v8/test/cctest/compiler/test-changes-lowering.cc
mstarzinger 16f133001f Move compiler cctests into v8::internal::compiler namespace.
This moves all cctest files for the compiler to live in the same
namespace as the components they are testing. Hence we can avoid the
forbidden using directives pulling in entire namespaces.

From the Google C++ style guide: "You may not use a using-directive to
make all names from a namespace available". This would be covered by
presubmit linter checks if build/namespaces were not blacklisted.

R=bmeurer@chromium.org

Review URL: https://codereview.chromium.org/1424943004

Cr-Commit-Position: refs/heads/master@{#31671}
2015-10-30 09:16:39 +00:00

294 lines
8.8 KiB
C++

// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// TODO(jochen): Remove this after the setting is turned on globally.
#define V8_IMMINENT_DEPRECATION_WARNINGS
#include <limits>
#include "src/compiler/change-lowering.h"
#include "src/compiler/control-builders.h"
#include "src/compiler/js-graph.h"
#include "src/compiler/node-properties.h"
#include "src/compiler/pipeline.h"
#include "src/compiler/select-lowering.h"
#include "src/compiler/simplified-lowering.h"
#include "src/compiler/typer.h"
#include "src/compiler/verifier.h"
#include "src/execution.h"
#include "src/globals.h"
#include "src/parser.h"
#include "src/rewriter.h"
#include "src/scopes.h"
#include "test/cctest/cctest.h"
#include "test/cctest/compiler/codegen-tester.h"
#include "test/cctest/compiler/function-tester.h"
#include "test/cctest/compiler/graph-builder-tester.h"
#include "test/cctest/compiler/value-helper.h"
namespace v8 {
namespace internal {
namespace compiler {
template <typename ReturnType>
class ChangesLoweringTester : public GraphBuilderTester<ReturnType> {
public:
explicit ChangesLoweringTester(MachineType p0 = kMachNone)
: GraphBuilderTester<ReturnType>(p0),
javascript(this->zone()),
jsgraph(this->isolate(), this->graph(), this->common(), &javascript,
nullptr, this->machine()),
function(Handle<JSFunction>::null()) {}
JSOperatorBuilder javascript;
JSGraph jsgraph;
Handle<JSFunction> function;
Node* start() { return this->graph()->start(); }
template <typename T>
T* CallWithPotentialGC() {
// TODO(titzer): we wrap the code in a JSFunction here to reuse the
// JSEntryStub; that could be done with a special prologue or other stub.
if (function.is_null()) {
function = FunctionTester::ForMachineGraph(this->graph());
}
Handle<Object>* args = NULL;
MaybeHandle<Object> result =
Execution::Call(this->isolate(), function, factory()->undefined_value(),
0, args, false);
return T::cast(*result.ToHandleChecked());
}
void StoreFloat64(Node* node, double* ptr) {
Node* ptr_node = this->PointerConstant(ptr);
this->Store(kMachFloat64, ptr_node, node);
}
Node* LoadInt32(int32_t* ptr) {
Node* ptr_node = this->PointerConstant(ptr);
return this->Load(kMachInt32, ptr_node);
}
Node* LoadUint32(uint32_t* ptr) {
Node* ptr_node = this->PointerConstant(ptr);
return this->Load(kMachUint32, ptr_node);
}
Node* LoadFloat64(double* ptr) {
Node* ptr_node = this->PointerConstant(ptr);
return this->Load(kMachFloat64, ptr_node);
}
void CheckNumber(double expected, Object* number) {
CHECK(this->isolate()->factory()->NewNumber(expected)->SameValue(number));
}
void BuildAndLower(const Operator* op) {
// We build a graph by hand here, because the raw machine assembler
// does not add the correct control and effect nodes.
Node* p0 = this->Parameter(0);
Node* change = this->graph()->NewNode(op, p0);
Node* ret = this->graph()->NewNode(this->common()->Return(), change,
this->start(), this->start());
Node* end = this->graph()->NewNode(this->common()->End(1), ret);
this->graph()->SetEnd(end);
LowerChange(change);
}
void BuildStoreAndLower(const Operator* op, const Operator* store_op,
void* location) {
// We build a graph by hand here, because the raw machine assembler
// does not add the correct control and effect nodes.
Node* p0 = this->Parameter(0);
Node* change = this->graph()->NewNode(op, p0);
Node* store = this->graph()->NewNode(
store_op, this->PointerConstant(location), this->Int32Constant(0),
change, this->start(), this->start());
Node* ret = this->graph()->NewNode(
this->common()->Return(), this->Int32Constant(0), store, this->start());
Node* end = this->graph()->NewNode(this->common()->End(1), ret);
this->graph()->SetEnd(end);
LowerChange(change);
}
void BuildLoadAndLower(const Operator* op, const Operator* load_op,
void* location) {
// We build a graph by hand here, because the raw machine assembler
// does not add the correct control and effect nodes.
Node* load = this->graph()->NewNode(
load_op, this->PointerConstant(location), this->Int32Constant(0),
this->start(), this->start());
Node* change = this->graph()->NewNode(op, load);
Node* ret = this->graph()->NewNode(this->common()->Return(), change,
this->start(), this->start());
Node* end = this->graph()->NewNode(this->common()->End(1), ret);
this->graph()->SetEnd(end);
LowerChange(change);
}
void LowerChange(Node* change) {
// Run the graph reducer with changes lowering on a single node.
Typer typer(this->isolate(), this->graph());
typer.Run();
ChangeLowering change_lowering(&jsgraph);
SelectLowering select_lowering(this->graph(), this->common());
GraphReducer reducer(this->zone(), this->graph());
reducer.AddReducer(&change_lowering);
reducer.AddReducer(&select_lowering);
reducer.ReduceNode(change);
Verifier::Run(this->graph(), Verifier::UNTYPED);
}
Factory* factory() { return this->isolate()->factory(); }
Heap* heap() { return this->isolate()->heap(); }
};
TEST(RunChangeTaggedToInt32) {
// Build and lower a graph by hand.
ChangesLoweringTester<int32_t> t(kMachAnyTagged);
t.BuildAndLower(t.simplified()->ChangeTaggedToInt32());
FOR_INT32_INPUTS(i) {
int32_t input = *i;
if (Smi::IsValid(input)) {
int32_t result = t.Call(Smi::FromInt(input));
CHECK_EQ(input, result);
}
{
Handle<Object> number = t.factory()->NewNumber(input);
int32_t result = t.Call(*number);
CHECK_EQ(input, result);
}
{
Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
int32_t result = t.Call(*number);
CHECK_EQ(input, result);
}
}
}
TEST(RunChangeTaggedToUint32) {
// Build and lower a graph by hand.
ChangesLoweringTester<uint32_t> t(kMachAnyTagged);
t.BuildAndLower(t.simplified()->ChangeTaggedToUint32());
FOR_UINT32_INPUTS(i) {
uint32_t input = *i;
if (Smi::IsValid(input)) {
uint32_t result = t.Call(Smi::FromInt(input));
CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
}
{
Handle<Object> number = t.factory()->NewNumber(input);
uint32_t result = t.Call(*number);
CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
}
{
Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
uint32_t result = t.Call(*number);
CHECK_EQ(static_cast<int32_t>(input), static_cast<int32_t>(result));
}
}
}
TEST(RunChangeTaggedToFloat64) {
ChangesLoweringTester<int32_t> t(kMachAnyTagged);
double result;
t.BuildStoreAndLower(
t.simplified()->ChangeTaggedToFloat64(),
t.machine()->Store(StoreRepresentation(kMachFloat64, kNoWriteBarrier)),
&result);
{
FOR_INT32_INPUTS(i) {
int32_t input = *i;
if (Smi::IsValid(input)) {
t.Call(Smi::FromInt(input));
CHECK_EQ(input, static_cast<int32_t>(result));
}
{
Handle<Object> number = t.factory()->NewNumber(input);
t.Call(*number);
CHECK_EQ(input, static_cast<int32_t>(result));
}
{
Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
t.Call(*number);
CHECK_EQ(input, static_cast<int32_t>(result));
}
}
}
{
FOR_FLOAT64_INPUTS(i) {
double input = *i;
{
Handle<Object> number = t.factory()->NewNumber(input);
t.Call(*number);
CheckDoubleEq(input, result);
}
{
Handle<HeapNumber> number = t.factory()->NewHeapNumber(input);
t.Call(*number);
CheckDoubleEq(input, result);
}
}
}
}
TEST(RunChangeBoolToBit) {
ChangesLoweringTester<int32_t> t(kMachAnyTagged);
t.BuildAndLower(t.simplified()->ChangeBoolToBit());
{
Object* true_obj = t.heap()->true_value();
int32_t result = t.Call(true_obj);
CHECK_EQ(1, result);
}
{
Object* false_obj = t.heap()->false_value();
int32_t result = t.Call(false_obj);
CHECK_EQ(0, result);
}
}
TEST(RunChangeBitToBool) {
ChangesLoweringTester<Object*> t(kMachInt32);
t.BuildAndLower(t.simplified()->ChangeBitToBool());
{
Object* result = t.Call(1);
Object* true_obj = t.heap()->true_value();
CHECK_EQ(true_obj, result);
}
{
Object* result = t.Call(0);
Object* false_obj = t.heap()->false_value();
CHECK_EQ(false_obj, result);
}
}
} // namespace compiler
} // namespace internal
} // namespace v8