5978b926c6
register configurations currently. This CL provides a mechanism so that optimizing compilers can select different Register Configuration. BUG= Review URL: https://codereview.chromium.org/1405673003 Cr-Commit-Position: refs/heads/master@{#31476}
368 lines
13 KiB
C++
368 lines
13 KiB
C++
// Copyright 2013 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "src/arm64/frames-arm64.h"
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#include "src/codegen.h"
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#include "src/deoptimizer.h"
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#include "src/full-codegen/full-codegen.h"
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#include "src/register-configuration.h"
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#include "src/safepoint-table.h"
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namespace v8 {
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namespace internal {
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int Deoptimizer::patch_size() {
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// Size of the code used to patch lazy bailout points.
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// Patching is done by Deoptimizer::DeoptimizeFunction.
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return 4 * kInstructionSize;
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}
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void Deoptimizer::EnsureRelocSpaceForLazyDeoptimization(Handle<Code> code) {
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// Empty because there is no need for relocation information for the code
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// patching in Deoptimizer::PatchCodeForDeoptimization below.
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}
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void Deoptimizer::PatchCodeForDeoptimization(Isolate* isolate, Code* code) {
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// Invalidate the relocation information, as it will become invalid by the
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// code patching below, and is not needed any more.
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code->InvalidateRelocation();
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// TODO(jkummerow): if (FLAG_zap_code_space), make the code object's
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// entry sequence unusable (see other architectures).
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DeoptimizationInputData* deopt_data =
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DeoptimizationInputData::cast(code->deoptimization_data());
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Address code_start_address = code->instruction_start();
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#ifdef DEBUG
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Address prev_call_address = NULL;
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#endif
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// For each LLazyBailout instruction insert a call to the corresponding
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// deoptimization entry.
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for (int i = 0; i < deopt_data->DeoptCount(); i++) {
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if (deopt_data->Pc(i)->value() == -1) continue;
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Address call_address = code_start_address + deopt_data->Pc(i)->value();
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Address deopt_entry = GetDeoptimizationEntry(isolate, i, LAZY);
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PatchingAssembler patcher(call_address, patch_size() / kInstructionSize);
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patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2);
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patcher.blr(ip0);
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patcher.dc64(reinterpret_cast<intptr_t>(deopt_entry));
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DCHECK((prev_call_address == NULL) ||
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(call_address >= prev_call_address + patch_size()));
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DCHECK(call_address + patch_size() <= code->instruction_end());
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#ifdef DEBUG
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prev_call_address = call_address;
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#endif
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}
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}
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void Deoptimizer::FillInputFrame(Address tos, JavaScriptFrame* frame) {
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// Set the register values. The values are not important as there are no
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// callee saved registers in JavaScript frames, so all registers are
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// spilled. Registers fp and sp are set to the correct values though.
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for (int i = 0; i < Register::NumRegisters(); i++) {
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input_->SetRegister(i, 0);
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}
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// TODO(all): Do we also need to set a value to csp?
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input_->SetRegister(jssp.code(), reinterpret_cast<intptr_t>(frame->sp()));
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input_->SetRegister(fp.code(), reinterpret_cast<intptr_t>(frame->fp()));
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for (int i = 0; i < DoubleRegister::kMaxNumRegisters; i++) {
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input_->SetDoubleRegister(i, 0.0);
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}
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// Fill the frame content from the actual data on the frame.
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for (unsigned i = 0; i < input_->GetFrameSize(); i += kPointerSize) {
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input_->SetFrameSlot(i, Memory::uint64_at(tos + i));
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}
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}
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bool Deoptimizer::HasAlignmentPadding(JSFunction* function) {
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// There is no dynamic alignment padding on ARM64 in the input frame.
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return false;
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}
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void Deoptimizer::SetPlatformCompiledStubRegisters(
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FrameDescription* output_frame, CodeStubDescriptor* descriptor) {
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ApiFunction function(descriptor->deoptimization_handler());
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ExternalReference xref(&function, ExternalReference::BUILTIN_CALL, isolate_);
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intptr_t handler = reinterpret_cast<intptr_t>(xref.address());
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int params = descriptor->GetHandlerParameterCount();
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output_frame->SetRegister(x0.code(), params);
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output_frame->SetRegister(x1.code(), handler);
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}
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void Deoptimizer::CopyDoubleRegisters(FrameDescription* output_frame) {
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for (int i = 0; i < DoubleRegister::kMaxNumRegisters; ++i) {
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double double_value = input_->GetDoubleRegister(i);
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output_frame->SetDoubleRegister(i, double_value);
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}
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}
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#define __ masm()->
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void Deoptimizer::TableEntryGenerator::Generate() {
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GeneratePrologue();
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// TODO(all): This code needs to be revisited. We probably only need to save
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// caller-saved registers here. Callee-saved registers can be stored directly
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// in the input frame.
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// Save all allocatable floating point registers.
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CPURegList saved_fp_registers(
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CPURegister::kFPRegister, kDRegSizeInBits,
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RegisterConfiguration::ArchDefault(RegisterConfiguration::CRANKSHAFT)
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->allocatable_double_codes_mask());
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__ PushCPURegList(saved_fp_registers);
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// We save all the registers expcept jssp, sp and lr.
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CPURegList saved_registers(CPURegister::kRegister, kXRegSizeInBits, 0, 27);
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saved_registers.Combine(fp);
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__ PushCPURegList(saved_registers);
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__ Mov(x3, Operand(ExternalReference(Isolate::kCEntryFPAddress, isolate())));
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__ Str(fp, MemOperand(x3));
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const int kSavedRegistersAreaSize =
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(saved_registers.Count() * kXRegSize) +
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(saved_fp_registers.Count() * kDRegSize);
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// Floating point registers are saved on the stack above core registers.
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const int kFPRegistersOffset = saved_registers.Count() * kXRegSize;
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// Get the bailout id from the stack.
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Register bailout_id = x2;
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__ Peek(bailout_id, kSavedRegistersAreaSize);
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Register code_object = x3;
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Register fp_to_sp = x4;
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// Get the address of the location in the code object. This is the return
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// address for lazy deoptimization.
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__ Mov(code_object, lr);
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// Compute the fp-to-sp delta, and correct one word for bailout id.
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__ Add(fp_to_sp, masm()->StackPointer(),
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kSavedRegistersAreaSize + (1 * kPointerSize));
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__ Sub(fp_to_sp, fp, fp_to_sp);
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// Allocate a new deoptimizer object.
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__ Ldr(x0, MemOperand(fp, JavaScriptFrameConstants::kFunctionOffset));
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__ Mov(x1, type());
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// Following arguments are already loaded:
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// - x2: bailout id
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// - x3: code object address
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// - x4: fp-to-sp delta
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__ Mov(x5, ExternalReference::isolate_address(isolate()));
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{
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// Call Deoptimizer::New().
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AllowExternalCallThatCantCauseGC scope(masm());
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__ CallCFunction(ExternalReference::new_deoptimizer_function(isolate()), 6);
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}
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// Preserve "deoptimizer" object in register x0.
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Register deoptimizer = x0;
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// Get the input frame descriptor pointer.
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__ Ldr(x1, MemOperand(deoptimizer, Deoptimizer::input_offset()));
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// Copy core registers into the input frame.
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CPURegList copy_to_input = saved_registers;
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for (int i = 0; i < saved_registers.Count(); i++) {
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__ Peek(x2, i * kPointerSize);
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CPURegister current_reg = copy_to_input.PopLowestIndex();
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int offset = (current_reg.code() * kPointerSize) +
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FrameDescription::registers_offset();
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__ Str(x2, MemOperand(x1, offset));
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}
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// Copy FP registers to the input frame.
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for (int i = 0; i < saved_fp_registers.Count(); i++) {
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int dst_offset = FrameDescription::double_registers_offset() +
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(i * kDoubleSize);
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int src_offset = kFPRegistersOffset + (i * kDoubleSize);
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__ Peek(x2, src_offset);
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__ Str(x2, MemOperand(x1, dst_offset));
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}
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// Remove the bailout id and the saved registers from the stack.
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__ Drop(1 + (kSavedRegistersAreaSize / kXRegSize));
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// Compute a pointer to the unwinding limit in register x2; that is
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// the first stack slot not part of the input frame.
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Register unwind_limit = x2;
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__ Ldr(unwind_limit, MemOperand(x1, FrameDescription::frame_size_offset()));
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__ Add(unwind_limit, unwind_limit, __ StackPointer());
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// Unwind the stack down to - but not including - the unwinding
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// limit and copy the contents of the activation frame to the input
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// frame description.
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__ Add(x3, x1, FrameDescription::frame_content_offset());
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Label pop_loop;
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Label pop_loop_header;
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__ B(&pop_loop_header);
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__ Bind(&pop_loop);
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__ Pop(x4);
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__ Str(x4, MemOperand(x3, kPointerSize, PostIndex));
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__ Bind(&pop_loop_header);
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__ Cmp(unwind_limit, __ StackPointer());
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__ B(ne, &pop_loop);
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// Compute the output frame in the deoptimizer.
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__ Push(x0); // Preserve deoptimizer object across call.
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{
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// Call Deoptimizer::ComputeOutputFrames().
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AllowExternalCallThatCantCauseGC scope(masm());
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__ CallCFunction(
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ExternalReference::compute_output_frames_function(isolate()), 1);
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}
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__ Pop(x4); // Restore deoptimizer object (class Deoptimizer).
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// Replace the current (input) frame with the output frames.
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Label outer_push_loop, inner_push_loop,
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outer_loop_header, inner_loop_header;
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__ Ldrsw(x1, MemOperand(x4, Deoptimizer::output_count_offset()));
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__ Ldr(x0, MemOperand(x4, Deoptimizer::output_offset()));
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__ Add(x1, x0, Operand(x1, LSL, kPointerSizeLog2));
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__ B(&outer_loop_header);
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__ Bind(&outer_push_loop);
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Register current_frame = x2;
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__ Ldr(current_frame, MemOperand(x0, 0));
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__ Ldr(x3, MemOperand(current_frame, FrameDescription::frame_size_offset()));
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__ B(&inner_loop_header);
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__ Bind(&inner_push_loop);
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__ Sub(x3, x3, kPointerSize);
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__ Add(x6, current_frame, x3);
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__ Ldr(x7, MemOperand(x6, FrameDescription::frame_content_offset()));
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__ Push(x7);
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__ Bind(&inner_loop_header);
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__ Cbnz(x3, &inner_push_loop);
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__ Add(x0, x0, kPointerSize);
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__ Bind(&outer_loop_header);
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__ Cmp(x0, x1);
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__ B(lt, &outer_push_loop);
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__ Ldr(x1, MemOperand(x4, Deoptimizer::input_offset()));
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DCHECK(!saved_fp_registers.IncludesAliasOf(crankshaft_fp_scratch) &&
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!saved_fp_registers.IncludesAliasOf(fp_zero) &&
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!saved_fp_registers.IncludesAliasOf(fp_scratch));
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int src_offset = FrameDescription::double_registers_offset();
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while (!saved_fp_registers.IsEmpty()) {
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const CPURegister reg = saved_fp_registers.PopLowestIndex();
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__ Ldr(reg, MemOperand(x1, src_offset));
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src_offset += kDoubleSize;
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}
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// Push state from the last output frame.
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__ Ldr(x6, MemOperand(current_frame, FrameDescription::state_offset()));
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__ Push(x6);
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// TODO(all): ARM copies a lot (if not all) of the last output frame onto the
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// stack, then pops it all into registers. Here, we try to load it directly
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// into the relevant registers. Is this correct? If so, we should improve the
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// ARM code.
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// TODO(all): This code needs to be revisited, We probably don't need to
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// restore all the registers as fullcodegen does not keep live values in
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// registers (note that at least fp must be restored though).
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// Restore registers from the last output frame.
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// Note that lr is not in the list of saved_registers and will be restored
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// later. We can use it to hold the address of last output frame while
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// reloading the other registers.
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DCHECK(!saved_registers.IncludesAliasOf(lr));
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Register last_output_frame = lr;
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__ Mov(last_output_frame, current_frame);
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// We don't need to restore x7 as it will be clobbered later to hold the
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// continuation address.
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Register continuation = x7;
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saved_registers.Remove(continuation);
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while (!saved_registers.IsEmpty()) {
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// TODO(all): Look for opportunities to optimize this by using ldp.
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CPURegister current_reg = saved_registers.PopLowestIndex();
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int offset = (current_reg.code() * kPointerSize) +
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FrameDescription::registers_offset();
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__ Ldr(current_reg, MemOperand(last_output_frame, offset));
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}
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__ Ldr(continuation, MemOperand(last_output_frame,
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FrameDescription::continuation_offset()));
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__ Ldr(lr, MemOperand(last_output_frame, FrameDescription::pc_offset()));
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__ InitializeRootRegister();
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__ Br(continuation);
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}
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// Size of an entry of the second level deopt table.
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// This is the code size generated by GeneratePrologue for one entry.
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const int Deoptimizer::table_entry_size_ = 2 * kInstructionSize;
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void Deoptimizer::TableEntryGenerator::GeneratePrologue() {
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UseScratchRegisterScope temps(masm());
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Register entry_id = temps.AcquireX();
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// Create a sequence of deoptimization entries.
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// Note that registers are still live when jumping to an entry.
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Label done;
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{
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InstructionAccurateScope scope(masm());
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// The number of entry will never exceed kMaxNumberOfEntries.
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// As long as kMaxNumberOfEntries is a valid 16 bits immediate you can use
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// a movz instruction to load the entry id.
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DCHECK(is_uint16(Deoptimizer::kMaxNumberOfEntries));
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for (int i = 0; i < count(); i++) {
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int start = masm()->pc_offset();
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USE(start);
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__ movz(entry_id, i);
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__ b(&done);
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DCHECK(masm()->pc_offset() - start == table_entry_size_);
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}
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}
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__ Bind(&done);
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__ Push(entry_id);
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}
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void FrameDescription::SetCallerPc(unsigned offset, intptr_t value) {
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SetFrameSlot(offset, value);
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}
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void FrameDescription::SetCallerFp(unsigned offset, intptr_t value) {
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SetFrameSlot(offset, value);
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}
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void FrameDescription::SetCallerConstantPool(unsigned offset, intptr_t value) {
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// No embedded constant pool support.
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UNREACHABLE();
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}
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#undef __
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} // namespace internal
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} // namespace v8
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