v8/src/arm/frames-arm.h
kmillikin@chromium.org 0a7010458a Remove the static qualifier from functions in header files.
This shaves 416+ KB, just under 1% off the size of the debug d8 executable
on Linux (mostly because the CheckHelper functions for assertions were
getting separate copies for each compilation unit).  The difference in
release builds is negligible---a size reduction of 0.1%.

Also, change namespace-level 'static const' variables to remove the static
storage class as it's the default.

R=danno@chromium.org
BUG=
TEST=

Review URL: http://codereview.chromium.org/8680013

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@10083 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2011-11-29 10:56:11 +00:00

182 lines
6.2 KiB
C++

// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_ARM_FRAMES_ARM_H_
#define V8_ARM_FRAMES_ARM_H_
namespace v8 {
namespace internal {
// The ARM ABI does not specify the usage of register r9, which may be reserved
// as the static base or thread register on some platforms, in which case we
// leave it alone. Adjust the value of kR9Available accordingly:
const int kR9Available = 1; // 1 if available to us, 0 if reserved
// Register list in load/store instructions
// Note that the bit values must match those used in actual instruction encoding
const int kNumRegs = 16;
// Caller-saved/arguments registers
const RegList kJSCallerSaved =
1 << 0 | // r0 a1
1 << 1 | // r1 a2
1 << 2 | // r2 a3
1 << 3; // r3 a4
const int kNumJSCallerSaved = 4;
typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
// Return the code of the n-th caller-saved register available to JavaScript
// e.g. JSCallerSavedReg(0) returns r0.code() == 0
int JSCallerSavedCode(int n);
// Callee-saved registers preserved when switching from C to JavaScript
const RegList kCalleeSaved =
1 << 4 | // r4 v1
1 << 5 | // r5 v2
1 << 6 | // r6 v3
1 << 7 | // r7 v4
1 << 8 | // r8 v5 (cp in JavaScript code)
kR9Available << 9 | // r9 v6
1 << 10 | // r10 v7
1 << 11; // r11 v8 (fp in JavaScript code)
// When calling into C++ (only for C++ calls that can't cause a GC).
// The call code will take care of lr, fp, etc.
const RegList kCallerSaved =
1 << 0 | // r0
1 << 1 | // r1
1 << 2 | // r2
1 << 3 | // r3
1 << 9; // r9
const int kNumCalleeSaved = 7 + kR9Available;
// Double registers d8 to d15 are callee-saved.
const int kNumDoubleCalleeSaved = 8;
// Number of registers for which space is reserved in safepoints. Must be a
// multiple of 8.
// TODO(regis): Only 8 registers may actually be sufficient. Revisit.
const int kNumSafepointRegisters = 16;
// Define the list of registers actually saved at safepoints.
// Note that the number of saved registers may be smaller than the reserved
// space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
const int kNumSafepointSavedRegisters = kNumJSCallerSaved + kNumCalleeSaved;
// ----------------------------------------------------
class StackHandlerConstants : public AllStatic {
public:
static const int kNextOffset = 0 * kPointerSize;
static const int kCodeOffset = 1 * kPointerSize;
static const int kStateOffset = 2 * kPointerSize;
static const int kContextOffset = 3 * kPointerSize;
static const int kFPOffset = 4 * kPointerSize;
static const int kSize = kFPOffset + kPointerSize;
};
class EntryFrameConstants : public AllStatic {
public:
static const int kCallerFPOffset = -3 * kPointerSize;
};
class ExitFrameConstants : public AllStatic {
public:
static const int kCodeOffset = -2 * kPointerSize;
static const int kSPOffset = -1 * kPointerSize;
// The caller fields are below the frame pointer on the stack.
static const int kCallerFPOffset = 0 * kPointerSize;
// The calling JS function is below FP.
static const int kCallerPCOffset = 1 * kPointerSize;
// FP-relative displacement of the caller's SP. It points just
// below the saved PC.
static const int kCallerSPDisplacement = 2 * kPointerSize;
};
class StandardFrameConstants : public AllStatic {
public:
static const int kExpressionsOffset = -3 * kPointerSize;
static const int kMarkerOffset = -2 * kPointerSize;
static const int kContextOffset = -1 * kPointerSize;
static const int kCallerFPOffset = 0 * kPointerSize;
static const int kCallerPCOffset = 1 * kPointerSize;
static const int kCallerSPOffset = 2 * kPointerSize;
};
class JavaScriptFrameConstants : public AllStatic {
public:
// FP-relative.
static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
static const int kLastParameterOffset = +2 * kPointerSize;
static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
// Caller SP-relative.
static const int kParam0Offset = -2 * kPointerSize;
static const int kReceiverOffset = -1 * kPointerSize;
};
class ArgumentsAdaptorFrameConstants : public AllStatic {
public:
static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
};
class InternalFrameConstants : public AllStatic {
public:
static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
};
inline Object* JavaScriptFrame::function_slot_object() const {
const int offset = JavaScriptFrameConstants::kFunctionOffset;
return Memory::Object_at(fp() + offset);
}
} } // namespace v8::internal
#endif // V8_ARM_FRAMES_ARM_H_