220284638e
ToNumber's result is always directly stored to a register using a Star bytecode. Fuse it into ToNumber. BUG=v8:4280 LOG=n Review-Url: https://codereview.chromium.org/2165953002 Cr-Commit-Position: refs/heads/master@{#37976}
383 lines
15 KiB
C++
383 lines
15 KiB
C++
// Copyright 2015 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_
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#define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_
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#include "src/ast/ast.h"
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#include "src/interpreter/bytecode-array-writer.h"
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#include "src/interpreter/bytecode-register-allocator.h"
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#include "src/interpreter/bytecode-register.h"
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#include "src/interpreter/bytecodes.h"
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#include "src/interpreter/constant-array-builder.h"
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#include "src/interpreter/handler-table-builder.h"
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#include "src/zone-containers.h"
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namespace v8 {
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namespace internal {
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class Isolate;
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namespace interpreter {
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class BytecodeLabel;
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class BytecodeNode;
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class BytecodePipelineStage;
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class Register;
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class BytecodeArrayBuilder final : public ZoneObject {
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public:
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BytecodeArrayBuilder(
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Isolate* isolate, Zone* zone, int parameter_count, int context_count,
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int locals_count, FunctionLiteral* literal = nullptr,
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SourcePositionTableBuilder::RecordingMode source_position_mode =
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SourcePositionTableBuilder::RECORD_SOURCE_POSITIONS);
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Handle<BytecodeArray> ToBytecodeArray();
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// Get the number of parameters expected by function.
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int parameter_count() const {
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DCHECK_GE(parameter_count_, 0);
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return parameter_count_;
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}
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// Get the number of locals required for bytecode array.
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int locals_count() const {
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DCHECK_GE(local_register_count_, 0);
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return local_register_count_;
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}
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// Get number of contexts required for bytecode array.
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int context_count() const {
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DCHECK_GE(context_register_count_, 0);
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return context_register_count_;
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}
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Register first_context_register() const;
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Register last_context_register() const;
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// Returns the number of fixed (non-temporary) registers.
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int fixed_register_count() const { return context_count() + locals_count(); }
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// Returns the number of fixed and temporary registers.
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int fixed_and_temporary_register_count() const {
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return fixed_register_count() + temporary_register_count();
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}
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int temporary_register_count() const {
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return temporary_register_allocator()->allocation_count();
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}
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Register Parameter(int parameter_index) const;
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// Return true if the register |reg| represents a parameter or a
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// local.
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bool RegisterIsParameterOrLocal(Register reg) const;
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// Returns true if the register |reg| is a live temporary register.
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bool TemporaryRegisterIsLive(Register reg) const;
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// Constant loads to accumulator.
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BytecodeArrayBuilder& LoadLiteral(v8::internal::Smi* value);
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BytecodeArrayBuilder& LoadLiteral(Handle<Object> object);
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BytecodeArrayBuilder& LoadUndefined();
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BytecodeArrayBuilder& LoadNull();
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BytecodeArrayBuilder& LoadTheHole();
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BytecodeArrayBuilder& LoadTrue();
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BytecodeArrayBuilder& LoadFalse();
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// Global loads to the accumulator and stores from the accumulator.
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BytecodeArrayBuilder& LoadGlobal(int feedback_slot, TypeofMode typeof_mode);
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BytecodeArrayBuilder& StoreGlobal(const Handle<String> name,
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int feedback_slot,
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LanguageMode language_mode);
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// Load the object at |slot_index| in |context| into the accumulator.
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BytecodeArrayBuilder& LoadContextSlot(Register context, int slot_index);
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// Stores the object in the accumulator into |slot_index| of |context|.
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BytecodeArrayBuilder& StoreContextSlot(Register context, int slot_index);
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// Register-accumulator transfers.
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BytecodeArrayBuilder& LoadAccumulatorWithRegister(Register reg);
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BytecodeArrayBuilder& StoreAccumulatorInRegister(Register reg);
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// Register-register transfer.
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BytecodeArrayBuilder& MoveRegister(Register from, Register to);
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// Named load property.
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BytecodeArrayBuilder& LoadNamedProperty(Register object,
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const Handle<Name> name,
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int feedback_slot);
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// Keyed load property. The key should be in the accumulator.
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BytecodeArrayBuilder& LoadKeyedProperty(Register object, int feedback_slot);
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// Store properties. The value to be stored should be in the accumulator.
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BytecodeArrayBuilder& StoreNamedProperty(Register object,
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const Handle<Name> name,
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int feedback_slot,
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LanguageMode language_mode);
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BytecodeArrayBuilder& StoreKeyedProperty(Register object, Register key,
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int feedback_slot,
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LanguageMode language_mode);
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// Lookup the variable with |name|.
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BytecodeArrayBuilder& LoadLookupSlot(const Handle<String> name,
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TypeofMode typeof_mode);
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// Store value in the accumulator into the variable with |name|.
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BytecodeArrayBuilder& StoreLookupSlot(const Handle<String> name,
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LanguageMode language_mode);
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// Create a new closure for the SharedFunctionInfo.
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BytecodeArrayBuilder& CreateClosure(Handle<SharedFunctionInfo> shared_info,
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int flags);
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// Create a new arguments object in the accumulator.
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BytecodeArrayBuilder& CreateArguments(CreateArgumentsType type);
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// Literals creation. Constant elements should be in the accumulator.
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BytecodeArrayBuilder& CreateRegExpLiteral(Handle<String> pattern,
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int literal_index, int flags);
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BytecodeArrayBuilder& CreateArrayLiteral(Handle<FixedArray> constant_elements,
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int literal_index, int flags);
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BytecodeArrayBuilder& CreateObjectLiteral(
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Handle<FixedArray> constant_properties, int literal_index, int flags);
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// Push the context in accumulator as the new context, and store in register
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// |context|.
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BytecodeArrayBuilder& PushContext(Register context);
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// Pop the current context and replace with |context|.
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BytecodeArrayBuilder& PopContext(Register context);
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// Call a JS function. The JSFunction or Callable to be called should be in
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// |callable|, the receiver should be in |receiver_args| and all subsequent
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// arguments should be in registers <receiver_args + 1> to
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// <receiver_args + receiver_arg_count - 1>. Type feedback is recorded in
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// the |feedback_slot| in the type feedback vector.
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BytecodeArrayBuilder& Call(
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Register callable, Register receiver_args, size_t receiver_arg_count,
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int feedback_slot, TailCallMode tail_call_mode = TailCallMode::kDisallow);
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BytecodeArrayBuilder& TailCall(Register callable, Register receiver_args,
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size_t receiver_arg_count, int feedback_slot) {
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return Call(callable, receiver_args, receiver_arg_count, feedback_slot,
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TailCallMode::kAllow);
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}
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// Call the new operator. The accumulator holds the |new_target|.
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// The |constructor| is in a register followed by |arg_count|
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// consecutive arguments starting at |first_arg| for the constuctor
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// invocation.
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BytecodeArrayBuilder& New(Register constructor, Register first_arg,
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size_t arg_count);
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// Call the runtime function with |function_id|. The first argument should be
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// in |first_arg| and all subsequent arguments should be in registers
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// <first_arg + 1> to <first_arg + arg_count - 1>.
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BytecodeArrayBuilder& CallRuntime(Runtime::FunctionId function_id,
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Register first_arg, size_t arg_count);
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// Call the runtime function with |function_id| that returns a pair of values.
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// The first argument should be in |first_arg| and all subsequent arguments
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// should be in registers <first_arg + 1> to <first_arg + arg_count - 1>. The
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// return values will be returned in <first_return> and <first_return + 1>.
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BytecodeArrayBuilder& CallRuntimeForPair(Runtime::FunctionId function_id,
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Register first_arg, size_t arg_count,
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Register first_return);
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// Call the JS runtime function with |context_index|. The the receiver should
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// be in |receiver_args| and all subsequent arguments should be in registers
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// <receiver + 1> to <receiver + receiver_args_count - 1>.
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BytecodeArrayBuilder& CallJSRuntime(int context_index, Register receiver_args,
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size_t receiver_args_count);
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// Operators (register holds the lhs value, accumulator holds the rhs value).
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BytecodeArrayBuilder& BinaryOperation(Token::Value binop, Register reg);
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// Count Operators (value stored in accumulator).
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BytecodeArrayBuilder& CountOperation(Token::Value op);
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// Unary Operators.
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BytecodeArrayBuilder& LogicalNot();
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BytecodeArrayBuilder& TypeOf();
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// Deletes property from an object. This expects that accumulator contains
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// the key to be deleted and the register contains a reference to the object.
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BytecodeArrayBuilder& Delete(Register object, LanguageMode language_mode);
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// Tests.
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BytecodeArrayBuilder& CompareOperation(Token::Value op, Register reg);
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// Casts.
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BytecodeArrayBuilder& CastAccumulatorToBoolean();
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BytecodeArrayBuilder& CastAccumulatorToJSObject();
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BytecodeArrayBuilder& CastAccumulatorToName();
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// Does not update the accumulator but stores to |out| instead.
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BytecodeArrayBuilder& CastAccumulatorToNumber(Register out);
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// Flow Control.
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BytecodeArrayBuilder& Bind(BytecodeLabel* label);
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BytecodeArrayBuilder& Bind(const BytecodeLabel& target, BytecodeLabel* label);
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BytecodeArrayBuilder& Jump(BytecodeLabel* label);
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BytecodeArrayBuilder& JumpIfTrue(BytecodeLabel* label);
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BytecodeArrayBuilder& JumpIfFalse(BytecodeLabel* label);
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BytecodeArrayBuilder& JumpIfNotHole(BytecodeLabel* label);
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BytecodeArrayBuilder& JumpIfNull(BytecodeLabel* label);
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BytecodeArrayBuilder& JumpIfUndefined(BytecodeLabel* label);
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BytecodeArrayBuilder& StackCheck(int position);
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BytecodeArrayBuilder& Throw();
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BytecodeArrayBuilder& ReThrow();
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BytecodeArrayBuilder& Return();
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// Debugger.
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BytecodeArrayBuilder& Debugger();
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// Complex flow control.
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BytecodeArrayBuilder& ForInPrepare(Register cache_info_triple);
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BytecodeArrayBuilder& ForInDone(Register index, Register cache_length);
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BytecodeArrayBuilder& ForInNext(Register receiver, Register index,
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Register cache_type_array_pair,
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int feedback_slot);
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BytecodeArrayBuilder& ForInStep(Register index);
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// Generators.
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BytecodeArrayBuilder& SuspendGenerator(Register generator);
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BytecodeArrayBuilder& ResumeGenerator(Register generator);
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// Exception handling.
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BytecodeArrayBuilder& MarkHandler(int handler_id,
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HandlerTable::CatchPrediction will_catch);
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BytecodeArrayBuilder& MarkTryBegin(int handler_id, Register context);
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BytecodeArrayBuilder& MarkTryEnd(int handler_id);
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// Creates a new handler table entry and returns a {hander_id} identifying the
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// entry, so that it can be referenced by above exception handling support.
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int NewHandlerEntry() { return handler_table_builder()->NewHandlerEntry(); }
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void InitializeReturnPosition(FunctionLiteral* literal);
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void SetStatementPosition(Statement* stmt);
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void SetExpressionPosition(Expression* expr);
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void SetExpressionAsStatementPosition(Expression* expr);
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// Accessors
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TemporaryRegisterAllocator* temporary_register_allocator() {
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return &temporary_allocator_;
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}
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const TemporaryRegisterAllocator* temporary_register_allocator() const {
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return &temporary_allocator_;
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}
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Zone* zone() const { return zone_; }
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void EnsureReturn();
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static uint32_t RegisterOperand(Register reg) {
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return static_cast<uint32_t>(reg.ToOperand());
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}
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static uint32_t SignedOperand(int value) {
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return static_cast<uint32_t>(value);
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}
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static uint32_t UnsignedOperand(int value) {
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DCHECK_GE(value, 0);
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return static_cast<uint32_t>(value);
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}
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static uint32_t UnsignedOperand(size_t value) {
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DCHECK_LE(value, kMaxUInt32);
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return static_cast<uint32_t>(value);
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}
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private:
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friend class BytecodeRegisterAllocator;
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static Bytecode BytecodeForBinaryOperation(Token::Value op);
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static Bytecode BytecodeForCountOperation(Token::Value op);
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static Bytecode BytecodeForCompareOperation(Token::Value op);
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static Bytecode BytecodeForStoreNamedProperty(LanguageMode language_mode);
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static Bytecode BytecodeForStoreKeyedProperty(LanguageMode language_mode);
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static Bytecode BytecodeForLoadGlobal(TypeofMode typeof_mode);
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static Bytecode BytecodeForStoreGlobal(LanguageMode language_mode);
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static Bytecode BytecodeForStoreLookupSlot(LanguageMode language_mode);
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static Bytecode BytecodeForCreateArguments(CreateArgumentsType type);
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static Bytecode BytecodeForDelete(LanguageMode language_mode);
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static Bytecode BytecodeForCall(TailCallMode tail_call_mode);
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void Output(Bytecode bytecode, uint32_t operand0, uint32_t operand1,
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uint32_t operand2, uint32_t operand3);
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void Output(Bytecode bytecode, uint32_t operand0, uint32_t operand1,
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uint32_t operand2);
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void Output(Bytecode bytecode, uint32_t operand0, uint32_t operand1);
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void Output(Bytecode bytecode, uint32_t operand0);
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void Output(Bytecode bytecode);
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BytecodeArrayBuilder& OutputJump(Bytecode jump_bytecode,
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BytecodeLabel* label);
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bool RegisterIsValid(Register reg) const;
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bool OperandsAreValid(Bytecode bytecode, int operand_count,
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uint32_t operand0 = 0, uint32_t operand1 = 0,
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uint32_t operand2 = 0, uint32_t operand3 = 0) const;
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// Attach latest source position to |node|.
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void AttachSourceInfo(BytecodeNode* node);
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// Set position for return.
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void SetReturnPosition();
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// Gets a constant pool entry for the |object|.
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size_t GetConstantPoolEntry(Handle<Object> object);
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// Not implemented as the illegal bytecode is used inside internally
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// to indicate a bytecode field is not valid or an error has occured
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// during bytecode generation.
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BytecodeArrayBuilder& Illegal();
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void LeaveBasicBlock() { return_seen_in_block_ = false; }
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Isolate* isolate() const { return isolate_; }
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BytecodeArrayWriter* bytecode_array_writer() {
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return &bytecode_array_writer_;
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}
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BytecodePipelineStage* pipeline() { return pipeline_; }
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ConstantArrayBuilder* constant_array_builder() {
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return &constant_array_builder_;
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}
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const ConstantArrayBuilder* constant_array_builder() const {
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return &constant_array_builder_;
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}
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HandlerTableBuilder* handler_table_builder() {
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return &handler_table_builder_;
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}
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Isolate* isolate_;
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Zone* zone_;
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bool bytecode_generated_;
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ConstantArrayBuilder constant_array_builder_;
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HandlerTableBuilder handler_table_builder_;
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bool return_seen_in_block_;
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int parameter_count_;
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int local_register_count_;
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int context_register_count_;
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int return_position_;
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TemporaryRegisterAllocator temporary_allocator_;
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BytecodeArrayWriter bytecode_array_writer_;
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BytecodePipelineStage* pipeline_;
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BytecodeSourceInfo latest_source_info_;
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DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder);
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};
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} // namespace interpreter
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} // namespace internal
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} // namespace v8
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#endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_
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