v8/src/code-stubs.h
2010-06-28 11:47:23 +00:00

178 lines
6.3 KiB
C++

// Copyright 2006-2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_CODE_STUBS_H_
#define V8_CODE_STUBS_H_
#include "globals.h"
namespace v8 {
namespace internal {
// List of code stubs used on all platforms. The order in this list is important
// as only the stubs up to and including RecordWrite allows nested stub calls.
#define CODE_STUB_LIST_ALL_PLATFORMS(V) \
V(CallFunction) \
V(GenericBinaryOp) \
V(StringAdd) \
V(SubString) \
V(StringCompare) \
V(SmiOp) \
V(Compare) \
V(RecordWrite) \
V(ConvertToDouble) \
V(WriteInt32ToHeapNumber) \
V(IntegerMod) \
V(StackCheck) \
V(FastNewClosure) \
V(FastNewContext) \
V(FastCloneShallowArray) \
V(TranscendentalCache) \
V(GenericUnaryOp) \
V(RevertToNumber) \
V(ToBoolean) \
V(Instanceof) \
V(CounterOp) \
V(ArgumentsAccess) \
V(RegExpExec) \
V(NumberToString) \
V(CEntry) \
V(JSEntry) \
V(DebuggerStatement)
// List of code stubs only used on ARM platforms.
#ifdef V8_TARGET_ARCH_ARM
#define CODE_STUB_LIST_ARM(V) \
V(GetProperty) \
V(SetProperty) \
V(InvokeBuiltin) \
V(RegExpCEntry)
#else
#define CODE_STUB_LIST_ARM(V)
#endif
// Combined list of code stubs.
#define CODE_STUB_LIST(V) \
CODE_STUB_LIST_ALL_PLATFORMS(V) \
CODE_STUB_LIST_ARM(V)
// Stub is base classes of all stubs.
class CodeStub BASE_EMBEDDED {
public:
enum Major {
#define DEF_ENUM(name) name,
CODE_STUB_LIST(DEF_ENUM)
#undef DEF_ENUM
NoCache, // marker for stubs that do custom caching
NUMBER_OF_IDS
};
// Retrieve the code for the stub. Generate the code if needed.
Handle<Code> GetCode();
// Retrieve the code for the stub if already generated. Do not
// generate the code if not already generated and instead return a
// retry after GC Failure object.
Object* TryGetCode();
static Major MajorKeyFromKey(uint32_t key) {
return static_cast<Major>(MajorKeyBits::decode(key));
};
static int MinorKeyFromKey(uint32_t key) {
return MinorKeyBits::decode(key);
};
static const char* MajorName(Major major_key, bool allow_unknown_keys);
virtual ~CodeStub() {}
// Override these methods to provide a custom caching mechanism for
// an individual type of code stub.
virtual bool GetCustomCache(Code** code_out) { return false; }
virtual void SetCustomCache(Code* value) { }
virtual bool has_custom_cache() { return false; }
protected:
static const int kMajorBits = 5;
static const int kMinorBits = kBitsPerInt - kSmiTagSize - kMajorBits;
private:
// Lookup the code in the (possibly custom) cache.
bool FindCodeInCache(Code** code_out);
// Nonvirtual wrapper around the stub-specific Generate function. Call
// this function to set up the macro assembler and generate the code.
void GenerateCode(MacroAssembler* masm);
// Generates the assembler code for the stub.
virtual void Generate(MacroAssembler* masm) = 0;
// Perform bookkeeping required after code generation when stub code is
// initially generated.
void RecordCodeGeneration(Code* code, MacroAssembler* masm);
// Returns information for computing the number key.
virtual Major MajorKey() = 0;
virtual int MinorKey() = 0;
// The CallFunctionStub needs to override this so it can encode whether a
// lazily generated function should be fully optimized or not.
virtual InLoopFlag InLoop() { return NOT_IN_LOOP; }
// GenericBinaryOpStub needs to override this.
virtual int GetCodeKind();
// GenericBinaryOpStub needs to override this.
virtual InlineCacheState GetICState() {
return UNINITIALIZED;
}
// Returns a name for logging/debugging purposes.
virtual const char* GetName() { return MajorName(MajorKey(), false); }
#ifdef DEBUG
virtual void Print() { PrintF("%s\n", GetName()); }
#endif
// Computes the key based on major and minor.
uint32_t GetKey() {
ASSERT(static_cast<int>(MajorKey()) < NUMBER_OF_IDS);
return MinorKeyBits::encode(MinorKey()) |
MajorKeyBits::encode(MajorKey());
}
bool AllowsStubCalls() { return MajorKey() <= RecordWrite; }
class MajorKeyBits: public BitField<uint32_t, 0, kMajorBits> {};
class MinorKeyBits: public BitField<uint32_t, kMajorBits, kMinorBits> {};
friend class BreakPointIterator;
};
} } // namespace v8::internal
#endif // V8_CODE_STUBS_H_