56a486c322
- this avoids using relative include paths which are forbidden by the style guide - makes the code more readable since it's clear which header is meant - allows for starting to use checkdeps BUG=none R=jkummerow@chromium.org, danno@chromium.org LOG=n Review URL: https://codereview.chromium.org/304153016 git-svn-id: https://v8.googlecode.com/svn/branches/bleeding_edge@21625 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
172 lines
4.3 KiB
C++
172 lines
4.3 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_VECTOR_H_
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#define V8_VECTOR_H_
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#include <string.h>
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#include <algorithm>
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#include "src/allocation.h"
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#include "src/checks.h"
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#include "src/globals.h"
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namespace v8 {
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namespace internal {
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template <typename T>
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class Vector {
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public:
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Vector() : start_(NULL), length_(0) {}
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Vector(T* data, int length) : start_(data), length_(length) {
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ASSERT(length == 0 || (length > 0 && data != NULL));
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}
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static Vector<T> New(int length) {
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return Vector<T>(NewArray<T>(length), length);
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}
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// Returns a vector using the same backing storage as this one,
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// spanning from and including 'from', to but not including 'to'.
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Vector<T> SubVector(int from, int to) {
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SLOW_ASSERT(to <= length_);
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SLOW_ASSERT(from < to);
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ASSERT(0 <= from);
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return Vector<T>(start() + from, to - from);
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}
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// Returns the length of the vector.
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int length() const { return length_; }
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// Returns whether or not the vector is empty.
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bool is_empty() const { return length_ == 0; }
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// Returns the pointer to the start of the data in the vector.
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T* start() const { return start_; }
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// Access individual vector elements - checks bounds in debug mode.
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T& operator[](int index) const {
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ASSERT(0 <= index && index < length_);
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return start_[index];
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}
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const T& at(int index) const { return operator[](index); }
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T& first() { return start_[0]; }
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T& last() { return start_[length_ - 1]; }
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// Returns a clone of this vector with a new backing store.
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Vector<T> Clone() const {
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T* result = NewArray<T>(length_);
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for (int i = 0; i < length_; i++) result[i] = start_[i];
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return Vector<T>(result, length_);
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}
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void Sort(int (*cmp)(const T*, const T*)) {
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std::sort(start(), start() + length(), RawComparer(cmp));
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}
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void Sort() {
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std::sort(start(), start() + length());
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}
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void Truncate(int length) {
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ASSERT(length <= length_);
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length_ = length;
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}
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// Releases the array underlying this vector. Once disposed the
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// vector is empty.
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void Dispose() {
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DeleteArray(start_);
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start_ = NULL;
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length_ = 0;
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}
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inline Vector<T> operator+(int offset) {
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ASSERT(offset < length_);
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return Vector<T>(start_ + offset, length_ - offset);
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}
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// Factory method for creating empty vectors.
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static Vector<T> empty() { return Vector<T>(NULL, 0); }
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template<typename S>
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static Vector<T> cast(Vector<S> input) {
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return Vector<T>(reinterpret_cast<T*>(input.start()),
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input.length() * sizeof(S) / sizeof(T));
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}
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protected:
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void set_start(T* start) { start_ = start; }
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private:
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T* start_;
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int length_;
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class RawComparer {
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public:
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explicit RawComparer(int (*cmp)(const T*, const T*)) : cmp_(cmp) {}
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bool operator()(const T& a, const T& b) {
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return cmp_(&a, &b) < 0;
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}
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private:
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int (*cmp_)(const T*, const T*);
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};
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};
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template <typename T>
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class ScopedVector : public Vector<T> {
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public:
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explicit ScopedVector(int length) : Vector<T>(NewArray<T>(length), length) { }
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~ScopedVector() {
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DeleteArray(this->start());
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}
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private:
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DISALLOW_IMPLICIT_CONSTRUCTORS(ScopedVector);
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};
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inline int StrLength(const char* string) {
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size_t length = strlen(string);
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ASSERT(length == static_cast<size_t>(static_cast<int>(length)));
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return static_cast<int>(length);
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}
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#define STATIC_ASCII_VECTOR(x) \
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v8::internal::Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(x), \
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ARRAY_SIZE(x)-1)
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inline Vector<const char> CStrVector(const char* data) {
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return Vector<const char>(data, StrLength(data));
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}
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inline Vector<const uint8_t> OneByteVector(const char* data, int length) {
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return Vector<const uint8_t>(reinterpret_cast<const uint8_t*>(data), length);
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}
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inline Vector<const uint8_t> OneByteVector(const char* data) {
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return OneByteVector(data, StrLength(data));
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}
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inline Vector<char> MutableCStrVector(char* data) {
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return Vector<char>(data, StrLength(data));
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}
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inline Vector<char> MutableCStrVector(char* data, int max) {
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int length = StrLength(data);
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return Vector<char>(data, (length < max) ? length : max);
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}
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} } // namespace v8::internal
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#endif // V8_VECTOR_H_
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