
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
Handle<Object> object,
Handle<String> name);
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name,
StrictModeFlag strict_mode);
virtual Handle<Code> ComputePolymorphicIC(MapHandleList* receiver_maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name,
StrictModeFlag strict_mode);
virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
Handle<JSObject> receiver,
Handle<String> name);
private:
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->LoadIC_Initialize();
}
virtual Handle<Code> pre_monomorphic_stub() {
return isolate()->builtins()->LoadIC_PreMonomorphic();
}
static void Clear(Address address, Code* target);
friend class IC;
};
enum ICMissMode {
MISS_FORCE_GENERIC,
MISS
};
class KeyedLoadIC: public LoadIC {
public:
explicit KeyedLoadIC(FrameDepth depth, Isolate* isolate)
: LoadIC(depth, isolate) {
ASSERT(target()->is_keyed_load_stub());
}
MUST_USE_RESULT MaybeObject* Load(State state,
Handle<Object> object,
Handle<Object> key,
ICMissMode force_generic);
// Code generator routines.
static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
static void GenerateRuntimeGetProperty(MacroAssembler* masm);
static void GenerateInitialize(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GeneratePreMonomorphic(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GenerateGeneric(MacroAssembler* masm);
static void GenerateString(MacroAssembler* masm);
static void GenerateIndexedInterceptor(MacroAssembler* masm);
static void GenerateNonStrictArguments(MacroAssembler* masm);
// Bit mask to be tested against bit field for the cases when
// generic stub should go into slow case.
// Access check is necessary explicitly since generic stub does not perform
// map checks.
static const int kSlowCaseBitFieldMask =
(1 << Map::kIsAccessCheckNeeded) | (1 << Map::kHasIndexedInterceptor);
protected:
virtual Code::Kind kind() const { return Code::KEYED_LOAD_IC; }
Handle<Code> LoadElementStub(Handle<JSObject> receiver);
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->KeyedLoadIC_Generic();
}
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->KeyedLoadIC_Generic();
}
// Update the inline cache.
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name,
StrictModeFlag strict_mode);
virtual Handle<Code> ComputeLoadHandler(LookupResult* lookup,
Handle<JSObject> receiver,
Handle<String> name);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
private:
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->KeyedLoadIC_Initialize();
}
virtual Handle<Code> pre_monomorphic_stub() {
return isolate()->builtins()->KeyedLoadIC_PreMonomorphic();
}
Handle<Code> indexed_interceptor_stub() {
return isolate()->builtins()->KeyedLoadIC_IndexedInterceptor();
}
Handle<Code> non_strict_arguments_stub() {
return isolate()->builtins()->KeyedLoadIC_NonStrictArguments();
}
Handle<Code> string_stub() {
return isolate()->builtins()->KeyedLoadIC_String();
}
static void Clear(Address address, Code* target);
friend class IC;
};
class StoreIC: public IC {
public:
StoreIC(FrameDepth depth, Isolate* isolate) : IC(depth, isolate) {
ASSERT(target()->is_store_stub() || target()->is_keyed_store_stub());
}
// Code generators for stub routines. Only called once at startup.
static void GenerateSlow(MacroAssembler* masm);
static void GenerateInitialize(MacroAssembler* masm) { GenerateMiss(masm); }
static void GenerateMiss(MacroAssembler* masm);
static void GenerateMegamorphic(MacroAssembler* masm,
StrictModeFlag strict_mode);
static void GenerateNormal(MacroAssembler* masm);
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
StrictModeFlag strict_mode);
MUST_USE_RESULT MaybeObject* Store(
State state,
StrictModeFlag strict_mode,
Handle<Object> object,
Handle<String> name,
Handle<Object> value,
JSReceiver::StoreFromKeyed store_mode =
JSReceiver::CERTAINLY_NOT_STORE_FROM_KEYED);
protected:
virtual Code::Kind kind() const { return Code::STORE_IC; }
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->StoreIC_Megamorphic();
}
// Stub accessors.
virtual Handle<Code> megamorphic_stub_strict() {
return isolate()->builtins()->StoreIC_Megamorphic_Strict();
}
virtual Handle<Code> generic_stub() const {
return isolate()->builtins()->StoreIC_Generic();
}
virtual Handle<Code> generic_stub_strict() const {
return isolate()->builtins()->StoreIC_Generic_Strict();
}
virtual Handle<Code> global_proxy_stub() {
return isolate()->builtins()->StoreIC_GlobalProxy();
}
virtual Handle<Code> global_proxy_stub_strict() {
return isolate()->builtins()->StoreIC_GlobalProxy_Strict();
}
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name,
StrictModeFlag strict_mode);
virtual Handle<Code> ComputePolymorphicIC(MapHandleList* receiver_maps,
CodeHandleList* handlers,
int number_of_valid_maps,
Handle<Name> name,
StrictModeFlag strict_mode);
// Update the inline cache and the global stub cache based on the
// lookup result.
void UpdateCaches(LookupResult* lookup,
State state,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
// Compute the code stub for this store; used for rewriting to
// monomorphic state and making sure that the code stub is in the
// stub cache.
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
private:
void set_target(Code* code) {
// Strict mode must be preserved across IC patching.
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
Code::GetStrictMode(target()->extra_ic_state()));
IC::set_target(code);
}
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->StoreIC_Initialize();
}
static Handle<Code> initialize_stub_strict() {
return Isolate::Current()->builtins()->StoreIC_Initialize_Strict();
}
static void Clear(Address address, Code* target);
friend class IC;
};
enum KeyedStoreCheckMap {
kDontCheckMap,
kCheckMap
};
enum KeyedStoreIncrementLength {
kDontIncrementLength,
kIncrementLength
};
class KeyedStoreIC: public StoreIC {
public:
KeyedStoreIC(FrameDepth depth, Isolate* isolate)
: StoreIC(depth, isolate) {
ASSERT(target()->is_keyed_store_stub());
}
MUST_USE_RESULT MaybeObject* Store(State state,
StrictModeFlag strict_mode,
Handle<Object> object,
Handle<Object> name,
Handle<Object> value,
ICMissMode force_generic);
// Code generators for stub routines. Only called once at startup.
static void GenerateInitialize(MacroAssembler* masm) {
GenerateMiss(masm, MISS);
}
static void GenerateMiss(MacroAssembler* masm, ICMissMode force_generic);
static void GenerateSlow(MacroAssembler* masm);
static void GenerateRuntimeSetProperty(MacroAssembler* masm,
StrictModeFlag strict_mode);
static void GenerateGeneric(MacroAssembler* masm, StrictModeFlag strict_mode);
static void GenerateNonStrictArguments(MacroAssembler* masm);
static void GenerateTransitionElementsSmiToDouble(MacroAssembler* masm);
static void GenerateTransitionElementsDoubleToObject(MacroAssembler* masm);
protected:
virtual Code::Kind kind() const { return Code::KEYED_STORE_IC; }
virtual Handle<Code> ComputeStoreMonomorphic(LookupResult* lookup,
StrictModeFlag strict_mode,
Handle<JSObject> receiver,
Handle<String> name,
Handle<Object> value);
virtual void UpdateMegamorphicCache(Map* map, Name* name, Code* code) { }
virtual Handle<Code> megamorphic_stub() {
return isolate()->builtins()->KeyedStoreIC_Generic();
}
virtual Handle<Code> megamorphic_stub_strict() {
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
}
Handle<Code> StoreElementStub(Handle<JSObject> receiver,
KeyedAccessStoreMode store_mode,
StrictModeFlag strict_mode);
virtual void UpdateMonomorphicIC(Handle<JSObject> receiver,
Handle<Code> handler,
Handle<String> name,
StrictModeFlag strict_mode);
private:
void set_target(Code* code) {
// Strict mode must be preserved across IC patching.
ASSERT(Code::GetStrictMode(code->extra_ic_state()) ==
Code::GetStrictMode(target()->extra_ic_state()));
IC::set_target(code);
}
// Stub accessors.
static Handle<Code> initialize_stub() {
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize();
}
static Handle<Code> initialize_stub_strict() {
return Isolate::Current()->builtins()->KeyedStoreIC_Initialize_Strict();
}
Handle<Code> generic_stub() const {
return isolate()->builtins()->KeyedStoreIC_Generic();
}
Handle<Code> generic_stub_strict() const {
return isolate()->builtins()->KeyedStoreIC_Generic_Strict();
}
Handle<Code> non_strict_arguments_stub() {
return isolate()->builtins()->KeyedStoreIC_NonStrictArguments();
}
static void Clear(Address address, Code* target);
KeyedAccessStoreMode GetStoreMode(Handle<JSObject> receiver,
Handle<Object> key,
Handle<Object> value);
Handle<Map> ComputeTransitionedMap(Handle<JSObject> receiver,
KeyedAccessStoreMode store_mode);
friend class IC;
};
class UnaryOpIC: public IC {
public:
explicit UnaryOpIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
MUST_USE_RESULT MaybeObject* Transition(Handle<Object> object);
};
// Type Recording BinaryOpIC, that records the types of the inputs and outputs.
class BinaryOpIC: public IC {
public:
enum TypeInfo {
UNINITIALIZED,
SMI,
INT32,
NUMBER,
ODDBALL,
STRING, // Only used for addition operation.
GENERIC
};
static void StubInfoToType(int minor_key,
Handle<Type>* left,
Handle<Type>* right,
Handle<Type>* result,
Isolate* isolate);
explicit BinaryOpIC(Isolate* isolate) : IC(NO_EXTRA_FRAME, isolate) { }
void patch(Code* code);
static const char* GetName(TypeInfo type_info);
static State ToState(TypeInfo type_info);
private:
static Handle<Type> TypeInfoToType(TypeInfo binary_type, Isolate* isolate);
};
class CompareIC: public IC {
public:
// The type/state lattice is defined by the following inequations:
// UNINITIALIZED < ...
// ... < GENERIC
// SMI < NUMBER
// INTERNALIZED_STRING < STRING
// KNOWN_OBJECT < OBJECT
enum State {
UNINITIALIZED,
SMI,
NUMBER,
STRING,
INTERNALIZED_STRING,
UNIQUE_NAME, // Symbol or InternalizedString
OBJECT, // JSObject
KNOWN_OBJECT, // JSObject with specific map (faster check)
GENERIC
};
static State NewInputState(State old_state, Handle<Object> value);
static Handle<Type> StateToType(Isolate* isolate,
State state,
Handle<Map> map = Handle<Map>());
static void StubInfoToType(int stub_minor_key,
Handle<Type>* left_type,
Handle<Type>* right_type,
Handle<Type>* overall_type,
Handle<Map> map,
Isolate* isolate);
CompareIC(Isolate* isolate, Token::Value op)
: IC(EXTRA_CALL_FRAME, isolate), op_(op) { }
// Update the inline cache for the given operands.
void UpdateCaches(Handle<Object> x, Handle<Object> y);
// Factory method for getting an uninitialized compare stub.
static Handle<Code> GetUninitialized(Isolate* isolate, Token::Value op);
// Helper function for computing the condition for a compare operation.
static Condition ComputeCondition(Token::Value op);
static const char* GetStateName(State state);
private:
static bool HasInlinedSmiCode(Address address);
State TargetState(State old_state,
State old_left,
State old_right,
bool has_inlined_smi_code,
Handle<Object> x,
Handle<Object> y);
bool strict() const { return op_ == Token::EQ_STRICT; }
Condition GetCondition() const { return ComputeCondition(op_); }
static Code* GetRawUninitialized(Token::Value op);
static void Clear(Address address, Code* target);
Token::Value op_;
friend class IC;
};
class CompareNilIC: public IC {
public:
explicit CompareNilIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) {}
MUST_USE_RESULT MaybeObject* CompareNil(Handle<Object> object);
static Handle<Code> GetUninitialized();
static void Clear(Address address, Code* target);
static MUST_USE_RESULT MaybeObject* DoCompareNilSlow(NilValue nil,
Handle<Object> object);
};
class ToBooleanIC: public IC {
public:
explicit ToBooleanIC(Isolate* isolate) : IC(EXTRA_CALL_FRAME, isolate) { }
MaybeObject* ToBoolean(Handle<Object> object, Code::ExtraICState state);
};
// Helper for BinaryOpIC and CompareIC.
enum InlinedSmiCheck { ENABLE_INLINED_SMI_CHECK, DISABLE_INLINED_SMI_CHECK };
void PatchInlinedSmiCode(Address address, InlinedSmiCheck check);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedLoadIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, KeyedStoreIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, UnaryOpIC_Miss);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, StoreIC_MissFromStubFailure);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, ElementsTransitionAndStoreIC_Miss);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, CompareNilIC_Miss);
DECLARE_RUNTIME_FUNCTION(MaybeObject*, ToBooleanIC_Miss);
} } // namespace v8::internal
#endif // V8_IC_H_