6255476028
Enter/exit frames with save doubles use these instructions instead of generating 16 load/store instructions. R=karlklose@chromium.org, rodolph.perfetta@gmail.com BUG= TEST= Review URL: http://codereview.chromium.org//6691057 git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@7509 ce2b1a6d-e550-0410-aec6-3dcde31c8c00
949 lines
25 KiB
C++
949 lines
25 KiB
C++
// Copyright 2011 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "v8.h"
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#include "disassembler.h"
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#include "factory.h"
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#include "arm/simulator-arm.h"
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#include "arm/assembler-arm-inl.h"
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#include "cctest.h"
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using namespace v8::internal;
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// Define these function prototypes to match JSEntryFunction in execution.cc.
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typedef Object* (*F1)(int x, int p1, int p2, int p3, int p4);
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typedef Object* (*F2)(int x, int y, int p2, int p3, int p4);
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typedef Object* (*F3)(void* p0, int p1, int p2, int p3, int p4);
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typedef Object* (*F4)(void* p0, void* p1, int p2, int p3, int p4);
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static v8::Persistent<v8::Context> env;
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static void InitializeVM() {
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if (env.IsEmpty()) {
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env = v8::Context::New();
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}
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}
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#define __ assm.
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TEST(0) {
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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__ add(r0, r0, Operand(r1));
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__ mov(pc, Operand(lr));
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F2 f = FUNCTION_CAST<F2>(Code::cast(code)->entry());
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int res = reinterpret_cast<int>(CALL_GENERATED_CODE(f, 3, 4, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(7, res);
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}
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TEST(1) {
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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Label L, C;
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__ mov(r1, Operand(r0));
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__ mov(r0, Operand(0, RelocInfo::NONE));
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__ b(&C);
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__ bind(&L);
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__ add(r0, r0, Operand(r1));
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__ sub(r1, r1, Operand(1));
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__ bind(&C);
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__ teq(r1, Operand(0, RelocInfo::NONE));
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__ b(ne, &L);
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__ mov(pc, Operand(lr));
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
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int res = reinterpret_cast<int>(CALL_GENERATED_CODE(f, 100, 0, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(5050, res);
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}
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TEST(2) {
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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Label L, C;
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__ mov(r1, Operand(r0));
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__ mov(r0, Operand(1));
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__ b(&C);
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__ bind(&L);
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__ mul(r0, r1, r0);
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__ sub(r1, r1, Operand(1));
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__ bind(&C);
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__ teq(r1, Operand(0, RelocInfo::NONE));
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__ b(ne, &L);
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__ mov(pc, Operand(lr));
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// some relocated stuff here, not executed
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__ RecordComment("dead code, just testing relocations");
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__ mov(r0, Operand(FACTORY->true_value()));
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__ RecordComment("dead code, just testing immediate operands");
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__ mov(r0, Operand(-1));
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__ mov(r0, Operand(0xFF000000));
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__ mov(r0, Operand(0xF0F0F0F0));
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__ mov(r0, Operand(0xFFF0FFFF));
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
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int res = reinterpret_cast<int>(CALL_GENERATED_CODE(f, 10, 0, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(3628800, res);
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}
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TEST(3) {
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InitializeVM();
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v8::HandleScope scope;
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typedef struct {
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int i;
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char c;
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int16_t s;
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} T;
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T t;
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Assembler assm(Isolate::Current(), NULL, 0);
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Label L, C;
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__ mov(ip, Operand(sp));
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__ stm(db_w, sp, r4.bit() | fp.bit() | lr.bit());
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__ sub(fp, ip, Operand(4));
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__ mov(r4, Operand(r0));
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__ ldr(r0, MemOperand(r4, OFFSET_OF(T, i)));
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__ mov(r2, Operand(r0, ASR, 1));
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__ str(r2, MemOperand(r4, OFFSET_OF(T, i)));
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__ ldrsb(r2, MemOperand(r4, OFFSET_OF(T, c)));
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__ add(r0, r2, Operand(r0));
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__ mov(r2, Operand(r2, LSL, 2));
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__ strb(r2, MemOperand(r4, OFFSET_OF(T, c)));
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__ ldrsh(r2, MemOperand(r4, OFFSET_OF(T, s)));
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__ add(r0, r2, Operand(r0));
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__ mov(r2, Operand(r2, ASR, 3));
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__ strh(r2, MemOperand(r4, OFFSET_OF(T, s)));
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__ ldm(ia_w, sp, r4.bit() | fp.bit() | pc.bit());
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F3 f = FUNCTION_CAST<F3>(Code::cast(code)->entry());
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t.i = 100000;
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t.c = 10;
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t.s = 1000;
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int res = reinterpret_cast<int>(CALL_GENERATED_CODE(f, &t, 0, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(101010, res);
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CHECK_EQ(100000/2, t.i);
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CHECK_EQ(10*4, t.c);
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CHECK_EQ(1000/8, t.s);
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}
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TEST(4) {
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// Test the VFP floating point instructions.
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InitializeVM();
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v8::HandleScope scope;
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typedef struct {
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double a;
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double b;
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double c;
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double d;
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double e;
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double f;
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double g;
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double h;
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int i;
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double m;
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double n;
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float x;
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float y;
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} T;
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T t;
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// Create a function that accepts &t, and loads, manipulates, and stores
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// the doubles and floats.
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Assembler assm(Isolate::Current(), NULL, 0);
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Label L, C;
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if (CpuFeatures::IsSupported(VFP3)) {
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CpuFeatures::Scope scope(VFP3);
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__ mov(ip, Operand(sp));
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__ stm(db_w, sp, r4.bit() | fp.bit() | lr.bit());
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__ sub(fp, ip, Operand(4));
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__ mov(r4, Operand(r0));
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__ vldr(d6, r4, OFFSET_OF(T, a));
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__ vldr(d7, r4, OFFSET_OF(T, b));
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__ vadd(d5, d6, d7);
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__ vstr(d5, r4, OFFSET_OF(T, c));
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__ vmov(r2, r3, d5);
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__ vmov(d4, r2, r3);
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__ vstr(d4, r4, OFFSET_OF(T, b));
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// Load t.x and t.y, switch values, and store back to the struct.
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__ vldr(s0, r4, OFFSET_OF(T, x));
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__ vldr(s31, r4, OFFSET_OF(T, y));
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__ vmov(s16, s0);
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__ vmov(s0, s31);
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__ vmov(s31, s16);
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__ vstr(s0, r4, OFFSET_OF(T, x));
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__ vstr(s31, r4, OFFSET_OF(T, y));
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// Move a literal into a register that can be encoded in the instruction.
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__ vmov(d4, 1.0);
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__ vstr(d4, r4, OFFSET_OF(T, e));
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// Move a literal into a register that requires 64 bits to encode.
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// 0x3ff0000010000000 = 1.000000059604644775390625
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__ vmov(d4, 1.000000059604644775390625);
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__ vstr(d4, r4, OFFSET_OF(T, d));
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// Convert from floating point to integer.
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__ vmov(d4, 2.0);
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__ vcvt_s32_f64(s31, d4);
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__ vstr(s31, r4, OFFSET_OF(T, i));
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// Convert from integer to floating point.
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__ mov(lr, Operand(42));
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__ vmov(s31, lr);
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__ vcvt_f64_s32(d4, s31);
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__ vstr(d4, r4, OFFSET_OF(T, f));
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// Test vabs.
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__ vldr(d1, r4, OFFSET_OF(T, g));
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__ vabs(d0, d1);
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__ vstr(d0, r4, OFFSET_OF(T, g));
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__ vldr(d2, r4, OFFSET_OF(T, h));
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__ vabs(d0, d2);
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__ vstr(d0, r4, OFFSET_OF(T, h));
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// Test vneg.
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__ vldr(d1, r4, OFFSET_OF(T, m));
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__ vneg(d0, d1);
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__ vstr(d0, r4, OFFSET_OF(T, m));
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__ vldr(d1, r4, OFFSET_OF(T, n));
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__ vneg(d0, d1);
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__ vstr(d0, r4, OFFSET_OF(T, n));
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__ ldm(ia_w, sp, r4.bit() | fp.bit() | pc.bit());
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F3 f = FUNCTION_CAST<F3>(Code::cast(code)->entry());
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t.a = 1.5;
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t.b = 2.75;
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t.c = 17.17;
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t.d = 0.0;
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t.e = 0.0;
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t.f = 0.0;
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t.g = -2718.2818;
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t.h = 31415926.5;
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t.i = 0;
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t.m = -2718.2818;
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t.n = 123.456;
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t.x = 4.5;
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t.y = 9.0;
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Object* dummy = CALL_GENERATED_CODE(f, &t, 0, 0, 0, 0);
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USE(dummy);
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CHECK_EQ(4.5, t.y);
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CHECK_EQ(9.0, t.x);
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CHECK_EQ(-123.456, t.n);
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CHECK_EQ(2718.2818, t.m);
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CHECK_EQ(2, t.i);
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CHECK_EQ(2718.2818, t.g);
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CHECK_EQ(31415926.5, t.h);
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CHECK_EQ(42.0, t.f);
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CHECK_EQ(1.0, t.e);
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CHECK_EQ(1.000000059604644775390625, t.d);
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CHECK_EQ(4.25, t.c);
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CHECK_EQ(4.25, t.b);
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CHECK_EQ(1.5, t.a);
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}
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}
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TEST(5) {
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// Test the ARMv7 bitfield instructions.
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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if (CpuFeatures::IsSupported(ARMv7)) {
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CpuFeatures::Scope scope(ARMv7);
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// On entry, r0 = 0xAAAAAAAA = 0b10..10101010.
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__ ubfx(r0, r0, 1, 12); // 0b00..010101010101 = 0x555
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__ sbfx(r0, r0, 0, 5); // 0b11..111111110101 = -11
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__ bfc(r0, 1, 3); // 0b11..111111110001 = -15
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__ mov(r1, Operand(7));
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__ bfi(r0, r1, 3, 3); // 0b11..111111111001 = -7
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__ mov(pc, Operand(lr));
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
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int res = reinterpret_cast<int>(
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CALL_GENERATED_CODE(f, 0xAAAAAAAA, 0, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(-7, res);
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}
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}
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TEST(6) {
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// Test saturating instructions.
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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if (CpuFeatures::IsSupported(ARMv7)) {
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CpuFeatures::Scope scope(ARMv7);
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__ usat(r1, 8, Operand(r0)); // Sat 0xFFFF to 0-255 = 0xFF.
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__ usat(r2, 12, Operand(r0, ASR, 9)); // Sat (0xFFFF>>9) to 0-4095 = 0x7F.
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__ usat(r3, 1, Operand(r0, LSL, 16)); // Sat (0xFFFF<<16) to 0-1 = 0x0.
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__ add(r0, r1, Operand(r2));
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__ add(r0, r0, Operand(r3));
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__ mov(pc, Operand(lr));
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CodeDesc desc;
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assm.GetCode(&desc);
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Object* code = HEAP->CreateCode(
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desc,
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Code::ComputeFlags(Code::STUB),
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Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
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CHECK(code->IsCode());
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#ifdef DEBUG
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Code::cast(code)->Print();
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#endif
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F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
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int res = reinterpret_cast<int>(
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CALL_GENERATED_CODE(f, 0xFFFF, 0, 0, 0, 0));
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::printf("f() = %d\n", res);
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CHECK_EQ(382, res);
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}
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}
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enum VCVTTypes {
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s32_f64,
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u32_f64
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};
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static void TestRoundingMode(VCVTTypes types,
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VFPRoundingMode mode,
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double value,
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int expected,
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bool expected_exception = false) {
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InitializeVM();
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v8::HandleScope scope;
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Assembler assm(Isolate::Current(), NULL, 0);
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if (CpuFeatures::IsSupported(VFP3)) {
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CpuFeatures::Scope scope(VFP3);
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Label wrong_exception;
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__ vmrs(r1);
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// Set custom FPSCR.
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__ bic(r2, r1, Operand(kVFPRoundingModeMask | kVFPExceptionMask));
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__ orr(r2, r2, Operand(mode));
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__ vmsr(r2);
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// Load value, convert, and move back result to r0 if everything went well.
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__ vmov(d1, value);
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switch (types) {
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case s32_f64:
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__ vcvt_s32_f64(s0, d1, kFPSCRRounding);
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break;
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case u32_f64:
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__ vcvt_u32_f64(s0, d1, kFPSCRRounding);
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break;
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default:
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UNREACHABLE();
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break;
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}
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// Check for vfp exceptions
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__ vmrs(r2);
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__ tst(r2, Operand(kVFPExceptionMask));
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// Check that we behaved as expected.
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__ b(&wrong_exception,
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expected_exception ? eq : ne);
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// There was no exception. Retrieve the result and return.
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__ vmov(r0, s0);
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__ mov(pc, Operand(lr));
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// The exception behaviour is not what we expected.
|
|
// Load a special value and return.
|
|
__ bind(&wrong_exception);
|
|
__ mov(r0, Operand(11223344));
|
|
__ mov(pc, Operand(lr));
|
|
|
|
CodeDesc desc;
|
|
assm.GetCode(&desc);
|
|
Object* code = HEAP->CreateCode(
|
|
desc,
|
|
Code::ComputeFlags(Code::STUB),
|
|
Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
|
|
CHECK(code->IsCode());
|
|
#ifdef DEBUG
|
|
Code::cast(code)->Print();
|
|
#endif
|
|
F1 f = FUNCTION_CAST<F1>(Code::cast(code)->entry());
|
|
int res = reinterpret_cast<int>(
|
|
CALL_GENERATED_CODE(f, 0, 0, 0, 0, 0));
|
|
::printf("res = %d\n", res);
|
|
CHECK_EQ(expected, res);
|
|
}
|
|
}
|
|
|
|
|
|
TEST(7) {
|
|
// Test vfp rounding modes.
|
|
|
|
// s32_f64 (double to integer).
|
|
|
|
TestRoundingMode(s32_f64, RN, 0, 0);
|
|
TestRoundingMode(s32_f64, RN, 0.5, 0);
|
|
TestRoundingMode(s32_f64, RN, -0.5, 0);
|
|
TestRoundingMode(s32_f64, RN, 1.5, 2);
|
|
TestRoundingMode(s32_f64, RN, -1.5, -2);
|
|
TestRoundingMode(s32_f64, RN, 123.7, 124);
|
|
TestRoundingMode(s32_f64, RN, -123.7, -124);
|
|
TestRoundingMode(s32_f64, RN, 123456.2, 123456);
|
|
TestRoundingMode(s32_f64, RN, -123456.2, -123456);
|
|
TestRoundingMode(s32_f64, RN, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(s32_f64, RN, (kMaxInt + 0.49), kMaxInt);
|
|
TestRoundingMode(s32_f64, RN, (kMaxInt + 1.0), kMaxInt, true);
|
|
TestRoundingMode(s32_f64, RN, (kMaxInt + 0.5), kMaxInt, true);
|
|
TestRoundingMode(s32_f64, RN, static_cast<double>(kMinInt), kMinInt);
|
|
TestRoundingMode(s32_f64, RN, (kMinInt - 0.5), kMinInt);
|
|
TestRoundingMode(s32_f64, RN, (kMinInt - 1.0), kMinInt, true);
|
|
TestRoundingMode(s32_f64, RN, (kMinInt - 0.51), kMinInt, true);
|
|
|
|
TestRoundingMode(s32_f64, RM, 0, 0);
|
|
TestRoundingMode(s32_f64, RM, 0.5, 0);
|
|
TestRoundingMode(s32_f64, RM, -0.5, -1);
|
|
TestRoundingMode(s32_f64, RM, 123.7, 123);
|
|
TestRoundingMode(s32_f64, RM, -123.7, -124);
|
|
TestRoundingMode(s32_f64, RM, 123456.2, 123456);
|
|
TestRoundingMode(s32_f64, RM, -123456.2, -123457);
|
|
TestRoundingMode(s32_f64, RM, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(s32_f64, RM, (kMaxInt + 0.5), kMaxInt);
|
|
TestRoundingMode(s32_f64, RM, (kMaxInt + 1.0), kMaxInt, true);
|
|
TestRoundingMode(s32_f64, RM, static_cast<double>(kMinInt), kMinInt);
|
|
TestRoundingMode(s32_f64, RM, (kMinInt - 0.5), kMinInt, true);
|
|
TestRoundingMode(s32_f64, RM, (kMinInt + 0.5), kMinInt);
|
|
|
|
TestRoundingMode(s32_f64, RZ, 0, 0);
|
|
TestRoundingMode(s32_f64, RZ, 0.5, 0);
|
|
TestRoundingMode(s32_f64, RZ, -0.5, 0);
|
|
TestRoundingMode(s32_f64, RZ, 123.7, 123);
|
|
TestRoundingMode(s32_f64, RZ, -123.7, -123);
|
|
TestRoundingMode(s32_f64, RZ, 123456.2, 123456);
|
|
TestRoundingMode(s32_f64, RZ, -123456.2, -123456);
|
|
TestRoundingMode(s32_f64, RZ, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(s32_f64, RZ, (kMaxInt + 0.5), kMaxInt);
|
|
TestRoundingMode(s32_f64, RZ, (kMaxInt + 1.0), kMaxInt, true);
|
|
TestRoundingMode(s32_f64, RZ, static_cast<double>(kMinInt), kMinInt);
|
|
TestRoundingMode(s32_f64, RZ, (kMinInt - 0.5), kMinInt);
|
|
TestRoundingMode(s32_f64, RZ, (kMinInt - 1.0), kMinInt, true);
|
|
|
|
|
|
// u32_f64 (double to integer).
|
|
|
|
// Negative values.
|
|
TestRoundingMode(u32_f64, RN, -0.5, 0);
|
|
TestRoundingMode(u32_f64, RN, -123456.7, 0, true);
|
|
TestRoundingMode(u32_f64, RN, static_cast<double>(kMinInt), 0, true);
|
|
TestRoundingMode(u32_f64, RN, kMinInt - 1.0, 0, true);
|
|
|
|
TestRoundingMode(u32_f64, RM, -0.5, 0, true);
|
|
TestRoundingMode(u32_f64, RM, -123456.7, 0, true);
|
|
TestRoundingMode(u32_f64, RM, static_cast<double>(kMinInt), 0, true);
|
|
TestRoundingMode(u32_f64, RM, kMinInt - 1.0, 0, true);
|
|
|
|
TestRoundingMode(u32_f64, RZ, -0.5, 0);
|
|
TestRoundingMode(u32_f64, RZ, -123456.7, 0, true);
|
|
TestRoundingMode(u32_f64, RZ, static_cast<double>(kMinInt), 0, true);
|
|
TestRoundingMode(u32_f64, RZ, kMinInt - 1.0, 0, true);
|
|
|
|
// Positive values.
|
|
// kMaxInt is the maximum *signed* integer: 0x7fffffff.
|
|
static const uint32_t kMaxUInt = 0xffffffffu;
|
|
TestRoundingMode(u32_f64, RZ, 0, 0);
|
|
TestRoundingMode(u32_f64, RZ, 0.5, 0);
|
|
TestRoundingMode(u32_f64, RZ, 123.7, 123);
|
|
TestRoundingMode(u32_f64, RZ, 123456.2, 123456);
|
|
TestRoundingMode(u32_f64, RZ, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(u32_f64, RZ, (kMaxInt + 0.5), kMaxInt);
|
|
TestRoundingMode(u32_f64, RZ, (kMaxInt + 1.0),
|
|
static_cast<uint32_t>(kMaxInt) + 1);
|
|
TestRoundingMode(u32_f64, RZ, (kMaxUInt + 0.5), kMaxUInt);
|
|
TestRoundingMode(u32_f64, RZ, (kMaxUInt + 1.0), kMaxUInt, true);
|
|
|
|
TestRoundingMode(u32_f64, RM, 0, 0);
|
|
TestRoundingMode(u32_f64, RM, 0.5, 0);
|
|
TestRoundingMode(u32_f64, RM, 123.7, 123);
|
|
TestRoundingMode(u32_f64, RM, 123456.2, 123456);
|
|
TestRoundingMode(u32_f64, RM, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(u32_f64, RM, (kMaxInt + 0.5), kMaxInt);
|
|
TestRoundingMode(u32_f64, RM, (kMaxInt + 1.0),
|
|
static_cast<uint32_t>(kMaxInt) + 1);
|
|
TestRoundingMode(u32_f64, RM, (kMaxUInt + 0.5), kMaxUInt);
|
|
TestRoundingMode(u32_f64, RM, (kMaxUInt + 1.0), kMaxUInt, true);
|
|
|
|
TestRoundingMode(u32_f64, RN, 0, 0);
|
|
TestRoundingMode(u32_f64, RN, 0.5, 0);
|
|
TestRoundingMode(u32_f64, RN, 1.5, 2);
|
|
TestRoundingMode(u32_f64, RN, 123.7, 124);
|
|
TestRoundingMode(u32_f64, RN, 123456.2, 123456);
|
|
TestRoundingMode(u32_f64, RN, static_cast<double>(kMaxInt), kMaxInt);
|
|
TestRoundingMode(u32_f64, RN, (kMaxInt + 0.49), kMaxInt);
|
|
TestRoundingMode(u32_f64, RN, (kMaxInt + 0.5),
|
|
static_cast<uint32_t>(kMaxInt) + 1);
|
|
TestRoundingMode(u32_f64, RN, (kMaxUInt + 0.49), kMaxUInt);
|
|
TestRoundingMode(u32_f64, RN, (kMaxUInt + 0.5), kMaxUInt, true);
|
|
TestRoundingMode(u32_f64, RN, (kMaxUInt + 1.0), kMaxUInt, true);
|
|
}
|
|
|
|
TEST(8) {
|
|
// Test VFP multi load/store with ia_w.
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
typedef struct {
|
|
double a;
|
|
double b;
|
|
double c;
|
|
double d;
|
|
double e;
|
|
double f;
|
|
double g;
|
|
double h;
|
|
} D;
|
|
D d;
|
|
|
|
typedef struct {
|
|
float a;
|
|
float b;
|
|
float c;
|
|
float d;
|
|
float e;
|
|
float f;
|
|
float g;
|
|
float h;
|
|
} F;
|
|
F f;
|
|
|
|
// Create a function that uses vldm/vstm to move some double and
|
|
// single precision values around in memory.
|
|
Assembler assm(Isolate::Current(), NULL, 0);
|
|
|
|
if (CpuFeatures::IsSupported(VFP3)) {
|
|
CpuFeatures::Scope scope(VFP3);
|
|
|
|
__ mov(ip, Operand(sp));
|
|
__ stm(db_w, sp, r4.bit() | fp.bit() | lr.bit());
|
|
__ sub(fp, ip, Operand(4));
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, a)));
|
|
__ vldm(ia_w, r4, d0, d3);
|
|
__ vldm(ia_w, r4, d4, d7);
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, a)));
|
|
__ vstm(ia_w, r4, d6, d7);
|
|
__ vstm(ia_w, r4, d0, d5);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, a)));
|
|
__ vldm(ia_w, r4, s0, s3);
|
|
__ vldm(ia_w, r4, s4, s7);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, a)));
|
|
__ vstm(ia_w, r4, s6, s7);
|
|
__ vstm(ia_w, r4, s0, s5);
|
|
|
|
__ ldm(ia_w, sp, r4.bit() | fp.bit() | pc.bit());
|
|
|
|
CodeDesc desc;
|
|
assm.GetCode(&desc);
|
|
Object* code = HEAP->CreateCode(
|
|
desc,
|
|
Code::ComputeFlags(Code::STUB),
|
|
Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
|
|
CHECK(code->IsCode());
|
|
#ifdef DEBUG
|
|
Code::cast(code)->Print();
|
|
#endif
|
|
F4 fn = FUNCTION_CAST<F4>(Code::cast(code)->entry());
|
|
d.a = 1.1;
|
|
d.b = 2.2;
|
|
d.c = 3.3;
|
|
d.d = 4.4;
|
|
d.e = 5.5;
|
|
d.f = 6.6;
|
|
d.g = 7.7;
|
|
d.h = 8.8;
|
|
|
|
f.a = 1.0;
|
|
f.b = 2.0;
|
|
f.c = 3.0;
|
|
f.d = 4.0;
|
|
f.e = 5.0;
|
|
f.f = 6.0;
|
|
f.g = 7.0;
|
|
f.h = 8.0;
|
|
|
|
Object* dummy = CALL_GENERATED_CODE(fn, &d, &f, 0, 0, 0);
|
|
USE(dummy);
|
|
|
|
CHECK_EQ(7.7, d.a);
|
|
CHECK_EQ(8.8, d.b);
|
|
CHECK_EQ(1.1, d.c);
|
|
CHECK_EQ(2.2, d.d);
|
|
CHECK_EQ(3.3, d.e);
|
|
CHECK_EQ(4.4, d.f);
|
|
CHECK_EQ(5.5, d.g);
|
|
CHECK_EQ(6.6, d.h);
|
|
|
|
CHECK_EQ(7.0, f.a);
|
|
CHECK_EQ(8.0, f.b);
|
|
CHECK_EQ(1.0, f.c);
|
|
CHECK_EQ(2.0, f.d);
|
|
CHECK_EQ(3.0, f.e);
|
|
CHECK_EQ(4.0, f.f);
|
|
CHECK_EQ(5.0, f.g);
|
|
CHECK_EQ(6.0, f.h);
|
|
}
|
|
}
|
|
|
|
|
|
TEST(9) {
|
|
// Test VFP multi load/store with ia.
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
typedef struct {
|
|
double a;
|
|
double b;
|
|
double c;
|
|
double d;
|
|
double e;
|
|
double f;
|
|
double g;
|
|
double h;
|
|
} D;
|
|
D d;
|
|
|
|
typedef struct {
|
|
float a;
|
|
float b;
|
|
float c;
|
|
float d;
|
|
float e;
|
|
float f;
|
|
float g;
|
|
float h;
|
|
} F;
|
|
F f;
|
|
|
|
// Create a function that uses vldm/vstm to move some double and
|
|
// single precision values around in memory.
|
|
Assembler assm(Isolate::Current(), NULL, 0);
|
|
|
|
if (CpuFeatures::IsSupported(VFP3)) {
|
|
CpuFeatures::Scope scope(VFP3);
|
|
|
|
__ mov(ip, Operand(sp));
|
|
__ stm(db_w, sp, r4.bit() | fp.bit() | lr.bit());
|
|
__ sub(fp, ip, Operand(4));
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, a)));
|
|
__ vldm(ia, r4, d0, d3);
|
|
__ add(r4, r4, Operand(4 * 8));
|
|
__ vldm(ia, r4, d4, d7);
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, a)));
|
|
__ vstm(ia, r4, d6, d7);
|
|
__ add(r4, r4, Operand(2 * 8));
|
|
__ vstm(ia, r4, d0, d5);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, a)));
|
|
__ vldm(ia, r4, s0, s3);
|
|
__ add(r4, r4, Operand(4 * 4));
|
|
__ vldm(ia, r4, s4, s7);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, a)));
|
|
__ vstm(ia, r4, s6, s7);
|
|
__ add(r4, r4, Operand(2 * 4));
|
|
__ vstm(ia, r4, s0, s5);
|
|
|
|
__ ldm(ia_w, sp, r4.bit() | fp.bit() | pc.bit());
|
|
|
|
CodeDesc desc;
|
|
assm.GetCode(&desc);
|
|
Object* code = HEAP->CreateCode(
|
|
desc,
|
|
Code::ComputeFlags(Code::STUB),
|
|
Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
|
|
CHECK(code->IsCode());
|
|
#ifdef DEBUG
|
|
Code::cast(code)->Print();
|
|
#endif
|
|
F4 fn = FUNCTION_CAST<F4>(Code::cast(code)->entry());
|
|
d.a = 1.1;
|
|
d.b = 2.2;
|
|
d.c = 3.3;
|
|
d.d = 4.4;
|
|
d.e = 5.5;
|
|
d.f = 6.6;
|
|
d.g = 7.7;
|
|
d.h = 8.8;
|
|
|
|
f.a = 1.0;
|
|
f.b = 2.0;
|
|
f.c = 3.0;
|
|
f.d = 4.0;
|
|
f.e = 5.0;
|
|
f.f = 6.0;
|
|
f.g = 7.0;
|
|
f.h = 8.0;
|
|
|
|
Object* dummy = CALL_GENERATED_CODE(fn, &d, &f, 0, 0, 0);
|
|
USE(dummy);
|
|
|
|
CHECK_EQ(7.7, d.a);
|
|
CHECK_EQ(8.8, d.b);
|
|
CHECK_EQ(1.1, d.c);
|
|
CHECK_EQ(2.2, d.d);
|
|
CHECK_EQ(3.3, d.e);
|
|
CHECK_EQ(4.4, d.f);
|
|
CHECK_EQ(5.5, d.g);
|
|
CHECK_EQ(6.6, d.h);
|
|
|
|
CHECK_EQ(7.0, f.a);
|
|
CHECK_EQ(8.0, f.b);
|
|
CHECK_EQ(1.0, f.c);
|
|
CHECK_EQ(2.0, f.d);
|
|
CHECK_EQ(3.0, f.e);
|
|
CHECK_EQ(4.0, f.f);
|
|
CHECK_EQ(5.0, f.g);
|
|
CHECK_EQ(6.0, f.h);
|
|
}
|
|
}
|
|
|
|
|
|
TEST(10) {
|
|
// Test VFP multi load/store with db_w.
|
|
InitializeVM();
|
|
v8::HandleScope scope;
|
|
|
|
typedef struct {
|
|
double a;
|
|
double b;
|
|
double c;
|
|
double d;
|
|
double e;
|
|
double f;
|
|
double g;
|
|
double h;
|
|
} D;
|
|
D d;
|
|
|
|
typedef struct {
|
|
float a;
|
|
float b;
|
|
float c;
|
|
float d;
|
|
float e;
|
|
float f;
|
|
float g;
|
|
float h;
|
|
} F;
|
|
F f;
|
|
|
|
// Create a function that uses vldm/vstm to move some double and
|
|
// single precision values around in memory.
|
|
Assembler assm(Isolate::Current(), NULL, 0);
|
|
|
|
if (CpuFeatures::IsSupported(VFP3)) {
|
|
CpuFeatures::Scope scope(VFP3);
|
|
|
|
__ mov(ip, Operand(sp));
|
|
__ stm(db_w, sp, r4.bit() | fp.bit() | lr.bit());
|
|
__ sub(fp, ip, Operand(4));
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, h) + 8));
|
|
__ vldm(db_w, r4, d4, d7);
|
|
__ vldm(db_w, r4, d0, d3);
|
|
|
|
__ add(r4, r0, Operand(OFFSET_OF(D, h) + 8));
|
|
__ vstm(db_w, r4, d0, d5);
|
|
__ vstm(db_w, r4, d6, d7);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, h) + 4));
|
|
__ vldm(db_w, r4, s4, s7);
|
|
__ vldm(db_w, r4, s0, s3);
|
|
|
|
__ add(r4, r1, Operand(OFFSET_OF(F, h) + 4));
|
|
__ vstm(db_w, r4, s0, s5);
|
|
__ vstm(db_w, r4, s6, s7);
|
|
|
|
__ ldm(ia_w, sp, r4.bit() | fp.bit() | pc.bit());
|
|
|
|
CodeDesc desc;
|
|
assm.GetCode(&desc);
|
|
Object* code = HEAP->CreateCode(
|
|
desc,
|
|
Code::ComputeFlags(Code::STUB),
|
|
Handle<Object>(HEAP->undefined_value()))->ToObjectChecked();
|
|
CHECK(code->IsCode());
|
|
#ifdef DEBUG
|
|
Code::cast(code)->Print();
|
|
#endif
|
|
F4 fn = FUNCTION_CAST<F4>(Code::cast(code)->entry());
|
|
d.a = 1.1;
|
|
d.b = 2.2;
|
|
d.c = 3.3;
|
|
d.d = 4.4;
|
|
d.e = 5.5;
|
|
d.f = 6.6;
|
|
d.g = 7.7;
|
|
d.h = 8.8;
|
|
|
|
f.a = 1.0;
|
|
f.b = 2.0;
|
|
f.c = 3.0;
|
|
f.d = 4.0;
|
|
f.e = 5.0;
|
|
f.f = 6.0;
|
|
f.g = 7.0;
|
|
f.h = 8.0;
|
|
|
|
Object* dummy = CALL_GENERATED_CODE(fn, &d, &f, 0, 0, 0);
|
|
USE(dummy);
|
|
|
|
CHECK_EQ(7.7, d.a);
|
|
CHECK_EQ(8.8, d.b);
|
|
CHECK_EQ(1.1, d.c);
|
|
CHECK_EQ(2.2, d.d);
|
|
CHECK_EQ(3.3, d.e);
|
|
CHECK_EQ(4.4, d.f);
|
|
CHECK_EQ(5.5, d.g);
|
|
CHECK_EQ(6.6, d.h);
|
|
|
|
CHECK_EQ(7.0, f.a);
|
|
CHECK_EQ(8.0, f.b);
|
|
CHECK_EQ(1.0, f.c);
|
|
CHECK_EQ(2.0, f.d);
|
|
CHECK_EQ(3.0, f.e);
|
|
CHECK_EQ(4.0, f.f);
|
|
CHECK_EQ(5.0, f.g);
|
|
CHECK_EQ(6.0, f.h);
|
|
}
|
|
}
|
|
|
|
#undef __
|