v8/src/wasm/signature-map.h
Clemens Backes 629db0a6cd [no-wasm] Forbid including wasm headers in no-wasm builds
This will make accidental includes much easier to see and fix. Without
this, you might get compiler or linker errors instead.

R=jkummerow@chromium.org

Bug: v8:11238
Cq-Include-Trybots: luci.v8.try:v8_linux64_no_wasm_compile_rel
Change-Id: I235d779f9c1ed3af5d736f1554ded427935ddc9b
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2756531
Commit-Queue: Clemens Backes <clemensb@chromium.org>
Reviewed-by: Jakob Kummerow <jkummerow@chromium.org>
Cr-Commit-Position: refs/heads/master@{#73422}
2021-03-16 08:48:55 +00:00

55 lines
1.6 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#if !V8_ENABLE_WEBASSEMBLY
#error This header should only be included if WebAssembly is enabled.
#endif // !V8_ENABLE_WEBASSEMBLY
#ifndef V8_WASM_SIGNATURE_MAP_H_
#define V8_WASM_SIGNATURE_MAP_H_
#include <unordered_map>
#include "src/codegen/signature.h"
#include "src/wasm/value-type.h"
namespace v8 {
namespace internal {
namespace wasm {
// A signature map canonicalizes signatures into a range of indices so that
// two different {FunctionSig} instances with the same contents map to the
// same index.
class V8_EXPORT_PRIVATE SignatureMap {
public:
// Allow default construction and move construction (because we have vectors
// of objects containing SignatureMaps), but disallow copy or assign. It's
// too easy to get security bugs by accidentally updating a copy of the map.
MOVE_ONLY_WITH_DEFAULT_CONSTRUCTORS(SignatureMap);
// Gets the index for a signature, assigning a new index if necessary.
uint32_t FindOrInsert(const FunctionSig& sig);
// Gets the index for a signature, returning {-1} if not found.
int32_t Find(const FunctionSig& sig) const;
// Disallows further insertions to this signature map.
void Freeze() { frozen_ = true; }
size_t size() const { return map_.size(); }
bool is_frozen() const { return frozen_; }
private:
bool frozen_ = false;
std::unordered_map<FunctionSig, uint32_t, base::hash<FunctionSig>> map_;
};
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_WASM_SIGNATURE_MAP_H_