4c27298d27
BUG=v8:2394 Review URL: https://chromiumcodereview.appspot.com/11275186 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@12933 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
2514 lines
80 KiB
C++
2514 lines
80 KiB
C++
// Copyright 2012 the V8 project authors. All rights reserved.
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#include <stdlib.h>
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#include "v8.h"
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#include "compilation-cache.h"
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#include "execution.h"
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#include "factory.h"
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#include "macro-assembler.h"
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#include "global-handles.h"
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#include "stub-cache.h"
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#include "cctest.h"
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using namespace v8::internal;
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static v8::Persistent<v8::Context> env;
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static void InitializeVM() {
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if (env.IsEmpty()) env = v8::Context::New();
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v8::HandleScope scope;
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env->Enter();
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}
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// Go through all incremental marking steps in one swoop.
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static void SimulateIncrementalMarking() {
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IncrementalMarking* marking = HEAP->incremental_marking();
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CHECK(marking->IsStopped());
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marking->Start();
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CHECK(marking->IsMarking());
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while (!marking->IsComplete()) {
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marking->Step(MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD);
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}
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CHECK(marking->IsComplete());
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}
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static void CheckMap(Map* map, int type, int instance_size) {
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CHECK(map->IsHeapObject());
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#ifdef DEBUG
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CHECK(HEAP->Contains(map));
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#endif
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CHECK_EQ(HEAP->meta_map(), map->map());
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CHECK_EQ(type, map->instance_type());
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CHECK_EQ(instance_size, map->instance_size());
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}
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TEST(HeapMaps) {
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InitializeVM();
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CheckMap(HEAP->meta_map(), MAP_TYPE, Map::kSize);
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CheckMap(HEAP->heap_number_map(), HEAP_NUMBER_TYPE, HeapNumber::kSize);
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CheckMap(HEAP->fixed_array_map(), FIXED_ARRAY_TYPE, kVariableSizeSentinel);
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CheckMap(HEAP->string_map(), STRING_TYPE, kVariableSizeSentinel);
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}
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static void CheckOddball(Object* obj, const char* string) {
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CHECK(obj->IsOddball());
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bool exc;
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Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc);
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CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string)));
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}
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static void CheckSmi(int value, const char* string) {
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bool exc;
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Object* print_string =
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*Execution::ToString(Handle<Object>(Smi::FromInt(value)), &exc);
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CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string)));
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}
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static void CheckNumber(double value, const char* string) {
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Object* obj = HEAP->NumberFromDouble(value)->ToObjectChecked();
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CHECK(obj->IsNumber());
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bool exc;
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Object* print_string = *Execution::ToString(Handle<Object>(obj), &exc);
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CHECK(String::cast(print_string)->IsEqualTo(CStrVector(string)));
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}
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static void CheckFindCodeObject() {
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// Test FindCodeObject
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#define __ assm.
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Assembler assm(Isolate::Current(), NULL, 0);
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__ nop(); // supported on all architectures
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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HeapObject* obj = HeapObject::cast(code);
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Address obj_addr = obj->address();
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for (int i = 0; i < obj->Size(); i += kPointerSize) {
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Object* found = HEAP->FindCodeObject(obj_addr + i);
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CHECK_EQ(code, found);
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}
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Object* copy = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(copy->IsCode());
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HeapObject* obj_copy = HeapObject::cast(copy);
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Object* not_right = HEAP->FindCodeObject(obj_copy->address() +
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obj_copy->Size() / 2);
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CHECK(not_right != code);
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}
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TEST(HeapObjects) {
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InitializeVM();
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v8::HandleScope sc;
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Object* value = HEAP->NumberFromDouble(1.000123)->ToObjectChecked();
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CHECK(value->IsHeapNumber());
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CHECK(value->IsNumber());
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CHECK_EQ(1.000123, value->Number());
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value = HEAP->NumberFromDouble(1.0)->ToObjectChecked();
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CHECK(value->IsSmi());
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CHECK(value->IsNumber());
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CHECK_EQ(1.0, value->Number());
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value = HEAP->NumberFromInt32(1024)->ToObjectChecked();
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CHECK(value->IsSmi());
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CHECK(value->IsNumber());
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CHECK_EQ(1024.0, value->Number());
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value = HEAP->NumberFromInt32(Smi::kMinValue)->ToObjectChecked();
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CHECK(value->IsSmi());
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CHECK(value->IsNumber());
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CHECK_EQ(Smi::kMinValue, Smi::cast(value)->value());
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value = HEAP->NumberFromInt32(Smi::kMaxValue)->ToObjectChecked();
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CHECK(value->IsSmi());
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CHECK(value->IsNumber());
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CHECK_EQ(Smi::kMaxValue, Smi::cast(value)->value());
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#ifndef V8_TARGET_ARCH_X64
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// TODO(lrn): We need a NumberFromIntptr function in order to test this.
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value = HEAP->NumberFromInt32(Smi::kMinValue - 1)->ToObjectChecked();
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CHECK(value->IsHeapNumber());
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CHECK(value->IsNumber());
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CHECK_EQ(static_cast<double>(Smi::kMinValue - 1), value->Number());
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#endif
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MaybeObject* maybe_value =
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HEAP->NumberFromUint32(static_cast<uint32_t>(Smi::kMaxValue) + 1);
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value = maybe_value->ToObjectChecked();
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CHECK(value->IsHeapNumber());
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CHECK(value->IsNumber());
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CHECK_EQ(static_cast<double>(static_cast<uint32_t>(Smi::kMaxValue) + 1),
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value->Number());
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// nan oddball checks
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CHECK(HEAP->nan_value()->IsNumber());
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CHECK(isnan(HEAP->nan_value()->Number()));
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Handle<String> s = FACTORY->NewStringFromAscii(CStrVector("fisk hest "));
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CHECK(s->IsString());
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CHECK_EQ(10, s->length());
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String* object_symbol = String::cast(HEAP->Object_symbol());
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CHECK(
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Isolate::Current()->context()->global_object()->HasLocalProperty(
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object_symbol));
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// Check ToString for oddballs
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CheckOddball(HEAP->true_value(), "true");
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CheckOddball(HEAP->false_value(), "false");
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CheckOddball(HEAP->null_value(), "null");
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CheckOddball(HEAP->undefined_value(), "undefined");
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// Check ToString for Smis
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CheckSmi(0, "0");
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CheckSmi(42, "42");
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CheckSmi(-42, "-42");
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// Check ToString for Numbers
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CheckNumber(1.1, "1.1");
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CheckFindCodeObject();
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}
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TEST(Tagging) {
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InitializeVM();
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int request = 24;
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CHECK_EQ(request, static_cast<int>(OBJECT_POINTER_ALIGN(request)));
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CHECK(Smi::FromInt(42)->IsSmi());
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CHECK(Failure::RetryAfterGC(NEW_SPACE)->IsFailure());
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CHECK_EQ(NEW_SPACE,
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Failure::RetryAfterGC(NEW_SPACE)->allocation_space());
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CHECK_EQ(OLD_POINTER_SPACE,
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Failure::RetryAfterGC(OLD_POINTER_SPACE)->allocation_space());
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CHECK(Failure::Exception()->IsFailure());
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CHECK(Smi::FromInt(Smi::kMinValue)->IsSmi());
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CHECK(Smi::FromInt(Smi::kMaxValue)->IsSmi());
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}
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TEST(GarbageCollection) {
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InitializeVM();
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v8::HandleScope sc;
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// Check GC.
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HEAP->CollectGarbage(NEW_SPACE);
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Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction");
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Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot");
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Handle<String> prop_namex = FACTORY->LookupAsciiSymbol("theSlotx");
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Handle<String> obj_name = FACTORY->LookupAsciiSymbol("theObject");
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{
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v8::HandleScope inner_scope;
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// Allocate a function and keep it in global object's property.
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Handle<JSFunction> function =
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FACTORY->NewFunction(name, FACTORY->undefined_value());
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Handle<Map> initial_map =
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FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
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function->set_initial_map(*initial_map);
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Isolate::Current()->context()->global_object()->SetProperty(
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*name, *function, NONE, kNonStrictMode)->ToObjectChecked();
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// Allocate an object. Unrooted after leaving the scope.
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Handle<JSObject> obj = FACTORY->NewJSObject(function);
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obj->SetProperty(
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*prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked();
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obj->SetProperty(
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*prop_namex, Smi::FromInt(24), NONE, kNonStrictMode)->ToObjectChecked();
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CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name));
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CHECK_EQ(Smi::FromInt(24), obj->GetProperty(*prop_namex));
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}
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HEAP->CollectGarbage(NEW_SPACE);
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// Function should be alive.
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CHECK(Isolate::Current()->context()->global_object()->
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HasLocalProperty(*name));
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// Check function is retained.
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Object* func_value = Isolate::Current()->context()->global_object()->
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GetProperty(*name)->ToObjectChecked();
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CHECK(func_value->IsJSFunction());
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Handle<JSFunction> function(JSFunction::cast(func_value));
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{
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HandleScope inner_scope;
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// Allocate another object, make it reachable from global.
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Handle<JSObject> obj = FACTORY->NewJSObject(function);
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Isolate::Current()->context()->global_object()->SetProperty(
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*obj_name, *obj, NONE, kNonStrictMode)->ToObjectChecked();
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obj->SetProperty(
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*prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked();
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}
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// After gc, it should survive.
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HEAP->CollectGarbage(NEW_SPACE);
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CHECK(Isolate::Current()->context()->global_object()->
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HasLocalProperty(*obj_name));
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CHECK(Isolate::Current()->context()->global_object()->
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GetProperty(*obj_name)->ToObjectChecked()->IsJSObject());
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Object* obj = Isolate::Current()->context()->global_object()->
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GetProperty(*obj_name)->ToObjectChecked();
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JSObject* js_obj = JSObject::cast(obj);
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CHECK_EQ(Smi::FromInt(23), js_obj->GetProperty(*prop_name));
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}
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static void VerifyStringAllocation(const char* string) {
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v8::HandleScope scope;
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Handle<String> s = FACTORY->NewStringFromUtf8(CStrVector(string));
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CHECK_EQ(StrLength(string), s->length());
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for (int index = 0; index < s->length(); index++) {
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CHECK_EQ(static_cast<uint16_t>(string[index]), s->Get(index));
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}
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}
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TEST(String) {
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InitializeVM();
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VerifyStringAllocation("a");
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VerifyStringAllocation("ab");
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VerifyStringAllocation("abc");
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VerifyStringAllocation("abcd");
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VerifyStringAllocation("fiskerdrengen er paa havet");
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}
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TEST(LocalHandles) {
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InitializeVM();
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v8::HandleScope scope;
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const char* name = "Kasper the spunky";
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Handle<String> string = FACTORY->NewStringFromAscii(CStrVector(name));
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CHECK_EQ(StrLength(name), string->length());
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}
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TEST(GlobalHandles) {
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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Handle<Object> h1;
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Handle<Object> h2;
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Handle<Object> h3;
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Handle<Object> h4;
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{
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HandleScope scope;
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Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk"));
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Handle<Object> u = FACTORY->NewNumber(1.12344);
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h1 = global_handles->Create(*i);
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h2 = global_handles->Create(*u);
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h3 = global_handles->Create(*i);
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h4 = global_handles->Create(*u);
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}
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// after gc, it should survive
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HEAP->CollectGarbage(NEW_SPACE);
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CHECK((*h1)->IsString());
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CHECK((*h2)->IsHeapNumber());
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CHECK((*h3)->IsString());
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CHECK((*h4)->IsHeapNumber());
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CHECK_EQ(*h3, *h1);
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global_handles->Destroy(h1.location());
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global_handles->Destroy(h3.location());
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CHECK_EQ(*h4, *h2);
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global_handles->Destroy(h2.location());
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global_handles->Destroy(h4.location());
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}
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static bool WeakPointerCleared = false;
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static void TestWeakGlobalHandleCallback(v8::Persistent<v8::Value> handle,
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void* id) {
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if (1234 == reinterpret_cast<intptr_t>(id)) WeakPointerCleared = true;
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handle.Dispose();
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}
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TEST(WeakGlobalHandlesScavenge) {
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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WeakPointerCleared = false;
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Handle<Object> h1;
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Handle<Object> h2;
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{
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HandleScope scope;
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Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk"));
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Handle<Object> u = FACTORY->NewNumber(1.12344);
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h1 = global_handles->Create(*i);
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h2 = global_handles->Create(*u);
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}
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global_handles->MakeWeak(h2.location(),
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reinterpret_cast<void*>(1234),
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&TestWeakGlobalHandleCallback);
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// Scavenge treats weak pointers as normal roots.
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HEAP->PerformScavenge();
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CHECK((*h1)->IsString());
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CHECK((*h2)->IsHeapNumber());
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CHECK(!WeakPointerCleared);
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CHECK(!global_handles->IsNearDeath(h2.location()));
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CHECK(!global_handles->IsNearDeath(h1.location()));
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global_handles->Destroy(h1.location());
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global_handles->Destroy(h2.location());
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}
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TEST(WeakGlobalHandlesMark) {
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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WeakPointerCleared = false;
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Handle<Object> h1;
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Handle<Object> h2;
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{
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HandleScope scope;
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Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk"));
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Handle<Object> u = FACTORY->NewNumber(1.12344);
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h1 = global_handles->Create(*i);
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h2 = global_handles->Create(*u);
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}
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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HEAP->CollectGarbage(NEW_SPACE);
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// Make sure the object is promoted.
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global_handles->MakeWeak(h2.location(),
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reinterpret_cast<void*>(1234),
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&TestWeakGlobalHandleCallback);
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CHECK(!GlobalHandles::IsNearDeath(h1.location()));
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CHECK(!GlobalHandles::IsNearDeath(h2.location()));
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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CHECK((*h1)->IsString());
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CHECK(WeakPointerCleared);
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CHECK(!GlobalHandles::IsNearDeath(h1.location()));
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global_handles->Destroy(h1.location());
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}
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TEST(DeleteWeakGlobalHandle) {
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InitializeVM();
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GlobalHandles* global_handles = Isolate::Current()->global_handles();
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WeakPointerCleared = false;
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Handle<Object> h;
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{
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HandleScope scope;
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Handle<Object> i = FACTORY->NewStringFromAscii(CStrVector("fisk"));
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h = global_handles->Create(*i);
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}
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global_handles->MakeWeak(h.location(),
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reinterpret_cast<void*>(1234),
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&TestWeakGlobalHandleCallback);
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// Scanvenge does not recognize weak reference.
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HEAP->PerformScavenge();
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CHECK(!WeakPointerCleared);
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// Mark-compact treats weak reference properly.
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HEAP->CollectGarbage(OLD_POINTER_SPACE);
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CHECK(WeakPointerCleared);
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}
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static const char* not_so_random_string_table[] = {
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"abstract",
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"boolean",
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"break",
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"byte",
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"case",
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"catch",
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"char",
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"class",
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"const",
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"continue",
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"debugger",
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"default",
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"delete",
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"do",
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"double",
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"else",
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"enum",
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"export",
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"extends",
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"false",
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"final",
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"finally",
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"float",
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"for",
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"function",
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"goto",
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"if",
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"implements",
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"import",
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"in",
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"instanceof",
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"int",
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"interface",
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"long",
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"native",
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"new",
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"null",
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"package",
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"private",
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"protected",
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"public",
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"return",
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"short",
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"static",
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"super",
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"switch",
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"synchronized",
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"this",
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"throw",
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"throws",
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"transient",
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"true",
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"try",
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"typeof",
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"var",
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"void",
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"volatile",
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"while",
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"with",
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0
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};
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static void CheckSymbols(const char** strings) {
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for (const char* string = *strings; *strings != 0; string = *strings++) {
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Object* a;
|
|
MaybeObject* maybe_a = HEAP->LookupAsciiSymbol(string);
|
|
// LookupAsciiSymbol may return a failure if a GC is needed.
|
|
if (!maybe_a->ToObject(&a)) continue;
|
|
CHECK(a->IsSymbol());
|
|
Object* b;
|
|
MaybeObject* maybe_b = HEAP->LookupAsciiSymbol(string);
|
|
if (!maybe_b->ToObject(&b)) continue;
|
|
CHECK_EQ(b, a);
|
|
CHECK(String::cast(b)->IsEqualTo(CStrVector(string)));
|
|
}
|
|
}
|
|
|
|
|
|
TEST(SymbolTable) {
|
|
InitializeVM();
|
|
|
|
CheckSymbols(not_so_random_string_table);
|
|
CheckSymbols(not_so_random_string_table);
|
|
}
|
|
|
|
|
|
TEST(FunctionAllocation) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope sc;
|
|
Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction");
|
|
Handle<JSFunction> function =
|
|
FACTORY->NewFunction(name, FACTORY->undefined_value());
|
|
Handle<Map> initial_map =
|
|
FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
|
function->set_initial_map(*initial_map);
|
|
|
|
Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot");
|
|
Handle<JSObject> obj = FACTORY->NewJSObject(function);
|
|
obj->SetProperty(
|
|
*prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name));
|
|
// Check that we can add properties to function objects.
|
|
function->SetProperty(
|
|
*prop_name, Smi::FromInt(24), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK_EQ(Smi::FromInt(24), function->GetProperty(*prop_name));
|
|
}
|
|
|
|
|
|
TEST(ObjectProperties) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope sc;
|
|
String* object_symbol = String::cast(HEAP->Object_symbol());
|
|
Object* raw_object = Isolate::Current()->context()->global_object()->
|
|
GetProperty(object_symbol)->ToObjectChecked();
|
|
JSFunction* object_function = JSFunction::cast(raw_object);
|
|
Handle<JSFunction> constructor(object_function);
|
|
Handle<JSObject> obj = FACTORY->NewJSObject(constructor);
|
|
Handle<String> first = FACTORY->LookupAsciiSymbol("first");
|
|
Handle<String> second = FACTORY->LookupAsciiSymbol("second");
|
|
|
|
// check for empty
|
|
CHECK(!obj->HasLocalProperty(*first));
|
|
|
|
// add first
|
|
obj->SetProperty(
|
|
*first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK(obj->HasLocalProperty(*first));
|
|
|
|
// delete first
|
|
CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION));
|
|
CHECK(!obj->HasLocalProperty(*first));
|
|
|
|
// add first and then second
|
|
obj->SetProperty(
|
|
*first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
obj->SetProperty(
|
|
*second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK(obj->HasLocalProperty(*first));
|
|
CHECK(obj->HasLocalProperty(*second));
|
|
|
|
// delete first and then second
|
|
CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION));
|
|
CHECK(obj->HasLocalProperty(*second));
|
|
CHECK(obj->DeleteProperty(*second, JSObject::NORMAL_DELETION));
|
|
CHECK(!obj->HasLocalProperty(*first));
|
|
CHECK(!obj->HasLocalProperty(*second));
|
|
|
|
// add first and then second
|
|
obj->SetProperty(
|
|
*first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
obj->SetProperty(
|
|
*second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK(obj->HasLocalProperty(*first));
|
|
CHECK(obj->HasLocalProperty(*second));
|
|
|
|
// delete second and then first
|
|
CHECK(obj->DeleteProperty(*second, JSObject::NORMAL_DELETION));
|
|
CHECK(obj->HasLocalProperty(*first));
|
|
CHECK(obj->DeleteProperty(*first, JSObject::NORMAL_DELETION));
|
|
CHECK(!obj->HasLocalProperty(*first));
|
|
CHECK(!obj->HasLocalProperty(*second));
|
|
|
|
// check string and symbol match
|
|
const char* string1 = "fisk";
|
|
Handle<String> s1 = FACTORY->NewStringFromAscii(CStrVector(string1));
|
|
obj->SetProperty(
|
|
*s1, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
Handle<String> s1_symbol = FACTORY->LookupAsciiSymbol(string1);
|
|
CHECK(obj->HasLocalProperty(*s1_symbol));
|
|
|
|
// check symbol and string match
|
|
const char* string2 = "fugl";
|
|
Handle<String> s2_symbol = FACTORY->LookupAsciiSymbol(string2);
|
|
obj->SetProperty(
|
|
*s2_symbol, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
Handle<String> s2 = FACTORY->NewStringFromAscii(CStrVector(string2));
|
|
CHECK(obj->HasLocalProperty(*s2));
|
|
}
|
|
|
|
|
|
TEST(JSObjectMaps) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope sc;
|
|
Handle<String> name = FACTORY->LookupAsciiSymbol("theFunction");
|
|
Handle<JSFunction> function =
|
|
FACTORY->NewFunction(name, FACTORY->undefined_value());
|
|
Handle<Map> initial_map =
|
|
FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
|
|
function->set_initial_map(*initial_map);
|
|
|
|
Handle<String> prop_name = FACTORY->LookupAsciiSymbol("theSlot");
|
|
Handle<JSObject> obj = FACTORY->NewJSObject(function);
|
|
|
|
// Set a propery
|
|
obj->SetProperty(
|
|
*prop_name, Smi::FromInt(23), NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK_EQ(Smi::FromInt(23), obj->GetProperty(*prop_name));
|
|
|
|
// Check the map has changed
|
|
CHECK(*initial_map != obj->map());
|
|
}
|
|
|
|
|
|
TEST(JSArray) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope sc;
|
|
Handle<String> name = FACTORY->LookupAsciiSymbol("Array");
|
|
Object* raw_object = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*name)->ToObjectChecked();
|
|
Handle<JSFunction> function = Handle<JSFunction>(
|
|
JSFunction::cast(raw_object));
|
|
|
|
// Allocate the object.
|
|
Handle<JSObject> object = FACTORY->NewJSObject(function);
|
|
Handle<JSArray> array = Handle<JSArray>::cast(object);
|
|
// We just initialized the VM, no heap allocation failure yet.
|
|
array->Initialize(0)->ToObjectChecked();
|
|
|
|
// Set array length to 0.
|
|
array->SetElementsLength(Smi::FromInt(0))->ToObjectChecked();
|
|
CHECK_EQ(Smi::FromInt(0), array->length());
|
|
// Must be in fast mode.
|
|
CHECK(array->HasFastSmiOrObjectElements());
|
|
|
|
// array[length] = name.
|
|
array->SetElement(0, *name, NONE, kNonStrictMode)->ToObjectChecked();
|
|
CHECK_EQ(Smi::FromInt(1), array->length());
|
|
CHECK_EQ(array->GetElement(0), *name);
|
|
|
|
// Set array length with larger than smi value.
|
|
Handle<Object> length =
|
|
FACTORY->NewNumberFromUint(static_cast<uint32_t>(Smi::kMaxValue) + 1);
|
|
array->SetElementsLength(*length)->ToObjectChecked();
|
|
|
|
uint32_t int_length = 0;
|
|
CHECK(length->ToArrayIndex(&int_length));
|
|
CHECK_EQ(*length, array->length());
|
|
CHECK(array->HasDictionaryElements()); // Must be in slow mode.
|
|
|
|
// array[length] = name.
|
|
array->SetElement(int_length, *name, NONE, kNonStrictMode)->ToObjectChecked();
|
|
uint32_t new_int_length = 0;
|
|
CHECK(array->length()->ToArrayIndex(&new_int_length));
|
|
CHECK_EQ(static_cast<double>(int_length), new_int_length - 1);
|
|
CHECK_EQ(array->GetElement(int_length), *name);
|
|
CHECK_EQ(array->GetElement(0), *name);
|
|
}
|
|
|
|
|
|
TEST(JSObjectCopy) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope sc;
|
|
String* object_symbol = String::cast(HEAP->Object_symbol());
|
|
Object* raw_object = Isolate::Current()->context()->global_object()->
|
|
GetProperty(object_symbol)->ToObjectChecked();
|
|
JSFunction* object_function = JSFunction::cast(raw_object);
|
|
Handle<JSFunction> constructor(object_function);
|
|
Handle<JSObject> obj = FACTORY->NewJSObject(constructor);
|
|
Handle<String> first = FACTORY->LookupAsciiSymbol("first");
|
|
Handle<String> second = FACTORY->LookupAsciiSymbol("second");
|
|
|
|
obj->SetProperty(
|
|
*first, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
obj->SetProperty(
|
|
*second, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked();
|
|
|
|
obj->SetElement(0, *first, NONE, kNonStrictMode)->ToObjectChecked();
|
|
obj->SetElement(1, *second, NONE, kNonStrictMode)->ToObjectChecked();
|
|
|
|
// Make the clone.
|
|
Handle<JSObject> clone = Copy(obj);
|
|
CHECK(!clone.is_identical_to(obj));
|
|
|
|
CHECK_EQ(obj->GetElement(0), clone->GetElement(0));
|
|
CHECK_EQ(obj->GetElement(1), clone->GetElement(1));
|
|
|
|
CHECK_EQ(obj->GetProperty(*first), clone->GetProperty(*first));
|
|
CHECK_EQ(obj->GetProperty(*second), clone->GetProperty(*second));
|
|
|
|
// Flip the values.
|
|
clone->SetProperty(
|
|
*first, Smi::FromInt(2), NONE, kNonStrictMode)->ToObjectChecked();
|
|
clone->SetProperty(
|
|
*second, Smi::FromInt(1), NONE, kNonStrictMode)->ToObjectChecked();
|
|
|
|
clone->SetElement(0, *second, NONE, kNonStrictMode)->ToObjectChecked();
|
|
clone->SetElement(1, *first, NONE, kNonStrictMode)->ToObjectChecked();
|
|
|
|
CHECK_EQ(obj->GetElement(1), clone->GetElement(0));
|
|
CHECK_EQ(obj->GetElement(0), clone->GetElement(1));
|
|
|
|
CHECK_EQ(obj->GetProperty(*second), clone->GetProperty(*first));
|
|
CHECK_EQ(obj->GetProperty(*first), clone->GetProperty(*second));
|
|
}
|
|
|
|
|
|
TEST(StringAllocation) {
|
|
InitializeVM();
|
|
|
|
|
|
const unsigned char chars[] = { 0xe5, 0xa4, 0xa7 };
|
|
for (int length = 0; length < 100; length++) {
|
|
v8::HandleScope scope;
|
|
char* non_ascii = NewArray<char>(3 * length + 1);
|
|
char* ascii = NewArray<char>(length + 1);
|
|
non_ascii[3 * length] = 0;
|
|
ascii[length] = 0;
|
|
for (int i = 0; i < length; i++) {
|
|
ascii[i] = 'a';
|
|
non_ascii[3 * i] = chars[0];
|
|
non_ascii[3 * i + 1] = chars[1];
|
|
non_ascii[3 * i + 2] = chars[2];
|
|
}
|
|
Handle<String> non_ascii_sym =
|
|
FACTORY->LookupSymbol(Vector<const char>(non_ascii, 3 * length));
|
|
CHECK_EQ(length, non_ascii_sym->length());
|
|
Handle<String> ascii_sym =
|
|
FACTORY->LookupSymbol(Vector<const char>(ascii, length));
|
|
CHECK_EQ(length, ascii_sym->length());
|
|
Handle<String> non_ascii_str =
|
|
FACTORY->NewStringFromUtf8(Vector<const char>(non_ascii, 3 * length));
|
|
non_ascii_str->Hash();
|
|
CHECK_EQ(length, non_ascii_str->length());
|
|
Handle<String> ascii_str =
|
|
FACTORY->NewStringFromUtf8(Vector<const char>(ascii, length));
|
|
ascii_str->Hash();
|
|
CHECK_EQ(length, ascii_str->length());
|
|
DeleteArray(non_ascii);
|
|
DeleteArray(ascii);
|
|
}
|
|
}
|
|
|
|
|
|
static int ObjectsFoundInHeap(Handle<Object> objs[], int size) {
|
|
// Count the number of objects found in the heap.
|
|
int found_count = 0;
|
|
HeapIterator iterator;
|
|
for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) {
|
|
for (int i = 0; i < size; i++) {
|
|
if (*objs[i] == obj) {
|
|
found_count++;
|
|
}
|
|
}
|
|
}
|
|
return found_count;
|
|
}
|
|
|
|
|
|
TEST(Iteration) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
// Array of objects to scan haep for.
|
|
const int objs_count = 6;
|
|
Handle<Object> objs[objs_count];
|
|
int next_objs_index = 0;
|
|
|
|
// Allocate a JS array to OLD_POINTER_SPACE and NEW_SPACE
|
|
objs[next_objs_index++] = FACTORY->NewJSArray(10);
|
|
objs[next_objs_index++] = FACTORY->NewJSArray(10,
|
|
FAST_HOLEY_ELEMENTS,
|
|
TENURED);
|
|
|
|
// Allocate a small string to OLD_DATA_SPACE and NEW_SPACE
|
|
objs[next_objs_index++] =
|
|
FACTORY->NewStringFromAscii(CStrVector("abcdefghij"));
|
|
objs[next_objs_index++] =
|
|
FACTORY->NewStringFromAscii(CStrVector("abcdefghij"), TENURED);
|
|
|
|
// Allocate a large string (for large object space).
|
|
int large_size = Page::kMaxNonCodeHeapObjectSize + 1;
|
|
char* str = new char[large_size];
|
|
for (int i = 0; i < large_size - 1; ++i) str[i] = 'a';
|
|
str[large_size - 1] = '\0';
|
|
objs[next_objs_index++] =
|
|
FACTORY->NewStringFromAscii(CStrVector(str), TENURED);
|
|
delete[] str;
|
|
|
|
// Add a Map object to look for.
|
|
objs[next_objs_index++] = Handle<Map>(HeapObject::cast(*objs[0])->map());
|
|
|
|
CHECK_EQ(objs_count, next_objs_index);
|
|
CHECK_EQ(objs_count, ObjectsFoundInHeap(objs, objs_count));
|
|
}
|
|
|
|
|
|
TEST(EmptyHandleEscapeFrom) {
|
|
InitializeVM();
|
|
|
|
v8::HandleScope scope;
|
|
Handle<JSObject> runaway;
|
|
|
|
{
|
|
v8::HandleScope nested;
|
|
Handle<JSObject> empty;
|
|
runaway = empty.EscapeFrom(&nested);
|
|
}
|
|
|
|
CHECK(runaway.is_null());
|
|
}
|
|
|
|
|
|
static int LenFromSize(int size) {
|
|
return (size - FixedArray::kHeaderSize) / kPointerSize;
|
|
}
|
|
|
|
|
|
TEST(Regression39128) {
|
|
// Test case for crbug.com/39128.
|
|
InitializeVM();
|
|
|
|
// Increase the chance of 'bump-the-pointer' allocation in old space.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
v8::HandleScope scope;
|
|
|
|
// The plan: create JSObject which references objects in new space.
|
|
// Then clone this object (forcing it to go into old space) and check
|
|
// that region dirty marks are updated correctly.
|
|
|
|
// Step 1: prepare a map for the object. We add 1 inobject property to it.
|
|
Handle<JSFunction> object_ctor(
|
|
Isolate::Current()->native_context()->object_function());
|
|
CHECK(object_ctor->has_initial_map());
|
|
Handle<Map> object_map(object_ctor->initial_map());
|
|
// Create a map with single inobject property.
|
|
Handle<Map> my_map = FACTORY->CopyMap(object_map, 1);
|
|
int n_properties = my_map->inobject_properties();
|
|
CHECK_GT(n_properties, 0);
|
|
|
|
int object_size = my_map->instance_size();
|
|
|
|
// Step 2: allocate a lot of objects so to almost fill new space: we need
|
|
// just enough room to allocate JSObject and thus fill the newspace.
|
|
|
|
int allocation_amount = Min(FixedArray::kMaxSize,
|
|
HEAP->MaxObjectSizeInNewSpace());
|
|
int allocation_len = LenFromSize(allocation_amount);
|
|
NewSpace* new_space = HEAP->new_space();
|
|
Address* top_addr = new_space->allocation_top_address();
|
|
Address* limit_addr = new_space->allocation_limit_address();
|
|
while ((*limit_addr - *top_addr) > allocation_amount) {
|
|
CHECK(!HEAP->always_allocate());
|
|
Object* array = HEAP->AllocateFixedArray(allocation_len)->ToObjectChecked();
|
|
CHECK(!array->IsFailure());
|
|
CHECK(new_space->Contains(array));
|
|
}
|
|
|
|
// Step 3: now allocate fixed array and JSObject to fill the whole new space.
|
|
int to_fill = static_cast<int>(*limit_addr - *top_addr - object_size);
|
|
int fixed_array_len = LenFromSize(to_fill);
|
|
CHECK(fixed_array_len < FixedArray::kMaxLength);
|
|
|
|
CHECK(!HEAP->always_allocate());
|
|
Object* array = HEAP->AllocateFixedArray(fixed_array_len)->ToObjectChecked();
|
|
CHECK(!array->IsFailure());
|
|
CHECK(new_space->Contains(array));
|
|
|
|
Object* object = HEAP->AllocateJSObjectFromMap(*my_map)->ToObjectChecked();
|
|
CHECK(new_space->Contains(object));
|
|
JSObject* jsobject = JSObject::cast(object);
|
|
CHECK_EQ(0, FixedArray::cast(jsobject->elements())->length());
|
|
CHECK_EQ(0, jsobject->properties()->length());
|
|
// Create a reference to object in new space in jsobject.
|
|
jsobject->FastPropertyAtPut(-1, array);
|
|
|
|
CHECK_EQ(0, static_cast<int>(*limit_addr - *top_addr));
|
|
|
|
// Step 4: clone jsobject, but force always allocate first to create a clone
|
|
// in old pointer space.
|
|
Address old_pointer_space_top = HEAP->old_pointer_space()->top();
|
|
AlwaysAllocateScope aa_scope;
|
|
Object* clone_obj = HEAP->CopyJSObject(jsobject)->ToObjectChecked();
|
|
JSObject* clone = JSObject::cast(clone_obj);
|
|
if (clone->address() != old_pointer_space_top) {
|
|
// Alas, got allocated from free list, we cannot do checks.
|
|
return;
|
|
}
|
|
CHECK(HEAP->old_pointer_space()->Contains(clone->address()));
|
|
}
|
|
|
|
|
|
TEST(TestCodeFlushing) {
|
|
// If we do not flush code this test is invalid.
|
|
if (!FLAG_flush_code) return;
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
const char* source = "function foo() {"
|
|
" var x = 42;"
|
|
" var y = 42;"
|
|
" var z = x + y;"
|
|
"};"
|
|
"foo()";
|
|
Handle<String> foo_name = FACTORY->LookupAsciiSymbol("foo");
|
|
|
|
// This compile will add the code to the compilation cache.
|
|
{ v8::HandleScope scope;
|
|
CompileRun(source);
|
|
}
|
|
|
|
// Check function is compiled.
|
|
Object* func_value = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*foo_name)->ToObjectChecked();
|
|
CHECK(func_value->IsJSFunction());
|
|
Handle<JSFunction> function(JSFunction::cast(func_value));
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// The code will survive at least two GCs.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// Simulate several GCs that use full marking.
|
|
const int kAgingThreshold = 6;
|
|
for (int i = 0; i < kAgingThreshold; i++) {
|
|
HEAP->CollectAllGarbage(Heap::kAbortIncrementalMarkingMask);
|
|
}
|
|
|
|
// foo should no longer be in the compilation cache
|
|
CHECK(!function->shared()->is_compiled() || function->IsOptimized());
|
|
CHECK(!function->is_compiled() || function->IsOptimized());
|
|
// Call foo to get it recompiled.
|
|
CompileRun("foo()");
|
|
CHECK(function->shared()->is_compiled());
|
|
CHECK(function->is_compiled());
|
|
}
|
|
|
|
|
|
TEST(TestCodeFlushingIncremental) {
|
|
// If we do not flush code this test is invalid.
|
|
if (!FLAG_flush_code || !FLAG_flush_code_incrementally) return;
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
const char* source = "function foo() {"
|
|
" var x = 42;"
|
|
" var y = 42;"
|
|
" var z = x + y;"
|
|
"};"
|
|
"foo()";
|
|
Handle<String> foo_name = FACTORY->LookupAsciiSymbol("foo");
|
|
|
|
// This compile will add the code to the compilation cache.
|
|
{ v8::HandleScope scope;
|
|
CompileRun(source);
|
|
}
|
|
|
|
// Check function is compiled.
|
|
Object* func_value = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*foo_name)->ToObjectChecked();
|
|
CHECK(func_value->IsJSFunction());
|
|
Handle<JSFunction> function(JSFunction::cast(func_value));
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// The code will survive at least two GCs.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// Simulate several GCs that use incremental marking.
|
|
const int kAgingThreshold = 6;
|
|
for (int i = 0; i < kAgingThreshold; i++) {
|
|
HEAP->incremental_marking()->Abort();
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
}
|
|
CHECK(!function->shared()->is_compiled() || function->IsOptimized());
|
|
CHECK(!function->is_compiled() || function->IsOptimized());
|
|
|
|
// This compile will compile the function again.
|
|
{ v8::HandleScope scope;
|
|
CompileRun("foo();");
|
|
}
|
|
|
|
// Simulate several GCs that use incremental marking but make sure
|
|
// the loop breaks once the function is enqueued as a candidate.
|
|
for (int i = 0; i < kAgingThreshold; i++) {
|
|
HEAP->incremental_marking()->Abort();
|
|
SimulateIncrementalMarking();
|
|
if (!function->next_function_link()->IsUndefined()) break;
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
}
|
|
|
|
// Force optimization while incremental marking is active and while
|
|
// the function is enqueued as a candidate.
|
|
{ v8::HandleScope scope;
|
|
CompileRun("%OptimizeFunctionOnNextCall(foo); foo();");
|
|
}
|
|
|
|
// Simulate one final GC to make sure the candidate queue is sane.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(function->shared()->is_compiled() || !function->IsOptimized());
|
|
CHECK(function->is_compiled() || !function->IsOptimized());
|
|
}
|
|
|
|
|
|
TEST(TestCodeFlushingIncrementalScavenge) {
|
|
// If we do not flush code this test is invalid.
|
|
if (!FLAG_flush_code || !FLAG_flush_code_incrementally) return;
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
const char* source = "var foo = function() {"
|
|
" var x = 42;"
|
|
" var y = 42;"
|
|
" var z = x + y;"
|
|
"};"
|
|
"foo();"
|
|
"var bar = function() {"
|
|
" var x = 23;"
|
|
"};"
|
|
"bar();";
|
|
Handle<String> foo_name = FACTORY->LookupAsciiSymbol("foo");
|
|
Handle<String> bar_name = FACTORY->LookupAsciiSymbol("bar");
|
|
|
|
// Perfrom one initial GC to enable code flushing.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
// This compile will add the code to the compilation cache.
|
|
{ v8::HandleScope scope;
|
|
CompileRun(source);
|
|
}
|
|
|
|
// Check functions are compiled.
|
|
Object* func_value = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*foo_name)->ToObjectChecked();
|
|
CHECK(func_value->IsJSFunction());
|
|
Handle<JSFunction> function(JSFunction::cast(func_value));
|
|
CHECK(function->shared()->is_compiled());
|
|
Object* func_value2 = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*bar_name)->ToObjectChecked();
|
|
CHECK(func_value2->IsJSFunction());
|
|
Handle<JSFunction> function2(JSFunction::cast(func_value2));
|
|
CHECK(function2->shared()->is_compiled());
|
|
|
|
// Clear references to functions so that one of them can die.
|
|
{ v8::HandleScope scope;
|
|
CompileRun("foo = 0; bar = 0;");
|
|
}
|
|
|
|
// Bump the code age so that flushing is triggered while the function
|
|
// object is still located in new-space.
|
|
const int kAgingThreshold = 6;
|
|
function->shared()->set_code_age(kAgingThreshold);
|
|
function2->shared()->set_code_age(kAgingThreshold);
|
|
|
|
// Simulate incremental marking so that the functions are enqueued as
|
|
// code flushing candidates. Then kill one of the functions. Finally
|
|
// perform a scavenge while incremental marking is still running.
|
|
SimulateIncrementalMarking();
|
|
*function2.location() = NULL;
|
|
HEAP->CollectGarbage(NEW_SPACE, "test scavenge while marking");
|
|
|
|
// Simulate one final GC to make sure the candidate queue is sane.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(!function->shared()->is_compiled() || function->IsOptimized());
|
|
CHECK(!function->is_compiled() || function->IsOptimized());
|
|
}
|
|
|
|
|
|
TEST(TestCodeFlushingIncrementalAbort) {
|
|
// If we do not flush code this test is invalid.
|
|
if (!FLAG_flush_code || !FLAG_flush_code_incrementally) return;
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
const char* source = "function foo() {"
|
|
" var x = 42;"
|
|
" var y = 42;"
|
|
" var z = x + y;"
|
|
"};"
|
|
"foo()";
|
|
Handle<String> foo_name = FACTORY->LookupAsciiSymbol("foo");
|
|
|
|
// This compile will add the code to the compilation cache.
|
|
{ v8::HandleScope scope;
|
|
CompileRun(source);
|
|
}
|
|
|
|
// Check function is compiled.
|
|
Object* func_value = Isolate::Current()->context()->global_object()->
|
|
GetProperty(*foo_name)->ToObjectChecked();
|
|
CHECK(func_value->IsJSFunction());
|
|
Handle<JSFunction> function(JSFunction::cast(func_value));
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// The code will survive at least two GCs.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(function->shared()->is_compiled());
|
|
|
|
// Bump the code age so that flushing is triggered.
|
|
const int kAgingThreshold = 6;
|
|
function->shared()->set_code_age(kAgingThreshold);
|
|
|
|
// Simulate incremental marking so that the function is enqueued as
|
|
// code flushing candidate.
|
|
SimulateIncrementalMarking();
|
|
|
|
// Enable the debugger and add a breakpoint while incremental marking
|
|
// is running so that incremental marking aborts and code flushing is
|
|
// disabled.
|
|
int position = 0;
|
|
Handle<Object> breakpoint_object(Smi::FromInt(0));
|
|
ISOLATE->debug()->SetBreakPoint(function, breakpoint_object, &position);
|
|
ISOLATE->debug()->ClearAllBreakPoints();
|
|
|
|
// Force optimization now that code flushing is disabled.
|
|
{ v8::HandleScope scope;
|
|
CompileRun("%OptimizeFunctionOnNextCall(foo); foo();");
|
|
}
|
|
|
|
// Simulate one final GC to make sure the candidate queue is sane.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(function->shared()->is_compiled() || !function->IsOptimized());
|
|
CHECK(function->is_compiled() || !function->IsOptimized());
|
|
}
|
|
|
|
|
|
// Count the number of native contexts in the weak list of native contexts.
|
|
int CountNativeContexts() {
|
|
int count = 0;
|
|
Object* object = HEAP->native_contexts_list();
|
|
while (!object->IsUndefined()) {
|
|
count++;
|
|
object = Context::cast(object)->get(Context::NEXT_CONTEXT_LINK);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
// Count the number of user functions in the weak list of optimized
|
|
// functions attached to a native context.
|
|
static int CountOptimizedUserFunctions(v8::Handle<v8::Context> context) {
|
|
int count = 0;
|
|
Handle<Context> icontext = v8::Utils::OpenHandle(*context);
|
|
Object* object = icontext->get(Context::OPTIMIZED_FUNCTIONS_LIST);
|
|
while (object->IsJSFunction() && !JSFunction::cast(object)->IsBuiltin()) {
|
|
count++;
|
|
object = JSFunction::cast(object)->next_function_link();
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
TEST(TestInternalWeakLists) {
|
|
v8::V8::Initialize();
|
|
|
|
static const int kNumTestContexts = 10;
|
|
|
|
v8::HandleScope scope;
|
|
v8::Persistent<v8::Context> ctx[kNumTestContexts];
|
|
|
|
CHECK_EQ(0, CountNativeContexts());
|
|
|
|
// Create a number of global contests which gets linked together.
|
|
for (int i = 0; i < kNumTestContexts; i++) {
|
|
ctx[i] = v8::Context::New();
|
|
|
|
bool opt = (FLAG_always_opt && i::V8::UseCrankshaft());
|
|
|
|
CHECK_EQ(i + 1, CountNativeContexts());
|
|
|
|
ctx[i]->Enter();
|
|
|
|
// Create a handle scope so no function objects get stuch in the outer
|
|
// handle scope
|
|
v8::HandleScope scope;
|
|
const char* source = "function f1() { };"
|
|
"function f2() { };"
|
|
"function f3() { };"
|
|
"function f4() { };"
|
|
"function f5() { };";
|
|
CompileRun(source);
|
|
CHECK_EQ(0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f1()");
|
|
CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f2()");
|
|
CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f3()");
|
|
CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f4()");
|
|
CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f5()");
|
|
CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
|
|
// Remove function f1, and
|
|
CompileRun("f1=null");
|
|
|
|
// Scavenge treats these references as strong.
|
|
for (int j = 0; j < 10; j++) {
|
|
HEAP->PerformScavenge();
|
|
CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
}
|
|
|
|
// Mark compact handles the weak references.
|
|
ISOLATE->compilation_cache()->Clear();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
|
|
// Get rid of f3 and f5 in the same way.
|
|
CompileRun("f3=null");
|
|
for (int j = 0; j < 10; j++) {
|
|
HEAP->PerformScavenge();
|
|
CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
}
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
CompileRun("f5=null");
|
|
for (int j = 0; j < 10; j++) {
|
|
HEAP->PerformScavenge();
|
|
CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
}
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[i]));
|
|
|
|
ctx[i]->Exit();
|
|
}
|
|
|
|
// Force compilation cache cleanup.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
// Dispose the native contexts one by one.
|
|
for (int i = 0; i < kNumTestContexts; i++) {
|
|
ctx[i].Dispose();
|
|
ctx[i].Clear();
|
|
|
|
// Scavenge treats these references as strong.
|
|
for (int j = 0; j < 10; j++) {
|
|
HEAP->PerformScavenge();
|
|
CHECK_EQ(kNumTestContexts - i, CountNativeContexts());
|
|
}
|
|
|
|
// Mark compact handles the weak references.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK_EQ(kNumTestContexts - i - 1, CountNativeContexts());
|
|
}
|
|
|
|
CHECK_EQ(0, CountNativeContexts());
|
|
}
|
|
|
|
|
|
// Count the number of native contexts in the weak list of native contexts
|
|
// causing a GC after the specified number of elements.
|
|
static int CountNativeContextsWithGC(int n) {
|
|
int count = 0;
|
|
Handle<Object> object(HEAP->native_contexts_list());
|
|
while (!object->IsUndefined()) {
|
|
count++;
|
|
if (count == n) HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
object =
|
|
Handle<Object>(Context::cast(*object)->get(Context::NEXT_CONTEXT_LINK));
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
// Count the number of user functions in the weak list of optimized
|
|
// functions attached to a native context causing a GC after the
|
|
// specified number of elements.
|
|
static int CountOptimizedUserFunctionsWithGC(v8::Handle<v8::Context> context,
|
|
int n) {
|
|
int count = 0;
|
|
Handle<Context> icontext = v8::Utils::OpenHandle(*context);
|
|
Handle<Object> object(icontext->get(Context::OPTIMIZED_FUNCTIONS_LIST));
|
|
while (object->IsJSFunction() &&
|
|
!Handle<JSFunction>::cast(object)->IsBuiltin()) {
|
|
count++;
|
|
if (count == n) HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
object = Handle<Object>(
|
|
Object::cast(JSFunction::cast(*object)->next_function_link()));
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
TEST(TestInternalWeakListsTraverseWithGC) {
|
|
v8::V8::Initialize();
|
|
|
|
static const int kNumTestContexts = 10;
|
|
|
|
v8::HandleScope scope;
|
|
v8::Persistent<v8::Context> ctx[kNumTestContexts];
|
|
|
|
CHECK_EQ(0, CountNativeContexts());
|
|
|
|
// Create an number of contexts and check the length of the weak list both
|
|
// with and without GCs while iterating the list.
|
|
for (int i = 0; i < kNumTestContexts; i++) {
|
|
ctx[i] = v8::Context::New();
|
|
CHECK_EQ(i + 1, CountNativeContexts());
|
|
CHECK_EQ(i + 1, CountNativeContextsWithGC(i / 2 + 1));
|
|
}
|
|
|
|
bool opt = (FLAG_always_opt && i::V8::UseCrankshaft());
|
|
|
|
// Compile a number of functions the length of the weak list of optimized
|
|
// functions both with and without GCs while iterating the list.
|
|
ctx[0]->Enter();
|
|
const char* source = "function f1() { };"
|
|
"function f2() { };"
|
|
"function f3() { };"
|
|
"function f4() { };"
|
|
"function f5() { };";
|
|
CompileRun(source);
|
|
CHECK_EQ(0, CountOptimizedUserFunctions(ctx[0]));
|
|
CompileRun("f1()");
|
|
CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctions(ctx[0]));
|
|
CHECK_EQ(opt ? 1 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1));
|
|
CompileRun("f2()");
|
|
CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctions(ctx[0]));
|
|
CHECK_EQ(opt ? 2 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1));
|
|
CompileRun("f3()");
|
|
CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctions(ctx[0]));
|
|
CHECK_EQ(opt ? 3 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 1));
|
|
CompileRun("f4()");
|
|
CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctions(ctx[0]));
|
|
CHECK_EQ(opt ? 4 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 2));
|
|
CompileRun("f5()");
|
|
CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctions(ctx[0]));
|
|
CHECK_EQ(opt ? 5 : 0, CountOptimizedUserFunctionsWithGC(ctx[0], 4));
|
|
|
|
ctx[0]->Exit();
|
|
}
|
|
|
|
|
|
TEST(TestSizeOfObjects) {
|
|
v8::V8::Initialize();
|
|
|
|
// Get initial heap size after several full GCs, which will stabilize
|
|
// the heap size and return with sweeping finished completely.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(HEAP->old_pointer_space()->IsSweepingComplete());
|
|
int initial_size = static_cast<int>(HEAP->SizeOfObjects());
|
|
|
|
{
|
|
// Allocate objects on several different old-space pages so that
|
|
// lazy sweeping kicks in for subsequent GC runs.
|
|
AlwaysAllocateScope always_allocate;
|
|
int filler_size = static_cast<int>(FixedArray::SizeFor(8192));
|
|
for (int i = 1; i <= 100; i++) {
|
|
HEAP->AllocateFixedArray(8192, TENURED)->ToObjectChecked();
|
|
CHECK_EQ(initial_size + i * filler_size,
|
|
static_cast<int>(HEAP->SizeOfObjects()));
|
|
}
|
|
}
|
|
|
|
// The heap size should go back to initial size after a full GC, even
|
|
// though sweeping didn't finish yet.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
// Normally sweeping would not be complete here, but no guarantees.
|
|
|
|
CHECK_EQ(initial_size, static_cast<int>(HEAP->SizeOfObjects()));
|
|
|
|
// Advancing the sweeper step-wise should not change the heap size.
|
|
while (!HEAP->old_pointer_space()->IsSweepingComplete()) {
|
|
HEAP->old_pointer_space()->AdvanceSweeper(KB);
|
|
CHECK_EQ(initial_size, static_cast<int>(HEAP->SizeOfObjects()));
|
|
}
|
|
}
|
|
|
|
|
|
TEST(TestSizeOfObjectsVsHeapIteratorPrecision) {
|
|
InitializeVM();
|
|
HEAP->EnsureHeapIsIterable();
|
|
intptr_t size_of_objects_1 = HEAP->SizeOfObjects();
|
|
HeapIterator iterator;
|
|
intptr_t size_of_objects_2 = 0;
|
|
for (HeapObject* obj = iterator.next();
|
|
obj != NULL;
|
|
obj = iterator.next()) {
|
|
if (!obj->IsFreeSpace()) {
|
|
size_of_objects_2 += obj->Size();
|
|
}
|
|
}
|
|
// Delta must be within 5% of the larger result.
|
|
// TODO(gc): Tighten this up by distinguishing between byte
|
|
// arrays that are real and those that merely mark free space
|
|
// on the heap.
|
|
if (size_of_objects_1 > size_of_objects_2) {
|
|
intptr_t delta = size_of_objects_1 - size_of_objects_2;
|
|
PrintF("Heap::SizeOfObjects: %" V8_PTR_PREFIX "d, "
|
|
"Iterator: %" V8_PTR_PREFIX "d, "
|
|
"delta: %" V8_PTR_PREFIX "d\n",
|
|
size_of_objects_1, size_of_objects_2, delta);
|
|
CHECK_GT(size_of_objects_1 / 20, delta);
|
|
} else {
|
|
intptr_t delta = size_of_objects_2 - size_of_objects_1;
|
|
PrintF("Heap::SizeOfObjects: %" V8_PTR_PREFIX "d, "
|
|
"Iterator: %" V8_PTR_PREFIX "d, "
|
|
"delta: %" V8_PTR_PREFIX "d\n",
|
|
size_of_objects_1, size_of_objects_2, delta);
|
|
CHECK_GT(size_of_objects_2 / 20, delta);
|
|
}
|
|
}
|
|
|
|
|
|
static void FillUpNewSpace(NewSpace* new_space) {
|
|
// Fill up new space to the point that it is completely full. Make sure
|
|
// that the scavenger does not undo the filling.
|
|
v8::HandleScope scope;
|
|
AlwaysAllocateScope always_allocate;
|
|
intptr_t available = new_space->EffectiveCapacity() - new_space->Size();
|
|
intptr_t number_of_fillers = (available / FixedArray::SizeFor(32)) - 1;
|
|
for (intptr_t i = 0; i < number_of_fillers; i++) {
|
|
CHECK(HEAP->InNewSpace(*FACTORY->NewFixedArray(32, NOT_TENURED)));
|
|
}
|
|
}
|
|
|
|
|
|
TEST(GrowAndShrinkNewSpace) {
|
|
InitializeVM();
|
|
NewSpace* new_space = HEAP->new_space();
|
|
|
|
if (HEAP->ReservedSemiSpaceSize() == HEAP->InitialSemiSpaceSize() ||
|
|
HEAP->MaxSemiSpaceSize() == HEAP->InitialSemiSpaceSize()) {
|
|
// The max size cannot exceed the reserved size, since semispaces must be
|
|
// always within the reserved space. We can't test new space growing and
|
|
// shrinking if the reserved size is the same as the minimum (initial) size.
|
|
return;
|
|
}
|
|
|
|
// Explicitly growing should double the space capacity.
|
|
intptr_t old_capacity, new_capacity;
|
|
old_capacity = new_space->Capacity();
|
|
new_space->Grow();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(2 * old_capacity == new_capacity);
|
|
|
|
old_capacity = new_space->Capacity();
|
|
FillUpNewSpace(new_space);
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(old_capacity == new_capacity);
|
|
|
|
// Explicitly shrinking should not affect space capacity.
|
|
old_capacity = new_space->Capacity();
|
|
new_space->Shrink();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(old_capacity == new_capacity);
|
|
|
|
// Let the scavenger empty the new space.
|
|
HEAP->CollectGarbage(NEW_SPACE);
|
|
CHECK_LE(new_space->Size(), old_capacity);
|
|
|
|
// Explicitly shrinking should halve the space capacity.
|
|
old_capacity = new_space->Capacity();
|
|
new_space->Shrink();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(old_capacity == 2 * new_capacity);
|
|
|
|
// Consecutive shrinking should not affect space capacity.
|
|
old_capacity = new_space->Capacity();
|
|
new_space->Shrink();
|
|
new_space->Shrink();
|
|
new_space->Shrink();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(old_capacity == new_capacity);
|
|
}
|
|
|
|
|
|
TEST(CollectingAllAvailableGarbageShrinksNewSpace) {
|
|
InitializeVM();
|
|
|
|
if (HEAP->ReservedSemiSpaceSize() == HEAP->InitialSemiSpaceSize() ||
|
|
HEAP->MaxSemiSpaceSize() == HEAP->InitialSemiSpaceSize()) {
|
|
// The max size cannot exceed the reserved size, since semispaces must be
|
|
// always within the reserved space. We can't test new space growing and
|
|
// shrinking if the reserved size is the same as the minimum (initial) size.
|
|
return;
|
|
}
|
|
|
|
v8::HandleScope scope;
|
|
NewSpace* new_space = HEAP->new_space();
|
|
intptr_t old_capacity, new_capacity;
|
|
old_capacity = new_space->Capacity();
|
|
new_space->Grow();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(2 * old_capacity == new_capacity);
|
|
FillUpNewSpace(new_space);
|
|
HEAP->CollectAllAvailableGarbage();
|
|
new_capacity = new_space->Capacity();
|
|
CHECK(old_capacity == new_capacity);
|
|
}
|
|
|
|
|
|
static int NumberOfGlobalObjects() {
|
|
int count = 0;
|
|
HeapIterator iterator;
|
|
for (HeapObject* obj = iterator.next(); obj != NULL; obj = iterator.next()) {
|
|
if (obj->IsGlobalObject()) count++;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
// Test that we don't embed maps from foreign contexts into
|
|
// optimized code.
|
|
TEST(LeakNativeContextViaMap) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
v8::HandleScope outer_scope;
|
|
v8::Persistent<v8::Context> ctx1 = v8::Context::New();
|
|
v8::Persistent<v8::Context> ctx2 = v8::Context::New();
|
|
ctx1->Enter();
|
|
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(4, NumberOfGlobalObjects());
|
|
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
CompileRun("var v = {x: 42}");
|
|
v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v"));
|
|
ctx2->Enter();
|
|
ctx2->Global()->Set(v8_str("o"), v);
|
|
v8::Local<v8::Value> res = CompileRun(
|
|
"function f() { return o.x; }"
|
|
"for (var i = 0; i < 10; ++i) f();"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f();");
|
|
CHECK_EQ(42, res->Int32Value());
|
|
ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0));
|
|
ctx2->Exit();
|
|
ctx1->Exit();
|
|
ctx1.Dispose();
|
|
v8::V8::ContextDisposedNotification();
|
|
}
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(2, NumberOfGlobalObjects());
|
|
ctx2.Dispose();
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(0, NumberOfGlobalObjects());
|
|
}
|
|
|
|
|
|
// Test that we don't embed functions from foreign contexts into
|
|
// optimized code.
|
|
TEST(LeakNativeContextViaFunction) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
v8::HandleScope outer_scope;
|
|
v8::Persistent<v8::Context> ctx1 = v8::Context::New();
|
|
v8::Persistent<v8::Context> ctx2 = v8::Context::New();
|
|
ctx1->Enter();
|
|
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(4, NumberOfGlobalObjects());
|
|
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
CompileRun("var v = function() { return 42; }");
|
|
v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v"));
|
|
ctx2->Enter();
|
|
ctx2->Global()->Set(v8_str("o"), v);
|
|
v8::Local<v8::Value> res = CompileRun(
|
|
"function f(x) { return x(); }"
|
|
"for (var i = 0; i < 10; ++i) f(o);"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f(o);");
|
|
CHECK_EQ(42, res->Int32Value());
|
|
ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0));
|
|
ctx2->Exit();
|
|
ctx1->Exit();
|
|
ctx1.Dispose();
|
|
v8::V8::ContextDisposedNotification();
|
|
}
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(2, NumberOfGlobalObjects());
|
|
ctx2.Dispose();
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(0, NumberOfGlobalObjects());
|
|
}
|
|
|
|
|
|
TEST(LeakNativeContextViaMapKeyed) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
v8::HandleScope outer_scope;
|
|
v8::Persistent<v8::Context> ctx1 = v8::Context::New();
|
|
v8::Persistent<v8::Context> ctx2 = v8::Context::New();
|
|
ctx1->Enter();
|
|
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(4, NumberOfGlobalObjects());
|
|
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
CompileRun("var v = [42, 43]");
|
|
v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v"));
|
|
ctx2->Enter();
|
|
ctx2->Global()->Set(v8_str("o"), v);
|
|
v8::Local<v8::Value> res = CompileRun(
|
|
"function f() { return o[0]; }"
|
|
"for (var i = 0; i < 10; ++i) f();"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f();");
|
|
CHECK_EQ(42, res->Int32Value());
|
|
ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0));
|
|
ctx2->Exit();
|
|
ctx1->Exit();
|
|
ctx1.Dispose();
|
|
v8::V8::ContextDisposedNotification();
|
|
}
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(2, NumberOfGlobalObjects());
|
|
ctx2.Dispose();
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(0, NumberOfGlobalObjects());
|
|
}
|
|
|
|
|
|
TEST(LeakNativeContextViaMapProto) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
v8::HandleScope outer_scope;
|
|
v8::Persistent<v8::Context> ctx1 = v8::Context::New();
|
|
v8::Persistent<v8::Context> ctx2 = v8::Context::New();
|
|
ctx1->Enter();
|
|
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(4, NumberOfGlobalObjects());
|
|
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
CompileRun("var v = { y: 42}");
|
|
v8::Local<v8::Value> v = ctx1->Global()->Get(v8_str("v"));
|
|
ctx2->Enter();
|
|
ctx2->Global()->Set(v8_str("o"), v);
|
|
v8::Local<v8::Value> res = CompileRun(
|
|
"function f() {"
|
|
" var p = {x: 42};"
|
|
" p.__proto__ = o;"
|
|
" return p.x;"
|
|
"}"
|
|
"for (var i = 0; i < 10; ++i) f();"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f();");
|
|
CHECK_EQ(42, res->Int32Value());
|
|
ctx2->Global()->Set(v8_str("o"), v8::Int32::New(0));
|
|
ctx2->Exit();
|
|
ctx1->Exit();
|
|
ctx1.Dispose();
|
|
v8::V8::ContextDisposedNotification();
|
|
}
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(2, NumberOfGlobalObjects());
|
|
ctx2.Dispose();
|
|
HEAP->CollectAllAvailableGarbage();
|
|
CHECK_EQ(0, NumberOfGlobalObjects());
|
|
}
|
|
|
|
|
|
TEST(InstanceOfStubWriteBarrier) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
#ifdef VERIFY_HEAP
|
|
i::FLAG_verify_heap = true;
|
|
#endif
|
|
|
|
InitializeVM();
|
|
if (!i::V8::UseCrankshaft()) return;
|
|
v8::HandleScope outer_scope;
|
|
|
|
{
|
|
v8::HandleScope scope;
|
|
CompileRun(
|
|
"function foo () { }"
|
|
"function mkbar () { return new (new Function(\"\")) (); }"
|
|
"function f (x) { return (x instanceof foo); }"
|
|
"function g () { f(mkbar()); }"
|
|
"f(new foo()); f(new foo());"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f(new foo()); g();");
|
|
}
|
|
|
|
IncrementalMarking* marking = HEAP->incremental_marking();
|
|
marking->Abort();
|
|
marking->Start();
|
|
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
|
|
CHECK(f->IsOptimized());
|
|
|
|
while (!Marking::IsBlack(Marking::MarkBitFrom(f->code())) &&
|
|
!marking->IsStopped()) {
|
|
// Discard any pending GC requests otherwise we will get GC when we enter
|
|
// code below.
|
|
marking->Step(MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD);
|
|
}
|
|
|
|
CHECK(marking->IsMarking());
|
|
|
|
{
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::Object> global = v8::Context::GetCurrent()->Global();
|
|
v8::Handle<v8::Function> g =
|
|
v8::Handle<v8::Function>::Cast(global->Get(v8_str("g")));
|
|
g->Call(global, 0, NULL);
|
|
}
|
|
|
|
HEAP->incremental_marking()->set_should_hurry(true);
|
|
HEAP->CollectGarbage(OLD_POINTER_SPACE);
|
|
}
|
|
|
|
|
|
TEST(PrototypeTransitionClearing) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
CompileRun(
|
|
"var base = {};"
|
|
"var live = [];"
|
|
"for (var i = 0; i < 10; i++) {"
|
|
" var object = {};"
|
|
" var prototype = {};"
|
|
" object.__proto__ = prototype;"
|
|
" if (i >= 3) live.push(object, prototype);"
|
|
"}");
|
|
|
|
Handle<JSObject> baseObject =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Object>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("base"))));
|
|
|
|
// Verify that only dead prototype transitions are cleared.
|
|
CHECK_EQ(10, baseObject->map()->NumberOfProtoTransitions());
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
const int transitions = 10 - 3;
|
|
CHECK_EQ(transitions, baseObject->map()->NumberOfProtoTransitions());
|
|
|
|
// Verify that prototype transitions array was compacted.
|
|
FixedArray* trans = baseObject->map()->GetPrototypeTransitions();
|
|
for (int i = 0; i < transitions; i++) {
|
|
int j = Map::kProtoTransitionHeaderSize +
|
|
i * Map::kProtoTransitionElementsPerEntry;
|
|
CHECK(trans->get(j + Map::kProtoTransitionMapOffset)->IsMap());
|
|
Object* proto = trans->get(j + Map::kProtoTransitionPrototypeOffset);
|
|
CHECK(proto->IsTheHole() || proto->IsJSObject());
|
|
}
|
|
|
|
// Make sure next prototype is placed on an old-space evacuation candidate.
|
|
Handle<JSObject> prototype;
|
|
PagedSpace* space = HEAP->old_pointer_space();
|
|
do {
|
|
prototype = FACTORY->NewJSArray(32 * KB, FAST_HOLEY_ELEMENTS, TENURED);
|
|
} while (space->FirstPage() == space->LastPage() ||
|
|
!space->LastPage()->Contains(prototype->address()));
|
|
|
|
// Add a prototype on an evacuation candidate and verify that transition
|
|
// clearing correctly records slots in prototype transition array.
|
|
i::FLAG_always_compact = true;
|
|
Handle<Map> map(baseObject->map());
|
|
CHECK(!space->LastPage()->Contains(
|
|
map->GetPrototypeTransitions()->address()));
|
|
CHECK(space->LastPage()->Contains(prototype->address()));
|
|
baseObject->SetPrototype(*prototype, false)->ToObjectChecked();
|
|
CHECK(map->GetPrototypeTransition(*prototype)->IsMap());
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(map->GetPrototypeTransition(*prototype)->IsMap());
|
|
}
|
|
|
|
|
|
TEST(ResetSharedFunctionInfoCountersDuringIncrementalMarking) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
#ifdef VERIFY_HEAP
|
|
i::FLAG_verify_heap = true;
|
|
#endif
|
|
|
|
InitializeVM();
|
|
if (!i::V8::UseCrankshaft()) return;
|
|
v8::HandleScope outer_scope;
|
|
|
|
{
|
|
v8::HandleScope scope;
|
|
CompileRun(
|
|
"function f () {"
|
|
" var s = 0;"
|
|
" for (var i = 0; i < 100; i++) s += i;"
|
|
" return s;"
|
|
"}"
|
|
"f(); f();"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f();");
|
|
}
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
CHECK(f->IsOptimized());
|
|
|
|
IncrementalMarking* marking = HEAP->incremental_marking();
|
|
marking->Abort();
|
|
marking->Start();
|
|
|
|
// The following two calls will increment HEAP->global_ic_age().
|
|
const int kLongIdlePauseInMs = 1000;
|
|
v8::V8::ContextDisposedNotification();
|
|
v8::V8::IdleNotification(kLongIdlePauseInMs);
|
|
|
|
while (!marking->IsStopped() && !marking->IsComplete()) {
|
|
marking->Step(1 * MB, IncrementalMarking::NO_GC_VIA_STACK_GUARD);
|
|
}
|
|
if (!marking->IsStopped() || marking->should_hurry()) {
|
|
// We don't normally finish a GC via Step(), we normally finish by
|
|
// setting the stack guard and then do the final steps in the stack
|
|
// guard interrupt. But here we didn't ask for that, and there is no
|
|
// JS code running to trigger the interrupt, so we explicitly finalize
|
|
// here.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags,
|
|
"Test finalizing incremental mark-sweep");
|
|
}
|
|
|
|
CHECK_EQ(HEAP->global_ic_age(), f->shared()->ic_age());
|
|
CHECK_EQ(0, f->shared()->opt_count());
|
|
CHECK_EQ(0, f->shared()->code()->profiler_ticks());
|
|
}
|
|
|
|
|
|
TEST(ResetSharedFunctionInfoCountersDuringMarkSweep) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
#ifdef VERIFY_HEAP
|
|
i::FLAG_verify_heap = true;
|
|
#endif
|
|
|
|
InitializeVM();
|
|
if (!i::V8::UseCrankshaft()) return;
|
|
v8::HandleScope outer_scope;
|
|
|
|
{
|
|
v8::HandleScope scope;
|
|
CompileRun(
|
|
"function f () {"
|
|
" var s = 0;"
|
|
" for (var i = 0; i < 100; i++) s += i;"
|
|
" return s;"
|
|
"}"
|
|
"f(); f();"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f();");
|
|
}
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
CHECK(f->IsOptimized());
|
|
|
|
HEAP->incremental_marking()->Abort();
|
|
|
|
// The following two calls will increment HEAP->global_ic_age().
|
|
// Since incremental marking is off, IdleNotification will do full GC.
|
|
const int kLongIdlePauseInMs = 1000;
|
|
v8::V8::ContextDisposedNotification();
|
|
v8::V8::IdleNotification(kLongIdlePauseInMs);
|
|
|
|
CHECK_EQ(HEAP->global_ic_age(), f->shared()->ic_age());
|
|
CHECK_EQ(0, f->shared()->opt_count());
|
|
CHECK_EQ(0, f->shared()->code()->profiler_ticks());
|
|
}
|
|
|
|
|
|
// Test that HAllocateObject will always return an object in new-space.
|
|
TEST(OptimizedAllocationAlwaysInNewSpace) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
if (!i::V8::UseCrankshaft() || i::FLAG_always_opt) return;
|
|
v8::HandleScope scope;
|
|
|
|
FillUpNewSpace(HEAP->new_space());
|
|
AlwaysAllocateScope always_allocate;
|
|
v8::Local<v8::Value> res = CompileRun(
|
|
"function c(x) {"
|
|
" this.x = x;"
|
|
" for (var i = 0; i < 32; i++) {"
|
|
" this['x' + i] = x;"
|
|
" }"
|
|
"}"
|
|
"function f(x) { return new c(x); };"
|
|
"f(1); f(2); f(3);"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f(4);");
|
|
CHECK_EQ(4, res->ToObject()->GetRealNamedProperty(v8_str("x"))->Int32Value());
|
|
|
|
Handle<JSObject> o =
|
|
v8::Utils::OpenHandle(*v8::Handle<v8::Object>::Cast(res));
|
|
|
|
CHECK(HEAP->InNewSpace(*o));
|
|
}
|
|
|
|
|
|
static int CountMapTransitions(Map* map) {
|
|
return map->transitions()->number_of_transitions();
|
|
}
|
|
|
|
|
|
// Test that map transitions are cleared and maps are collected with
|
|
// incremental marking as well.
|
|
TEST(Regress1465) {
|
|
i::FLAG_allow_natives_syntax = true;
|
|
i::FLAG_trace_incremental_marking = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
static const int transitions_count = 256;
|
|
|
|
{
|
|
AlwaysAllocateScope always_allocate;
|
|
for (int i = 0; i < transitions_count; i++) {
|
|
EmbeddedVector<char, 64> buffer;
|
|
OS::SNPrintF(buffer, "var o = new Object; o.prop%d = %d;", i, i);
|
|
CompileRun(buffer.start());
|
|
}
|
|
CompileRun("var root = new Object;");
|
|
}
|
|
|
|
Handle<JSObject> root =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Object>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("root"))));
|
|
|
|
// Count number of live transitions before marking.
|
|
int transitions_before = CountMapTransitions(root->map());
|
|
CompileRun("%DebugPrint(root);");
|
|
CHECK_EQ(transitions_count, transitions_before);
|
|
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
// Count number of live transitions after marking. Note that one transition
|
|
// is left, because 'o' still holds an instance of one transition target.
|
|
int transitions_after = CountMapTransitions(root->map());
|
|
CompileRun("%DebugPrint(root);");
|
|
CHECK_EQ(1, transitions_after);
|
|
}
|
|
|
|
|
|
TEST(Regress2143a) {
|
|
i::FLAG_collect_maps = true;
|
|
i::FLAG_incremental_marking = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
// Prepare a map transition from the root object together with a yet
|
|
// untransitioned root object.
|
|
CompileRun("var root = new Object;"
|
|
"root.foo = 0;"
|
|
"root = new Object;");
|
|
|
|
SimulateIncrementalMarking();
|
|
|
|
// Compile a StoreIC that performs the prepared map transition. This
|
|
// will restart incremental marking and should make sure the root is
|
|
// marked grey again.
|
|
CompileRun("function f(o) {"
|
|
" o.foo = 0;"
|
|
"}"
|
|
"f(new Object);"
|
|
"f(root);");
|
|
|
|
// This bug only triggers with aggressive IC clearing.
|
|
HEAP->AgeInlineCaches();
|
|
|
|
// Explicitly request GC to perform final marking step and sweeping.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
Handle<JSObject> root =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Object>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("root"))));
|
|
|
|
// The root object should be in a sane state.
|
|
CHECK(root->IsJSObject());
|
|
CHECK(root->map()->IsMap());
|
|
}
|
|
|
|
|
|
TEST(Regress2143b) {
|
|
i::FLAG_collect_maps = true;
|
|
i::FLAG_incremental_marking = true;
|
|
i::FLAG_allow_natives_syntax = true;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
// Prepare a map transition from the root object together with a yet
|
|
// untransitioned root object.
|
|
CompileRun("var root = new Object;"
|
|
"root.foo = 0;"
|
|
"root = new Object;");
|
|
|
|
SimulateIncrementalMarking();
|
|
|
|
// Compile an optimized LStoreNamedField that performs the prepared
|
|
// map transition. This will restart incremental marking and should
|
|
// make sure the root is marked grey again.
|
|
CompileRun("function f(o) {"
|
|
" o.foo = 0;"
|
|
"}"
|
|
"f(new Object);"
|
|
"f(new Object);"
|
|
"%OptimizeFunctionOnNextCall(f);"
|
|
"f(root);"
|
|
"%DeoptimizeFunction(f);");
|
|
|
|
// This bug only triggers with aggressive IC clearing.
|
|
HEAP->AgeInlineCaches();
|
|
|
|
// Explicitly request GC to perform final marking step and sweeping.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
Handle<JSObject> root =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Object>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("root"))));
|
|
|
|
// The root object should be in a sane state.
|
|
CHECK(root->IsJSObject());
|
|
CHECK(root->map()->IsMap());
|
|
}
|
|
|
|
|
|
// Implemented in the test-alloc.cc test suite.
|
|
void SimulateFullSpace(PagedSpace* space);
|
|
|
|
|
|
TEST(ReleaseOverReservedPages) {
|
|
i::FLAG_trace_gc = true;
|
|
// The optimizer can allocate stuff, messing up the test.
|
|
i::FLAG_crankshaft = false;
|
|
i::FLAG_always_opt = false;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
static const int number_of_test_pages = 20;
|
|
|
|
// Prepare many pages with low live-bytes count.
|
|
PagedSpace* old_pointer_space = HEAP->old_pointer_space();
|
|
CHECK_EQ(1, old_pointer_space->CountTotalPages());
|
|
for (int i = 0; i < number_of_test_pages; i++) {
|
|
AlwaysAllocateScope always_allocate;
|
|
SimulateFullSpace(old_pointer_space);
|
|
FACTORY->NewFixedArray(1, TENURED);
|
|
}
|
|
CHECK_EQ(number_of_test_pages + 1, old_pointer_space->CountTotalPages());
|
|
|
|
// Triggering one GC will cause a lot of garbage to be discovered but
|
|
// even spread across all allocated pages.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags, "triggered for preparation");
|
|
CHECK_EQ(number_of_test_pages + 1, old_pointer_space->CountTotalPages());
|
|
|
|
// Triggering subsequent GCs should cause at least half of the pages
|
|
// to be released to the OS after at most two cycles.
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags, "triggered by test 1");
|
|
CHECK_GE(number_of_test_pages + 1, old_pointer_space->CountTotalPages());
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags, "triggered by test 2");
|
|
CHECK_GE(number_of_test_pages + 1, old_pointer_space->CountTotalPages() * 2);
|
|
|
|
// Triggering a last-resort GC should cause all pages to be released to the
|
|
// OS so that other processes can seize the memory. If we get a failure here
|
|
// where there are 2 pages left instead of 1, then we should increase the
|
|
// size of the first page a little in SizeOfFirstPage in spaces.cc. The
|
|
// first page should be small in order to reduce memory used when the VM
|
|
// boots, but if the 20 small arrays don't fit on the first page then that's
|
|
// an indication that it is too small.
|
|
HEAP->CollectAllAvailableGarbage("triggered really hard");
|
|
CHECK_EQ(1, old_pointer_space->CountTotalPages());
|
|
}
|
|
|
|
|
|
TEST(Regress2237) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
Handle<String> slice(HEAP->empty_string());
|
|
|
|
{
|
|
// Generate a parent that lives in new-space.
|
|
v8::HandleScope inner_scope;
|
|
const char* c = "This text is long enough to trigger sliced strings.";
|
|
Handle<String> s = FACTORY->NewStringFromAscii(CStrVector(c));
|
|
CHECK(s->IsSeqAsciiString());
|
|
CHECK(HEAP->InNewSpace(*s));
|
|
|
|
// Generate a sliced string that is based on the above parent and
|
|
// lives in old-space.
|
|
FillUpNewSpace(HEAP->new_space());
|
|
AlwaysAllocateScope always_allocate;
|
|
Handle<String> t;
|
|
// TODO(mstarzinger): Unfortunately FillUpNewSpace() still leaves
|
|
// some slack, so we need to allocate a few sliced strings.
|
|
for (int i = 0; i < 16; i++) {
|
|
t = FACTORY->NewProperSubString(s, 5, 35);
|
|
}
|
|
CHECK(t->IsSlicedString());
|
|
CHECK(!HEAP->InNewSpace(*t));
|
|
*slice.location() = *t.location();
|
|
}
|
|
|
|
CHECK(SlicedString::cast(*slice)->parent()->IsSeqAsciiString());
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
CHECK(SlicedString::cast(*slice)->parent()->IsSeqAsciiString());
|
|
}
|
|
|
|
|
|
#ifdef OBJECT_PRINT
|
|
TEST(PrintSharedFunctionInfo) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
const char* source = "f = function() { return 987654321; }\n"
|
|
"g = function() { return 123456789; }\n";
|
|
CompileRun(source);
|
|
Handle<JSFunction> g =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("g"))));
|
|
|
|
AssertNoAllocation no_alloc;
|
|
g->shared()->PrintLn();
|
|
}
|
|
#endif // OBJECT_PRINT
|
|
|
|
|
|
TEST(Regress2211) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
v8::Handle<v8::String> value = v8_str("val string");
|
|
Smi* hash = Smi::FromInt(321);
|
|
Heap* heap = Isolate::Current()->heap();
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
// Store identity hash first and common hidden property second.
|
|
v8::Handle<v8::Object> obj = v8::Object::New();
|
|
Handle<JSObject> internal_obj = v8::Utils::OpenHandle(*obj);
|
|
CHECK(internal_obj->HasFastProperties());
|
|
|
|
// In the first iteration, set hidden value first and identity hash second.
|
|
// In the second iteration, reverse the order.
|
|
if (i == 0) obj->SetHiddenValue(v8_str("key string"), value);
|
|
MaybeObject* maybe_obj = internal_obj->SetIdentityHash(hash,
|
|
ALLOW_CREATION);
|
|
CHECK(!maybe_obj->IsFailure());
|
|
if (i == 1) obj->SetHiddenValue(v8_str("key string"), value);
|
|
|
|
// Check values.
|
|
CHECK_EQ(hash,
|
|
internal_obj->GetHiddenProperty(heap->identity_hash_symbol()));
|
|
CHECK(value->Equals(obj->GetHiddenValue(v8_str("key string"))));
|
|
|
|
// Check size.
|
|
DescriptorArray* descriptors = internal_obj->map()->instance_descriptors();
|
|
ObjectHashTable* hashtable = ObjectHashTable::cast(
|
|
internal_obj->FastPropertyAt(descriptors->GetFieldIndex(0)));
|
|
// HashTable header (5) and 4 initial entries (8).
|
|
CHECK_LE(hashtable->SizeFor(hashtable->length()), 13 * kPointerSize);
|
|
}
|
|
}
|
|
|
|
|
|
TEST(IncrementalMarkingClearsTypeFeedbackCells) {
|
|
if (i::FLAG_always_opt) return;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
v8::Local<v8::Value> fun1, fun2;
|
|
|
|
{
|
|
LocalContext env;
|
|
CompileRun("function fun() {};");
|
|
fun1 = env->Global()->Get(v8_str("fun"));
|
|
}
|
|
|
|
{
|
|
LocalContext env;
|
|
CompileRun("function fun() {};");
|
|
fun2 = env->Global()->Get(v8_str("fun"));
|
|
}
|
|
|
|
// Prepare function f that contains type feedback for closures
|
|
// originating from two different native contexts.
|
|
v8::Context::GetCurrent()->Global()->Set(v8_str("fun1"), fun1);
|
|
v8::Context::GetCurrent()->Global()->Set(v8_str("fun2"), fun2);
|
|
CompileRun("function f(a, b) { a(); b(); } f(fun1, fun2);");
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
Handle<TypeFeedbackCells> cells(TypeFeedbackInfo::cast(
|
|
f->shared()->code()->type_feedback_info())->type_feedback_cells());
|
|
|
|
CHECK_EQ(2, cells->CellCount());
|
|
CHECK(cells->Cell(0)->value()->IsJSFunction());
|
|
CHECK(cells->Cell(1)->value()->IsJSFunction());
|
|
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
CHECK_EQ(2, cells->CellCount());
|
|
CHECK(cells->Cell(0)->value()->IsTheHole());
|
|
CHECK(cells->Cell(1)->value()->IsTheHole());
|
|
}
|
|
|
|
|
|
static Code* FindFirstIC(Code* code, Code::Kind kind) {
|
|
int mask = RelocInfo::ModeMask(RelocInfo::CODE_TARGET) |
|
|
RelocInfo::ModeMask(RelocInfo::CONSTRUCT_CALL) |
|
|
RelocInfo::ModeMask(RelocInfo::CODE_TARGET_WITH_ID) |
|
|
RelocInfo::ModeMask(RelocInfo::CODE_TARGET_CONTEXT);
|
|
for (RelocIterator it(code, mask); !it.done(); it.next()) {
|
|
RelocInfo* info = it.rinfo();
|
|
Code* target = Code::GetCodeFromTargetAddress(info->target_address());
|
|
if (target->is_inline_cache_stub() && target->kind() == kind) {
|
|
return target;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
TEST(IncrementalMarkingPreservesMonomorhpicIC) {
|
|
if (i::FLAG_always_opt) return;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
// Prepare function f that contains a monomorphic IC for object
|
|
// originating from the same native context.
|
|
CompileRun("function fun() { this.x = 1; }; var obj = new fun();"
|
|
"function f(o) { return o.x; } f(obj); f(obj);");
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
|
|
Code* ic_before = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_before->ic_state() == MONOMORPHIC);
|
|
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
Code* ic_after = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_after->ic_state() == MONOMORPHIC);
|
|
}
|
|
|
|
|
|
TEST(IncrementalMarkingClearsMonomorhpicIC) {
|
|
if (i::FLAG_always_opt) return;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
v8::Local<v8::Value> obj1;
|
|
|
|
{
|
|
LocalContext env;
|
|
CompileRun("function fun() { this.x = 1; }; var obj = new fun();");
|
|
obj1 = env->Global()->Get(v8_str("obj"));
|
|
}
|
|
|
|
// Prepare function f that contains a monomorphic IC for object
|
|
// originating from a different native context.
|
|
v8::Context::GetCurrent()->Global()->Set(v8_str("obj1"), obj1);
|
|
CompileRun("function f(o) { return o.x; } f(obj1); f(obj1);");
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
|
|
Code* ic_before = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_before->ic_state() == MONOMORPHIC);
|
|
|
|
// Fire context dispose notification.
|
|
v8::V8::ContextDisposedNotification();
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
Code* ic_after = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_after->ic_state() == UNINITIALIZED);
|
|
}
|
|
|
|
|
|
TEST(IncrementalMarkingClearsPolymorhpicIC) {
|
|
if (i::FLAG_always_opt) return;
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
v8::Local<v8::Value> obj1, obj2;
|
|
|
|
{
|
|
LocalContext env;
|
|
CompileRun("function fun() { this.x = 1; }; var obj = new fun();");
|
|
obj1 = env->Global()->Get(v8_str("obj"));
|
|
}
|
|
|
|
{
|
|
LocalContext env;
|
|
CompileRun("function fun() { this.x = 2; }; var obj = new fun();");
|
|
obj2 = env->Global()->Get(v8_str("obj"));
|
|
}
|
|
|
|
// Prepare function f that contains a polymorphic IC for objects
|
|
// originating from two different native contexts.
|
|
v8::Context::GetCurrent()->Global()->Set(v8_str("obj1"), obj1);
|
|
v8::Context::GetCurrent()->Global()->Set(v8_str("obj2"), obj2);
|
|
CompileRun("function f(o) { return o.x; } f(obj1); f(obj1); f(obj2);");
|
|
Handle<JSFunction> f =
|
|
v8::Utils::OpenHandle(
|
|
*v8::Handle<v8::Function>::Cast(
|
|
v8::Context::GetCurrent()->Global()->Get(v8_str("f"))));
|
|
|
|
Code* ic_before = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_before->ic_state() == MEGAMORPHIC);
|
|
|
|
// Fire context dispose notification.
|
|
v8::V8::ContextDisposedNotification();
|
|
SimulateIncrementalMarking();
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
Code* ic_after = FindFirstIC(f->shared()->code(), Code::LOAD_IC);
|
|
CHECK(ic_after->ic_state() == UNINITIALIZED);
|
|
}
|
|
|
|
|
|
class SourceResource: public v8::String::ExternalAsciiStringResource {
|
|
public:
|
|
explicit SourceResource(const char* data)
|
|
: data_(data), length_(strlen(data)) { }
|
|
|
|
virtual void Dispose() {
|
|
i::DeleteArray(data_);
|
|
data_ = NULL;
|
|
}
|
|
|
|
const char* data() const { return data_; }
|
|
|
|
size_t length() const { return length_; }
|
|
|
|
bool IsDisposed() { return data_ == NULL; }
|
|
|
|
private:
|
|
const char* data_;
|
|
size_t length_;
|
|
};
|
|
|
|
|
|
void ReleaseStackTraceDataTest(const char* source) {
|
|
// Test that the data retained by the Error.stack accessor is released
|
|
// after the first time the accessor is fired. We use external string
|
|
// to check whether the data is being released since the external string
|
|
// resource's callback is fired when the external string is GC'ed.
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
SourceResource* resource = new SourceResource(i::StrDup(source));
|
|
{
|
|
v8::HandleScope scope;
|
|
v8::Handle<v8::String> source_string = v8::String::NewExternal(resource);
|
|
v8::Script::Compile(source_string)->Run();
|
|
CHECK(!resource->IsDisposed());
|
|
}
|
|
HEAP->CollectAllAvailableGarbage();
|
|
// External source is being retained by the stack trace.
|
|
CHECK(!resource->IsDisposed());
|
|
|
|
CompileRun("error.stack;");
|
|
HEAP->CollectAllAvailableGarbage();
|
|
// External source has been released.
|
|
CHECK(resource->IsDisposed());
|
|
delete resource;
|
|
}
|
|
|
|
|
|
TEST(ReleaseStackTraceData) {
|
|
static const char* source1 = "var error = null; "
|
|
/* Normal Error */ "try { "
|
|
" throw new Error(); "
|
|
"} catch (e) { "
|
|
" error = e; "
|
|
"} ";
|
|
static const char* source2 = "var error = null; "
|
|
/* Stack overflow */ "try { "
|
|
" (function f() { f(); })(); "
|
|
"} catch (e) { "
|
|
" error = e; "
|
|
"} ";
|
|
ReleaseStackTraceDataTest(source1);
|
|
ReleaseStackTraceDataTest(source2);
|
|
}
|
|
|
|
|
|
TEST(Regression144230) {
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
// First make sure that the uninitialized CallIC stub is on a single page
|
|
// that will later be selected as an evacuation candidate.
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
AlwaysAllocateScope always_allocate;
|
|
SimulateFullSpace(HEAP->code_space());
|
|
ISOLATE->stub_cache()->ComputeCallInitialize(9, RelocInfo::CODE_TARGET);
|
|
}
|
|
|
|
// Second compile a CallIC and execute it once so that it gets patched to
|
|
// the pre-monomorphic stub. These code objects are on yet another page.
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
AlwaysAllocateScope always_allocate;
|
|
SimulateFullSpace(HEAP->code_space());
|
|
CompileRun("var o = { f:function(a,b,c,d,e,f,g,h,i) {}};"
|
|
"function call() { o.f(1,2,3,4,5,6,7,8,9); };"
|
|
"call();");
|
|
}
|
|
|
|
// Third we fill up the last page of the code space so that it does not get
|
|
// chosen as an evacuation candidate.
|
|
{
|
|
v8::HandleScope inner_scope;
|
|
AlwaysAllocateScope always_allocate;
|
|
CompileRun("for (var i = 0; i < 2000; i++) {"
|
|
" eval('function f' + i + '() { return ' + i +'; };' +"
|
|
" 'f' + i + '();');"
|
|
"}");
|
|
}
|
|
HEAP->CollectAllGarbage(Heap::kNoGCFlags);
|
|
|
|
// Fourth is the tricky part. Make sure the code containing the CallIC is
|
|
// visited first without clearing the IC. The shared function info is then
|
|
// visited later, causing the CallIC to be cleared.
|
|
Handle<String> name = FACTORY->LookupAsciiSymbol("call");
|
|
Handle<GlobalObject> global(ISOLATE->context()->global_object());
|
|
MaybeObject* maybe_call = global->GetProperty(*name);
|
|
JSFunction* call = JSFunction::cast(maybe_call->ToObjectChecked());
|
|
USE(global->SetProperty(*name, Smi::FromInt(0), NONE, kNonStrictMode));
|
|
ISOLATE->compilation_cache()->Clear();
|
|
call->shared()->set_ic_age(HEAP->global_ic_age() + 1);
|
|
Handle<Object> call_code(call->code());
|
|
Handle<Object> call_function(call);
|
|
|
|
// Now we are ready to mess up the heap.
|
|
HEAP->CollectAllGarbage(Heap::kReduceMemoryFootprintMask);
|
|
|
|
// Either heap verification caught the problem already or we go kaboom once
|
|
// the CallIC is executed the next time.
|
|
USE(global->SetProperty(*name, *call_function, NONE, kNonStrictMode));
|
|
CompileRun("call();");
|
|
}
|