92caa9b85e
Debug evaluate no longer writes back changes to the replicated context chain to the original after execution. Changes to the global object or script contexts still stick. Calling functions that bind to the original context chain also have their expected side effects. As far as I can tell, DevTools is not interested in modifying local variable values. Modifying global variable values still works as expected. However, I have not yet removed the old implementation, but merely keep it behind a flag. R=mstarzinger@chromium.org, rossberg@chromium.org Review URL: https://codereview.chromium.org/1513183003 Cr-Commit-Position: refs/heads/master@{#32841}
154 lines
5.0 KiB
JavaScript
154 lines
5.0 KiB
JavaScript
// Copyright 2008 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Flags: --expose-debug-as debug --debug-eval-readonly-locals
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// Get the Debug object exposed from the debug context global object.
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Debug = debug.Debug
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listenerComplete = false;
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exception = false;
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function h() {
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var a = 1;
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var b = 2;
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var eval = 5; // Overriding eval should not break anything.
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debugger; // Breakpoint.
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return a;
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}
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function checkFrame0(frame) {
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// Frame 0 (h) has normal variables a and b.
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var count = frame.localCount();
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assertEquals(3, count);
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for (var i = 0; i < count; ++i) {
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var name = frame.localName(i);
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var value = frame.localValue(i).value();
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if (name == 'a') {
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assertEquals(1, value);
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} else if (name !='eval') {
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assertEquals('b', name);
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assertEquals(2, value);
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}
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}
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}
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function g() {
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var a = 3;
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eval("var b = 4;");
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return h() + a;
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}
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function checkFrame1(frame) {
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// Frame 1 (g) has normal variable a (and arguments).
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var count = frame.localCount();
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assertEquals(2, count);
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for (var i = 0; i < count; ++i) {
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var name = frame.localName(i);
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var value = frame.localValue(i).value();
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if (name == 'a') {
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assertEquals(3, value);
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} else {
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assertEquals('arguments', name);
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}
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}
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}
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function f() {
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var a = 5;
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var b = 0;
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with ({b:6}) {
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return g();
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}
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}
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function checkFrame2(frame) {
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// Frame 2 (f) has normal variables a and b (and arguments).
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var count = frame.localCount();
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assertEquals(3, count);
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for (var i = 0; i < count; ++i) {
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var name = frame.localName(i);
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var value = frame.localValue(i).value();
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if (name == 'a') {
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assertEquals(5, value);
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} else if (name == 'b') {
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assertEquals(0, value);
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} else {
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assertEquals('arguments', name);
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}
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}
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}
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function listener(event, exec_state, event_data, data) {
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try {
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if (event == Debug.DebugEvent.Break)
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{
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checkFrame0(exec_state.frame(0));
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checkFrame1(exec_state.frame(1));
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checkFrame2(exec_state.frame(2));
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// Evaluating a and b on frames 0, 1 and 2 produces 1, 2, 3, 4, 5 and 6.
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assertEquals(1, exec_state.frame(0).evaluate('a').value());
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assertEquals(2, exec_state.frame(0).evaluate('b').value());
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assertEquals(5, exec_state.frame(0).evaluate('eval').value());
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assertEquals(3, exec_state.frame(1).evaluate('a').value());
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// Reference error because g does not reference b.
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assertThrows(() => exec_state.frame(1).evaluate('b'), ReferenceError);
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assertEquals("function",
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typeof exec_state.frame(1).evaluate('eval').value());
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assertEquals(5, exec_state.frame(2).evaluate('a').value());
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assertEquals(6, exec_state.frame(2).evaluate('b').value());
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assertEquals("function",
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typeof exec_state.frame(2).evaluate('eval').value());
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// Assignments to local variables only have temporary effect.
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assertEquals("foo",
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exec_state.frame(0).evaluate('a = "foo"').value());
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assertEquals("bar",
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exec_state.frame(1).evaluate('a = "bar"').value());
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// Indicate that all was processed.
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listenerComplete = true;
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}
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} catch (e) {
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exception = e;
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print("Caught something. " + e + " " + e.stack);
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};
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};
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// Add the debug event listener.
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Debug.setListener(listener);
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var f_result = f();
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assertEquals(4, f_result);
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// Make sure that the debug event listener was invoked.
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assertFalse(exception, "exception in listener")
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assertTrue(listenerComplete);
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