v8/include/cppgc/cross-thread-persistent.h
Michael Lippautz 7458e67c4e cppgc: Implement basic Member and Persistent checks
Adds check for
- same heap on assignment
- header and containment

The verification state is eagerly created for on-heap Member
references using caged heap and lazily created on first assignment for
all others.

Bug: chromium:1056170
Change-Id: I38ee18eeb7ac489f69a46670cc5e5abe07f62dfa
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/2878745
Reviewed-by: Omer Katz <omerkatz@chromium.org>
Commit-Queue: Michael Lippautz <mlippautz@chromium.org>
Cr-Commit-Position: refs/heads/master@{#74449}
2021-05-07 21:25:29 +00:00

385 lines
12 KiB
C++

// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_
#define INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_
#include <atomic>
#include "cppgc/internal/persistent-node.h"
#include "cppgc/internal/pointer-policies.h"
#include "cppgc/persistent.h"
#include "cppgc/visitor.h"
namespace cppgc {
namespace internal {
template <typename T, typename WeaknessPolicy, typename LocationPolicy,
typename CheckingPolicy>
class BasicCrossThreadPersistent final : public PersistentBase,
public LocationPolicy,
private WeaknessPolicy,
private CheckingPolicy {
public:
using typename WeaknessPolicy::IsStrongPersistent;
using PointeeType = T;
~BasicCrossThreadPersistent() { Clear(); }
BasicCrossThreadPersistent(
const SourceLocation& loc = SourceLocation::Current())
: LocationPolicy(loc) {}
BasicCrossThreadPersistent(
std::nullptr_t, const SourceLocation& loc = SourceLocation::Current())
: LocationPolicy(loc) {}
BasicCrossThreadPersistent(
SentinelPointer s, const SourceLocation& loc = SourceLocation::Current())
: PersistentBase(s), LocationPolicy(loc) {}
BasicCrossThreadPersistent(
T* raw, const SourceLocation& loc = SourceLocation::Current())
: PersistentBase(raw), LocationPolicy(loc) {
if (!IsValid(raw)) return;
PersistentRegionLock guard;
CrossThreadPersistentRegion& region = this->GetPersistentRegion(raw);
SetNode(region.AllocateNode(this, &Trace));
this->CheckPointer(raw);
}
class UnsafeCtorTag {
private:
UnsafeCtorTag() = default;
template <typename U, typename OtherWeaknessPolicy,
typename OtherLocationPolicy, typename OtherCheckingPolicy>
friend class BasicCrossThreadPersistent;
};
BasicCrossThreadPersistent(
UnsafeCtorTag, T* raw,
const SourceLocation& loc = SourceLocation::Current())
: PersistentBase(raw), LocationPolicy(loc) {
if (!IsValid(raw)) return;
CrossThreadPersistentRegion& region = this->GetPersistentRegion(raw);
SetNode(region.AllocateNode(this, &Trace));
this->CheckPointer(raw);
}
BasicCrossThreadPersistent(
T& raw, const SourceLocation& loc = SourceLocation::Current())
: BasicCrossThreadPersistent(&raw, loc) {}
template <typename U, typename MemberBarrierPolicy,
typename MemberWeaknessTag, typename MemberCheckingPolicy,
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
BasicCrossThreadPersistent(
internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
MemberCheckingPolicy>
member,
const SourceLocation& loc = SourceLocation::Current())
: BasicCrossThreadPersistent(member.Get(), loc) {}
BasicCrossThreadPersistent(
const BasicCrossThreadPersistent& other,
const SourceLocation& loc = SourceLocation::Current())
: BasicCrossThreadPersistent(loc) {
// Invoke operator=.
*this = other;
}
// Heterogeneous ctor.
template <typename U, typename OtherWeaknessPolicy,
typename OtherLocationPolicy, typename OtherCheckingPolicy,
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
BasicCrossThreadPersistent(
const BasicCrossThreadPersistent<U, OtherWeaknessPolicy,
OtherLocationPolicy,
OtherCheckingPolicy>& other,
const SourceLocation& loc = SourceLocation::Current())
: BasicCrossThreadPersistent(loc) {
*this = other;
}
BasicCrossThreadPersistent(
BasicCrossThreadPersistent&& other,
const SourceLocation& loc = SourceLocation::Current()) noexcept {
// Invoke operator=.
*this = std::move(other);
}
BasicCrossThreadPersistent& operator=(
const BasicCrossThreadPersistent& other) {
PersistentRegionLock guard;
AssignUnsafe(other.Get());
return *this;
}
template <typename U, typename OtherWeaknessPolicy,
typename OtherLocationPolicy, typename OtherCheckingPolicy,
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
BasicCrossThreadPersistent& operator=(
const BasicCrossThreadPersistent<U, OtherWeaknessPolicy,
OtherLocationPolicy,
OtherCheckingPolicy>& other) {
PersistentRegionLock guard;
AssignUnsafe(other.Get());
return *this;
}
BasicCrossThreadPersistent& operator=(BasicCrossThreadPersistent&& other) {
if (this == &other) return *this;
Clear();
PersistentRegionLock guard;
PersistentBase::operator=(std::move(other));
LocationPolicy::operator=(std::move(other));
if (!IsValid(GetValue())) return *this;
GetNode()->UpdateOwner(this);
other.SetValue(nullptr);
other.SetNode(nullptr);
this->CheckPointer(Get());
return *this;
}
BasicCrossThreadPersistent& operator=(T* other) {
Assign(other);
return *this;
}
// Assignment from member.
template <typename U, typename MemberBarrierPolicy,
typename MemberWeaknessTag, typename MemberCheckingPolicy,
typename = std::enable_if_t<std::is_base_of<T, U>::value>>
BasicCrossThreadPersistent& operator=(
internal::BasicMember<U, MemberBarrierPolicy, MemberWeaknessTag,
MemberCheckingPolicy>
member) {
return operator=(member.Get());
}
BasicCrossThreadPersistent& operator=(std::nullptr_t) {
Clear();
return *this;
}
BasicCrossThreadPersistent& operator=(SentinelPointer s) {
Assign(s);
return *this;
}
/**
* Returns a pointer to the stored object.
*
* Note: **Not thread-safe.**
*
* \returns a pointer to the stored object.
*/
// CFI cast exemption to allow passing SentinelPointer through T* and support
// heterogeneous assignments between different Member and Persistent handles
// based on their actual types.
V8_CLANG_NO_SANITIZE("cfi-unrelated-cast") T* Get() const {
return static_cast<T*>(const_cast<void*>(GetValue()));
}
/**
* Clears the stored object.
*/
void Clear() {
// Simplified version of `Assign()` to allow calling without a complete type
// `T`.
const void* old_value = GetValue();
if (IsValid(old_value)) {
PersistentRegionLock guard;
old_value = GetValue();
// The fast path check (IsValid()) does not acquire the lock. Reload
// the value to ensure the reference has not been cleared.
if (IsValid(old_value)) {
CrossThreadPersistentRegion& region =
this->GetPersistentRegion(old_value);
region.FreeNode(GetNode());
SetNode(nullptr);
} else {
CPPGC_DCHECK(!GetNode());
}
}
SetValue(nullptr);
}
/**
* Returns a pointer to the stored object and releases it.
*
* Note: **Not thread-safe.**
*
* \returns a pointer to the stored object.
*/
T* Release() {
T* result = Get();
Clear();
return result;
}
/**
* Conversio to boolean.
*
* Note: **Not thread-safe.**
*
* \returns true if an actual object has been stored and false otherwise.
*/
explicit operator bool() const { return Get(); }
/**
* Conversion to object of type T.
*
* Note: **Not thread-safe.**
*
* \returns the object.
*/
operator T*() const { return Get(); }
/**
* Dereferences the stored object.
*
* Note: **Not thread-safe.**
*/
T* operator->() const { return Get(); }
T& operator*() const { return *Get(); }
template <typename U, typename OtherWeaknessPolicy = WeaknessPolicy,
typename OtherLocationPolicy = LocationPolicy,
typename OtherCheckingPolicy = CheckingPolicy>
BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
OtherCheckingPolicy>
To() const {
using OtherBasicCrossThreadPersistent =
BasicCrossThreadPersistent<U, OtherWeaknessPolicy, OtherLocationPolicy,
OtherCheckingPolicy>;
PersistentRegionLock guard;
return OtherBasicCrossThreadPersistent(
typename OtherBasicCrossThreadPersistent::UnsafeCtorTag(),
static_cast<U*>(Get()));
}
template <typename U = T,
typename = typename std::enable_if<!BasicCrossThreadPersistent<
U, WeaknessPolicy>::IsStrongPersistent::value>::type>
BasicCrossThreadPersistent<U, internal::StrongCrossThreadPersistentPolicy>
Lock() const {
return BasicCrossThreadPersistent<
U, internal::StrongCrossThreadPersistentPolicy>(*this);
}
private:
static bool IsValid(const void* ptr) {
return ptr && ptr != kSentinelPointer;
}
static void Trace(Visitor* v, const void* ptr) {
const auto* handle = static_cast<const BasicCrossThreadPersistent*>(ptr);
v->TraceRoot(*handle, handle->Location());
}
void Assign(T* ptr) {
const void* old_value = GetValue();
if (IsValid(old_value)) {
PersistentRegionLock guard;
old_value = GetValue();
// The fast path check (IsValid()) does not acquire the lock. Reload
// the value to ensure the reference has not been cleared.
if (IsValid(old_value)) {
CrossThreadPersistentRegion& region =
this->GetPersistentRegion(old_value);
if (IsValid(ptr) && (&region == &this->GetPersistentRegion(ptr))) {
SetValue(ptr);
this->CheckPointer(ptr);
return;
}
region.FreeNode(GetNode());
SetNode(nullptr);
} else {
CPPGC_DCHECK(!GetNode());
}
}
SetValue(ptr);
if (!IsValid(ptr)) return;
PersistentRegionLock guard;
SetNode(this->GetPersistentRegion(ptr).AllocateNode(this, &Trace));
this->CheckPointer(ptr);
}
void AssignUnsafe(T* ptr) {
PersistentRegionLock::AssertLocked();
const void* old_value = GetValue();
if (IsValid(old_value)) {
CrossThreadPersistentRegion& region =
this->GetPersistentRegion(old_value);
if (IsValid(ptr) && (&region == &this->GetPersistentRegion(ptr))) {
SetValue(ptr);
this->CheckPointer(ptr);
return;
}
region.FreeNode(GetNode());
SetNode(nullptr);
}
SetValue(ptr);
if (!IsValid(ptr)) return;
SetNode(this->GetPersistentRegion(ptr).AllocateNode(this, &Trace));
this->CheckPointer(ptr);
}
void ClearFromGC() const {
if (IsValid(GetValue())) {
WeaknessPolicy::GetPersistentRegion(GetValue()).FreeNode(GetNode());
PersistentBase::ClearFromGC();
}
}
friend class cppgc::Visitor;
};
template <typename T, typename LocationPolicy, typename CheckingPolicy>
struct IsWeak<
BasicCrossThreadPersistent<T, internal::WeakCrossThreadPersistentPolicy,
LocationPolicy, CheckingPolicy>>
: std::true_type {};
} // namespace internal
namespace subtle {
/**
* **DO NOT USE: Has known caveats, see below.**
*
* CrossThreadPersistent allows retaining objects from threads other than the
* thread the owning heap is operating on.
*
* Known caveats:
* - Does not protect the heap owning an object from terminating.
* - Reaching transitively through the graph is unsupported as objects may be
* moved concurrently on the thread owning the object.
*/
template <typename T>
using CrossThreadPersistent = internal::BasicCrossThreadPersistent<
T, internal::StrongCrossThreadPersistentPolicy>;
/**
* **DO NOT USE: Has known caveats, see below.**
*
* CrossThreadPersistent allows weakly retaining objects from threads other than
* the thread the owning heap is operating on.
*
* Known caveats:
* - Does not protect the heap owning an object from terminating.
* - Reaching transitively through the graph is unsupported as objects may be
* moved concurrently on the thread owning the object.
*/
template <typename T>
using WeakCrossThreadPersistent = internal::BasicCrossThreadPersistent<
T, internal::WeakCrossThreadPersistentPolicy>;
} // namespace subtle
} // namespace cppgc
#endif // INCLUDE_CPPGC_CROSS_THREAD_PERSISTENT_H_