v8/test/cctest/test-feedback-vector.cc
Mythri 4e321413d8 Allocate feedback cells in an array decoupled from other slots
This is a pre-work for allocating feedback vectors lazily. Feedback cells
are required to share the feedback vectors across the different closures
of the same function. Currently, they are held in the CreateClosureSlot
in the feedback vector. With lazy feedback vector allocation, we may not
have a feedback vector. However, we still need a place to store the
feedback cells, so if feedback vector is allocated in future it can still
be shared across closures.

Here is the detailed design doc:
https://docs.google.com/document/d/1m2PTNChrlJqw9MiwK_xEJfqbFHAgEHmgGqmIN49PaBY/edit

BUG=v8:8394

Change-Id: Ib406d862b2809b1293bfecdcfcf8dea3127cb1c7
Reviewed-on: https://chromium-review.googlesource.com/c/v8/v8/+/1503753
Commit-Queue: Mythri Alle <mythria@chromium.org>
Reviewed-by: Toon Verwaest <verwaest@chromium.org>
Reviewed-by: Ross McIlroy <rmcilroy@chromium.org>
Reviewed-by: Ulan Degenbaev <ulan@chromium.org>
Reviewed-by: Benedikt Meurer <bmeurer@chromium.org>
Cr-Commit-Position: refs/heads/master@{#60147}
2019-03-11 11:20:21 +00:00

750 lines
23 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/v8.h"
#include "test/cctest/cctest.h"
#include "src/api-inl.h"
#include "src/debug/debug.h"
#include "src/execution.h"
#include "src/global-handles.h"
#include "src/heap/factory.h"
#include "src/macro-assembler.h"
#include "src/objects-inl.h"
#include "src/objects/feedback-cell-inl.h"
#include "test/cctest/test-feedback-vector.h"
namespace v8 {
namespace internal {
namespace {
#define CHECK_SLOT_KIND(helper, index, expected_kind) \
CHECK_EQ(expected_kind, helper.vector()->GetKind(helper.slot(index)));
static Handle<JSFunction> GetFunction(const char* name) {
v8::MaybeLocal<v8::Value> v8_f = CcTest::global()->Get(
v8::Isolate::GetCurrent()->GetCurrentContext(), v8_str(name));
Handle<JSFunction> f =
Handle<JSFunction>::cast(v8::Utils::OpenHandle(*v8_f.ToLocalChecked()));
return f;
}
TEST(VectorStructure) {
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Factory* factory = isolate->factory();
Zone zone(isolate->allocator(), ZONE_NAME);
Handle<FeedbackVector> vector;
{
FeedbackVectorSpec one_slot(&zone);
one_slot.AddForInSlot();
vector = NewFeedbackVector(isolate, &one_slot);
FeedbackVectorHelper helper(vector);
CHECK_EQ(1, helper.slot_count());
}
{
FeedbackVectorSpec one_icslot(&zone);
one_icslot.AddCallICSlot();
vector = NewFeedbackVector(isolate, &one_icslot);
FeedbackVectorHelper helper(vector);
CHECK_EQ(1, helper.slot_count());
}
{
FeedbackVectorSpec spec(&zone);
for (int i = 0; i < 3; i++) {
spec.AddForInSlot();
}
for (int i = 0; i < 5; i++) {
spec.AddCallICSlot();
}
vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
CHECK_EQ(8, helper.slot_count());
int index = vector->GetIndex(helper.slot(0));
CHECK_EQ(helper.slot(0), vector->ToSlot(index));
index = vector->GetIndex(helper.slot(3));
CHECK_EQ(helper.slot(3), vector->ToSlot(index));
index = vector->GetIndex(helper.slot(7));
CHECK_EQ(3 + 4 * FeedbackMetadata::GetSlotSize(FeedbackSlotKind::kCall),
index);
CHECK_EQ(helper.slot(7), vector->ToSlot(index));
CHECK_EQ(3 + 5 * FeedbackMetadata::GetSlotSize(FeedbackSlotKind::kCall),
vector->length());
}
{
FeedbackVectorSpec spec(&zone);
spec.AddForInSlot();
spec.AddFeedbackCellForCreateClosure();
spec.AddForInSlot();
vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
FeedbackCell cell = *vector->GetClosureFeedbackCell(0);
CHECK_EQ(cell->value(), *factory->undefined_value());
}
}
// IC slots need an encoding to recognize what is in there.
TEST(VectorICMetadata) {
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Zone zone(isolate->allocator(), ZONE_NAME);
FeedbackVectorSpec spec(&zone);
// Set metadata.
for (int i = 0; i < 40; i++) {
switch (i % 4) {
case 0:
spec.AddForInSlot();
break;
case 1:
spec.AddCallICSlot();
break;
case 2:
spec.AddLoadICSlot();
break;
case 3:
spec.AddKeyedLoadICSlot();
break;
}
}
Handle<FeedbackVector> vector = NewFeedbackVector(isolate, &spec);
FeedbackVectorHelper helper(vector);
CHECK_EQ(40, helper.slot_count());
// Meanwhile set some feedback values and type feedback values to
// verify the data structure remains intact.
vector->Set(FeedbackSlot(0), MaybeObject::FromObject(*vector));
// Verify the metadata is correctly set up from the spec.
for (int i = 0; i < 40; i++) {
FeedbackSlotKind kind = vector->GetKind(helper.slot(i));
switch (i % 4) {
case 0:
CHECK_EQ(FeedbackSlotKind::kForIn, kind);
break;
case 1:
CHECK_EQ(FeedbackSlotKind::kCall, kind);
break;
case 2:
CHECK_EQ(FeedbackSlotKind::kLoadProperty, kind);
break;
case 3:
CHECK_EQ(FeedbackSlotKind::kLoadKeyed, kind);
break;
}
}
}
TEST(VectorCallICStates) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; }"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CompileRun("f(function() { return 16; })");
CHECK_EQ(GENERIC, nexus.ic_state());
// After a collection, state should remain GENERIC.
CcTest::CollectAllGarbage();
CHECK_EQ(GENERIC, nexus.ic_state());
}
TEST(VectorCallFeedback) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; }"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<JSFunction> foo = GetFunction("foo");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*foo, heap_object);
CcTest::CollectAllGarbage();
// It should stay monomorphic even after a GC.
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
TEST(VectorCallFeedbackForArray) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun("function f(a) { a(); } f(Array);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
HeapObject heap_object;
CHECK(nexus.GetFeedback()->GetHeapObjectIfWeak(&heap_object));
CHECK_EQ(*isolate->array_function(), heap_object);
CcTest::CollectAllGarbage();
// It should stay monomorphic even after a GC.
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
size_t GetFeedbackVectorLength(Isolate* isolate, const char* src,
bool with_oneshot_opt) {
i::FLAG_enable_one_shot_optimization = with_oneshot_opt;
i::Handle<i::Object> i_object = v8::Utils::OpenHandle(*CompileRun(src));
i::Handle<i::JSFunction> f = i::Handle<i::JSFunction>::cast(i_object);
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
return feedback_vector->length();
}
TEST(OneShotCallICSlotCount) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
i::FLAG_compilation_cache = false;
const char* no_call = R"(
function f1() {};
function f2() {};
(function() {
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamed property
CHECK_EQ(GetFeedbackVectorLength(isolate, no_call, false), 2);
// no slots of named property loads/stores in one shot
CHECK_EQ(GetFeedbackVectorLength(isolate, no_call, true), 0);
const char* single_call = R"(
function f1() {};
function f2() {};
(function() {
f1();
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamed Slot + 2 * 1 CachedGlobalSlot + 2 * 1 CallICSlot
CHECK_EQ(GetFeedbackVectorLength(isolate, single_call, false), 6);
// len = 2 * 1 CachedGlobalSlot
CHECK_EQ(GetFeedbackVectorLength(isolate, single_call, true), 2);
const char* multiple_calls = R"(
function f1() {};
function f2() {};
(function() {
f1();
f2();
f1();
f2();
return arguments.callee;
})();
)";
// len = 2 * 1 ldaNamedSlot + 2 * 2 CachedGlobalSlot (one for each unique
// function) + 2 * 4 CallICSlot (one for each function call)
CHECK_EQ(GetFeedbackVectorLength(isolate, multiple_calls, false), 14);
// CachedGlobalSlot (one for each unique function)
// len = 2 * 2 CachedGlobalSlot (one for each unique function)
CHECK_EQ(GetFeedbackVectorLength(isolate, multiple_calls, true), 4);
}
TEST(VectorCallCounts) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function foo() { return 17; }"
"function f(a) { a(); } f(foo);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CompileRun("f(foo); f(foo);");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(3, nexus.GetCallCount());
// Send the IC megamorphic, but we should still have incrementing counts.
CompileRun("f(function() { return 12; });");
CHECK_EQ(GENERIC, nexus.ic_state());
CHECK_EQ(4, nexus.GetCallCount());
}
TEST(VectorConstructCounts) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function Foo() {}"
"function f(a) { new a(); } f(Foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK(feedback_vector->Get(slot)->IsWeak());
CompileRun("f(Foo); f(Foo);");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
CHECK_EQ(3, nexus.GetCallCount());
// Send the IC megamorphic, but we should still have incrementing counts.
CompileRun("f(function() {});");
CHECK_EQ(GENERIC, nexus.ic_state());
CHECK_EQ(4, nexus.GetCallCount());
}
TEST(VectorSpeculationMode) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"function Foo() {}"
"function f(a) { new a(); } f(Foo);");
Handle<JSFunction> f = GetFunction("f");
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
CompileRun("f(Foo); f(Foo);");
CHECK_EQ(3, nexus.GetCallCount());
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
nexus.SetSpeculationMode(SpeculationMode::kDisallowSpeculation);
CHECK_EQ(SpeculationMode::kDisallowSpeculation, nexus.GetSpeculationMode());
CHECK_EQ(3, nexus.GetCallCount());
nexus.SetSpeculationMode(SpeculationMode::kAllowSpeculation);
CHECK_EQ(SpeculationMode::kAllowSpeculation, nexus.GetSpeculationMode());
CHECK_EQ(3, nexus.GetCallCount());
}
TEST(VectorLoadICStates) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"var o = { foo: 3 };"
"function f(a) { return a.foo; } f(o);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(PREMONOMORPHIC, nexus.ic_state());
CompileRun("f(o)");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
// Verify that the monomorphic map is the one we expect.
v8::MaybeLocal<v8::Value> v8_o =
CcTest::global()->Get(context.local(), v8_str("o"));
Handle<JSObject> o =
Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
CHECK_EQ(o->map(), nexus.GetFirstMap());
// Now go polymorphic.
CompileRun("f({ blarg: 3, foo: 2 })");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
CompileRun(
"delete o.foo;"
"f(o)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
CompileRun("f({ blarg: 3, torino: 10, foo: 2 })");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps;
nexus.ExtractMaps(&maps);
CHECK_EQ(4, maps.size());
// Finally driven megamorphic.
CompileRun("f({ blarg: 3, gran: 3, torino: 10, foo: 2 })");
CHECK_EQ(MEGAMORPHIC, nexus.ic_state());
CHECK(nexus.GetFirstMap().is_null());
// After a collection, state should not be reset to PREMONOMORPHIC.
CcTest::CollectAllGarbage();
CHECK_EQ(MEGAMORPHIC, nexus.ic_state());
}
TEST(VectorLoadGlobalICSlotSharing) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
// Function f has 5 LoadGlobalICs: 3 for {o} references outside of "typeof"
// operator and 2 for {o} references inside "typeof" operator.
CompileRun(
"o = 10;"
"function f() {"
" var x = o || 10;"
" var y = typeof o;"
" return o , typeof o, x , y, o;"
"}"
"f();");
Handle<JSFunction> f = GetFunction("f");
// There should be two IC slots for {o} references outside and inside
// typeof operator respectively.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalInsideTypeof);
FeedbackSlot slot1 = helper.slot(0);
FeedbackSlot slot2 = helper.slot(1);
CHECK_EQ(MONOMORPHIC, FeedbackNexus(feedback_vector, slot1).ic_state());
CHECK_EQ(MONOMORPHIC, FeedbackNexus(feedback_vector, slot2).ic_state());
}
TEST(VectorLoadICOnSmi) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
Heap* heap = isolate->heap();
// Make sure function f has a call that uses a type feedback slot.
CompileRun(
"var o = { foo: 3 };"
"function f(a) { return a.foo; } f(o);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC.
Handle<FeedbackVector> feedback_vector =
Handle<FeedbackVector>(f->feedback_vector(), isolate);
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(PREMONOMORPHIC, nexus.ic_state());
CompileRun("f(34)");
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
// Verify that the monomorphic map is the one we expect.
Map number_map = ReadOnlyRoots(heap).heap_number_map();
CHECK_EQ(number_map, nexus.GetFirstMap());
// Now go polymorphic on o.
CompileRun("f(o)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps;
nexus.ExtractMaps(&maps);
CHECK_EQ(2, maps.size());
// One of the maps should be the o map.
v8::MaybeLocal<v8::Value> v8_o =
CcTest::global()->Get(context.local(), v8_str("o"));
Handle<JSObject> o =
Handle<JSObject>::cast(v8::Utils::OpenHandle(*v8_o.ToLocalChecked()));
bool number_map_found = false;
bool o_map_found = false;
for (Handle<Map> current : maps) {
if (*current == number_map)
number_map_found = true;
else if (*current == o->map())
o_map_found = true;
}
CHECK(number_map_found && o_map_found);
// The degree of polymorphism doesn't change.
CompileRun("f(100)");
CHECK_EQ(POLYMORPHIC, nexus.ic_state());
MapHandles maps2;
nexus.ExtractMaps(&maps2);
CHECK_EQ(2, maps2.size());
}
TEST(ReferenceContextAllocatesNoSlots) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
Isolate* isolate = CcTest::i_isolate();
{
CompileRun(
"function testvar(x) {"
" y = x;"
" y = a;"
" return y;"
"}"
"a = 3;"
"testvar({});");
Handle<JSFunction> f = GetFunction("testvar");
// There should be two LOAD_ICs, one for a and one for y at the end.
Handle<FeedbackVector> feedback_vector =
handle(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kStoreGlobalSloppy);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
}
{
CompileRun(
"function testprop(x) {"
" 'use strict';"
" x.blue = a;"
"}"
"testprop({ blue: 3 });");
Handle<JSFunction> f = GetFunction("testprop");
// There should be one LOAD_IC, for the load of a.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreNamedStrict);
}
{
CompileRun(
"function testpropfunc(x) {"
" x().blue = a;"
" return x().blue;"
"}"
"function makeresult() { return { blue: 3 }; }"
"testpropfunc(makeresult);");
Handle<JSFunction> f = GetFunction("testpropfunc");
// There should be 1 LOAD_GLOBAL_IC to load x (in both cases), 2 CALL_ICs
// to call x and a LOAD_IC to load blue.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(5, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kCall);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kStoreNamedSloppy);
CHECK_SLOT_KIND(helper, 3, FeedbackSlotKind::kCall);
CHECK_SLOT_KIND(helper, 4, FeedbackSlotKind::kLoadProperty);
}
{
CompileRun(
"function testkeyedprop(x) {"
" x[0] = a;"
" return x[0];"
"}"
"testkeyedprop([0, 1, 2]);");
Handle<JSFunction> f = GetFunction("testkeyedprop");
// There should be 1 LOAD_GLOBAL_ICs for the load of a, and one
// KEYED_LOAD_IC for the load of x[0] in the return statement.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreKeyedSloppy);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadKeyed);
}
{
CompileRun(
"function testkeyedprop(x) {"
" 'use strict';"
" x[0] = a;"
" return x[0];"
"}"
"testkeyedprop([0, 1, 2]);");
Handle<JSFunction> f = GetFunction("testkeyedprop");
// There should be 1 LOAD_GLOBAL_ICs for the load of a, and one
// KEYED_LOAD_IC for the load of x[0] in the return statement.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(3, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreKeyedStrict);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kLoadKeyed);
}
{
CompileRun(
"function testcompound(x) {"
" 'use strict';"
" x.old = x.young = x.in_between = a;"
" return x.old + x.young;"
"}"
"testcompound({ old: 3, young: 3, in_between: 3 });");
Handle<JSFunction> f = GetFunction("testcompound");
// There should be 1 LOAD_GLOBAL_IC for load of a and 2 LOAD_ICs, for load
// of x.old and x.young.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), isolate);
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(7, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLoadGlobalNotInsideTypeof);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 2, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 3, FeedbackSlotKind::kStoreNamedStrict);
CHECK_SLOT_KIND(helper, 4, FeedbackSlotKind::kBinaryOp);
CHECK_SLOT_KIND(helper, 5, FeedbackSlotKind::kLoadProperty);
CHECK_SLOT_KIND(helper, 6, FeedbackSlotKind::kLoadProperty);
}
}
TEST(VectorStoreICBasic) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
CompileRun(
"function f(a) {"
" a.foo = 5;"
"}"
"var a = { foo: 3 };"
"f(a);"
"f(a);"
"f(a);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC slot.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), f->GetIsolate());
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(1, helper.slot_count());
FeedbackSlot slot(0);
FeedbackNexus nexus(feedback_vector, slot);
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
TEST(StoreOwnIC) {
if (!i::FLAG_use_ic) return;
if (i::FLAG_always_opt) return;
CcTest::InitializeVM();
LocalContext context;
v8::HandleScope scope(context->GetIsolate());
CompileRun(
"function f(v) {"
" return {a: 0, b: v, c: 0};"
"}"
"f(1);"
"f(2);"
"f(3);");
Handle<JSFunction> f = GetFunction("f");
// There should be one IC slot.
Handle<FeedbackVector> feedback_vector(f->feedback_vector(), f->GetIsolate());
FeedbackVectorHelper helper(feedback_vector);
CHECK_EQ(2, helper.slot_count());
CHECK_SLOT_KIND(helper, 0, FeedbackSlotKind::kLiteral);
CHECK_SLOT_KIND(helper, 1, FeedbackSlotKind::kStoreOwnNamed);
FeedbackNexus nexus(feedback_vector, helper.slot(1));
CHECK_EQ(MONOMORPHIC, nexus.ic_state());
}
} // namespace
} // namespace internal
} // namespace v8