7a6fb4d0e9
Rebuilding (after touching certain files) is crazy slow because includes are out of control. BUG=v8:5294 Review-Url: https://codereview.chromium.org/2312683002 Cr-Commit-Position: refs/heads/master@{#39161}
243 lines
8.2 KiB
C++
243 lines
8.2 KiB
C++
// Copyright 2016 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include <memory>
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#include "include/v8.h"
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#include "src/api.h"
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#include "src/ast/ast.h"
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#include "src/ast/scopes.h"
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#include "src/compiler-dispatcher/compiler-dispatcher-job.h"
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#include "src/flags.h"
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#include "src/isolate-inl.h"
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#include "src/parsing/parse-info.h"
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#include "test/unittests/test-utils.h"
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#include "testing/gtest/include/gtest/gtest.h"
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namespace v8 {
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namespace internal {
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typedef TestWithContext CompilerDispatcherJobTest;
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namespace {
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const char test_script[] = "(x) { x*x; }";
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class ScriptResource : public v8::String::ExternalOneByteStringResource {
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public:
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ScriptResource(const char* data, size_t length)
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: data_(data), length_(length) {}
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~ScriptResource() override = default;
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const char* data() const override { return data_; }
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size_t length() const override { return length_; }
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private:
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const char* data_;
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size_t length_;
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DISALLOW_COPY_AND_ASSIGN(ScriptResource);
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};
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Handle<JSFunction> CreateFunction(
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Isolate* isolate, ExternalOneByteString::Resource* maybe_resource) {
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HandleScope scope(isolate);
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Handle<String> source;
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if (maybe_resource) {
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source = isolate->factory()
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->NewExternalStringFromOneByte(maybe_resource)
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.ToHandleChecked();
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} else {
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source = isolate->factory()->NewStringFromAsciiChecked(test_script);
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}
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Handle<Script> script = isolate->factory()->NewScript(source);
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Handle<SharedFunctionInfo> shared = isolate->factory()->NewSharedFunctionInfo(
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isolate->factory()->NewStringFromAsciiChecked("f"),
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isolate->builtins()->CompileLazy(), false);
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SharedFunctionInfo::SetScript(shared, script);
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shared->set_end_position(source->length());
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Handle<JSFunction> function =
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isolate->factory()->NewFunctionFromSharedFunctionInfo(
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shared, handle(isolate->context(), isolate));
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return scope.CloseAndEscape(function);
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}
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Handle<Object> RunJS(v8::Isolate* isolate, const char* script) {
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return Utils::OpenHandle(
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*v8::Script::Compile(
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isolate->GetCurrentContext(),
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v8::String::NewFromUtf8(isolate, script, v8::NewStringType::kNormal)
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.ToLocalChecked())
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.ToLocalChecked()
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->Run(isolate->GetCurrentContext())
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.ToLocalChecked());
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}
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} // namespace
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TEST_F(CompilerDispatcherJobTest, Construct) {
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
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}
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TEST_F(CompilerDispatcherJobTest, CanParseOnBackgroundThread) {
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{
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
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ASSERT_FALSE(job->can_parse_on_background_thread());
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}
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{
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ScriptResource script(test_script, strlen(test_script));
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), &script), FLAG_stack_size));
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ASSERT_TRUE(job->can_parse_on_background_thread());
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}
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}
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TEST_F(CompilerDispatcherJobTest, StateTransitions) {
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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job->PrepareToParseOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToParse);
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job->Parse();
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ASSERT_TRUE(job->status() == CompileJobStatus::kParsed);
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ASSERT_TRUE(job->FinalizeParsingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToAnalyse);
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ASSERT_TRUE(job->PrepareToCompileOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToCompile);
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job->Compile();
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ASSERT_TRUE(job->status() == CompileJobStatus::kCompiled);
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ASSERT_TRUE(job->FinalizeCompilingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kDone);
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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TEST_F(CompilerDispatcherJobTest, SyntaxError) {
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ScriptResource script("^^^", strlen("^^^"));
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), &script), FLAG_stack_size));
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job->PrepareToParseOnMainThread();
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job->Parse();
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ASSERT_FALSE(job->FinalizeParsingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
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ASSERT_TRUE(i_isolate()->has_pending_exception());
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i_isolate()->clear_pending_exception();
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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TEST_F(CompilerDispatcherJobTest, ScopeChain) {
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const char script[] =
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"function g() { var g = 1; function f(x) { return x * g }; return f; } "
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"g();";
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Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script));
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std::unique_ptr<CompilerDispatcherJob> job(
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new CompilerDispatcherJob(i_isolate(), f, FLAG_stack_size));
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job->PrepareToParseOnMainThread();
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job->Parse();
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ASSERT_TRUE(job->FinalizeParsingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToAnalyse);
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const AstRawString* var_x =
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job->parse_info_->ast_value_factory()->GetOneByteString("x");
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Variable* var = job->parse_info_->literal()->scope()->Lookup(var_x);
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ASSERT_TRUE(var);
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ASSERT_TRUE(var->IsUnallocated());
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const AstRawString* var_g =
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job->parse_info_->ast_value_factory()->GetOneByteString("g");
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var = job->parse_info_->literal()->scope()->Lookup(var_g);
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ASSERT_TRUE(var);
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ASSERT_TRUE(var->IsContextSlot());
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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TEST_F(CompilerDispatcherJobTest, CompileAndRun) {
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const char script[] =
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"function g() {\n"
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" f = function(a) {\n"
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" for (var i = 0; i < 3; i++) { a += 20; }\n"
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" return a;\n"
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" }\n"
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" return f;\n"
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"}\n"
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"g();";
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Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script));
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std::unique_ptr<CompilerDispatcherJob> job(
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new CompilerDispatcherJob(i_isolate(), f, FLAG_stack_size));
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job->PrepareToParseOnMainThread();
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job->Parse();
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job->FinalizeParsingOnMainThread();
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job->PrepareToCompileOnMainThread();
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job->Compile();
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ASSERT_TRUE(job->FinalizeCompilingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kDone);
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Smi* value = Smi::cast(*RunJS(isolate(), "f(100);"));
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ASSERT_TRUE(value == Smi::FromInt(160));
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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TEST_F(CompilerDispatcherJobTest, CompileFailureToPrepare) {
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std::string raw_script("() { var a = ");
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for (int i = 0; i < 100000; i++) {
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raw_script += "'x' + ";
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}
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raw_script += " 'x'; }";
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ScriptResource script(raw_script.c_str(), strlen(raw_script.c_str()));
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), &script), 100));
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job->PrepareToParseOnMainThread();
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job->Parse();
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job->FinalizeParsingOnMainThread();
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ASSERT_FALSE(job->PrepareToCompileOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
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ASSERT_TRUE(i_isolate()->has_pending_exception());
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i_isolate()->clear_pending_exception();
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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TEST_F(CompilerDispatcherJobTest, CompileFailureToFinalize) {
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std::string raw_script("() { var a = ");
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for (int i = 0; i < 1000; i++) {
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raw_script += "'x' + ";
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}
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raw_script += " 'x'; }";
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ScriptResource script(raw_script.c_str(), strlen(raw_script.c_str()));
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std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
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i_isolate(), CreateFunction(i_isolate(), &script), 50));
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job->PrepareToParseOnMainThread();
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job->Parse();
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job->FinalizeParsingOnMainThread();
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job->PrepareToCompileOnMainThread();
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job->Compile();
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ASSERT_FALSE(job->FinalizeCompilingOnMainThread());
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ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
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ASSERT_TRUE(i_isolate()->has_pending_exception());
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i_isolate()->clear_pending_exception();
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job->ResetOnMainThread();
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ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
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}
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} // namespace internal
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} // namespace v8
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