v8/test/cctest/test-fuzz-arm64.cc
Tom Tan a6423cca4a Reland "Add Windows ARM64 ABI support to V8"
This is a reland of fcbb023b0e

Original change's description:
> Add Windows ARM64 ABI support to V8
>
> This change added Windows ARM64 ABI support, major things are:
> 1. Excluding x18 register from any usage because it is reserved as
>    platform register. Preserve alignment after the change.
> 2. Fix the assumption of LP64 in arm64 backend. Windows ARM64 is
>    still LLP64.
> 3. Stack guard page probe for large allocation on stack.
>
> Reference:
> Windows ARM64 ABI:
> https://docs.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=vs-2017
>
> Bug: chromium:893460
> Change-Id: I325884ac8dab719154a0047141e18a9fcb8dff7e
> Reviewed-on: https://chromium-review.googlesource.com/c/1285129
> Commit-Queue: Michael Achenbach <machenbach@chromium.org>
> Reviewed-by: Andreas Haas <ahaas@chromium.org>
> Reviewed-by: Michael Lippautz <mlippautz@chromium.org>
> Reviewed-by: Benedikt Meurer <bmeurer@chromium.org>
> Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
> Cr-Commit-Position: refs/heads/master@{#56881}

CQ_INCLUDE_TRYBOTS=luci.chromium.try:android_arm64_dbg_recipe
TBR=mlippautz@chromium.org

Bug: chromium:893460
Change-Id: Icc45fd091c33f7df805842a70236b79b14756f52
Reviewed-on: https://chromium-review.googlesource.com/c/1297300
Commit-Queue: Michael Achenbach <machenbach@chromium.org>
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Michael Achenbach <machenbach@chromium.org>
Cr-Commit-Position: refs/heads/master@{#56965}
2018-10-24 19:46:36 +00:00

92 lines
3.0 KiB
C++

// Copyright 2013 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of ARM Limited nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS CONTRIBUTORS "AS IS" AND
// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <stdlib.h>
#include "test/cctest/cctest.h"
#include "src/arm64/decoder-arm64.h"
#include "src/arm64/decoder-arm64-inl.h"
#include "src/arm64/disasm-arm64.h"
#if defined(V8_OS_WIN)
#define RANDGEN() rand()
#else
#define RANDGEN() mrand48()
#endif
namespace v8 {
namespace internal {
TEST(FUZZ_decoder) {
// Feed noise into the decoder to check that it doesn't crash.
// 43 million = ~1% of the instruction space.
static const int instruction_count = 43 * 1024 * 1024;
#if defined(V8_OS_WIN)
srand(1);
#else
uint16_t seed[3] = {1, 2, 3};
seed48(seed);
#endif
Decoder<DispatchingDecoderVisitor> decoder;
Instruction buffer[kInstrSize];
for (int i = 0; i < instruction_count; i++) {
uint32_t instr = static_cast<uint32_t>(RANDGEN());
buffer->SetInstructionBits(instr);
decoder.Decode(buffer);
}
}
TEST(FUZZ_disasm) {
// Feed noise into the disassembler to check that it doesn't crash.
// 9 million = ~0.2% of the instruction space.
static const int instruction_count = 9 * 1024 * 1024;
#if defined(V8_OS_WIN)
srand(42);
#else
uint16_t seed[3] = {42, 43, 44};
seed48(seed);
#endif
Decoder<DispatchingDecoderVisitor> decoder;
DisassemblingDecoder disasm;
Instruction buffer[kInstrSize];
decoder.AppendVisitor(&disasm);
for (int i = 0; i < instruction_count; i++) {
uint32_t instr = static_cast<uint32_t>(RANDGEN());
buffer->SetInstructionBits(instr);
decoder.Decode(buffer);
}
}
} // namespace internal
} // namespace v8
#undef RANDGEN