23f7d34d42
Adds support for property store operations via Store/KeyedStore ICs. Adds the following bytecodes: - StoreIC - KeyedStoreIC The --vector_store flag is now required for --ignition. BUG=v8:4280 LOG=N Review URL: https://codereview.chromium.org/1319833004 Cr-Commit-Position: refs/heads/master@{#30660}
183 lines
5.5 KiB
C++
183 lines
5.5 KiB
C++
// Copyright 2014 the V8 project authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "src/v8.h"
|
|
|
|
#include "src/interpreter/bytecode-array-builder.h"
|
|
#include "test/unittests/test-utils.h"
|
|
|
|
namespace v8 {
|
|
namespace internal {
|
|
namespace interpreter {
|
|
|
|
class BytecodeArrayBuilderTest : public TestWithIsolateAndZone {
|
|
public:
|
|
BytecodeArrayBuilderTest() {}
|
|
~BytecodeArrayBuilderTest() override {}
|
|
};
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, AllBytecodesGenerated) {
|
|
BytecodeArrayBuilder builder(isolate(), zone());
|
|
|
|
builder.set_locals_count(1);
|
|
builder.set_parameter_count(0);
|
|
CHECK_EQ(builder.locals_count(), 1);
|
|
|
|
// Emit constant loads.
|
|
builder.LoadLiteral(Smi::FromInt(0))
|
|
.LoadLiteral(Smi::FromInt(8))
|
|
.LoadLiteral(Smi::FromInt(10000000))
|
|
.LoadUndefined()
|
|
.LoadNull()
|
|
.LoadTheHole()
|
|
.LoadTrue()
|
|
.LoadFalse();
|
|
|
|
// Emit accumulator transfers.
|
|
Register reg(0);
|
|
builder.LoadAccumulatorWithRegister(reg).StoreAccumulatorInRegister(reg);
|
|
|
|
// Emit load / store property operations.
|
|
builder.LoadNamedProperty(reg, 0, LanguageMode::SLOPPY)
|
|
.LoadKeyedProperty(reg, 0, LanguageMode::SLOPPY)
|
|
.StoreNamedProperty(reg, reg, 0, LanguageMode::SLOPPY)
|
|
.StoreKeyedProperty(reg, reg, 0, LanguageMode::SLOPPY);
|
|
|
|
// Emit binary operators invocations.
|
|
builder.BinaryOperation(Token::Value::ADD, reg)
|
|
.BinaryOperation(Token::Value::SUB, reg)
|
|
.BinaryOperation(Token::Value::MUL, reg)
|
|
.BinaryOperation(Token::Value::DIV, reg)
|
|
.BinaryOperation(Token::Value::MOD, reg);
|
|
|
|
// Emit control flow. Return must be the last instruction.
|
|
builder.Return();
|
|
|
|
// Generate BytecodeArray.
|
|
Handle<BytecodeArray> the_array = builder.ToBytecodeArray();
|
|
CHECK_EQ(the_array->frame_size(), builder.locals_count() * kPointerSize);
|
|
|
|
// Build scorecard of bytecodes encountered in the BytecodeArray.
|
|
std::vector<int> scorecard(Bytecodes::ToByte(Bytecode::kLast) + 1);
|
|
Bytecode final_bytecode = Bytecode::kLdaZero;
|
|
for (int i = 0; i < the_array->length(); i++) {
|
|
uint8_t code = the_array->get(i);
|
|
scorecard[code] += 1;
|
|
int operands = Bytecodes::NumberOfOperands(Bytecodes::FromByte(code));
|
|
CHECK_LE(operands, Bytecodes::MaximumNumberOfOperands());
|
|
final_bytecode = Bytecodes::FromByte(code);
|
|
i += operands;
|
|
}
|
|
|
|
// Check return occurs at the end and only once in the BytecodeArray.
|
|
CHECK_EQ(final_bytecode, Bytecode::kReturn);
|
|
CHECK_EQ(scorecard[Bytecodes::ToByte(final_bytecode)], 1);
|
|
|
|
#define CHECK_BYTECODE_PRESENT(Name, ...) \
|
|
/* Check Bytecode is marked in scorecard */ \
|
|
CHECK_GE(scorecard[Bytecodes::ToByte(Bytecode::k##Name)], 1);
|
|
BYTECODE_LIST(CHECK_BYTECODE_PRESENT)
|
|
#undef CHECK_BYTECODE_PRESENT
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, FrameSizesLookGood) {
|
|
for (int locals = 0; locals < 5; locals++) {
|
|
for (int temps = 0; temps < 3; temps++) {
|
|
BytecodeArrayBuilder builder(isolate(), zone());
|
|
builder.set_parameter_count(0);
|
|
builder.set_locals_count(locals);
|
|
builder.Return();
|
|
|
|
TemporaryRegisterScope temporaries(&builder);
|
|
for (int i = 0; i < temps; i++) {
|
|
temporaries.NewRegister();
|
|
}
|
|
|
|
Handle<BytecodeArray> the_array = builder.ToBytecodeArray();
|
|
int total_registers = locals + temps;
|
|
CHECK_EQ(the_array->frame_size(), total_registers * kPointerSize);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, TemporariesRecycled) {
|
|
BytecodeArrayBuilder builder(isolate(), zone());
|
|
builder.set_parameter_count(0);
|
|
builder.set_locals_count(0);
|
|
builder.Return();
|
|
|
|
int first;
|
|
{
|
|
TemporaryRegisterScope temporaries(&builder);
|
|
first = temporaries.NewRegister().index();
|
|
temporaries.NewRegister();
|
|
temporaries.NewRegister();
|
|
temporaries.NewRegister();
|
|
}
|
|
|
|
int second;
|
|
{
|
|
TemporaryRegisterScope temporaries(&builder);
|
|
second = temporaries.NewRegister().index();
|
|
}
|
|
|
|
CHECK_EQ(first, second);
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, RegisterValues) {
|
|
int index = 1;
|
|
uint8_t operand = static_cast<uint8_t>(-index);
|
|
|
|
Register the_register(index);
|
|
CHECK_EQ(the_register.index(), index);
|
|
|
|
int actual_operand = the_register.ToOperand();
|
|
CHECK_EQ(actual_operand, operand);
|
|
|
|
int actual_index = Register::FromOperand(actual_operand).index();
|
|
CHECK_EQ(actual_index, index);
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, Parameters) {
|
|
BytecodeArrayBuilder builder(isolate(), zone());
|
|
builder.set_parameter_count(10);
|
|
builder.set_locals_count(0);
|
|
|
|
Register param0(builder.Parameter(0));
|
|
Register param9(builder.Parameter(9));
|
|
CHECK_EQ(param9.index() - param0.index(), 9);
|
|
}
|
|
|
|
|
|
TEST_F(BytecodeArrayBuilderTest, Constants) {
|
|
BytecodeArrayBuilder builder(isolate(), zone());
|
|
builder.set_parameter_count(0);
|
|
builder.set_locals_count(0);
|
|
|
|
Factory* factory = isolate()->factory();
|
|
Handle<HeapObject> heap_num_1 = factory->NewHeapNumber(3.14);
|
|
Handle<HeapObject> heap_num_2 = factory->NewHeapNumber(5.2);
|
|
Handle<Object> large_smi(Smi::FromInt(0x12345678), isolate());
|
|
Handle<HeapObject> heap_num_2_copy(*heap_num_2);
|
|
builder.LoadLiteral(heap_num_1)
|
|
.LoadLiteral(heap_num_2)
|
|
.LoadLiteral(large_smi)
|
|
.LoadLiteral(heap_num_1)
|
|
.LoadLiteral(heap_num_1)
|
|
.LoadLiteral(heap_num_2_copy);
|
|
|
|
Handle<BytecodeArray> array = builder.ToBytecodeArray();
|
|
// Should only have one entry for each identical constant.
|
|
CHECK_EQ(array->constant_pool()->length(), 3);
|
|
}
|
|
|
|
} // namespace interpreter
|
|
} // namespace internal
|
|
} // namespace v8
|