v8/include
ager@chromium.org b5a19c1036 Rework the way we handle the fact that the ARM simulator uses a
separate JS stack.

In exception handling, we need to be able to compare addresses into
the JavaScript portion of the stack with the address of a C++ handler
on the stack.  Since the stacks are separate on the simulator, we need
a JavaScript stack address corresponding to a C++ try catch handler in
order to perform valid address comparisons.

On the simulator, we now link the C++ try catch handlers indirectly
through the JS stack and use the JS stack indirection address for
comparisons.

      JS                    C++
                           
                           handler
 [C++ address]   <------    next_
                \
                 \
                  \---->   handler
 [C++ address]   <------    next_


On actual hardware the C++ try catch handlers continue to be directly
linked.

BUG=http://code.google.com/p/v8/issues/detail?id=271
Review URL: http://codereview.chromium.org/360004

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@3228 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2009-11-05 13:27:21 +00:00
..
v8-debug.h Added API for getting object mirrors 2009-08-17 14:26:48 +00:00
v8.h Rework the way we handle the fact that the ARM simulator uses a 2009-11-05 13:27:21 +00:00