v8/test/unittests/compiler-dispatcher/compiler-dispatcher-job-unittest.cc
marja 7a6fb4d0e9 Include only stuff you need, part 7: Fix scopes.h -> ast.h.
Rebuilding (after touching certain files) is crazy slow because
includes are out of control.

BUG=v8:5294

Review-Url: https://codereview.chromium.org/2312683002
Cr-Commit-Position: refs/heads/master@{#39161}
2016-09-05 11:54:34 +00:00

243 lines
8.2 KiB
C++

// Copyright 2016 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "include/v8.h"
#include "src/api.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/compiler-dispatcher/compiler-dispatcher-job.h"
#include "src/flags.h"
#include "src/isolate-inl.h"
#include "src/parsing/parse-info.h"
#include "test/unittests/test-utils.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace v8 {
namespace internal {
typedef TestWithContext CompilerDispatcherJobTest;
namespace {
const char test_script[] = "(x) { x*x; }";
class ScriptResource : public v8::String::ExternalOneByteStringResource {
public:
ScriptResource(const char* data, size_t length)
: data_(data), length_(length) {}
~ScriptResource() override = default;
const char* data() const override { return data_; }
size_t length() const override { return length_; }
private:
const char* data_;
size_t length_;
DISALLOW_COPY_AND_ASSIGN(ScriptResource);
};
Handle<JSFunction> CreateFunction(
Isolate* isolate, ExternalOneByteString::Resource* maybe_resource) {
HandleScope scope(isolate);
Handle<String> source;
if (maybe_resource) {
source = isolate->factory()
->NewExternalStringFromOneByte(maybe_resource)
.ToHandleChecked();
} else {
source = isolate->factory()->NewStringFromAsciiChecked(test_script);
}
Handle<Script> script = isolate->factory()->NewScript(source);
Handle<SharedFunctionInfo> shared = isolate->factory()->NewSharedFunctionInfo(
isolate->factory()->NewStringFromAsciiChecked("f"),
isolate->builtins()->CompileLazy(), false);
SharedFunctionInfo::SetScript(shared, script);
shared->set_end_position(source->length());
Handle<JSFunction> function =
isolate->factory()->NewFunctionFromSharedFunctionInfo(
shared, handle(isolate->context(), isolate));
return scope.CloseAndEscape(function);
}
Handle<Object> RunJS(v8::Isolate* isolate, const char* script) {
return Utils::OpenHandle(
*v8::Script::Compile(
isolate->GetCurrentContext(),
v8::String::NewFromUtf8(isolate, script, v8::NewStringType::kNormal)
.ToLocalChecked())
.ToLocalChecked()
->Run(isolate->GetCurrentContext())
.ToLocalChecked());
}
} // namespace
TEST_F(CompilerDispatcherJobTest, Construct) {
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
}
TEST_F(CompilerDispatcherJobTest, CanParseOnBackgroundThread) {
{
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
ASSERT_FALSE(job->can_parse_on_background_thread());
}
{
ScriptResource script(test_script, strlen(test_script));
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), &script), FLAG_stack_size));
ASSERT_TRUE(job->can_parse_on_background_thread());
}
}
TEST_F(CompilerDispatcherJobTest, StateTransitions) {
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), nullptr), FLAG_stack_size));
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
job->PrepareToParseOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToParse);
job->Parse();
ASSERT_TRUE(job->status() == CompileJobStatus::kParsed);
ASSERT_TRUE(job->FinalizeParsingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToAnalyse);
ASSERT_TRUE(job->PrepareToCompileOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToCompile);
job->Compile();
ASSERT_TRUE(job->status() == CompileJobStatus::kCompiled);
ASSERT_TRUE(job->FinalizeCompilingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kDone);
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
TEST_F(CompilerDispatcherJobTest, SyntaxError) {
ScriptResource script("^^^", strlen("^^^"));
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), &script), FLAG_stack_size));
job->PrepareToParseOnMainThread();
job->Parse();
ASSERT_FALSE(job->FinalizeParsingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
ASSERT_TRUE(i_isolate()->has_pending_exception());
i_isolate()->clear_pending_exception();
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
TEST_F(CompilerDispatcherJobTest, ScopeChain) {
const char script[] =
"function g() { var g = 1; function f(x) { return x * g }; return f; } "
"g();";
Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script));
std::unique_ptr<CompilerDispatcherJob> job(
new CompilerDispatcherJob(i_isolate(), f, FLAG_stack_size));
job->PrepareToParseOnMainThread();
job->Parse();
ASSERT_TRUE(job->FinalizeParsingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kReadyToAnalyse);
const AstRawString* var_x =
job->parse_info_->ast_value_factory()->GetOneByteString("x");
Variable* var = job->parse_info_->literal()->scope()->Lookup(var_x);
ASSERT_TRUE(var);
ASSERT_TRUE(var->IsUnallocated());
const AstRawString* var_g =
job->parse_info_->ast_value_factory()->GetOneByteString("g");
var = job->parse_info_->literal()->scope()->Lookup(var_g);
ASSERT_TRUE(var);
ASSERT_TRUE(var->IsContextSlot());
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
TEST_F(CompilerDispatcherJobTest, CompileAndRun) {
const char script[] =
"function g() {\n"
" f = function(a) {\n"
" for (var i = 0; i < 3; i++) { a += 20; }\n"
" return a;\n"
" }\n"
" return f;\n"
"}\n"
"g();";
Handle<JSFunction> f = Handle<JSFunction>::cast(RunJS(isolate(), script));
std::unique_ptr<CompilerDispatcherJob> job(
new CompilerDispatcherJob(i_isolate(), f, FLAG_stack_size));
job->PrepareToParseOnMainThread();
job->Parse();
job->FinalizeParsingOnMainThread();
job->PrepareToCompileOnMainThread();
job->Compile();
ASSERT_TRUE(job->FinalizeCompilingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kDone);
Smi* value = Smi::cast(*RunJS(isolate(), "f(100);"));
ASSERT_TRUE(value == Smi::FromInt(160));
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
TEST_F(CompilerDispatcherJobTest, CompileFailureToPrepare) {
std::string raw_script("() { var a = ");
for (int i = 0; i < 100000; i++) {
raw_script += "'x' + ";
}
raw_script += " 'x'; }";
ScriptResource script(raw_script.c_str(), strlen(raw_script.c_str()));
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), &script), 100));
job->PrepareToParseOnMainThread();
job->Parse();
job->FinalizeParsingOnMainThread();
ASSERT_FALSE(job->PrepareToCompileOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
ASSERT_TRUE(i_isolate()->has_pending_exception());
i_isolate()->clear_pending_exception();
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
TEST_F(CompilerDispatcherJobTest, CompileFailureToFinalize) {
std::string raw_script("() { var a = ");
for (int i = 0; i < 1000; i++) {
raw_script += "'x' + ";
}
raw_script += " 'x'; }";
ScriptResource script(raw_script.c_str(), strlen(raw_script.c_str()));
std::unique_ptr<CompilerDispatcherJob> job(new CompilerDispatcherJob(
i_isolate(), CreateFunction(i_isolate(), &script), 50));
job->PrepareToParseOnMainThread();
job->Parse();
job->FinalizeParsingOnMainThread();
job->PrepareToCompileOnMainThread();
job->Compile();
ASSERT_FALSE(job->FinalizeCompilingOnMainThread());
ASSERT_TRUE(job->status() == CompileJobStatus::kFailed);
ASSERT_TRUE(i_isolate()->has_pending_exception());
i_isolate()->clear_pending_exception();
job->ResetOnMainThread();
ASSERT_TRUE(job->status() == CompileJobStatus::kInitial);
}
} // namespace internal
} // namespace v8