v8/test/cctest/test-object-observe.cc
yangguo@chromium.org 02674ee414 Keep two empty lines between declarations for cpp files
R=yangguo@chromium.org

Review URL: https://codereview.chromium.org/18509003

Patch from Haitao Feng <haitao.feng@intel.com>.

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@15510 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2013-07-05 09:52:11 +00:00

449 lines
16 KiB
C++

// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "cctest.h"
using namespace v8;
namespace i = v8::internal;
namespace {
// Need to create a new isolate when FLAG_harmony_observation is on.
class HarmonyIsolate {
public:
HarmonyIsolate() {
i::FLAG_harmony_observation = true;
isolate_ = Isolate::New();
isolate_->Enter();
}
~HarmonyIsolate() {
isolate_->Exit();
isolate_->Dispose();
}
Isolate* GetIsolate() const { return isolate_; }
private:
Isolate* isolate_;
};
}
TEST(PerIsolateState) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context1;
CompileRun(
"var count = 0;"
"var calls = 0;"
"var observer = function(records) { count = records.length; calls++ };"
"var obj = {};"
"Object.observe(obj, observer);");
Handle<Value> observer = CompileRun("observer");
Handle<Value> obj = CompileRun("obj");
Handle<Value> notify_fun1 = CompileRun(
"(function() { obj.foo = 'bar'; })");
Handle<Value> notify_fun2;
{
LocalContext context2;
context2->Global()->Set(String::New("obj"), obj);
notify_fun2 = CompileRun(
"(function() { obj.foo = 'baz'; })");
}
Handle<Value> notify_fun3;
{
LocalContext context3;
context3->Global()->Set(String::New("obj"), obj);
notify_fun3 = CompileRun(
"(function() { obj.foo = 'bat'; })");
}
{
LocalContext context4;
context4->Global()->Set(String::New("observer"), observer);
context4->Global()->Set(String::New("fun1"), notify_fun1);
context4->Global()->Set(String::New("fun2"), notify_fun2);
context4->Global()->Set(String::New("fun3"), notify_fun3);
CompileRun("fun1(); fun2(); fun3(); Object.deliverChangeRecords(observer)");
}
CHECK_EQ(1, CompileRun("calls")->Int32Value());
CHECK_EQ(3, CompileRun("count")->Int32Value());
}
TEST(EndOfMicrotaskDelivery) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
CompileRun(
"var obj = {};"
"var count = 0;"
"var observer = function(records) { count = records.length };"
"Object.observe(obj, observer);"
"obj.foo = 'bar';");
CHECK_EQ(1, CompileRun("count")->Int32Value());
}
TEST(DeliveryOrdering) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
CompileRun(
"var obj1 = {};"
"var obj2 = {};"
"var ordering = [];"
"function observer2() { ordering.push(2); };"
"function observer1() { ordering.push(1); };"
"function observer3() { ordering.push(3); };"
"Object.observe(obj1, observer1);"
"Object.observe(obj1, observer2);"
"Object.observe(obj1, observer3);"
"obj1.foo = 'bar';");
CHECK_EQ(3, CompileRun("ordering.length")->Int32Value());
CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value());
CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value());
CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value());
CompileRun(
"ordering = [];"
"Object.observe(obj2, observer3);"
"Object.observe(obj2, observer2);"
"Object.observe(obj2, observer1);"
"obj2.foo = 'baz'");
CHECK_EQ(3, CompileRun("ordering.length")->Int32Value());
CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value());
CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value());
CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value());
}
TEST(DeliveryOrderingReentrant) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
CompileRun(
"var obj = {};"
"var reentered = false;"
"var ordering = [];"
"function observer1() { ordering.push(1); };"
"function observer2() {"
" if (!reentered) {"
" obj.foo = 'baz';"
" reentered = true;"
" }"
" ordering.push(2);"
"};"
"function observer3() { ordering.push(3); };"
"Object.observe(obj, observer1);"
"Object.observe(obj, observer2);"
"Object.observe(obj, observer3);"
"obj.foo = 'bar';");
CHECK_EQ(5, CompileRun("ordering.length")->Int32Value());
CHECK_EQ(1, CompileRun("ordering[0]")->Int32Value());
CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value());
CHECK_EQ(3, CompileRun("ordering[2]")->Int32Value());
// Note that we re-deliver to observers 1 and 2, while observer3
// already received the second record during the first round.
CHECK_EQ(1, CompileRun("ordering[3]")->Int32Value());
CHECK_EQ(2, CompileRun("ordering[1]")->Int32Value());
}
TEST(DeliveryOrderingDeliverChangeRecords) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
CompileRun(
"var obj = {};"
"var ordering = [];"
"function observer1() { ordering.push(1); if (!obj.b) obj.b = true };"
"function observer2() { ordering.push(2); };"
"Object.observe(obj, observer1);"
"Object.observe(obj, observer2);"
"obj.a = 1;"
"Object.deliverChangeRecords(observer2);");
CHECK_EQ(4, CompileRun("ordering.length")->Int32Value());
// First, observer2 is called due to deliverChangeRecords
CHECK_EQ(2, CompileRun("ordering[0]")->Int32Value());
// Then, observer1 is called when the stack unwinds
CHECK_EQ(1, CompileRun("ordering[1]")->Int32Value());
// observer1's mutation causes both 1 and 2 to be reactivated,
// with 1 having priority.
CHECK_EQ(1, CompileRun("ordering[2]")->Int32Value());
CHECK_EQ(2, CompileRun("ordering[3]")->Int32Value());
}
TEST(ObjectHashTableGrowth) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
// Initializing this context sets up initial hash tables.
LocalContext context;
Handle<Value> obj = CompileRun("obj = {};");
Handle<Value> observer = CompileRun(
"var ran = false;"
"(function() { ran = true })");
{
// As does initializing this context.
LocalContext context2;
context2->Global()->Set(String::New("obj"), obj);
context2->Global()->Set(String::New("observer"), observer);
CompileRun(
"var objArr = [];"
// 100 objects should be enough to make the hash table grow
// (and thus relocate).
"for (var i = 0; i < 100; ++i) {"
" objArr.push({});"
" Object.observe(objArr[objArr.length-1], function(){});"
"}"
"Object.observe(obj, observer);");
}
// obj is now marked "is_observed", but our map has moved.
CompileRun("obj.foo = 'bar'");
CHECK(CompileRun("ran")->BooleanValue());
}
TEST(GlobalObjectObservation) {
HarmonyIsolate isolate;
LocalContext context;
HandleScope scope(isolate.GetIsolate());
Handle<Object> global_proxy = context->Global();
Handle<Object> inner_global = global_proxy->GetPrototype().As<Object>();
CompileRun(
"var records = [];"
"var global = this;"
"Object.observe(global, function(r) { [].push.apply(records, r) });"
"global.foo = 'hello';");
CHECK_EQ(1, CompileRun("records.length")->Int32Value());
CHECK(global_proxy->StrictEquals(CompileRun("records[0].object")));
// Detached, mutating the proxy has no effect.
context->DetachGlobal();
CompileRun("global.bar = 'goodbye';");
CHECK_EQ(1, CompileRun("records.length")->Int32Value());
// Mutating the global object directly still has an effect...
CompileRun("this.bar = 'goodbye';");
CHECK_EQ(2, CompileRun("records.length")->Int32Value());
CHECK(inner_global->StrictEquals(CompileRun("records[1].object")));
// Reattached, back to global proxy.
context->ReattachGlobal(global_proxy);
CompileRun("global.baz = 'again';");
CHECK_EQ(3, CompileRun("records.length")->Int32Value());
CHECK(global_proxy->StrictEquals(CompileRun("records[2].object")));
// Attached to a different context, should not leak mutations
// to the old context.
context->DetachGlobal();
{
LocalContext context2;
context2->DetachGlobal();
context2->ReattachGlobal(global_proxy);
CompileRun(
"var records2 = [];"
"Object.observe(this, function(r) { [].push.apply(records2, r) });"
"this.bat = 'context2';");
CHECK_EQ(1, CompileRun("records2.length")->Int32Value());
CHECK(global_proxy->StrictEquals(CompileRun("records2[0].object")));
}
CHECK_EQ(3, CompileRun("records.length")->Int32Value());
// Attaching by passing to Context::New
{
// Delegates to Context::New
LocalContext context3(NULL, Handle<ObjectTemplate>(), global_proxy);
CompileRun(
"var records3 = [];"
"Object.observe(this, function(r) { [].push.apply(records3, r) });"
"this.qux = 'context3';");
CHECK_EQ(1, CompileRun("records3.length")->Int32Value());
CHECK(global_proxy->StrictEquals(CompileRun("records3[0].object")));
}
CHECK_EQ(3, CompileRun("records.length")->Int32Value());
}
struct RecordExpectation {
Handle<Value> object;
const char* type;
const char* name;
Handle<Value> old_value;
};
// TODO(adamk): Use this helper elsewhere in this file.
static void ExpectRecords(Handle<Value> records,
const RecordExpectation expectations[],
int num) {
CHECK(records->IsArray());
Handle<Array> recordArray = records.As<Array>();
CHECK_EQ(num, static_cast<int>(recordArray->Length()));
for (int i = 0; i < num; ++i) {
Handle<Value> record = recordArray->Get(i);
CHECK(record->IsObject());
Handle<Object> recordObj = record.As<Object>();
CHECK(expectations[i].object->StrictEquals(
recordObj->Get(String::New("object"))));
CHECK(String::New(expectations[i].type)->Equals(
recordObj->Get(String::New("type"))));
CHECK(String::New(expectations[i].name)->Equals(
recordObj->Get(String::New("name"))));
if (!expectations[i].old_value.IsEmpty()) {
CHECK(expectations[i].old_value->Equals(
recordObj->Get(String::New("oldValue"))));
}
}
}
#define EXPECT_RECORDS(records, expectations) \
ExpectRecords(records, expectations, ARRAY_SIZE(expectations))
TEST(APITestBasicMutation) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
Handle<Object> obj = Handle<Object>::Cast(CompileRun(
"var records = [];"
"var obj = {};"
"function observer(r) { [].push.apply(records, r); };"
"Object.observe(obj, observer);"
"obj"));
obj->Set(String::New("foo"), Number::New(7));
obj->Set(1, Number::New(2));
// ForceSet should work just as well as Set
obj->ForceSet(String::New("foo"), Number::New(3));
obj->ForceSet(Number::New(1), Number::New(4));
// Setting an indexed element via the property setting method
obj->Set(Number::New(1), Number::New(5));
// Setting with a non-String, non-uint32 key
obj->Set(Number::New(1.1), Number::New(6), DontDelete);
obj->Delete(String::New("foo"));
obj->Delete(1);
obj->ForceDelete(Number::New(1.1));
// Force delivery
// TODO(adamk): Should the above set methods trigger delivery themselves?
CompileRun("void 0");
CHECK_EQ(9, CompileRun("records.length")->Int32Value());
const RecordExpectation expected_records[] = {
{ obj, "new", "foo", Handle<Value>() },
{ obj, "new", "1", Handle<Value>() },
// Note: use 7 not 1 below, as the latter triggers a nifty VS10 compiler bug
// where instead of 1.0, a garbage value would be passed into Number::New.
{ obj, "updated", "foo", Number::New(7) },
{ obj, "updated", "1", Number::New(2) },
{ obj, "updated", "1", Number::New(4) },
{ obj, "new", "1.1", Handle<Value>() },
{ obj, "deleted", "foo", Number::New(3) },
{ obj, "deleted", "1", Number::New(5) },
{ obj, "deleted", "1.1", Number::New(6) }
};
EXPECT_RECORDS(CompileRun("records"), expected_records);
}
TEST(HiddenPrototypeObservation) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
Handle<FunctionTemplate> tmpl = FunctionTemplate::New();
tmpl->SetHiddenPrototype(true);
tmpl->InstanceTemplate()->Set(String::New("foo"), Number::New(75));
Handle<Object> proto = tmpl->GetFunction()->NewInstance();
Handle<Object> obj = Object::New();
obj->SetPrototype(proto);
context->Global()->Set(String::New("obj"), obj);
context->Global()->Set(String::New("proto"), proto);
CompileRun(
"var records;"
"function observer(r) { records = r; };"
"Object.observe(obj, observer);"
"obj.foo = 41;" // triggers a notification
"proto.foo = 42;"); // does not trigger a notification
const RecordExpectation expected_records[] = {
{ obj, "updated", "foo", Number::New(75) }
};
EXPECT_RECORDS(CompileRun("records"), expected_records);
obj->SetPrototype(Null());
CompileRun("obj.foo = 43");
const RecordExpectation expected_records2[] = {
{ obj, "new", "foo", Handle<Value>() }
};
EXPECT_RECORDS(CompileRun("records"), expected_records2);
obj->SetPrototype(proto);
CompileRun(
"Object.observe(proto, observer);"
"proto.bar = 1;"
"Object.unobserve(obj, observer);"
"obj.foo = 44;");
const RecordExpectation expected_records3[] = {
{ proto, "new", "bar", Handle<Value>() }
// TODO(adamk): The below record should be emitted since proto is observed
// and has been modified. Not clear if this happens in practice.
// { proto, "updated", "foo", Number::New(43) }
};
EXPECT_RECORDS(CompileRun("records"), expected_records3);
}
static int NumberOfElements(i::Handle<i::JSWeakMap> map) {
return i::ObjectHashTable::cast(map->table())->NumberOfElements();
}
TEST(ObservationWeakMap) {
HarmonyIsolate isolate;
HandleScope scope(isolate.GetIsolate());
LocalContext context;
CompileRun(
"var obj = {};"
"Object.observe(obj, function(){});"
"Object.getNotifier(obj);"
"obj = null;");
i::Handle<i::JSObject> observation_state =
i::Isolate::Current()->factory()->observation_state();
i::Handle<i::JSWeakMap> observerInfoMap =
i::Handle<i::JSWeakMap>::cast(
i::GetProperty(observation_state, "observerInfoMap"));
i::Handle<i::JSWeakMap> objectInfoMap =
i::Handle<i::JSWeakMap>::cast(
i::GetProperty(observation_state, "objectInfoMap"));
i::Handle<i::JSWeakMap> notifierTargetMap =
i::Handle<i::JSWeakMap>::cast(
i::GetProperty(observation_state, "notifierTargetMap"));
CHECK_EQ(1, NumberOfElements(observerInfoMap));
CHECK_EQ(1, NumberOfElements(objectInfoMap));
CHECK_EQ(1, NumberOfElements(notifierTargetMap));
HEAP->CollectAllGarbage(i::Heap::kAbortIncrementalMarkingMask);
CHECK_EQ(0, NumberOfElements(observerInfoMap));
CHECK_EQ(0, NumberOfElements(objectInfoMap));
CHECK_EQ(0, NumberOfElements(notifierTargetMap));
}